Pop.Box/Elements.md

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2016-01-20 22:34:25 +00:00
# Elements
All elements have the following standard methods:
- `move(x, y)` - Moves from current position by `x`/`y`.
- `setPosition(x, y)` - Sets the `x`/`y` position based on current alignment.
- `getPosition()` - Returns `x` and `y` position based on current alignment.
- `setSize(x, y)` - Sets the witdh/height of the element. Will stretch based on
alignment.
- `getSize()` - Returns width and height of the element.
- `align(alignment)` - Sets alignment based on the parent's position and size.
`alignment` is a string specifying how to align: `top-left`, `top-center`,
`top-right`, `left-center`, `center`, `right-center`, `bottom-left`,
`bottom-center`, `bottom-right`
- `alignTo(element, alignment)` - Sets alignment based on an element's position
and size. Same `alignment`'s as `align()`.
- `setAlignment(alignment)` - Sets alignment *value* to this, but does not move
the element.
- `setSkin(skin)` - Sets the skin (see [Skins.md][1]) used for this element.
**Note**! Calls to `align()`, `alignTo()`, and `setAlignment()` change what
positions will be returned, and how positioning and resizing will work.
## Box Element
Box is the simplest element, a rectangular area that can be styled or used for
alignment.
`pop.box(parent, skin)`
If `parent` not specified, uses `pop.window` (the top level element).
If `skin` is not specified, uses `pop.currentSkin` (see [Skins.md][1]).
TODO Make it possible to just specify skin?
## Text Element
Text is used to draw text. Its styling is based on its skin, see [Skins.md][1]
for information on how to set that up.
`pop.text(parent, text, skin)`
If `parent` not specified, uses `pop.window` (the top level element).
If `skin` is not specified, uses `pop.currentSkin` (see [Skins.md][1]).
TODO Make it possible to just specify text, or just text and skin?
# Excluding Movement/Rendering
If you set `excludeMovement` to `true` on any element, it and its children will
not be moved unless its own movement methods are used.
If you set `excludeRendering` to `true` on any element, it and its children will
not be rendered.
[1]: ./Skins.md