Pop.Box/elements/window.lua

362 lines
12 KiB
Lua
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local pop
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local graphics, mouse
do
local _obj_0 = love
graphics, mouse = _obj_0.graphics, _obj_0.mouse
end
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local path = (...):sub(1, -7)
local element = require(tostring(path) .. "/element")
local inheritsFromElement
inheritsFromElement = require(tostring(path:sub(1, -11)) .. "/util").inheritsFromElement
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path = path:sub(1, -11)
local maximizeImage = graphics.newImage(tostring(path) .. "/images/maximize.png")
local minimizeImage = graphics.newImage(tostring(path) .. "/images/minimize.png")
local closeImage = graphics.newImage(tostring(path) .. "/images/close.png")
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local window
do
local _class_0
local _parent_0 = element
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local _base_0 = {
load = function(pop_lib)
pop = pop_lib
end,
align = function(self, ...)
if not (self.data.align) then
return self
end
_class_0.__parent.__base.align(self, ...)
self.header:align()
self.title:align()
self.window_area:align()
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if self.closeButton then
self.closeButton:align()
end
if self.maximizeButton then
self.maximizeButton:align()
end
if self.minimizeButton then
self.minimizeButton:align()
end
if self.data.titleBar then
self.window_area:move(nil, self.header:getHeight())
end
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return self
end,
setSize = function(self, w, h)
local x = 0
local y = 0
if w then
local _exp_0 = self.data.horizontal
if "center" == _exp_0 then
x = x - ((w - self.data.w) / 2)
elseif "right" == _exp_0 then
x = x - (w - self.data.w)
end
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self.header:setWidth(w - self.data.header_width_reduction)
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self.window_area:setWidth(w)
self.data.w = w
self.data.x = self.data.x + x
self.title:align()
end
if h then
local _exp_0 = self.data.vertical
if "center" == _exp_0 then
y = y - ((h - self.data.h) / 2)
elseif "right" == _exp_0 then
y = y - (h - self.data.h)
end
if self.data.titleBar then
self.window_area:setHeight(h - self.header:getHeight())
self.window_area:move(nil, self.header:getHeight())
else
self.window_area:setHeight(h)
end
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self.data.h = h
self.data.y = self.data.y + y
end
self.header:move(x, y)
self.window_area:move(x, y)
return self
end,
setWidth = function(self, w)
return self:setSize(w)
end,
setHeight = function(self, h)
return self:setSize(nil, h)
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end,
setPadding = function(self, padding)
self.window_area:setPadding(padding)
return self
end,
getPadding = function(self)
return self.window_area:getPadding()
end,
add = function(self, element)
self.window_area:add(element)
local x, y = self.window_area.data.x, self.window_area.data.y
return self
end,
remove = function(self, element)
self.window_area:remove(element)
return self
end,
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maximize = function(self)
if self.data.maximized then
self:setSize(self.data.previous.w, self.data.previous.h)
self:align()
self:move(self.data.previous.x - self.data.x, self.data.previous.y - self.data.y)
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else
self.data.previous.x = self.data.x
self.data.previous.y = self.data.y
self.data.previous.w = self.data.w
self.data.previous.h = self.data.h
self.data.x = self.parent.data.x
self.data.y = self.parent.data.y
self:setSize(self.parent.data.w, self.parent.data.h)
table.insert(self.parent.child, table.remove(self.parent.child, self.parent:indexOf(self)))
self:align()
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end
self.data.maximized = not self.data.maximized
return self
end,
minimize = function(self)
self.data.draw = false
return self
end,
close = function(self)
return self:delete()
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end
}
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_base_0.__index = _base_0
setmetatable(_base_0, _parent_0.__base)
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_class_0 = setmetatable({
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__init = function(self, parent, data, title)
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if data == nil then
data = { }
end
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if title == nil then
title = "Window"
end
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self.parent, self.data = parent, data
_class_0.__parent.__init(self, self.parent, self.data)
if self.data.type == "element" then
self.data.type = "window"
end
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if not (self.data.w > 0) then
self.data.w = 100
end
if not (self.data.h > 0) then
self.data.h = 80
end
if not (self.data.containMethod) then
self.data.containMethod = "mouse"
end
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self.data.maximized = false
if self.data.titleBar == nil then
self.data.titleBar = true
end
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if self.data.maximizeable == nil then
self.data.maximizeable = false
end
if self.data.minimizeable == nil then
self.data.minimizeable = false
end
if self.data.closeable == nil then
self.data.closeable = false
end
if not (self.data.previous) then
self.data.previous = { }
end
self.header = pop.box(self, {
type = "box (window header)"
}, self.data.titleBackground or {
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25,
180,
230,
255
})
self.title = pop.text(self.header, {
horizontal = "center",
type = "text (window title)"
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}, title, self.data.titleColor or {
255,
255,
255,
255
})
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self.window_area = pop.box(self, {
padding = 5,
type = "box (window area)"
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}, self.data.windowBackground or {
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200,
200,
210,
255
})
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self.data.header_width_reduction = 0
local buttonSize = self.title:getHeight() + 1
if self.data.closeable then
self.closeButton = pop.box(self, {
w = buttonSize,
h = buttonSize,
horizontalMargin = self.data.header_width_reduction,
type = "box (window close button)"
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}, closeImage):align("right")
self.closeButton.clicked = function(self, x, y, button)
if button == pop.constants.left_mouse then
return self.parent:close()
end
end
self.data.header_width_reduction = self.data.header_width_reduction + buttonSize
end
if self.data.maximizeable then
self.maximizeButton = pop.box(self, {
w = buttonSize,
h = buttonSize,
horizontalMargin = self.data.header_width_reduction,
type = "box (window maximize button)"
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}, maximizeImage):align("right")
self.maximizeButton.clicked = function(self, x, y, button)
if button == pop.constants.left_mouse then
return self.parent:maximize()
end
end
self.data.header_width_reduction = self.data.header_width_reduction + buttonSize
end
if self.data.minimizeable then
self.minimizeButton = pop.box(self, {
w = buttonSize,
h = buttonSize,
horizontalMargin = self.data.header_width_reduction,
type = "box (window minimize button)"
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}, minimizeImage):align("right")
self.minimizeButton.clicked = function(self, x, y, button)
if button == pop.constants.left_mouse then
return self.parent:minimize()
end
end
self.data.header_width_reduction = self.data.header_width_reduction + buttonSize
end
local height = self.title:getHeight() + 1
self.header:setSize(self.data.w - self.data.header_width_reduction, height)
if self.data.titleBar then
self.window_area:setSize(self.data.w, self.data.h - height)
self.window_area:move(nil, height)
else
self.header.data.draw = false
self.window_area.data.x = self.data.x + self.data.padding
self.window_area.data.y = self.data.y + self.data.padding
self.window_area.data.w = self.data.w - self.data.padding * 2
self.window_area.data.h = self.data.h - self.data.padding * 2
end
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self.window_area.mousepressed = function(self, x, y, button)
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if button == pop.constants.left_mouse then
local grandparent = self.parent.parent
table.insert(grandparent.child, table.remove(grandparent.child, grandparent:indexOf(self.parent)))
end
return nil
end
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self.window_area.clicked = function(self)
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return nil
end
local selected = false
local mx = 0
local my = 0
self.header.mousemoved = function(self, x, y, dx, dy)
if selected then
self.parent:move(dx, dy)
local grandparent = self.parent.parent
local _exp_0 = self.parent.data.containMethod
if "title" == _exp_0 then
if self.data.x < grandparent.data.x then
self.parent:move(grandparent.data.x - self.data.x)
end
if self.data.y < grandparent.data.y then
self.parent:move(nil, grandparent.data.y - self.data.y)
end
if self.data.x + self.data.w > grandparent.data.x + grandparent.data.w then
self.parent:move(grandparent.data.x + grandparent.data.w - (self.data.x + self.data.w))
end
if self.data.y + self.data.h > grandparent.data.y + grandparent.data.h then
self.parent:move(nil, grandparent.data.y + grandparent.data.h - (self.data.y + self.data.h))
end
elseif "body" == _exp_0 then
if self.data.x < grandparent.data.x then
self.parent:move(grandparent.data.x - self.data.x)
end
if self.data.y < grandparent.data.y then
self.parent:move(nil, grandparent.data.y - self.data.y)
end
if self.parent.data.x + self.parent.data.w > grandparent.data.x + grandparent.data.w then
self.parent:move(grandparent.data.x + grandparent.data.w - (self.parent.data.x + self.parent.data.w))
end
if self.parent.data.y + self.parent.data.h > grandparent.data.y + grandparent.data.h then
self.parent:move(nil, grandparent.data.y + grandparent.data.h - (self.parent.data.y + self.parent.data.h))
end
elseif "mouse" == _exp_0 then
if mouse.getX() < grandparent.data.x then
self.parent:setPosition(grandparent.data.x + self.data.w - mx)
end
if mouse.getY() < grandparent.data.y then
self.parent:setPosition(nil, grandparent.data.y + self.parent.data.h - my)
end
if mouse.getX() > grandparent.data.x + grandparent.data.w then
self.parent:setPosition(grandparent.data.x + grandparent.data.w + self.data.w - mx)
end
if mouse.getY() > grandparent.data.y + grandparent.data.h then
self.parent:setPosition(nil, grandparent.data.y + grandparent.data.h + self.parent.data.h - my)
end
end
return true
end
return false
end
self.header.mousepressed = function(self, x, y, button)
if button == pop.constants.left_mouse then
local grandparent = self.parent.parent
table.insert(grandparent.child, table.remove(grandparent.child, grandparent:indexOf(self.parent)))
selected = true
mx = x
my = y
return true
end
return false
end
self.header.mousereleased = function(self, x, y, button)
if button == pop.constants.left_mouse then
selected = false
return true
end
return false
end
return self:align()
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end,
__base = _base_0,
__name = "window",
__parent = _parent_0
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}, {
__index = function(cls, name)
local val = rawget(_base_0, name)
if val == nil then
local parent = rawget(cls, "__parent")
if parent then
return parent[name]
end
else
return val
end
end,
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__call = function(cls, ...)
local _self_0 = setmetatable({}, _base_0)
cls.__init(_self_0, ...)
return _self_0
end
})
_base_0.__class = _class_0
if _parent_0.__inherited then
_parent_0.__inherited(_parent_0, _class_0)
end
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window = _class_0
return _class_0
end