Pop.Box/main.lua

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Lua
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local pop = require "pop"
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function love.load()
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--pop.box() -- returns the box element
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-- or pop.create("box") (this is what is actually called when you call pop.box())
end
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function love.update(dt)
pop.update(dt)
end
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function love.draw()
pop.draw()
end
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function love.textinput(text)
pop.textinput(text)
end
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function love.mousepressed(button, x, y)
pop.mousepressed(button, x, y)
end
function love.mousereleased(button, x, y)
pop.mousereleased(button, x, y)
end
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function love.keypressed(key)
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if key == "escape" then
love.event.quit()
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else
pop.keypressed(key)
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end
end
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function love.keyreleased(key)
pop.keyreleased(key)
end