From ba6bb964b09f705a89657cc403e88e00da89e69b Mon Sep 17 00:00:00 2001 From: rxi Date: Sat, 1 Mar 2014 15:34:40 +0000 Subject: [PATCH] Changed README.md to link to raw module, reworded --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 810d190..b53f101 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,11 @@ # lume -A collection of handy functions for Lua, geared towards game development. +A collection of functions for Lua, geared towards game development. ## Installation -The [lume.lua](lume.lua) file should be dropped into an existing project and +The [lume.lua](lume.lua?raw=1) file should be dropped into an existing project and required by it: ```lua @@ -214,8 +214,8 @@ lume.hotswap("lume") -- Reloads the lume module ### lume.rgba(color) Takes the 32bit integer `color` argument and returns 4 numbers, one for each -channel, with a range of 0 - 255. Handy for using as the argument to -[LÖVE](http://love2d.org)'s setColor() function. +channel, with a range of 0 - 255. The returned values can be used as the +arguments to [LÖVE](http://love2d.org)'s setColor() function. ```lua lume.rgba(0xFF304050) -- Returns 48, 64, 80, 255 ```