mirror of
https://github.com/TangentFoxy/itchy.git
synced 2024-11-14 10:14:22 +00:00
parent
55327f6fd2
commit
c38ace983a
58
ReadMe.md
58
ReadMe.md
@ -5,30 +5,36 @@ published on [itch.io](https://itch.io/).
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## Installation
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Just copy `check.lua` to where you want in your source.
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Copy `itchy.lua` to where you want in your source. It is recommended that you
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install [luajit-request](https://github.com/LPGhatguy/luajit-request) as it
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allows for itchy to use HTTPS connections.
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## Usage
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Start it as a thread with a configuration table. Wait for "itchy" channel to
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respond with a table of version information.
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```lua
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versionChecker = love.thread.newThread("lib/itchy/check.lua") -- wherever you save it..
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versionChecker:start({
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target = "guard13007/asteroid-dodge", -- target/url must be defined
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version = "1.0.0" -- optional, config options listed below
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})
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Require itchy, and run `check_version` with a configuration table. Periodically
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run `new_version` to see if data has been returned yet.
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newVersion = love.thread.getChannel("itchy")
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if newVersion:getCount() > 0 then
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local data = newVersion:demand() -- see example data below
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-- easiest usage is to just print something like this to the user
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print("Version: 1.0.0 Latest version: " .. data.message)
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```lua
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local itchy = require "lib.itchy" -- or wherever you saved it
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local game = {
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target = "guard13007/asteroid-dodge", -- target or url must be defined
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version = "1.0.0" -- optional, config options listed below
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}
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itchy:check_version(game)
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-- somewhere where this will be called periodically
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local data = itchy:new_version(game) -- passing the game table is not necessary
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if data then
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-- easiest usage, just print the message to the user
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love.graphics.print("Version: 1.0.0 Latest: " .. data.message)
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end
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```
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Since it is run as a thread, you can cancel it with `versionChecker:kill()` and
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start it again or with a different configuration later with `:start()`.
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You can cancel it with `itchy:kill_version_checker(game)`, and start a new
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version checker with `itchy:check_version({})` any time you like.
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### Version Information Example
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@ -52,7 +58,7 @@ based on this value. If it is unable to extract it or compare, `version` and
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`latest` will be `nil`.
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If HTTP status 200 (OK) is encountered or a version is successfully parsed from
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a response, the script terminates (or moves on to checking on an `interval`.)
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a response, the script terminates (or moves on to checking on an interval.)
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Otherwise, it will keep trying with an exponential back-off starting at a 1
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second delay, capped at retrying every 10 minutes.
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@ -63,17 +69,25 @@ At minimum a `url` or `target` must be specified.
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* `url` (string) If you have a different URL to check for the latest version
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from, you can specify it here.
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* `target` (string) The target string of your game on itch.io
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(username/game-slug)
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(username/game-slug).
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* `channel` (string) If you do not specify the channel name to look for on
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itch.io, it will use `osx` for Mac OS / OS X, `win32` for Windows, `linux` for
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Linux, `android` for Android, `ios` for iOS, and if any other OS is returned
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by `love.system.getOS()` it will use that string as-is.
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* `version` (string/number) Version of the game running right now.
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* `proxy` (string) This library uses an [HTTP proxy](https://github.com/Guard13007/insecure-proxy)
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for the HTTPS call to itch.io's API. By default it uses `https://104.236.139.220:16343`
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which is on a DigitalOcean VPS I own. If you'd rather use a different proxy
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server, you can specify it here.
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* `interval` (number) If specified, a check for the latest version will happen
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again every `interval` seconds.
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* `thread_channel` (string) If specified, will use a different named thread
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channel to return results to.
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* `luajit_request` (string) luajit-request is checked for in `.` and `lib/.`, if
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you have it elsewhere, specify its location here.
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The following options are available, but generally should be left for itchy to
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handle itself:
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* `proxy` (string) An [HTTP proxy](https://github.com/Guard13007/insecure-proxy)
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is used if luajit-request is unavailable, unless `proxy == false`. By default,
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`https://104.236.139.220:16343` is used, which is running on a DigitalOcean
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VPS I own. You can specify a different proxy here.
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* `thread_channel` (string) itchy uses a channel named `itchy` for version
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checking. You can call itchy's functions with different data tables and it
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will use different threads & channels for each. You can also specify a channel
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name here.
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97
check.lua
97
check.lua
@ -1,97 +0,0 @@
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require("love.timer")
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local thread, timer
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do
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local _obj_0 = love
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thread, timer = _obj_0.thread, _obj_0.timer
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end
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local http = require("socket.http")
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local check
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check = function(data)
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local send = thread.getChannel(data.thread_channel or "itchy")
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local exponential_backoff = 1
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while true do
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local _continue_0 = false
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repeat
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do
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local result = { }
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if data.url then
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result.body, result.status = http.request(data.url)
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elseif data.proxy then
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if not (data.target) then
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result.message = "'target' or 'url' must be defined!"
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send:push(result)
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return false
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end
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result.body, result.status = http.request(tostring(data.proxy) .. "/get/https://api.itch.io/wharf/latest?target=" .. tostring(data.target) .. "&channel_name=" .. tostring(data.channel))
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end
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if not (result.body) then
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result.message = "socket.http.request error: " .. tostring(result.status)
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send:push(result)
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return false
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end
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result.version = result.body:match('%s*{%s*"latest"%s*:%s*"(.+)"%s*}%s*')
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result.version = tonumber(result.version) or result.version
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if data.version then
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result.latest = result.version == data.version
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end
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if result.status ~= 200 and (not result.version) then
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result.message = "unknown, error getting latest version: HTTP " .. tostring(result.status) .. ", trying again in " .. tostring(exponential_backoff) .. " seconds"
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send:push(result)
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timer.sleep(exponential_backoff)
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exponential_backoff = exponential_backoff * 2
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if exponential_backoff > 10 * 60 then
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exponential_backoff = 10 * 60
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end
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_continue_0 = true
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break
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elseif result.latest ~= nil then
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if result.latest then
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result.message = tostring(result.version) .. ", you have the latest version"
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else
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result.message = tostring(result.version) .. ", there is a newer version available!"
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end
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else
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result.message = result.version
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end
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send:push(result)
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return true
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end
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_continue_0 = true
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until true
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if not _continue_0 then
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break
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end
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end
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end
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local start
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start = function(data)
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if not (data.proxy or data.url) then
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data.proxy = "http://45.55.113.149:16343"
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end
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if not (data.channel) then
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require("love.system")
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local os = love.system.getOS()
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local _exp_0 = os
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if "OS X" == _exp_0 then
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data.channel = "osx"
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elseif "Windows" == _exp_0 then
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data.channel = "win32"
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elseif "Linux" == _exp_0 then
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data.channel = "linux"
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elseif "Android" == _exp_0 then
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data.channel = "android"
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elseif "iOS" == _exp_0 then
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data.channel = "ios"
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else
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data.channel = os
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end
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end
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check(data)
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if data.interval then
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while true do
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timer.sleep(data.interval)
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check(data)
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end
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end
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end
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return start(...)
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79
check.moon
79
check.moon
@ -1,79 +0,0 @@
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require "love.timer"
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import thread, timer from love
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http = require "socket.http"
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check = (data) ->
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send = thread.getChannel data.thread_channel or "itchy"
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exponential_backoff = 1
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while true
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result = {}
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if data.url
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result.body, result.status = http.request data.url
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elseif data.proxy
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unless data.target
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result.message = "'target' or 'url' must be defined!"
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send\push result
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return false
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result.body, result.status = http.request "#{data.proxy}/get/https://api.itch.io/wharf/latest?target=#{data.target}&channel_name=#{data.channel}"
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unless result.body
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result.message = "socket.http.request error: #{result.status}"
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send\push result
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return false
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result.version = result.body\match '%s*{%s*"latest"%s*:%s*"(.+)"%s*}%s*'
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result.version = tonumber(result.version) or result.version
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result.latest = if data.version
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result.version == data.version
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if result.status != 200 and (not result.version)
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result.message = "unknown, error getting latest version: HTTP #{result.status}, trying again in #{exponential_backoff} seconds"
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send\push result
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timer.sleep exponential_backoff
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exponential_backoff *= 2
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exponential_backoff = 10 * 60 if exponential_backoff > 10 * 60 -- maximum backoff is 10 minutes
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continue
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elseif result.latest != nil
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if result.latest
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result.message = "#{result.version}, you have the latest version"
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else
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result.message = "#{result.version}, there is a newer version available!"
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else
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result.message = result.version
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send\push result
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return true
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-- data should be a table of information
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start = (data) ->
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data.proxy = "http://45.55.113.149:16343" unless data.proxy or data.url
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-- channel can be autodetected if not specified
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unless data.channel
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require "love.system"
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os = love.system.getOS!
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switch os
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when "OS X"
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data.channel = "osx"
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when "Windows"
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data.channel = "win32"
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when "Linux"
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data.channel = "linux"
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when "Android"
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data.channel = "android"
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when "iOS"
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data.channel = "ios"
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else
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data.channel = os
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check data
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-- if we should check again every x seconds, wait, and do so
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if data.interval
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while true
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timer.sleep data.interval
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check data
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start(...)
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136
itchy.lua
Normal file
136
itchy.lua
Normal file
@ -0,0 +1,136 @@
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local thread
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thread = function(...)
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require("love.thread")
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require("love.timer")
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local timer
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do
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local _obj_0 = love
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thread, timer = _obj_0.thread, _obj_0.timer
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end
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local http = require("socket.http")
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local _, libcurl = pcall(function()
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return require("luajit-request")
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end)
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if not (libcurl) then
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_, libcurl = pcall(function()
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return require("lib.luajit-request")
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end)
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end
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local request
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request = function(data)
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local result = { }
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if not (libcurl) then
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if data.luajit_request then
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_, libcurl = pcall(function()
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return require(data.luajit_request)
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end)
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end
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end
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if libcurl then
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local response = libcurl.send(data.url or "https://api.itch.io/wharf/latest?target=" .. tostring(data.target) .. "&channel_name=" .. tostring(data.channel))
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result.body = response.body
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result.status = response.code
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else
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if not (data.proxy) then
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result.message = "Could not load libcurl."
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return nil, result
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end
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result.body, result.status = http.request(data.url or tostring(data.proxy) .. "/get/https://api.itch.io/wharf/latest?target=" .. tostring(data.target) .. "&channel_name=" .. tostring(data.channel))
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if not (result.body) then
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result.message = "socket.http.request error: " .. tostring(result.status)
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result.status = nil
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return nil, result
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end
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end
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return true, result
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end
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local check
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check = function(data)
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local send = thread.getChannel(data.thread_channel or "itchy")
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local exponential_backoff = 1
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while true do
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local _continue_0 = false
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repeat
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do
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local result = { }
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if not (data.url or data.target) then
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result.message = "'target' or 'url' be must be defined!"
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send:push(result)
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return false
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end
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local ok
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ok, result = request(data)
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if not (ok) then
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send:push(result)
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return false
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end
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result.version = result.body:match('%s*{%s*"latest"%s*:%s*"(.+)"%s*}%s*')
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result.version = tonumber(result.version) or result.version
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if data.version then
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result.latest = result.version == data.version
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end
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if result.status ~= 200 and (not result.version) then
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result.message = "unknown, error getting latest version: HTTP " .. tostring(result.status) .. ", trying again in " .. tostring(exponential_backoff) .. " seconds..."
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send:push(result)
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timer.sleep(exponential_backoff)
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exponential_backoff = exponential_backoff * 2
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if exponential_backoff > 10 * 60 then
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exponential_backoff = 10 * 60
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end
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_continue_0 = true
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break
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elseif result.latest ~= nil then
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if result.latest then
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result.message = tostring(result.version) .. ", you have the latest vesion"
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else
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result.message = tostring(result.version) .. ", there is a newer version available!"
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end
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else
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result.message = result.version
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end
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send:push(result)
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return true
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end
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_continue_0 = true
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until true
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if not _continue_0 then
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break
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end
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end
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end
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local start
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start = function(data)
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if data.proxy == nil and (not data.url) then
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data.proxy = "http://45.55.113.149:16343"
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end
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if not (data.channel) then
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require("love.system")
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local os = love.system.getOS()
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local _exp_0 = os
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if "OS X" == _exp_0 then
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data.channel = "osx"
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elseif "Windows" == _exp_0 then
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data.channel = "win32"
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elseif "Linux" == _exp_0 then
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data.channel = "linux"
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elseif "Android" == _exp_0 then
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data.channel = "android"
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elseif "iOS" == _exp_0 then
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data.channel = "ios"
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else
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data.channel = os
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end
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end
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check(data)
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if data.interval then
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while true do
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timer.sleep(data.interval)
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check(data)
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end
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||||
end
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end
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return start(...)
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end
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if not (love.graphics or love.window) then
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return thread(...)
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end
|
132
itchy.moon
Normal file
132
itchy.moon
Normal file
@ -0,0 +1,132 @@
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thread = (...) ->
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require "love.thread"
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require "love.timer"
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import thread, timer from love
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http = require "socket.http"
|
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_, libcurl = pcall -> return require "luajit-request"
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unless libcurl
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_, libcurl = pcall -> return require "lib.luajit-request"
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request = (data) ->
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result = {}
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unless libcurl
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if data.luajit_request
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_, libcurl = pcall -> return require data.luajit_request
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if libcurl
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response = libcurl.send data.url or "https://api.itch.io/wharf/latest?target=#{data.target}&channel_name=#{data.channel}"
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result.body = response.body
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result.status = response.code
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else
|
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unless data.proxy
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result.message = "Could not load libcurl."
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return nil, result
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result.body, result.status = http.request data.url or "#{data.proxy}/get/https://api.itch.io/wharf/latest?target=#{data.target}&channel_name=#{data.channel}"
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unless result.body
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result.message = "socket.http.request error: #{result.status}"
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result.status = nil
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return nil, result
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return true, result
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check = (data) ->
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send = thread.getChannel data.thread_channel or "itchy"
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||||
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||||
exponential_backoff = 1
|
||||
while true
|
||||
result = {}
|
||||
unless data.url or data.target
|
||||
result.message = "'target' or 'url' be must be defined!"
|
||||
send\push result
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||||
return false
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||||
ok, result = request data
|
||||
|
||||
unless ok
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||||
send\push result
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||||
return false
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||||
|
||||
result.version = result.body\match '%s*{%s*"latest"%s*:%s*"(.+)"%s*}%s*'
|
||||
result.version = tonumber(result.version) or result.version
|
||||
result.latest = if data.version
|
||||
result.version == data.version
|
||||
|
||||
if result.status != 200 and (not result.version)
|
||||
result.message = "unknown, error getting latest version: HTTP #{result.status}, trying again in #{exponential_backoff} seconds..."
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||||
send\push result
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||||
timer.sleep exponential_backoff
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exponential_backoff *= 2
|
||||
exponential_backoff = 10 * 60 if exponential_backoff > 10 * 60 -- maximum backoff is 10 minutes
|
||||
continue
|
||||
elseif result.latest != nil
|
||||
if result.latest
|
||||
result.message = "#{result.version}, you have the latest vesion"
|
||||
else
|
||||
result.message = "#{result.version}, there is a newer version available!"
|
||||
else
|
||||
result.message = result.version
|
||||
|
||||
send\push result
|
||||
return true
|
||||
|
||||
-- data should be a table of information
|
||||
start = (data) ->
|
||||
data.proxy = "http://45.55.113.149:16343" if data.proxy == nil and (not data.url)
|
||||
|
||||
-- channel can be autodetected if not specified
|
||||
unless data.channel
|
||||
require "love.system"
|
||||
os = love.system.getOS!
|
||||
switch os
|
||||
when "OS X"
|
||||
data.channel = "osx"
|
||||
when "Windows"
|
||||
data.channel = "win32"
|
||||
when "Linux"
|
||||
data.channel = "linux"
|
||||
when "Android"
|
||||
data.channel = "android"
|
||||
when "iOS"
|
||||
data.channel = "ios"
|
||||
else
|
||||
data.channel = os
|
||||
|
||||
check data
|
||||
|
||||
-- if we should check again every x seconds, wait, and do so
|
||||
if data.interval
|
||||
while true
|
||||
timer.sleep data.interval
|
||||
check data
|
||||
|
||||
start(...)
|
||||
|
||||
-- detect if we are running in a thread, run directly if we are
|
||||
return thread(...) unless love.graphics or love.window
|
||||
|
||||
thread_data = love.filesystem.newFileData string.dump(thread), "itchy version checker"
|
||||
|
||||
counter = 1
|
||||
configs, results = {}, {}
|
||||
local default_data
|
||||
|
||||
itchy = {
|
||||
check_version: (data) ->
|
||||
default_data = data unless default_data
|
||||
if (not data.thread_channel) and next configs
|
||||
data.thread_channel = "itchy-#{counter}"
|
||||
counter += 1
|
||||
configs[data] = data
|
||||
love.thread.newThread(thread_data)\start data
|
||||
new_version: (data=default_data) ->
|
||||
if data and configs[data]
|
||||
channel = love.thread.getChannel data.thread_channel or "itchy"
|
||||
if channel\getCount! > 0
|
||||
results[data] = channel\demand!
|
||||
return results[data] -- nil or data (new or old)
|
||||
kill_version_checker: (data=default_data) ->
|
||||
configs[data] = nil
|
||||
results[data] = nil
|
||||
default_data = nil if data == default_data
|
||||
-- we don't kill the thread, as that can crash the game
|
||||
}
|
||||
|
||||
return itchy
|
21
usage.lua
21
usage.lua
@ -1,12 +1,13 @@
|
||||
versionChecker = love.thread.newThread("lib/itchy/check.lua") -- wherever you save it..
|
||||
versionChecker:start({
|
||||
target = "guard13007/asteroid-dodge", -- target/url must be defined
|
||||
version = "1.0.0" -- optional
|
||||
})
|
||||
local itchy = require "lib.itchy" -- or wherever you saved it
|
||||
local game = {
|
||||
target = "guard13007/asteroid-dodge", -- target or url must be defined
|
||||
version = "1.0.0" -- optional, config options listed below
|
||||
}
|
||||
itchy:check_version(game)
|
||||
|
||||
newVersion = love.thread.getChannel("itchy")
|
||||
if newVersion:getCount() > 0 then
|
||||
local data = newVersion:demand()
|
||||
-- easiest usage is to just print something like this to the user
|
||||
print("Version: 1.0.0 Latest version: " .. data.message)
|
||||
-- somewhere where this will be called periodically
|
||||
local data = itchy:new_version(game) -- passing the game table is not necessary
|
||||
if data then
|
||||
-- easiest usage, just print the message to the user
|
||||
love.graphics.print("Version: 1.0.0 Latest: " .. data.message)
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user