init
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12
systems
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12
systems
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Systems
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- Movement, done.
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- Fluid physics, done.
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- Fluid handling.
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- Filters to allow transferring only one type of fluid at a time, done.
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- Pumps to allow transferring from low pressure to high pressure, done.
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- Needs (sleep, food, air, water, waste disposal).
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- Sleep timer refreshed by skipping some time. Events can interrupt sleep.
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Will pass out and not be awoken for a while if you let it get too low.
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- Food & Water. (Consumable items.)
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- Air. Regularly removing oxygen and adding co2 and h20.
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- Waste. Liquid (urea(co2&ammonia)&h2o) and Solid ('organic waste'?)
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