From ea1516b53502052e57170d3a7dca87f7c578533f Mon Sep 17 00:00:00 2001 From: Paul Liverman III Date: Mon, 3 Jul 2017 19:19:11 -0700 Subject: [PATCH] new concept --- game idea materials research.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 game idea materials research.txt diff --git a/game idea materials research.txt b/game idea materials research.txt new file mode 100644 index 0000000..4a5fa5b --- /dev/null +++ b/game idea materials research.txt @@ -0,0 +1,10 @@ +Materials have a cost and optional properties, as well as weights for those properties. +And stability, which affects the size of the white bar representing the properties. + +Properties are variable between 0 and 1 as a bar graph. Weights are between the same values +and is how much the property resists being changed when the material is combined. + +A goal material is listed as a bar graph of properties. Grey doesn't matter, red is an area +that must be avoided, and green is an area that must be reached. If the white bar of a +property is partially in red, or partially out of green, it is unacceptable. Either use +more materials or more stabiliser.