ideas/Simslike notes/notes2.txt
2018-07-30 21:23:35 +00:00

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- basic interior building
- tiles, marked interior or exterior
- cost to place or remove
- objects can be placed in tiles, facing multiple directions
- basic pathing
- a tile is traversable or not, desired path is quickest/shortest
- basic needs
- food, waste, cleanliness, sleep, fun, social
- work
- x income from 'magic jump point'
- x bills based on size of land owned
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why?
- want to watch sims doing silly things
- want sandbox to do silly things in
- want sim of small town
- relationships, building development, growth
how do I simplify this to its core?