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Added better tests for lume.distance()
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@ -64,11 +64,11 @@ end
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-- lume.distance
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-- lume.distance
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tests["lume.distance"] = function()
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tests["lume.distance"] = function()
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testeq( lume.distance(10, 20, 10, 20), 0 )
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testeq( lume.distance(15, 20, 15, 20), 0 )
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testeq( lume.distance(10, 20, 20, 20), 10 )
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testeq( lume.distance(13, 44, 156, 232), 236.205419074 )
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local x = lume.distance(1, 2, 5, 7)
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testeq( lume.distance(-23, 66, -232, 123), 216.633330769 )
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testeq( lume.distance(1, 2, 5, 7, true), x * x )
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local x = lume.distance(13, 15, -2, 81)
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testeq( lume.distance(10, 10, 10, 20, true), 10 * 10 )
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testeq( lume.distance(13, 15, -2, 81, true), x * x )
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end
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end
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-- lume.angle
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-- lume.angle
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@ -103,7 +103,6 @@ tests["lume.shuffle"] = function()
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testeq( lume.shuffle({}), {} )
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testeq( lume.shuffle({}), {} )
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end
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end
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-- lume.array
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-- lume.array
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tests["lume.array"] = function()
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tests["lume.array"] = function()
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local t = lume.array(pairs({a=0, b=0, c=0}))
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local t = lume.array(pairs({a=0, b=0, c=0}))
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