licensing / logging

This commit is contained in:
Paul Liverman
2015-02-10 17:09:19 -08:00
parent 1ef7eb8e57
commit 04278fd6f6
2 changed files with 4 additions and 0 deletions

View File

@@ -5,6 +5,7 @@ RGB uses the following libraries:
- HUMP Gamestate, Copyright (c) 2010-2013 Matthias Richter - HUMP Gamestate, Copyright (c) 2010-2013 Matthias Richter
- GameJolt.lua, Copyright (c) 2015 insweater - GameJolt.lua, Copyright (c) 2015 insweater
- inifile, Copyright (c) 2011-2015 Bart van Strien - inifile, Copyright (c) 2011-2015 Bart van Strien
- Ser, Copyright (c) 2011,2013 Robin Wellner
All of these libraries and RGB itself are licensed under the MIT License: All of these libraries and RGB itself are licensed under the MIT License:

View File

@@ -86,10 +86,12 @@ end
function game:resume(previous, action) function game:resume(previous, action)
if action == "LOST" then if action == "LOST" then
log("Game restarted.")
game:enter(previousState) --we want to keep the old values game:enter(previousState) --we want to keep the old values
totalScore = 0 --this should have happened in game:leave() but does not for an unknown reason totalScore = 0 --this should have happened in game:leave() but does not for an unknown reason
end end
if action == "UNPAUSED" then if action == "UNPAUSED" then
log("Game resumed.")
love.graphics.setNewFont(28) -- fix our font! love.graphics.setNewFont(28) -- fix our font!
end end
end end
@@ -115,6 +117,7 @@ function game:update(dt)
end end
end end
if won then if won then
log("Level beat!")
-- TODO we need a brief push/pop of gamestate to display a winning message -- TODO we need a brief push/pop of gamestate to display a winning message
nextLevel() nextLevel()
end end