Pop.Box/Element.luadoc
Paul Liverman III e548456366 docs updates
2016-08-22 18:19:58 -07:00

142 lines
4.9 KiB
Plaintext

--- This is a description of what is expected in an element class.
---
--- **IMPORTANT**: Your class should inherit from *the* element class. This
--- means that any methods defined on that class need to be compatible with or
--- overridden by your class!
--- @see element
--- **Optional**: Called during `pop.load()` with a reference to Pop.Box.
--- @function load
--- @tparam module pop The Pop.Box module.
--- **Optional**: Called during `pop.load()` to allow a custom wrapper function
--- to be created for your element class.
--- @function wrap
--- @tparam module pop The Pop.Box module.
--- @treturn function wrapper A function to be called to create an element of
--- this class instead of using `pop.create()`.
--- **Optional**: Called from `pop.update()` if `data.update` and a child of
--- `pop.screen`. Use it for any time-based updates your element may need.
--- @function update
--- @tparam number dt The amount of time elapsed since `update` was last called.
--- **Optional**: Called from `pop.draw()` if `data.draw` and a child of
--- `pop.screen`. Use it to draw your element.
--- @function draw
--- **Optional**: Called from `pop.mousemoved()` if in LOVE >= 0.10.0 and your
--- element is focused.
--- @function mousemoved
--- @tparam integer x The x coordinate of the mouse.
--- @tparam integer y The y coordinate of the mouse.
--- @tparam number dx The distance on the x axis the mouse was moved.
--- @tparam number dy The distance on the y axis the mouse was moved.
--- @treturn boolean Was the event handled?
--- **Optional**: Called from `pop.mousepressed()` if a mouse button was pressed
--- over your element.
---
--- **Note**: Your element must be visible (`data.draw` is true) for this method
--- to be called.
--- @function mousepressed
--- @tparam integer x The x coordinate of the mouse press.
--- @tparam integer y The y coordinate of the mouse press.
--- @tparam ?string|integer button The mouse button pressed. (Type varies by
--- LÖVE version.)
--- @treturn boolean Was the event handled?
--- **Optional**: Called from `pop.mousereleased()` if a mouse button was
--- pressed and then released over your element.
---
--- **Note**: Your element must be visible (`data.draw` is true) for this method
--- to be called.
--- @function clicked
--- @tparam integer x The x coordinate of the mouse click relative to the
--- element.
--- @tparam integer y The y coordinate of the mouse click relative to the
--- element.
--- @tparam ?string|integer button The mouse button clicked. (Type varies by
--- LÖVE version.)
--- @treturn boolean Was the event handled?
--- **Optional**: Called from `pop.mousereleased()` if a mouse button was
--- released over your element.
--- @function mousereleased
--- @tparam integer x The x coordinate of the mouse release relative to the
--- element.
--- @tparam integer y The y coordinate of the mouse release relative to the
--- element.
--- @tparam ?string|integer button The mouse button released. (Type varies by
--- LÖVE version.)
--- @treturn boolean Was the event handled?
--- The parent element of this element.
--- @tfield ?Element|false parent Parent element.
--- The child elements of this element.
--- @tfield table child All child elements.
--- Every object has a data field with pre-defined values. Any serializable data
--- should be saved in this field. Ideally, any Pop.Box element can be
--- reconstructed from its data field.
--- @table data
--- @tfield ?table|false parent The parent of this element's data field. This
--- will **not** be serialized. This is the *only* exception to all data being
--- serialized.
--- @tfield table child All child elements' data fields.
--- @tfield integer x The left edge of your element.
--- @tfield integer y The top edge of your element.
--- @tfield integer w The width of your element.
--- @tfield integer h The height of your element.
--- @tfield boolean update Whether or not to update this element (and its
--- children).
--- @tfield boolean draw Whether or not to draw this element (and its children).
-- @todo Document keypressed method
-- @todo Document keyreleased method
-- @todo Document textinput method
-- @todo Document debugDraw method
pop.keypressed = (key) ->
print "keypressed", key
-- keypressed events must be on visible elements
element = pop.focused
if element and element.keypressed and element.data.draw
return element.keypressed key
return false
pop.keyreleased = (key) ->
print "keyreleased", key
-- keyreleased events are always called
element = pop.focused
if element and element.keyreleased
return element.keyreleased key
return false
pop.textinput = (text) ->
print "textinput", text
-- textinput events must be on visible elements
element = pop.focused
if element and element.textinput and element.data.draw
return element.textinput text
return false
pop.debugDraw = (element=pop.screen) ->
if element.debugDraw
element\debugDraw!