Pop.Box/demo/main.lua

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1.7 KiB
Lua
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local lg = love.graphics
local pop
function love.load()
pop = require "pop"
local c = pop.box():align("center", "center"):setSize(300, 300)
pop.box(c, {255, 0, 0, 255}):setSize(100, 50)
pop.box(c, {0, 255, 0, 255}):align("center"):setSize(100, 100)
pop.box(c, {0, 0, 255, 255}):align("right"):setSize(50, 100)
pop.box(c, {100, 100, 100, 255}):align("center", "center"):setSize(500, 100)
pop.box(c):align("center"):setSize(50, 500):move(0, -100)
pop.box(c, {255, 255, 0, 255}):align(false, "bottom"):setSize(100, 100)
pop.box(c, {255, 150, 0, 255}):align("center", "bottom"):setSize(100, 50)
pop.box(c, {0, 255, 255}):align("right", "bottom"):setSize(50, 100):move(-50)
pop.text(nil, "Here's some test text\n(with newlines)\nin the top left corner!")
pop.text(nil, "Here's some test text in the bottom right corner!"):align("right", "bottom")
pop.skin(pop.text("Here's easier-to-code test text in the center!"):align("center", "center", true)) -- 'true' means align to pixel!
w = pop.box(nil, {255, 255, 255, 255}):align(false, "bottom"):setSize(150, 150)
b = pop.box(w, {0, 0, 0, 255}):setMargin(5):setSize(100, 100)
end
function love.update(dt)
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pop.update(dt)
end
function love.draw()
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pop.draw()
--pop.debugDraw()
end
function love.mousepressed(x, y, button)
pop.mousepressed(x, y, button)
end
function love.mousereleased(x, y, button)
pop.mousereleased(x, y, button)
end
function love.keypressed(key)
local handled = pop.keypressed(key)
if (key == "escape") and (not handled) then
love.event.quit()
end
end
function love.keyreleased(key)
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pop.keyreleased(key)
end
function love.textinput(text)
pop.textinput(text)
end