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https://github.com/bakpakin/tiny-ecs.git
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a5af4b6ecd |
+39
@@ -0,0 +1,39 @@
|
||||
language: erlang
|
||||
|
||||
env:
|
||||
global:
|
||||
- LUAROCKS_BASE=luarocks-2.2.2
|
||||
matrix:
|
||||
- LUA=lua5.1 LUA_DEV=liblua5.1-dev LUA_VER=5.1 LUA_SFX=5.1 LUA_INCDIR=/usr/include/lua5.1
|
||||
- LUA=lua5.2 LUA_DEV=liblua5.2-dev LUA_VER=5.2 LUA_SFX=5.2 LUA_INCDIR=/usr/include/lua5.2
|
||||
- LUA=luajit LUA_DEV=libluajit-5.1-dev LUA_VER=5.1 LUA_SFX=jit LUA_INCDIR=/usr/include/luajit-2.0
|
||||
|
||||
before_install:
|
||||
- if [ $LUA = "luajit" ]; then
|
||||
sudo add-apt-repository ppa:mwild1/ppa -y && sudo apt-get update -y;
|
||||
sudo apt-get install lua5.1;
|
||||
sudo apt-get install liblua5.1-dev;
|
||||
fi
|
||||
- sudo apt-get install $LUA
|
||||
- sudo apt-get install $LUA_DEV
|
||||
- lua$LUA_SFX -v
|
||||
# Install a recent luarocks release
|
||||
- wget http://luarocks.org/releases/$LUAROCKS_BASE.tar.gz
|
||||
- tar zxvpf $LUAROCKS_BASE.tar.gz
|
||||
- cd $LUAROCKS_BASE
|
||||
- ./configure
|
||||
--lua-version=$LUA_VER --lua-suffix=$LUA_SFX --with-lua-include="$LUA_INCDIR"
|
||||
- sudo make
|
||||
- sudo make install
|
||||
- cd $TRAVIS_BUILD_DIR
|
||||
|
||||
install:
|
||||
- sudo -E luarocks install busted
|
||||
|
||||
script:
|
||||
- sudo -E busted -v
|
||||
|
||||
notifications:
|
||||
email:
|
||||
on_success: change
|
||||
on_failure: always
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2015 Calvin Rose
|
||||
Copyright (c) 2016 Calvin Rose
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
# tiny-ecs #
|
||||
|
||||
[](https://travis-ci.org/bakpakin/tiny-ecs)
|
||||
|
||||
[](LICENSE)
|
||||
|
||||
Tiny-ecs is an Entity Component System for lua that's simple, flexible, and useful.
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
package = "tiny-ecs"
|
||||
version = "1.2-1"
|
||||
source = {
|
||||
url = "git://github.com/bakpakin/tiny-ecs",
|
||||
tag = "1.2-1"
|
||||
}
|
||||
description = {
|
||||
summary = "Entity Component System for Lua.",
|
||||
detailed = [[
|
||||
Pure Lua implementation of an easy to use, compact, fast, and flexible
|
||||
Entity Component System. Works well with Object Orientation.
|
||||
]],
|
||||
homepage = "https://github.com/bakpakin/tiny-ecs",
|
||||
license = "MIT"
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1"
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
tiny = "tiny.lua"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package = "tiny-ecs"
|
||||
version = "1.3-1"
|
||||
source = {
|
||||
url = "git://github.com/bakpakin/tiny-ecs",
|
||||
tag = "1.3-1"
|
||||
}
|
||||
description = {
|
||||
summary = "Entity Component System for Lua.",
|
||||
detailed = [[
|
||||
Pure Lua implementation of an easy to use, compact, fast, and flexible
|
||||
Entity Component System. Works well with Object Orientation.
|
||||
]],
|
||||
homepage = "https://github.com/bakpakin/tiny-ecs",
|
||||
license = "MIT"
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1"
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
tiny = "tiny.lua"
|
||||
}
|
||||
}
|
||||
+63
-4
@@ -1,3 +1,8 @@
|
||||
local GLOBALS = {}
|
||||
for k, v in pairs(_G) do
|
||||
GLOBALS[k] = v
|
||||
end
|
||||
|
||||
local tiny = require "tiny"
|
||||
|
||||
local function deep_copy(x)
|
||||
@@ -85,6 +90,49 @@ describe('tiny-ecs:', function()
|
||||
|
||||
end)
|
||||
|
||||
it("Can use functions as subfilters", function()
|
||||
|
||||
local f1 = tiny.requireAny('a', 'b', 'c')
|
||||
local f2 = tiny.requireAll('x', 'y', 'z')
|
||||
local f = tiny.requireAll(f1, f2)
|
||||
|
||||
assert.truthy(f(nil, {
|
||||
x = true, y = true, z = true, a = true, b = true, c = true
|
||||
}))
|
||||
assert.truthy(f(nil, {
|
||||
x = true, y = true, z = true, a = true
|
||||
}))
|
||||
assert.falsy(f(nil, {
|
||||
x = true, y = true, a = true
|
||||
}))
|
||||
assert.falsy(f(nil, {
|
||||
x = true, y = true, z = true
|
||||
}))
|
||||
|
||||
end)
|
||||
|
||||
it("Can use string filters", function()
|
||||
|
||||
local f = tiny.filter('a|b|c')
|
||||
|
||||
assert.truthy(f(nil, {
|
||||
a = true, b = true, c = true
|
||||
}))
|
||||
assert.truthy(f(nil, {
|
||||
a = true
|
||||
}))
|
||||
assert.truthy(f(nil, {
|
||||
b = true
|
||||
}))
|
||||
assert.truthy(f(nil, {
|
||||
c = true
|
||||
}))
|
||||
assert.falsy(f(nil, {
|
||||
x = true, y = true, z = true
|
||||
}))
|
||||
|
||||
end)
|
||||
|
||||
end)
|
||||
|
||||
describe('World:', function()
|
||||
@@ -115,6 +163,11 @@ describe('tiny-ecs:', function()
|
||||
timePassed = 0
|
||||
end)
|
||||
|
||||
after_each(function()
|
||||
world:clearSystems()
|
||||
world:refresh()
|
||||
end)
|
||||
|
||||
it("Create World", function()
|
||||
assert.equals(world:getEntityCount(), 3)
|
||||
assert.equals(world:getSystemCount(), 2)
|
||||
@@ -180,9 +233,11 @@ describe('tiny-ecs:', function()
|
||||
end)
|
||||
|
||||
it("Remove Entities Multiple Times", function()
|
||||
assert.equals(3, world:getEntityCount())
|
||||
world:update(1)
|
||||
world:remove(entity1, entity2, entity3)
|
||||
world:update(2)
|
||||
assert.equals(0, world:getEntityCount())
|
||||
world:remove(entity1, entity2, entity3)
|
||||
world:update(2)
|
||||
assert.equals(2, world:getSystemCount())
|
||||
@@ -191,7 +246,7 @@ describe('tiny-ecs:', function()
|
||||
|
||||
it("Add Systems Multiple Times", function()
|
||||
world:update(1)
|
||||
world:add(moveSystem, oneTimeSystem)
|
||||
assert.has_error(function() world:add(moveSystem, oneTimeSystem) end, "System already belongs to a World.")
|
||||
world:update(2)
|
||||
assert.equals(2, world:getSystemCount())
|
||||
assert.equals(3, world:getEntityCount())
|
||||
@@ -201,7 +256,7 @@ describe('tiny-ecs:', function()
|
||||
world:update(1)
|
||||
world:remove(moveSystem)
|
||||
world:update(2)
|
||||
world:remove(moveSystem)
|
||||
assert.has_error(function() world:remove(moveSystem) end, "System does not belong to this World.")
|
||||
world:update(2)
|
||||
assert.equals(1, world:getSystemCount())
|
||||
assert.equals(3, world:getEntityCount())
|
||||
@@ -217,12 +272,12 @@ describe('tiny-ecs:', function()
|
||||
|
||||
it("Sorts Entities in Sorting Systems", function()
|
||||
local sortsys = tiny.sortedProcessingSystem()
|
||||
sortsys.filter = tiny.requireAll("vel")
|
||||
sortsys.filter = tiny.filter("vel|xform")
|
||||
function sortsys:compare(e1, e2)
|
||||
return e1.vel.x < e2.vel.x
|
||||
end
|
||||
world:add(sortsys)
|
||||
world:update(0)
|
||||
world:refresh()
|
||||
assert.equals(sortsys.entities[1], entity2)
|
||||
assert.equals(sortsys.entities[2], entity3)
|
||||
assert.equals(sortsys.entities[3], entity1)
|
||||
@@ -230,4 +285,8 @@ describe('tiny-ecs:', function()
|
||||
|
||||
end)
|
||||
|
||||
it("Doesn't pollute the global namespace", function()
|
||||
assert.are.same(_G, GLOBALS)
|
||||
end)
|
||||
|
||||
end)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
--[[
|
||||
Copyright (c) 2015 Calvin Rose
|
||||
Copyright (c) 2016 Calvin Rose
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
@@ -23,13 +23,12 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-- @author Calvin Rose
|
||||
-- @license MIT
|
||||
-- @copyright 2015
|
||||
local tiny = { _VERSION = "1.1-7" }
|
||||
local tiny = { _VERSION = "scm" }
|
||||
|
||||
-- Local versions of standard lua functions
|
||||
local tinsert = table.insert
|
||||
local tremove = table.remove
|
||||
local tsort = table.sort
|
||||
local pairs = pairs
|
||||
local setmetatable = setmetatable
|
||||
local type = type
|
||||
local select = select
|
||||
@@ -85,88 +84,121 @@ local tiny_remove
|
||||
--
|
||||
-- @section Filter
|
||||
|
||||
-- A helper function to compile filters.
|
||||
local filterJoin
|
||||
|
||||
-- A helper function to filters from string
|
||||
local filterBuildString
|
||||
|
||||
do
|
||||
|
||||
local loadstring = loadstring or load
|
||||
local function getchr(c)
|
||||
return "\\" .. c:byte()
|
||||
end
|
||||
local function make_safe(text)
|
||||
return ("%q"):format(text):gsub('\n', 'n'):gsub("[\128-\255]", getchr)
|
||||
end
|
||||
|
||||
local function filterJoinRaw(prefix, seperator, ...)
|
||||
local accum = {}
|
||||
local build = {}
|
||||
for i = 1, select('#', ...) do
|
||||
local item = select(i, ...)
|
||||
if type(item) == 'string' then
|
||||
accum[#accum + 1] = ("(e[%s] ~= nil)"):format(make_safe(item))
|
||||
elseif type(item) == 'function' then
|
||||
build[#build + 1] = ('local subfilter_%d_ = select(%d, ...)'):format(i, i)
|
||||
accum[#accum + 1] = ('(subfilter_%d_(system, e))'):format(i)
|
||||
else
|
||||
error 'Filter token must be a string or a filter function.'
|
||||
end
|
||||
end
|
||||
local source = ('do %s\n return function(system, e) return %s(%s) end end'):format(
|
||||
table.concat(build, '\n'),
|
||||
prefix,
|
||||
table.concat(accum, seperator)
|
||||
)
|
||||
local loader, err = loadstring(source)
|
||||
if err then error(err) end
|
||||
return loader(...)
|
||||
end
|
||||
|
||||
function filterJoin(...)
|
||||
local state, value = pcall(filterJoinRaw, ...)
|
||||
if state then return value else return nil, value end
|
||||
end
|
||||
|
||||
local function buildPart(str)
|
||||
local accum = {}
|
||||
local subParts = {}
|
||||
str = str:gsub('%b()', function(p)
|
||||
subParts[#subParts + 1] = buildPart(p:sub(2, -2))
|
||||
return ('\255%d'):format(#subParts)
|
||||
end)
|
||||
for invert, part, sep in str:gmatch('(%!?)([^%|%&%!]+)([%|%&%!]?)') do
|
||||
if part:match('^\255%d+$') then
|
||||
local partIndex = tonumber(part:match(part:sub(2)))
|
||||
accum[#accum + 1] = ('%s(%s)'):format(invert == '' and '' or 'not', subParts[partIndex])
|
||||
else
|
||||
accum[#accum + 1] = ("(e[%s] %s nil)"):format(make_safe(part), invert == '' and '~=' or '==')
|
||||
end
|
||||
if sep ~= '' then
|
||||
accum[#accum + 1] = (sep == '|' and ' or ' or ' and ')
|
||||
end
|
||||
end
|
||||
return table.concat(accum)
|
||||
end
|
||||
|
||||
function filterBuildString(str)
|
||||
local source = ("return function(_, e) return %s end"):format(buildPart(str))
|
||||
local loader, err = loadstring(source)
|
||||
if err then
|
||||
error(err)
|
||||
end
|
||||
return loader()
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Makes a Filter that selects Entities with all specified Components and
|
||||
-- Filters.
|
||||
function tiny.requireAll(...)
|
||||
local components = {...}
|
||||
local len = #components
|
||||
return function(system, e)
|
||||
local c
|
||||
for i = 1, len do
|
||||
c = components[i]
|
||||
if type(c) == 'function' then
|
||||
if not c(system, e) then
|
||||
return false
|
||||
end
|
||||
elseif e[c] == nil then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return filterJoin('', ' and ', ...)
|
||||
end
|
||||
|
||||
--- Makes a Filter that selects Entities with at least one of the specified
|
||||
-- Components and Filters.
|
||||
function tiny.requireAny(...)
|
||||
local components = {...}
|
||||
local len = #components
|
||||
return function(system, e)
|
||||
local c
|
||||
for i = 1, len do
|
||||
c = components[i]
|
||||
if type(c) == 'function' then
|
||||
if c(system, e) then
|
||||
return true
|
||||
end
|
||||
elseif e[c] ~= nil then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
return filterJoin('', ' or ', ...)
|
||||
end
|
||||
|
||||
--- Makes a Filter that rejects Entities with all specified Components and
|
||||
-- Filters, and selects all other Entities.
|
||||
function tiny.rejectAll(...)
|
||||
local components = {...}
|
||||
local len = #components
|
||||
return function(system, e)
|
||||
local c
|
||||
for i = 1, len do
|
||||
c = components[i]
|
||||
if type(c) == 'function' then
|
||||
if not c(system, e) then
|
||||
return true
|
||||
end
|
||||
elseif e[c] == nil then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
return filterJoin('not', ' and ', ...)
|
||||
end
|
||||
|
||||
--- Makes a Filter that rejects Entities with at least one of the specified
|
||||
-- Components and Filters, and selects all other Entities.
|
||||
function tiny.rejectAny(...)
|
||||
local components = {...}
|
||||
local len = #components
|
||||
return function(system, e)
|
||||
local c
|
||||
for i = 1, len do
|
||||
c = components[i]
|
||||
if type(c) == 'function' then
|
||||
if c(system, e) then
|
||||
return false
|
||||
end
|
||||
elseif e[c] ~= nil then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
return filterJoin('not', ' or ', ...)
|
||||
end
|
||||
|
||||
--- Makes a Filter from a string. Syntax of `pattern` is as follows.
|
||||
--
|
||||
-- * Tokens are alphanumeric strings including underscores.
|
||||
-- * Tokens can be separated by |, &, or surrounded by parentheses.
|
||||
-- * Tokens can be prefixed with !, and are then operated on with a boolean 'not'.
|
||||
--
|
||||
-- Examples are best:
|
||||
-- 'a|b|c' - Matches entities with an 'a' component OR a 'b' component or a 'c' component.
|
||||
-- 'a&!b&c' - Matches entities with an 'a' component AND NOT a 'b' component AND a 'c' component.
|
||||
-- 'a|(b&c&d)|e - Matches 'a' OR ('b' AND 'c' AND 'd') OR 'e'
|
||||
-- @param pattern
|
||||
function tiny.filter(pattern)
|
||||
local state, value = pcall(filterBuildString, pattern)
|
||||
if state then return value else return nil, value end
|
||||
end
|
||||
|
||||
--- System functions.
|
||||
@@ -187,6 +219,10 @@ end
|
||||
-- from the System.
|
||||
-- * `function system:onModify(dt)` - Called when the System is modified by
|
||||
-- adding or removing Entities from the System.
|
||||
-- * `function system:onAddToWorld(world)` - Called when the System is added
|
||||
-- to the World, before any entities are added to the system.
|
||||
-- * `function system:onRemoveFromWorld(world)` - Called when the System is
|
||||
-- removed from the world, after all Entities are removed from the System.
|
||||
--
|
||||
-- For Filters, it is convenient to use `tiny.requireAll` or `tiny.requireAny`,
|
||||
-- but one can write their own filters as well. Set the Filter of a System like
|
||||
@@ -235,30 +271,40 @@ end
|
||||
|
||||
-- Update function for all Processing Systems.
|
||||
local function processingSystemUpdate(system, dt)
|
||||
local entities = system.entities
|
||||
local preProcess = system.preProcess
|
||||
local process = system.process
|
||||
local postProcess = system.postProcess
|
||||
local entity
|
||||
|
||||
if preProcess then
|
||||
preProcess(system, dt)
|
||||
end
|
||||
|
||||
if process then
|
||||
local len = #entities
|
||||
for i = 1, len do
|
||||
entity = entities[i]
|
||||
if system.nocache then
|
||||
local entities = system.world.entityList
|
||||
local filter = system.filter
|
||||
if filter then
|
||||
for i = 1, #entities do
|
||||
local entity = entities[i]
|
||||
if filter(system, entity) then
|
||||
process(system, entity, dt)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local entities = system.entities
|
||||
for i = 1, #entities do
|
||||
process(system, entities[i], dt)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if postProcess then
|
||||
postProcess(system, dt)
|
||||
end
|
||||
end
|
||||
|
||||
-- Sorts Systems by a function system.sort(entity1, entity2) on modify.
|
||||
-- Sorts Systems by a function system.sortDelegate(entity1, entity2) on modify.
|
||||
local function sortedSystemOnModify(system, dt)
|
||||
local entities = system.entities
|
||||
local indices = system.indices
|
||||
@@ -272,8 +318,7 @@ local function sortedSystemOnModify(system, dt)
|
||||
end
|
||||
tsort(entities, sortDelegate)
|
||||
for i = 1, #entities do
|
||||
local entity = entities[i]
|
||||
indices[entity] = i
|
||||
indices[entities[i]] = i
|
||||
end
|
||||
end
|
||||
|
||||
@@ -290,9 +335,9 @@ end
|
||||
-- Processing Systems have three extra callbacks besides those inheritted from
|
||||
-- vanilla Systems.
|
||||
--
|
||||
-- function system:preProcess(entities, dt) -- Called before iteration.
|
||||
-- function system:process(entities, dt) -- Process each entity.
|
||||
-- function system:postProcess(entity, dt) -- Called after iteration.
|
||||
-- function system:preProcess(dt) -- Called before iteration.
|
||||
-- function system:process(entity, dt) -- Process each entity.
|
||||
-- function system:postProcess(dt) -- Called after iteration.
|
||||
--
|
||||
-- Processing Systems have their own `update` method, so don't implement a
|
||||
-- a custom `update` callback for Processing Systems.
|
||||
@@ -348,7 +393,7 @@ local worldMetaTable
|
||||
-- Can optionally add default Systems and Entities. Returns the new World along
|
||||
-- with default Entities and Systems.
|
||||
function tiny.world(...)
|
||||
local ret = {
|
||||
local ret = setmetatable({
|
||||
|
||||
-- List of Entities to add
|
||||
entitiesToAdd = {},
|
||||
@@ -356,6 +401,9 @@ function tiny.world(...)
|
||||
-- List of Entities to remove
|
||||
entitiesToRemove = {},
|
||||
|
||||
-- List of Entities to change
|
||||
entitiesToChange = {},
|
||||
|
||||
-- List of Entities to add
|
||||
systemsToAdd = {},
|
||||
|
||||
@@ -365,28 +413,33 @@ function tiny.world(...)
|
||||
-- Set of Entities
|
||||
entities = {},
|
||||
|
||||
-- List of Entities
|
||||
entityList = {},
|
||||
|
||||
-- Number of Entities in World
|
||||
entityCount = 0,
|
||||
|
||||
-- List of Systems
|
||||
systems = {}
|
||||
}
|
||||
}, worldMetaTable)
|
||||
|
||||
tiny_add(ret, ...)
|
||||
tiny_manageSystems(ret)
|
||||
tiny_manageEntities(ret)
|
||||
|
||||
return setmetatable(ret, worldMetaTable), ...
|
||||
return ret, ...
|
||||
end
|
||||
|
||||
--- Adds an Entity to the world.
|
||||
-- Also call this on Entities that have changed Components such that they
|
||||
-- match different Filters. Returns the Entity.
|
||||
function tiny.addEntity(world, entity)
|
||||
if world.entities[entity] then
|
||||
local e2c = world.entitiesToChange
|
||||
e2c[#e2c + 1] = entity
|
||||
else
|
||||
local e2a = world.entitiesToAdd
|
||||
e2a[#e2a + 1] = entity
|
||||
if world.entities[entity] then
|
||||
tiny_removeEntity(world, entity)
|
||||
end
|
||||
return entity
|
||||
end
|
||||
@@ -394,8 +447,10 @@ tiny_addEntity = tiny.addEntity
|
||||
|
||||
--- Adds a System to the world. Returns the System.
|
||||
function tiny.addSystem(world, system)
|
||||
assert(system.world == nil, "System already belongs to a World.")
|
||||
local s2a = world.systemsToAdd
|
||||
s2a[#s2a + 1] = system
|
||||
system.world = world
|
||||
return system
|
||||
end
|
||||
tiny_addSystem = tiny.addSystem
|
||||
@@ -403,9 +458,8 @@ tiny_addSystem = tiny.addSystem
|
||||
--- Shortcut for adding multiple Entities and Systems to the World. Returns all
|
||||
-- added Entities and Systems.
|
||||
function tiny.add(world, ...)
|
||||
local obj
|
||||
for i = 1, select("#", ...) do
|
||||
obj = select(i, ...)
|
||||
local obj = select(i, ...)
|
||||
if obj then
|
||||
if isSystem(obj) then
|
||||
tiny_addSystem(world, obj)
|
||||
@@ -428,6 +482,7 @@ tiny_removeEntity = tiny.removeEntity
|
||||
|
||||
--- Removes a System from the world. Returns the System.
|
||||
function tiny.removeSystem(world, system)
|
||||
assert(system.world == world, "System does not belong to this World.")
|
||||
local s2r = world.systemsToRemove
|
||||
s2r[#s2r + 1] = system
|
||||
return system
|
||||
@@ -437,9 +492,8 @@ tiny_removeSystem = tiny.removeSystem
|
||||
--- Shortcut for removing multiple Entities and Systems from the World. Returns
|
||||
-- all removed Systems and Entities
|
||||
function tiny.remove(world, ...)
|
||||
local obj
|
||||
for i = 1, select("#", ...) do
|
||||
obj = select(i, ...)
|
||||
local obj = select(i, ...)
|
||||
if obj then
|
||||
if isSystem(obj) then
|
||||
tiny_removeSystem(world, obj)
|
||||
@@ -461,19 +515,19 @@ function tiny_manageSystems(world)
|
||||
return
|
||||
end
|
||||
|
||||
local entities = world.entities
|
||||
world.systemsToAdd = {}
|
||||
world.systemsToRemove = {}
|
||||
|
||||
local worldEntityList = world.entityList
|
||||
local systems = world.systems
|
||||
local system, index, filter
|
||||
local entityList, entityIndices, entityIndex, onRemove, onAdd
|
||||
|
||||
-- Remove Systems
|
||||
for i = 1, #s2r do
|
||||
system = s2r[i]
|
||||
index = system.index
|
||||
if system.world == world then
|
||||
onRemove = system.onRemove
|
||||
if onRemove then
|
||||
entityList = system.entities
|
||||
local system = s2r[i]
|
||||
local index = system.index
|
||||
local onRemove = system.onRemove
|
||||
if onRemove and not system.nocache then
|
||||
local entityList = system.entities
|
||||
for j = 1, #entityList do
|
||||
onRemove(system, entityList[j])
|
||||
end
|
||||
@@ -482,6 +536,9 @@ function tiny_manageSystems(world)
|
||||
for j = index, #systems do
|
||||
systems[j].index = j
|
||||
end
|
||||
local onRemoveFromWorld = system.onRemoveFromWorld
|
||||
if onRemoveFromWorld then
|
||||
onRemoveFromWorld(system, world)
|
||||
end
|
||||
s2r[i] = nil
|
||||
|
||||
@@ -494,28 +551,36 @@ function tiny_manageSystems(world)
|
||||
|
||||
-- Add Systems
|
||||
for i = 1, #s2a do
|
||||
system = s2a[i]
|
||||
if systems[system.index] ~= system then
|
||||
entityList = {}
|
||||
entityIndices = {}
|
||||
system.entities = entityList
|
||||
system.indices = entityIndices
|
||||
local system = s2a[i]
|
||||
if systems[system.index or 0] ~= system then
|
||||
if not system.nocache then
|
||||
system.entities = {}
|
||||
system.indices = {}
|
||||
end
|
||||
if system.active == nil then
|
||||
system.active = true
|
||||
end
|
||||
system.modified = true
|
||||
system.world = world
|
||||
index = #systems + 1
|
||||
local index = #systems + 1
|
||||
system.index = index
|
||||
systems[index] = system
|
||||
local onAddToWorld = system.onAddToWorld
|
||||
if onAddToWorld then
|
||||
onAddToWorld(system, world)
|
||||
end
|
||||
|
||||
-- Try to add Entities
|
||||
onAdd = system.onAdd
|
||||
filter = system.filter
|
||||
if not system.nocache then
|
||||
local entityList = system.entities
|
||||
local entityIndices = system.indices
|
||||
local onAdd = system.onAdd
|
||||
local filter = system.filter
|
||||
if filter then
|
||||
for entity in pairs(entities) do
|
||||
for j = 1, #worldEntityList do
|
||||
local entity = worldEntityList[j]
|
||||
if filter(system, entity) then
|
||||
entityIndex = #entityList + 1
|
||||
local entityIndex = #entityList + 1
|
||||
entityList[entityIndex] = entity
|
||||
entityIndices[entity] = entityIndex
|
||||
if onAdd then
|
||||
@@ -525,82 +590,135 @@ function tiny_manageSystems(world)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
s2a[i] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Adds and removes Entities that have been marked.
|
||||
-- Adds, removes, and changes Entities that have been marked.
|
||||
function tiny_manageEntities(world)
|
||||
local e2a, e2r = world.entitiesToAdd, world.entitiesToRemove
|
||||
|
||||
local e2a = world.entitiesToAdd
|
||||
local e2r = world.entitiesToRemove
|
||||
local e2c = world.entitiesToChange
|
||||
|
||||
-- Early exit
|
||||
if #e2a == 0 and #e2r == 0 then
|
||||
if #e2a == 0 and #e2r == 0 and #e2c == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
world.entitiesToChange = {}
|
||||
world.entitiesToAdd = {}
|
||||
world.entitiesToRemove = {}
|
||||
|
||||
local entities = world.entities
|
||||
local entityList = world.entityList
|
||||
local systems = world.systems
|
||||
local entityCount = world.entityCount
|
||||
local entity, system, index
|
||||
local onRemove, onAdd, ses, seis, filter, tmpEntity
|
||||
|
||||
-- Remove Entities
|
||||
for i = 1, #e2r do
|
||||
entity = e2r[i]
|
||||
-- Change Entities
|
||||
for i = 1, #e2c do
|
||||
local entity = e2c[i]
|
||||
if entities[entity] then
|
||||
entities[entity] = nil
|
||||
entityCount = entityCount - 1
|
||||
|
||||
for j = 1, #systems do
|
||||
system = systems[j]
|
||||
ses = system.entities
|
||||
seis = system.indices
|
||||
index = seis[entity]
|
||||
|
||||
if index then
|
||||
system.modified = true
|
||||
tmpEntity = ses[#ses]
|
||||
ses[index] = tmpEntity
|
||||
seis[tmpEntity] = index
|
||||
seis[entity] = nil
|
||||
ses[#ses] = nil
|
||||
onRemove = system.onRemove
|
||||
if onRemove then
|
||||
onRemove(system, entity)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
e2r[i] = nil
|
||||
end
|
||||
|
||||
-- Add Entities
|
||||
for i = 1, #e2a do
|
||||
entity = e2a[i]
|
||||
if not entities[entity] then
|
||||
entities[entity] = true
|
||||
entityCount = entityCount + 1
|
||||
|
||||
for j = 1, #systems do
|
||||
system = systems[j]
|
||||
ses = system.entities
|
||||
seis = system.indices
|
||||
filter = system.filter
|
||||
local system = systems[j]
|
||||
if not system.nocache then
|
||||
local ses = system.entities
|
||||
local seis = system.indices
|
||||
local index = seis[entity]
|
||||
local filter = system.filter
|
||||
if filter and filter(system, entity) then
|
||||
if not index then
|
||||
system.modified = true
|
||||
index = #ses + 1
|
||||
ses[index] = entity
|
||||
seis[entity] = index
|
||||
onAdd = system.onAdd
|
||||
local onAdd = system.onAdd
|
||||
if onAdd then
|
||||
onAdd(system, entity)
|
||||
end
|
||||
end
|
||||
|
||||
elseif index then
|
||||
system.modified = true
|
||||
local tmpEntity = ses[#ses]
|
||||
ses[index] = tmpEntity
|
||||
seis[tmpEntity] = index
|
||||
seis[entity] = nil
|
||||
ses[#ses] = nil
|
||||
local onRemove = system.onRemove
|
||||
if onRemove then
|
||||
onRemove(system, entity)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
e2c[i] = nil
|
||||
end
|
||||
|
||||
-- Remove Entities
|
||||
for i = 1, #e2r do
|
||||
local entity = e2r[i]
|
||||
e2r[i] = nil
|
||||
local listIndex = entities[entity]
|
||||
if listIndex then
|
||||
-- Remove Entity from world state
|
||||
local lastEntity = entityList[#entityList]
|
||||
entities[lastEntity] = listIndex
|
||||
entities[entity] = nil
|
||||
entityList[listIndex] = lastEntity
|
||||
entityList[#entityList] = nil
|
||||
entityCount = entityCount - 1
|
||||
-- Remove from cached systems
|
||||
for j = 1, #systems do
|
||||
local system = systems[j]
|
||||
if not system.nocache then
|
||||
local ses = system.entities
|
||||
local seis = system.indices
|
||||
local index = seis[entity]
|
||||
if index then
|
||||
system.modified = true
|
||||
local tmpEntity = ses[#ses]
|
||||
ses[index] = tmpEntity
|
||||
seis[tmpEntity] = index
|
||||
seis[entity] = nil
|
||||
ses[#ses] = nil
|
||||
local onRemove = system.onRemove
|
||||
if onRemove then
|
||||
onRemove(system, entity)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Add Entities
|
||||
for i = 1, #e2a do
|
||||
local entity = e2a[i]
|
||||
if not entities[entity] then
|
||||
local listIndex = #entityList + 1
|
||||
entities[entity] = listIndex
|
||||
entityList[listIndex] = entity
|
||||
entityCount = entityCount + 1
|
||||
for j = 1, #systems do
|
||||
local system = systems[j]
|
||||
if not system.nocache then
|
||||
local ses = system.entities
|
||||
local seis = system.indices
|
||||
local filter = system.filter
|
||||
if filter and filter(system, entity) then
|
||||
system.modified = true
|
||||
local index = #ses + 1
|
||||
ses[index] = entity
|
||||
seis[entity] = index
|
||||
local onAdd = system.onAdd
|
||||
if onAdd then
|
||||
onAdd(system, entity)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
e2a[i] = nil
|
||||
end
|
||||
@@ -615,6 +733,17 @@ end
|
||||
function tiny.refresh(world)
|
||||
tiny_manageSystems(world)
|
||||
tiny_manageEntities(world)
|
||||
local systems = world.systems
|
||||
for i = 1, #systems do
|
||||
local system = systems[i]
|
||||
if system.active then
|
||||
local onModify = system.onModify
|
||||
if onModify and system.modified then
|
||||
onModify(system, 0)
|
||||
end
|
||||
system.modified = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Updates the World by dt (delta time). Takes an optional parameter, `filter`,
|
||||
@@ -627,23 +756,22 @@ function tiny.update(world, dt, filter)
|
||||
tiny_manageEntities(world)
|
||||
|
||||
local systems = world.systems
|
||||
local system, update, interval, onModify
|
||||
|
||||
-- Iterate through Systems IN ORDER
|
||||
for i = 1, #systems do
|
||||
system = systems[i]
|
||||
local system = systems[i]
|
||||
if system.active and ((not filter) or filter(world, system)) then
|
||||
|
||||
-- Call the modify callback on Systems that have been modified.
|
||||
onModify = system.onModify
|
||||
local onModify = system.onModify
|
||||
if onModify and system.modified then
|
||||
onModify(system, dt)
|
||||
end
|
||||
|
||||
-- Update Systems that have an update method (most Systems)
|
||||
update = system.update
|
||||
local update = system.update
|
||||
if update then
|
||||
interval = system.interval
|
||||
local interval = system.interval
|
||||
if interval then
|
||||
local bufferedTime = (system.bufferedTime or 0) + dt
|
||||
while bufferedTime >= interval do
|
||||
@@ -665,8 +793,9 @@ end
|
||||
|
||||
--- Removes all Entities from the World.
|
||||
function tiny.clearEntities(world)
|
||||
for e in pairs(world.entities) do
|
||||
tiny_removeEntity(world, e)
|
||||
local el = world.entityList
|
||||
for i = 1, #el do
|
||||
tiny_removeEntity(world, el[i])
|
||||
end
|
||||
end
|
||||
|
||||
@@ -701,6 +830,10 @@ function tiny.setSystemIndex(world, system, index)
|
||||
local oldIndex = system.index
|
||||
local systems = world.systems
|
||||
|
||||
if index < 0 then
|
||||
index = tiny.getSystemCount(world) + 1 + index
|
||||
end
|
||||
|
||||
tremove(systems, oldIndex)
|
||||
tinsert(systems, index, system)
|
||||
|
||||
@@ -728,7 +861,10 @@ worldMetaTable = {
|
||||
getSystemCount = tiny.getSystemCount,
|
||||
getSystemIndex = tiny.getSystemIndex,
|
||||
setSystemIndex = tiny.setSystemIndex
|
||||
}
|
||||
},
|
||||
__tostring = function(self)
|
||||
return "<tiny-ecs_World>"
|
||||
end
|
||||
}
|
||||
|
||||
return tiny
|
||||
|
||||
Reference in New Issue
Block a user