#!/bin/bash # keep unset variables from breaking everything set -o nounset # exit on error instead of continuing set -o errexit # get config if [ ! -z "$1" ]; then # has a command-line option, which should be the config file to load from source "$1" else source ./config.sh fi # append -buildN build numbers # (build.number file stored in $outputDir) if [ $autoNumberBuilds = true ]; then # get the number if file exists, else use 1 if [ ! -r "$outputDir/build.number" ]; then source "$outputDir/build.number" ((build++)) else build=1 fi # store the current build number echo "build=$build" > "$outputDir/build.number" # set version to use new build number version=$version-build$build fi # check that zip and unzip are accessible # not sure if this is the best way to do this or not if ! which zip; then echo "zip not installed" exit 2; fi if ! which unzip; then echo "unzip not installed" exit 3; fi # remove old versions of package? if [ $removeOld = true ]; then rm -f "$outputDir/$packageName*" fi # move to source dir and store original for later use # (this is to make a zip command work) originalDir=$(pwd) cd "$sourceDir" # build .love file echo "Building $packageName (version $version)... (.love file)" zip -r -X -q "$outputDir/$packageName-$version.love" ./* echo " Done." # check if executables exist, if not, download them # (assumes if the exe exists, everything else does too) if [ ! -r "$win32Dir/love-0.9.1-win32/love.exe" ]; then mkdir -p "$win32Dir" echo "Downloading win32src..." $download "$win32Dir/love32.zip" https://bitbucket.org/rude/love/downloads/love-0.9.1-win32.zip echo " Done." echo "Extracting win32src..." unzip -q "$win32Dir/love32.zip" -d "$win32Dir" echo " Done." fi if [ ! -r "$win64Dir/love-0.9.1-win64/love.exe" ]; then mkdir -p "$win64Dir" echo "Downloading win64src..." $download "$win64Dir/love64.zip" https://bitbucket.org/rude/love/downloads/love-0.9.1-win64.zip echo " Done." echo "Extracting win64src..." unzip -q "$win64Dir/love64.zip" -d "$win64Dir" echo " Done." fi if [ ! -d "$osx10Dir/love.app" ]; then mkdir -p "$osx10Dir" echo "Downloading osx10src..." $download "$osx10Dir/loveOSX.zip" https://bitbucket.org/rude/love/downloads/love-0.9.1-macosx-x64.zip echo " Done." echo "Extracting osx10src..." unzip -q "$osx10Dir/loveOSX.zip" -d "$osx10Dir" # delete Mac crao (for some reason can't not unzip it *shrugs*) rm -rf "$osx10Dir/__MACOSX" # the Info.plist is generated each time a package is built, we don't need a copy here rm -f "$osx10Dir/love.app/Contents/Info.plist" echo " Done." fi # build executables and zip files for them echo "Building $packageName (version $version)... (win32 zip)" # EXE with ZIP at end cat "$win32Dir/love-0.9.1-win32/love.exe" "$outputDir/$packageName-$version.love" > "$win32Dir/$packageName.exe" cd "$win32Dir" # ZIP up the EXE zip -r -X -q "$outputDir/$packageName-${version}_win32.zip" "./$packageName.exe" cd ./love-0.9.1-win32 # ZIP up the required DLLs zip -r -X -q "$outputDir/$packageName-${version}_win32.zip" ./*.dll cp ./license.txt ./LOVE-license.txt # ZIP up the LOVE license zip -r -X -q "$outputDir/$packageName-${version}_win32.zip" ./LOVE-license.txt cd "$includes" # ZIP up extra included files zip -r -X -q "$outputDir/$packageName-${version}_win32.zip" ./* echo " Done." echo "Building $packageName (version $version)... (win64 zip)" # EXE with ZIP at end cat "$win64Dir/love-0.9.1-win64/love.exe" "$outputDir/$packageName-$version.love" > "$win64Dir/$packageName.exe" cd "$win64Dir" # ZIP up the EXE zip -r -X -q "$outputDir/$packageName-${version}_win64.zip" "./$packageName.exe" cd ./love-0.9.1-win64 # ZIP up the required DLLs zip -r -X -q "$outputDir/$packageName-${version}_win64.zip" ./*.dll cp ./license.txt ./LOVE-license.txt # ZIP up the LOVE license zip -r -X -q "$outputDir/$packageName-${version}_win64.zip" ./LOVE-license.txt cd "$includes" # ZIP up extra included files zip -r -X -q "$outputDir/$packageName-${version}_win64.zip" ./* echo " Done." echo "Building $packageName (version $version)... (OS X zip)" cd "$osx10Dir" # Make a fresh copy of the .app directory cp ./love.app "./$packageName.app" # Copy in our .love file cp "$outputDir/$packageName-$version.love" "$osx10Dir/$packageName.app/Contents/Resources/$packageName.love" # Create an Info.plist and copy it in source "$originalDir/scripts/Info.plist-maker.sh" cp "$originalDir/tmp/Info.plist" "$osx10Dir/$packageName.app/Contents/Info.plist" # ZIP up the .app directory zip -r -X -q "$outputDir/$packageName-${version}_osx.zip" "./$packageName.app" cd "$includes" # ZIP up the extra included files zip -r -X -q "$outputDir/$packageName-${version}_osx.zip" ./* echo " Done." echo "Building $packageName (version $version)... (Linux zip)" cd "$outputDir" # ZIP up the .love file zip -r -X -q "./$packageName-${version}_linux.zip" "./$packageName-$version.love" cp "$win64Dir/love-0.9.1-win64/LOVE-license.txt" ./LOVE-license.txt # ZIP up the LOVE license zip -r -X -q "./$packageName-${version}_linux.zip" ./LOVE-license.txt cd "$includes" # ZIP up the extra included files zip -r -X -q "$outputDir/$packageName-${version}_linux.zip" ./* echo " Done." echo "Builds complete. Unless there are errors above. Double check your files." echo if which fortune > /dev/null 2>&1; then fortune; fi