LovePackaging ============= Scripts to create Love2d packages. Currently working in Linux, untested in OS X (though it should work assuming you have wget installed), and undeveloped for Windows. Features -------- - Builds executables for distribution on Windows, Mac, and Linux. - Supports including extra files automatically. - Can automatically number builds. - Supports loading a specified config file. NOT ANYMORE. BROKEN RIGHT NOW. SORRY. (Note: Must be called from its own directory, but can access a config file from anywhere relative to there.) Installation ------------ (Note that this guide may differ from the one in the latest release, refer to the ReadMe there for 100% correct info!) Quick Guide: 1. Download the [latest release](https://github.com/Guard13007/LovePackaging/releases)! 2. Copy the files wherever you want, inside your own repo, outside, wherever! 3. Edit `build-config.sh` to specify options on how your packages will be built, including where the sources are and where to put the result. 4. Run `./build` for Linux / Mac OS X (OSX users need wget installed!!). No Windows version yet, sorry. A quick note to mention: The build script must be run from its own directory. Everything in the config.sh should be absolute directories. If specifying a custom config script, the path must be a relative path from where the build script is located. This is kinda shitty, but I am kinda shitty, sorry. Contributing ------------ If you have any ideas or feature requests or bugfixes, please do create issues, forks, pull requests, whatever. If there's something that be done to make this better, I want to know about it! Troubleshooting --------------- Feel free to submit an issue for any problem you have, also check [the forum](https://love2d.org/forums/viewtopic.php?f=4&t=79155&sid=2dfd50989af78c87dc75a9558e1ffb08) post for help.