Files
ThompsonWasAClone/src/levels.lua
2014-10-26 15:41:53 -07:00

99 lines
3.1 KiB
Lua

local LightWorld = require "lib.light_world"
require "lightWorldRectangleFix"
local Object = {}
Object.__index = Object
function Object.new(x, y, w, h)
local self = {
x = x, y = y,
w = w, h = h,
shadow = lightWorldRectangleFix(lightWorld, x, y, w, h)
}
return self
end
level = {
function()
lightWorld = LightWorld({
drawBackground = drawBackground,
drawForground = drawForeground,
ambient = {80, 80, 100} --previously 60,60,60
})
lightWorld.blur = 0
bgColor = {35, 65, 85}
lights = {
lightWorld:newLight(love.graphics.getWidth() / 2 - 35, love.graphics.getHeight() / 2, 255, 150, 100, 650)
} --x,y,r,g,b,radius
thompson = {
color = {255, 0, 0},
x = 30,
y = love.graphics.getHeight() - 73 -15 - 27, --15 above bottom, 27 is because height of thompson
w = 17,
h = 27,
v = {0, 0}
}
thompson.shadow = lightWorldRectangleFix(lightWorld, thompson.x, thompson.y, thompson.w, thompson.h)
thompson.fixShadowPosition = function()
thompson.shadow.x = thompson.x + thompson.w / 2
thompson.shadow.y = thompson.y + thompson.h / 2
thompson.shadow.data = {
thompson.x, thompson.y,
thompson.x + thompson.w, thompson.y,
thompson.x + thompson.w, thompson.y + thompson.h,
thompson.x, thompson.y + thompson.h
}
end
objects = {
Object.new(0, 0, love.graphics.getWidth(), 15),
Object.new(0, 0, 15, love.graphics.getHeight()),
Object.new(0, love.graphics.getHeight() - 15, love.graphics.getWidth(), 15),
Object.new(love.graphics.getWidth() - 15, 0, 15, love.graphics.getHeight()),
Object.new(100, love.graphics.getHeight() - 60 - 50, 50, 50),
Object.new(420, love.graphics.getHeight() - 170 - 50, 50, 50),
Object.new(431, love.graphics.getHeight() - 33 - 50, 49, 49),
Object.new(276, love.graphics.getHeight() - 85 - 50, 51, 51),
Object.new(27, love.graphics.getHeight() - 167 - 50, 47, 47),
Object.new(677, love.graphics.getHeight() - 81 - 50, 52, 52),
Object.new(628, love.graphics.getHeight() - 107 - 50, 49, 49),
Object.new(597, love.graphics.getHeight() - 223 - 50, 46, 46),
Object.new(311, love.graphics.getHeight() - 272 - 50, 53, 53),
Object.new(700, 68, 50, 50),
Object.new(140, 129, 47, 47),
Object.new(503, 83, 53, 53),
--remember we have 770x370 to work with (minus 30 because of walls)
--[[lightWorldRectangleFix(lightWorld, x, y, w, h),
lightWorldRectangleFix(lightWorld, x, y, w, h),
lightWorldRectangleFix(lightWorld, x, y, w, h),
lightWorldRectangleFix(lightWorld, x, y, w, h),
lightWorldRectangleFix(lightWorld, x, y, w, h),
lightWorldRectangleFix(lightWorld, x, y, w, h),
lightWorldRectangleFix(lightWorld, x, y, w, h),
lightWorldRectangleFix(lightWorld, x, y, w, h),]]
}
goal = {
x = 711,
y = 40,
w = thompson.w + 2,
h = thompson.h + 2
}
goal.collider = {
x = goal.x + goal.w / 2 - 1.5,
y = goal.y + goal.h / 2 - 1.5,
w = 3, h = 3
}
--[[goal = lightWorldRectangleFix(lightWorld, 700, 20, thompson.w + 2, thompson.h + 2)
goal.glowStrength = 5
for k,v in pairs(goal) do
print(k.."="..tostring(v))
end]]
end,
}