diff --git a/Spaceship-Star-Trek-game-idea.md b/Spaceship-Star-Trek-game-idea.md new file mode 100644 index 0000000..0bdac46 --- /dev/null +++ b/Spaceship-Star-Trek-game-idea.md @@ -0,0 +1,33 @@ +# Ship classes + +Using numbers between 000 to 999, random ships of following classes: + +(The notes about low/medium/high #'s is essentially, the numbers should be lower or higher because there are more or less of this kind of ship built.) + +- S = science (exploration) ship (medium #'s) +- T = tug (low #'s) +- X = experimental ship (low #'s) +- W = warship (medium #'s) (mother for F's (and some R's)) +- G = freighter (high #'s) +- C = colony ship (low #'s) +- P = private ship (very low #'s) +- M = medical ship (low #'s) +- R = recon ship (scout) (high #'s) +- B = bomber (medium/low #'s) +- F = fighter (very high #'s) +- D = dropship (medium #'s) +- I = interceptor (medium #'s) (primary mother for small numbers of R's) +- H = shuttle (small numbers? hosted by other ships) + +# Items + +- Medical Tricorder +- Tricorder +- Hypospray +- Hand Phaser +- Phaser Rifle +- Disruptor + +- Civilian Officers +- Military Officers +- Starfleet Officers