init
This commit is contained in:
34
notes
Normal file
34
notes
Normal file
@@ -0,0 +1,34 @@
|
||||
Survival in ship, console / UI is only interface, must repair broken systems.
|
||||
Walk around to repair various panels.
|
||||
Randomly generated ship layout?
|
||||
|
||||
What systems are needed? Toilet, bed, medical cabinet, thrusters, warp drive,
|
||||
reactor, battery, fuel / fluid storage, airlock, computer, sensors, weapons?,
|
||||
cargo area, grappling hook / docking system, piping and wiring of course,
|
||||
filters, pumps, atmospheric sensors, lights, toolbox, locker
|
||||
|
||||
How about a starbase instead? Starting with just a small number of components,
|
||||
and events come to you.
|
||||
- Could still implement travel, just through warp drive only. You have station-
|
||||
keeping thrusters to maintain, but no main engines.
|
||||
- If you lose thrusters, your orbit starts slowly decaying (you can still just
|
||||
warp to a higher orbit of course)
|
||||
- Start to fall into atmosphere? Can scoop from upper atmospheres, but starts to
|
||||
decay faster.
|
||||
- Send out mining drones.
|
||||
- 3D Printing tech? For manufacture? fluid plastic
|
||||
|
||||
Each tile needs to reference a Fluid (atmosphere). Volumes of atmosphere Fluids
|
||||
are equal to 10 per tile. Volumes of single tanks are 8 per.
|
||||
Doubles: 4 Triples: 3
|
||||
|
||||
Start:
|
||||
- basic life support: bed, toilet, kitchen, atmospheric sensor, filter, pump,
|
||||
tankage (o2, co2, n2)
|
||||
(maybe I should use the scuba tanks icon for multiple tanks in one spot?)
|
||||
- one thruster, uses n2
|
||||
- battery, solar panels? (start in orbit close enough to a star?)
|
||||
- warp drive, barely capable of warping your station
|
||||
- docking arm / airlock (airlock at end of pylon)
|
||||
- computer, basic sensors?, filters/pumps?, lights?
|
||||
- locker w toolbox (locker is our cargo space to start)
|
Reference in New Issue
Block a user