updated LightWorld

This commit is contained in:
Guard13007
2014-10-27 15:32:19 -07:00
parent ee793381cb
commit 956f80e3be
35 changed files with 26 additions and 78 deletions

View File

@@ -1,4 +1,4 @@
local LightWorld = require "lib.light_world"
local LightWorld = require "lib.LightWorld"
require "lightWorldRectangleFix"
local Object = {}

View File

@@ -109,30 +109,9 @@ function body:setPosition(x, y)
end
end
-- set x position
function body:setX(x)
if x ~= self.x then
self.x = x
self:refresh()
end
end
-- set y position
function body:setY(y)
if y ~= self.y then
self.y = y
self:refresh()
end
end
-- get x position
function body:getX()
return self.x
end
-- get y position
function body:getY(y)
return self.y
function body:getPosition()
return self.x, self.y
end
-- get width

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@@ -21,21 +21,24 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local _PACKAGE = (...):match("^(.+)[%./][^%./]+") or ""
local class = require(_PACKAGE..'/class')
local Light = require(_PACKAGE..'/light')
local Body = require(_PACKAGE..'/body')
local util = require(_PACKAGE..'/util')
local normal_map = require(_PACKAGE..'/normal_map')
local PostShader = require(_PACKAGE..'/postshader')
require(_PACKAGE..'/postshader')
local _PACKAGE = string.gsub(...,"%.","/") or ""
if string.len(_PACKAGE) > 0 then
_PACKAGE = _PACKAGE .. "/"
end
local class = require(_PACKAGE..'class')
local Light = require(_PACKAGE..'light')
local Body = require(_PACKAGE..'body')
local util = require(_PACKAGE..'util')
local normal_map = require(_PACKAGE..'normal_map')
local PostShader = require(_PACKAGE..'postshader')
require(_PACKAGE..'postshader')
local light_world = class()
light_world.blurv = love.graphics.newShader(_PACKAGE.."/shaders/blurv.glsl")
light_world.blurh = love.graphics.newShader(_PACKAGE.."/shaders/blurh.glsl")
light_world.refractionShader = love.graphics.newShader(_PACKAGE.."/shaders/refraction.glsl")
light_world.reflectionShader = love.graphics.newShader(_PACKAGE.."/shaders/reflection.glsl")
light_world.blurv = love.graphics.newShader(_PACKAGE.."shaders/blurv.glsl")
light_world.blurh = love.graphics.newShader(_PACKAGE.."shaders/blurh.glsl")
light_world.refractionShader = love.graphics.newShader(_PACKAGE.."shaders/refraction.glsl")
light_world.reflectionShader = love.graphics.newShader(_PACKAGE.."shaders/reflection.glsl")
function light_world:init(options)
self.lights = {}
@@ -43,7 +46,6 @@ function light_world:init(options)
self.post_shader = PostShader()
self.ambient = {0, 0, 0}
self.normalInvert = false
self.refractionStrength = 8.0
self.reflectionStrength = 16.0
@@ -51,6 +53,7 @@ function light_world:init(options)
self.blur = 2.0
self.glowBlur = 1.0
self.glowTimer = 0.0
self.glowDown = false
@@ -275,6 +278,11 @@ function light_world:newLight(x, y, red, green, blue, range)
return self.lights[#self.lights]
end
function light_world:clear()
light_world:clearLights()
light_world:clearBodys()
end
-- clear lights
function light_world:clearLights()
self.lights = {}
@@ -302,26 +310,6 @@ function light_world:setAmbientColor(red, green, blue)
self.ambient = {red, green, blue}
end
-- set ambient red
function light_world:setAmbientRed(red)
self.ambient[1] = red
end
-- set ambient green
function light_world:setAmbientGreen(green)
self.ambient[2] = green
end
-- set ambient blue
function light_world:setAmbientBlue(blue)
self.ambient[3] = blue
end
-- set normal invert
function light_world:setNormalInvert(invert)
self.normalInvert = invert
end
-- set blur
function light_world:setBlur(blur)
self.blur = blur

View File

@@ -46,27 +46,8 @@ function light:setPosition(x, y, z)
end
-- get x
function light:getX()
return self.x
end
-- get y
function light:getY()
return self.y
end
-- set x
function light:setX(x)
if x ~= self.x then
self.x = x
end
end
-- set y
function light:setY(y)
if y ~= self.y then
self.y = y
end
function light:getPosition()
return self.x, self.y
end
-- set color