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Fixed page loading.
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@ -130,13 +130,13 @@ DECIDE TO MAKE
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NOTE : Deciding what to make.
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SEEN : false
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ALT WAD
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ALT WAD EXPLAINED
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PERS : Phil James
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LINK : https://unwinnable.com/2013/10/24/lost-worlds-a-l-t/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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NOTE : ALT explained.
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TAGS : gamedev, game
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NOTE : 'ALT' an original Doom level pack collab
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SEEN : true
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PROG : Finish playing it. Level 7?
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@ -166,15 +166,17 @@ CYCLIC DUNGEON
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LINK : http://ctrl500.com/tech/handcrafted-feel-dungeon-generation-unexplored-explores-cyclic-dungeon-generation/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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TAGS : gamedev, game
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SEEN : false
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NOTE : 'Unexplored' game
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GENERATE GREAT DUNGEONS
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LINK : https://www.rockpapershotgun.com/2017/03/10/how-unexplored-generates-great-roguelike-dungeons/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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TAGS : gamedev, game
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SEEN : false
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NOTE : 'Unexplored' game
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TECHNOLOGIST CLIMATE
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LINK : http://worrydream.com/ClimateChange/
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@ -230,9 +232,10 @@ SIGNAL TOLVA
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LINK : https://killscreen.com/articles/quick-look-landscape-art-signal-tolva/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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TAGS : gamedev, game
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QOTE : 'I would have been even more cryptic if I thought I could get away with it'
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SEEN : false
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NOTE : 'Signal From Tolva'
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FOLDED LEVEL DESIGN
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LINK : http://critical-gaming.com/blog/2008/8/5/folded-level-design.html
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@ -267,8 +270,9 @@ HYPER LIGHT DIFFICULTY
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LINK : https://www.gamasutra.com/view/news/269957/How_Hyper_Light_Drifter_balances_difficulty_with_fairness.php
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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TAGS : gamedev, game
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SEEN : false
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NOTE : 'Hyper Light Drifter'
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CAVE ALLEGORY
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LINK : http://www.historyguide.org/intellect/allegory.html
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@ -509,6 +513,7 @@ OVERWHELM
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DATE : 12018-07-06
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SEEN : true
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NOTE : Stylish pixel platformer
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NOTE : 'Overwhelm'
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COMPASS
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PERS : faun
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@ -945,12 +950,12 @@ HELLO
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5till L1 Complex
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PERS : Phil James
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LINK : https://www.doomworld.com/idgames/levels/doom2/Ports/0-9/5l1c
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NOTE : Doom level
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FILE : 12018-07-14_5l1c.zip
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TYPE : game
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TAGS : gamedev
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FILE : 12018-07-14_5l1c.zip
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TAGS : gamedev, game
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SEEN : false
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DATE : 12018-07-14
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NOTE : '5till L1 Complex' a large custom Doom level.
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BLADE RUNNER 2049 DESIGN
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LINK : https://www.engadget.com/2017/10/20/designing-the-technology-of-blade-runner-2049/
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@ -1117,15 +1122,16 @@ JIM CRAWFORD INTERVIEW
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TYPE : article
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DATE : 12018-07-15
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SEEN : false
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TAGS : gamedev
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TAGS : gamedev, game
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NOTE : 'Frog Fractions 2'
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TARN ADAMS INTERVIEW
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LINK : https://www.pcgamer.com/dwarf-fortress-creator-tarn-adams-talks-about-simulating-the-most-complex-magic-system-ever/
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TYPE : article
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DATE : 12018-07-15
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SEEN : false
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TAGS : gamedev
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NOTE : Dwarf Fortress
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TAGS : gamedev, game
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NOTE : 'Dwarf Fortress'
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WHISTLE BLOWING
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LINK : https://theintercept.com/2016/05/03/edward-snowden-whistleblowing-is-not-just-leaking-its-an-act-of-political-resistance/
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@ -1255,11 +1261,19 @@ PRODUCTIVE DISTORTIONS
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SEEN : false
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TAGS : psychology
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PRODUCTIVE DISTORTIONS
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KILLED GREEN SCREEN
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PERS : goldbuick
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SRCE : Merveilles
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LINK : https://vimeo.com/264282403
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TYPE : video
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DATE : 12018-07-15
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SEEN : false
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CLIENT SIDE ROUTING
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LINK : https://blog.risingstack.com/writing-a-javascript-framework-client-side-routing/
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TYPE : article
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DATE : 12018-07-16
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SEEN : false
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NOTE : Research for memex
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TAGS : web, code
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`
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@ -1,13 +1,18 @@
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function Main()
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{
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// REFERENCE
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this.database = null;
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this.keys = null;
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this.page = 0;
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// this.page = 0;
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this.lastEntry = -1;
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this.postPerPage = 1000;
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this.msnry = null;
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this.grid = null;
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// SETTINGS
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this.useMasonry = true;
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this.postPerPage = 1000;
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// MAIN
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this.install = function()
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{
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this.database = new Indental(DATABASE).parse();
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@ -15,6 +20,9 @@ function Main()
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this.processDatabase();
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this.grid = document.getElementById("grid");
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if (this.useMasonry)
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{
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this.msnry = new Masonry( '.grid', {
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itemSelector: '.grid-item',
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columnWidth: 350,
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@ -23,6 +31,7 @@ function Main()
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transitionDuration: 0,
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});
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}
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}
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this.start = function()
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{
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@ -46,21 +55,23 @@ function Main()
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if (target == 'home')
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{
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console.log('home');
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console.log('Display \'home\'');
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this.grid.innerHTML = '';
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this.displayEntries(this.database);
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if (this.useMasonry)
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{
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this.msnry.reloadItems();
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this.msnry.layout();
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console.log(this.database);
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}
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}
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else
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{
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var splitTarget = target.split("-");
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if (splitTarget[0] == 'tag')
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{
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console.log('tag-'+splitTarget[1]);
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console.log('Display tag \'' + splitTarget[1] + '\'');
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var tempDatabase = {}
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for (i = 0; i < this.keys.length; i++)
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@ -77,13 +88,16 @@ function Main()
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}
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}
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}
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console.log(tempDatabase);
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this.grid.innerHTML = '';
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this.displayEntries(tempDatabase);
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if (this.useMasonry)
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{
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this.msnry.reloadItems();
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this.msnry.layout();
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}
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}
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else if (splitTarget[0] == 'type')
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{
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console.log('type');
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@ -111,6 +125,7 @@ function Main()
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this.database[dbKeys[i]].TAGS = tags;
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}
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}
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console.log(this.database);
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}
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this.missing = function(target)
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@ -121,6 +136,8 @@ function Main()
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this.touch = function(target)
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{
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console.log('touch');
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var link = target.getAttribute("href") ? target.getAttribute("href") : target.parentNode.getAttribute("href")
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if(!link){ return; }
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@ -129,15 +146,17 @@ function Main()
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this.load(link.substr(1,link.length-1));
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}
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document.addEventListener('mouseup', (e)=>{ this.touch(e.target); e.preventDefault(); });
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//document.addEventListener('mouseup', (e)=>{ this.touch(e.target); e.preventDefault(); });
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this.displayEntries = function(db)
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{
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var dbKeys = Object.keys(db);
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this.page += this.postPerPage;
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var i = this.lastEntry + 1;
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while (i < Math.min(dbKeys.length, this.page))
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//this.page += this.postPerPage;
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//var i = this.lastEntry + 1;
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var i = 0;
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while (i < dbKeys.length)
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// while (i < Math.min(dbKeys.length, this.page))
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{
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this.buildEntry(db, dbKeys[i]);
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this.lastEntry = i;
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@ -262,7 +281,11 @@ function Main()
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entry += `</div>`;
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this.grid.innerHTML += entry;
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// if (this.useMasonry)
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// {
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// this.msnry.appended( entry );
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// }
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}
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// this.doPagination = function()
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@ -361,3 +384,17 @@ function Main()
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// function() { console.log("back"); main.load(); },
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// function() { console.log("forward"); main.load(); }
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// ));
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// var doThing = function()
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// {
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// console.log('do thing');
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// }
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// window.addEventListener("hashchange", doThing());
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window.addEventListener("hashchange", navigate );
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function navigate()
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{
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main.load(window.document.location.hash);
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}
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