diff --git a/SpaceLoveDemo/DevIL.dll b/SpaceLoveDemo/DevIL.dll new file mode 100644 index 0000000..4c717ef Binary files /dev/null and b/SpaceLoveDemo/DevIL.dll differ diff --git a/SpaceLoveDemo/OpenAL32.dll b/SpaceLoveDemo/OpenAL32.dll new file mode 100644 index 0000000..658daca Binary files /dev/null and b/SpaceLoveDemo/OpenAL32.dll differ diff --git a/SpaceLoveDemo/SDL2.dll b/SpaceLoveDemo/SDL2.dll new file mode 100644 index 0000000..10c88a7 Binary files /dev/null and b/SpaceLoveDemo/SDL2.dll differ diff --git a/SpaceLoveDemo/SpaceLoveDemo.exe b/SpaceLoveDemo/SpaceLoveDemo.exe new file mode 100644 index 0000000..5680337 Binary files /dev/null and b/SpaceLoveDemo/SpaceLoveDemo.exe differ diff --git a/SpaceLoveDemo/SpaceLoveDemo.zip b/SpaceLoveDemo/SpaceLoveDemo.zip new file mode 100644 index 0000000..7ee6838 Binary files /dev/null and b/SpaceLoveDemo/SpaceLoveDemo.zip differ diff --git a/SpaceLoveDemo/love-license.txt b/SpaceLoveDemo/love-license.txt new file mode 100644 index 0000000..0096d54 --- /dev/null +++ b/SpaceLoveDemo/love-license.txt @@ -0,0 +1,879 @@ +Copyright (c) 2006-2014 LOVE Development Team + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. + +3. 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/SpaceLoveDemo/love.dll b/SpaceLoveDemo/love.dll new file mode 100644 index 0000000..19dfe83 Binary files /dev/null and b/SpaceLoveDemo/love.dll differ diff --git a/SpaceLoveDemo/lua51.dll b/SpaceLoveDemo/lua51.dll new file mode 100644 index 0000000..67163eb Binary files /dev/null and b/SpaceLoveDemo/lua51.dll differ diff --git a/SpaceLoveDemo/mpg123.dll b/SpaceLoveDemo/mpg123.dll new file mode 100644 index 0000000..9025bdf Binary files /dev/null and b/SpaceLoveDemo/mpg123.dll differ diff --git a/SpaceLoveDemo/msvcp110.dll b/SpaceLoveDemo/msvcp110.dll new file mode 100644 index 0000000..7e27895 Binary files /dev/null and b/SpaceLoveDemo/msvcp110.dll differ diff --git a/SpaceLoveDemo/msvcr110.dll b/SpaceLoveDemo/msvcr110.dll new file mode 100644 index 0000000..dd484a5 Binary files /dev/null and b/SpaceLoveDemo/msvcr110.dll differ diff --git a/love.exe b/love.exe new file mode 100644 index 0000000..bdf53a9 Binary files /dev/null and b/love.exe differ diff --git a/quickbuild.bat b/quickbuild.bat new file mode 100644 index 0000000..be00784 --- /dev/null +++ b/quickbuild.bat @@ -0,0 +1,2 @@ +@ECHO OFF +copy /b love.exe+src.zip SpaceLoveDemo.exe diff --git a/src.zip b/src.zip new file mode 100644 index 0000000..35e3651 Binary files /dev/null and b/src.zip differ diff --git a/src/Player.lua b/src/Player.lua new file mode 100644 index 0000000..5211d0b --- /dev/null +++ b/src/Player.lua @@ -0,0 +1,44 @@ +local class = require "lib.middleclass" +local Ship = require "Ship" + +local Player = class('Player') + +function Player:initialize(Ship) + -- Ship + self.Ship = Ship or console.e("Player created with no Ship.") + + -- TEMPORARY VALUES TO KEEP EVERYTHING FROM BREAKING RIGHT NOW + --Hull + self.image = self.Ship.Hull.image + self.imgHalfWidth = self.Ship.Hull.imgHalfWidth + self.imgHalfHeight = self.Ship.Hull.imgHalfHeight + self.imgScale = self.Ship.Hull.imgScale + --Shield + self.shieldhit = self.Ship.Shield.image + self.shieldHalfWidth = self.Ship.Shield.imgHalfWidth + self.shieldHalfHeight = self.Ship.Shield.imgHalfHeight + self.shieldScale = self.Ship.Shield.imgScale + --Engine + self.maximumSpeed = self.Ship.Engine.maximumSpeed + self.spaceDrag = self.Ship.Engine.spaceDrag + self.speedLowerLimit = self.Ship.Engine.speedLowerLimit + self.degreeLock = self.Ship.Engine.degreeLock + self.rotationImpulse = self.Ship.Engine.rotationImpulse + self.rotationDrag = self.Ship.Engine.rotationDrag + self.rotationLowerLimit = self.Ship.Engine.rotationLowerLimit + --Thrusters + self.forwardThrust = 2600 + self.reverseThrust = 1300 + self.sideThrust = 800 + --Location + self.x = self.Ship.x + self.y = self.Ship.y + self.v = { + x = self.Ship.v.x, + y = self.Ship.v.y + } + self.currentRotation = self.Ship.currentRotation + self.rotationSpeed = self.Ship.rotationSpeed +end + +return Player diff --git a/src/Ship.lua b/src/Ship.lua new file mode 100644 index 0000000..27a7447 --- /dev/null +++ b/src/Ship.lua @@ -0,0 +1,60 @@ +local class = require "lib.middleclass" + +local Ship = class('Ship') + +function Ship:initialize(Hull, Shield, Engine, Thrusters, Location) + -- Location + self.x = Location.x or 0 and console.d("Ship created with incomplete location.") + self.y = Location.y or 0 and console.d("Ship created with incomplete location.") + self.v = { + x = Location.v.x or 0 and console.d("Ship created with incomplete location."), + y = Location.v.y or 0 and console.d("Ship created with incomplete location.") + } + self.currentRotation = Location.currentRotation or 0 and console.d("Ship created with incomplete location.") + self.rotationSpeed = Location.rotationSpeed or 0 and console.d("Ship created with incomplete location.") + + -- Hull + self.Hull = Hull or console.e("Ship created with no Hull.") + + -- Shield + self.Shield = Shield or nil and console.d("Ship created with no Shield.") + + -- Engine + self.Engine = Engine or nil and console.e("Ship created with no Engine.") + + -- Thrusters + self.Thrusters = Thrusters or {} and console.e("Ship created with no Thrusters.") +end + +local directions = { + forward = -math.pi/2, + backward = math.pi/2, + left = math.pi, + right = 0 +} + +function Ship:accelerate(direction, dt) + -- get amount of thrust based on which Thrusters fire that way + local thrust = 0 + for i=1,#self.Thrusters do + if self.Thrusters[i].direction == direction then + thrust = thrust + self.Thrusters[i].thrust + end + end + + -- here is where we actually apply acceleration + self.v.x = self.v.x + thrust * math.cos(self.currentRotation - (self.currentRotation % self.Engine.degreeLock) + directions[direction]) * dt + self.v.y = self.v.y + thrust * math.sin(self.currentRotation - (self.currentRotation % self.Engine.degreeLock) + directions[direction]) * dt + + -- check if above maximum speed and fix if needed + local magnitude = math.sqrt(self.v.x * self.v.x + self.v.y * self.v.y) + if magnitude > self.Engine.maximumSpeed then + -- do thrust backwards + local reverseDirection = math.tan(self.v.y, self.v.x) + math.pi + local reverseMagnitude = magnitude - self.Engine.maximumSpeed + self.v.x = self.v.x + reverseMagnitude * math.cos(reverseDirection) * dt + self.v.y = self.v.y + reverseMagnitude * math.sin(reverseDirection) * dt + end +end + +return Ship diff --git a/src/lib/middleclass.lua b/src/lib/middleclass.lua new file mode 100644 index 0000000..57d3644 --- /dev/null +++ b/src/lib/middleclass.lua @@ -0,0 +1,182 @@ +local middleclass = { + _VERSION = 'middleclass v3.0.1', + _DESCRIPTION = 'Object Orientation for Lua', + _URL = 'https://github.com/kikito/middleclass', + _LICENSE = [[ + MIT LICENSE + + Copyright (c) 2011 Enrique García Cota + + Permission is hereby granted, free of charge, to any person obtaining a + copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice shall be included + in all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + ]] +} + +local function _setClassDictionariesMetatables(aClass) + local dict = aClass.__instanceDict + dict.__index = dict + + local super = aClass.super + if super then + local superStatic = super.static + setmetatable(dict, super.__instanceDict) + setmetatable(aClass.static, { __index = function(_,k) return dict[k] or superStatic[k] end }) + else + setmetatable(aClass.static, { __index = function(_,k) return dict[k] end }) + end +end + +local function _setClassMetatable(aClass) + setmetatable(aClass, { + __tostring = function() return "class " .. aClass.name end, + __index = aClass.static, + __newindex = aClass.__instanceDict, + __call = function(self, ...) return self:new(...) end + }) +end + +local function _createClass(name, super) + local aClass = { name = name, super = super, static = {}, __mixins = {}, __instanceDict={} } + aClass.subclasses = setmetatable({}, {__mode = "k"}) + + _setClassDictionariesMetatables(aClass) + _setClassMetatable(aClass) + + return aClass +end + +local function _createLookupMetamethod(aClass, name) + return function(...) + local method = aClass.super[name] + assert( type(method)=='function', tostring(aClass) .. " doesn't implement metamethod '" .. name .. "'" ) + return method(...) + end +end + +local function _setClassMetamethods(aClass) + for _,m in ipairs(aClass.__metamethods) do + aClass[m]= _createLookupMetamethod(aClass, m) + end +end + +local function _setDefaultInitializeMethod(aClass, super) + aClass.initialize = function(instance, ...) + return super.initialize(instance, ...) + end +end + +local function _includeMixin(aClass, mixin) + assert(type(mixin)=='table', "mixin must be a table") + for name,method in pairs(mixin) do + if name ~= "included" and name ~= "static" then aClass[name] = method end + end + if mixin.static then + for name,method in pairs(mixin.static) do + aClass.static[name] = method + end + end + if type(mixin.included)=="function" then mixin:included(aClass) end + aClass.__mixins[mixin] = true +end + +local Object = _createClass("Object", nil) + +Object.static.__metamethods = { '__add', '__call', '__concat', '__div', '__ipairs', '__le', + '__len', '__lt', '__mod', '__mul', '__pairs', '__pow', '__sub', + '__tostring', '__unm'} + +function Object.static:allocate() + assert(type(self) == 'table', "Make sure that you are using 'Class:allocate' instead of 'Class.allocate'") + return setmetatable({ class = self }, self.__instanceDict) +end + +function Object.static:new(...) + local instance = self:allocate() + instance:initialize(...) + return instance +end + +function Object.static:subclass(name) + assert(type(self) == 'table', "Make sure that you are using 'Class:subclass' instead of 'Class.subclass'") + assert(type(name) == "string", "You must provide a name(string) for your class") + + local subclass = _createClass(name, self) + _setClassMetamethods(subclass) + _setDefaultInitializeMethod(subclass, self) + self.subclasses[subclass] = true + self:subclassed(subclass) + + return subclass +end + +function Object.static:subclassed(other) end + +function Object.static:isSubclassOf(other) + return type(other) == 'table' and + type(self) == 'table' and + type(self.super) == 'table' and + ( self.super == other or + type(self.super.isSubclassOf) == 'function' and + self.super:isSubclassOf(other) + ) +end + +function Object.static:include( ... ) + assert(type(self) == 'table', "Make sure you that you are using 'Class:include' instead of 'Class.include'") + for _,mixin in ipairs({...}) do _includeMixin(self, mixin) end + return self +end + +function Object.static:includes(mixin) + return type(mixin) == 'table' and + type(self) == 'table' and + type(self.__mixins) == 'table' and + ( self.__mixins[mixin] or + type(self.super) == 'table' and + type(self.super.includes) == 'function' and + self.super:includes(mixin) + ) +end + +function Object:initialize() end + +function Object:__tostring() return "instance of " .. tostring(self.class) end + +function Object:isInstanceOf(aClass) + return type(self) == 'table' and + type(self.class) == 'table' and + type(aClass) == 'table' and + ( aClass == self.class or + type(aClass.isSubclassOf) == 'function' and + self.class:isSubclassOf(aClass) + ) +end + + + +function middleclass.class(name, super, ...) + super = super or Object + return super:subclass(name, ...) +end + +middleclass.Object = Object + +setmetatable(middleclass, { __call = function(_, ...) return middleclass.class(...) end }) + +return middleclass