# Skins **Note**: This system is mostly an after-thought right now, and will probably be replaced with something else entirely. Skins are simple tables containing information to style a variety of elements. Use `pop.skin()` to apply a skin to an element and its children (see [Pop Module][3] documentation). Skins are loaded from the `skins` directory. - `color` - A table of RGBA values (see [love.graphics.setColor][2]), used as a foreground color (currently for `text` elements only). - `background` - A [supported Drawable][4], used for backgrounds (currently used on `box` elements only). - `font` - A [Font][5]. [2]: https://love2d.org/wiki/love.graphics.setColor [3]: ./Pop.md [4]: ./Drawables.md [5]: https://love2d.org/wiki/Font