shadow fix wip

This commit is contained in:
Paul Liverman 2014-10-26 12:29:44 -07:00
parent 31df5be882
commit f94c6fa9f5
2 changed files with 61 additions and 32 deletions

View File

@ -3,7 +3,7 @@ function love.conf(t)
--t.title = "Thompson Was a Clone"
--t.author = "Guard13007"
t.version = "0.9.1"
t.console = false
t.console = true --change for release!!
t.window.title = "Thompson Was a Clone"
--t.window.icon = nil
@ -13,7 +13,7 @@ function love.conf(t)
t.window.resizable = false
t.window.fullscreen = false
--t.window.vsync = false
t.window.vsync = true --may change?
t.window.fsaa = 0
t.window.display = 1
t.window.highdpi = false

View File

@ -1,43 +1,72 @@
function drawBackground()
--love.graphics.setColor(48, 156, 225)
--love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight())
love.graphics.setColor(35, 65, 85)
love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight())
end
function drawForground()
love.graphics.setColor(255, 0, 0) --red
love.graphics.rectangle("fill", 10, 10, 17, 27) --x,y,width,height
end
function love.load()
love.graphics.setBackgroundColor(35, 65, 85)
local LightWorld = require "lib.light_world"
lightWorld = LightWorld({
drawBackground = drawBackground,
drawForground = drawForground,
ambient = {55, 55, 55}
drawForground = drawForeground,
ambient = {60, 60, 60}
})
--box = lightWorld:newBox() ??
light = lightWorld:newLight(love.graphics.getWidth() / 2, love.graphics.getHeight() / 2, 255, 150, 100, 600) -- I don't know what any of these values do
--thompson = lightWorld:newRectangle(100, 100, 255, 0, 0, 17, 27)
thompson = lightWorld:newRectangle(100, 100, 17, 27)
lightWorld:newRectangle(700, 300, 10, 20)
lightWorld:newRectangle(200,5,5,5)
light = lightWorld:newLight(love.graphics.getWidth() / 2, love.graphics.getHeight() / 2, 255, 150, 100, 600) --x,y,r,g,b,radius
bgColor = {35, 65, 85}
thompson = {
color = {255, 0, 0},
--[[x = 50,
y = 50,
w = 17,
h = 27]]
x = 500,
y = 50,
w = 170,
h = 27
}
thompson.shadow = lightWorld:newRectangle(thompson.x + thompson.w / 2, thompson.y + thompson.h / 2, thompson.w, thompson.h)
-- work arounds for broken constructor
thompson.shadow.ox = thompson.w / 2--* 2--/ 2
thompson.shadow.oy = thompson.h / 2--* 2--/ 2
thompson.shadow.width = thompson.w
thompson.shadow.height = thompson.h
thompson.shadow.data = {
--8 values, 4 x/y pairs, start at top left, clockwise
thompson.x,
thompson.y,
thompson.x + thompson.w,
thompson.y,
thompson.x + thompson.w,
thompson.y + thompson.h,
thompson.x,
thompson.y + thompson.h
}
-- temp logging for attempt to resolve issues
for k,v in pairs(thompson.shadow) do
print(k.."="..tostring(v))
end
for k,v in pairs(thompson.shadow.data) do
print(k.."="..tostring(v))
end
end
function love.update()
love.window.setTitle("Thompson Was a Clone (FPS:" .. love.timer.getFPS() .. ")")
function love.update(dt)
love.window.setTitle("Thompson Was a Clone (FPS:" .. love.timer.getFPS() .. ")") --for testing purposes only
end
function love.draw()
lightWorld:draw(0, 0, 1)
--[[love.graphics.push()
love.graphics.translate(0, 0)
love.graphics.scale(1)
lightWorld:draw(0, 0, 1)
love.graphics.pop()]]
--drawBackground()
--drawForeground()
end
function drawBackground()
love.graphics.setColor(bgColor)
love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight())
end
function drawForeground()
love.graphics.setColor(thompson.color)
love.graphics.rectangle("fill", thompson.x, thompson.y, thompson.w, thompson.h)
--[[
love.graphics.setColor(255, 0, 0) --red
love.graphics.rectangle("fill", 10, 10, 17, 27) --x,y,width,height]]
end