fixed fixing GitHub's STUPID FUCKING BULLSHIT THAT IS A PAIN IN THE ASS FUCK YOU GITHUB CLIENT
This commit is contained in:
parent
630e89d96b
commit
0af2ac1869
62
src/main.lua
62
src/main.lua
@ -1,53 +1,87 @@
|
|||||||
Gamestate = require "lib.gamestate"
|
Gamestate = require "lib.gamestate"
|
||||||
Gamejolt = require "lib.gamejolt"
|
GameJolt = require "lib.gamejolt"
|
||||||
|
debug = require "conf" -- a bit redundant but makes it obvious what is global
|
||||||
|
|
||||||
|
local startDate = os.date("*t", os.time())
|
||||||
|
local logFile = "logs/" .. startDate.year .. "." .. startDate.month .. "." .. startDate.day .. "-" .. startDate.hour .. "." .. startDate.min .. ".log"
|
||||||
|
function log(...)
|
||||||
|
--[[
|
||||||
|
local strings = ""
|
||||||
|
if type(arg) == "table" then
|
||||||
|
for _,v in pairs(arg) do
|
||||||
|
strings = strings .. v
|
||||||
|
end
|
||||||
|
else
|
||||||
|
strings = arg
|
||||||
|
end
|
||||||
|
if love.filesystem.exists("logs") then
|
||||||
|
if not love.filesystem.isDirectory("logs") then
|
||||||
|
love.filesystem.remove()
|
||||||
|
love.filesystem.createDirectory("logs")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
love.filesystem.createDirectory("logs")
|
||||||
|
end
|
||||||
|
local success, errorMsg = love.filesystem.append(logFile, strings)
|
||||||
|
if not success then
|
||||||
|
print("Failed to write to log file.", errorMsg)
|
||||||
|
end
|
||||||
|
--]]
|
||||||
|
if debug then print(...) end
|
||||||
|
end
|
||||||
|
|
||||||
local inifile = require "lib.inifile"
|
local inifile = require "lib.inifile"
|
||||||
|
|
||||||
local menu = require "gamestates.menu"
|
local menu = require "gamestates.menu"
|
||||||
|
|
||||||
function love.load()
|
function love.load()
|
||||||
|
log("Loading...")
|
||||||
-- set custom window icon
|
-- set custom window icon
|
||||||
local icon = love.image.newImageData("icon.png")
|
local icon = love.image.newImageData("icon.png")
|
||||||
love.window.setIcon(icon)
|
love.window.setIcon(icon)
|
||||||
|
log("Window icon set.")
|
||||||
|
|
||||||
-- initialize Game Jolt
|
-- initialize Game Jolt
|
||||||
Gamejolt.init(48728, "b8e4a0eae1509d3edef3d8451bae1842")
|
local initSuccess = GameJolt.init(48728, "b8e4a0eae1509d3edef3d8451bae1842")
|
||||||
|
if initSuccess then log("Game Jolt initialized.") end
|
||||||
|
|
||||||
-- load settings and change if needed
|
-- load settings and change if needed
|
||||||
local gamejoltSession = false --whether or not we have an active session
|
local gamejoltSessionOpen = false --set true if we get a session open
|
||||||
if love.filesystem.isFile("settings.ini") then
|
if love.filesystem.isFile("settings.ini") then
|
||||||
|
log("Loading settings...")
|
||||||
local settings = inifile.parse("settings.ini")
|
local settings = inifile.parse("settings.ini")
|
||||||
love.window.setMode(settings.display.width, settings.display.height, {fullscreen = settings.display.fullscreen, borderless = settings.display.borderless})
|
love.window.setMode(settings.display.width, settings.display.height, {fullscreen = settings.display.fullscreen, borderless = settings.display.borderless})
|
||||||
-- login if we have the data to do so
|
-- login if we have the data to do so
|
||||||
if settings.gamejolt.username and settings.gamejolt.usertoken then
|
if settings.gamejolt.username and settings.gamejolt.usertoken then
|
||||||
local authSuccess = Gamejolt.authUser(settings.gamejolt.username, settings.gamejolt.usertoken)
|
log("Logging in to Game Jolt.")
|
||||||
|
local authSuccess = GameJolt.authUser(settings.gamejolt.username, settings.gamejolt.usertoken)
|
||||||
if authSuccess then
|
if authSuccess then
|
||||||
-- check if the player has been banned
|
-- check if the player has been banned
|
||||||
local userInfo = Gamejolt.fetchUserByName(settings.gamejolt.username)
|
local userInfo = GameJolt.fetchUserByName(settings.gamejolt.username)
|
||||||
if userInfo.status == "Banned" then
|
if userInfo.status == "Banned" then
|
||||||
|
log("Player has been banned from Game Jolt.")
|
||||||
settings.gamejolt.username = false
|
settings.gamejolt.username = false
|
||||||
settings.gamejolt.usertoken = false
|
settings.gamejolt.usertoken = false
|
||||||
inifile.save("settings.ini", settings)
|
inifile.save("settings.ini", settings)
|
||||||
error("You have been banned from Game Jolt. Your login data has been deleted, re-open RGB to continue playing without Game Jolt account integration.")
|
error("You have been banned from Game Jolt. Your login data has been deleted, re-open RGB to continue playing without Game Jolt account integration.")
|
||||||
end
|
end
|
||||||
local sessionSuccess = Gamejolt.openSession() -- tell Game Jolt the user is playing
|
gamejoltSessionOpen = GameJolt.openSession() -- tell Game Jolt the user is playing
|
||||||
if sessionSuccess then
|
if sessionSuccess then
|
||||||
--[[ -- we don't ping immediately, also the menu DOES ping immediately
|
-- we don't ping immediately, also the menu DOES ping immediately
|
||||||
local idleSuccess = Gamejolt.pingSession(false)
|
gamejoltSessionOpen = true
|
||||||
if not idleSuccess then
|
log("Game Jolt session opened.")
|
||||||
log("Couldn't ping Gamejolt session. Session may close.") --this is lazy but I don't care
|
|
||||||
end
|
|
||||||
--]]
|
|
||||||
gamejoltSession = true
|
|
||||||
else
|
else
|
||||||
|
-- TODO make this known to user
|
||||||
log("Couldn't open a session with Game Jolt.")
|
log("Couldn't open a session with Game Jolt.")
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
-- TODO make this better, also detect if online somehow
|
||||||
log("Failed to log into Game Jolt. Please report this error (with a screenshot) to: paul.liverman.iii@gmail.com")
|
log("Failed to log into Game Jolt. Please report this error (with a screenshot) to: paul.liverman.iii@gmail.com")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Gamestate.registerEvents()
|
Gamestate.registerEvents()
|
||||||
Gamestate.switch(menu, gamejoltSession)
|
log("Loaded, switching to main menu...")
|
||||||
|
Gamestate.switch(menu, gamejoltSessionOpen)
|
||||||
end
|
end
|
||||||
|
Loading…
Reference in New Issue
Block a user