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5110 lines
195 KiB
Plaintext
5110 lines
195 KiB
Plaintext
var DATABASE = `
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AGAINST BEAUTY IN PHYSICS
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PERS : faun
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SRCE : Merveilles
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LINK : http://rationallyspeakingpodcast.org/show/rs-211-sabine-hossenfelder-on-the-case-against-beauty-in-phy.html
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TYPE : podcast
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DATE : 12018-07-03
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TAGS : philosophy, science
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QOTE : 'It hit me pretty hard. Some of this stuff is really philosophically potent in a way that's easy to overlook.' - faun
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DONE : true
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REVI : true
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HACKETY HACK
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PERS : cblgh
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SRCE : Merveilles
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LINK : https://vimeo.com/5047563
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TYPE : lecture
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DATE : 12018-07-03
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TAGS : code
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QOTE : 'It's super inspiring in general, but he also presents a game he made to teach programming without the players realizing until it's too late and they're already wizards' - cblgh
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DONE : true
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FOR AND AGAINST EDU
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PERS : neauoire
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SRCE : Merveilles
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LINK : https://80000hours.org/podcast/episodes/bryan-caplan-case-for-and-against-education/
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TYPE : podcast
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DATE : 12018-07-03
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TAGS : philosophy
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NOTE : Testing anti school sentiments
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DONE : false
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OCCAM'S RAZOR
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LINK : https://en.wikipedia.org/wiki/Occam%27s_razor
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TYPE : article
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TAGS : philosophy
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DATE : 12018-07-03
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DONE : false
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NEAUOIRE AESTHETICS
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PERS : neauoire
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SRCE : Merveilles
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LINK : https://wiki.xxiivv.com/#aesthetics
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TYPE : article
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TAGS : philosophy, design, inspiration
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DATE : 12018-07-03
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DONE : true
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REVI : true
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SQUARING THE TRIANGLE
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PERS : cblgh
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SRCE : Merveilles
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LINK : http://www.aaronsw.com/weblog/squarezooko
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TYPE : article
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TAGS : p2p
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DATE : 12018-07-03
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QOTE : 'Secure, Decentralized, Human-Readable Names'
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DONE : false
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SETHIAN GLYPH RUNE GAME
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PERS : rezmason
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SRCE : Merveilles
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LINK : https://gqul.itch.io/sethian
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TYPE : game
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DATE : 12018-07-03
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NOTE : Glyph / rune game
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DONE : false
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LIFE WITHOUT PLASTIC
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PERS : neauoire
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SRCE : Merveilles
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LINK : https://www.lifewithoutplastic.com/store/
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TYPE : list
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TAGS : env
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DATE : 12018-07-03
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DONE : false
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THOREAU JOURNAL
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PERS : neauoire
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SRCE : Merveilles
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LINK : https://www.walden.org/wp-content/uploads/2016/02/Chapter1.pdf
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TYPE : article
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DATE : 12018-07-03
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DONE : false
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CLOCK OF THE LONG NOW
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LINK : https://en.wikipedia.org/wiki/Clock_of_the_Long_Now
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TYPE : article
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DATE : 12018-07-03
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TAGS : time
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DONE : true
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REVI : true
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PROJ : Dastime
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GAMEDEV TOOLS +
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LINK : https://www.slideshare.net/KatharineNeil/game-design-tools-for-when-spreadsheets-and-flowcharts-arent-enough
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TYPE : lecture
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DATE : 12018-07-03
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TAGS : gamedev
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DONE : false
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MOD SUPPORT IN UNITY
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LINK : http://nihilocrat.tumblr.com/post/157890290188/mod-support-in-unity
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, unity3d
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DONE : false
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PSALM 46
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LINK : http://ludix.com/moriarty/psalm46.html
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TYPE : lecture
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DATE : 12018-07-03
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TAGS : gamedev
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DONE : true
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REVI : true
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C# GC
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LINK : http://benbowen.blog/post/three_garbage_examples/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, code, unity3d
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DONE : true
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REVI : true
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DECIDE TO MAKE
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LINK : http://www.gdcvault.com/play/1023135/Deciding-What-to-Make-A
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TYPE : lecture
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DATE : 12018-07-03
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TAGS : gamedev
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NOTE : Deciding what to make.
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DONE : false
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ALT WAD EXPLAINED
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PERS : Phil James
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LINK : https://unwinnable.com/2013/10/24/lost-worlds-a-l-t/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, game
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NOTE : 'ALT' an original Doom level pack collab
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DONE : true
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PROG : Finish playing it. Level 7?
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PROC GEN RESEARCH
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LINK : http://pcgbook.com/
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TYPE : book
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TAGS : gamedev
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QOTE : 'generation in games - a textbook and an overview of current research'
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DONE : false
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DATE : 12018-07-03
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TYPOGRAPHY FOR UI
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LINK : https://viljamis.com/2016/typography-for-user-interfaces/
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TYPE : article
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TAGS : ux
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DONE : true
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DATE : 12018-07-03
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EARLY ACCESS STUDY
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LINK : https://www.gamasutra.com/view/news/275719/7_successful_Early_Access_games_that_all_developers_should_study.php
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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DONE : true
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CYCLIC DUNGEON
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LINK : http://ctrl500.com/tech/handcrafted-feel-dungeon-generation-unexplored-explores-cyclic-dungeon-generation/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, game
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DONE : false
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NOTE : 'Unexplored' game
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GENERATE GREAT DUNGEONS
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LINK : https://www.rockpapershotgun.com/2017/03/10/how-unexplored-generates-great-roguelike-dungeons/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, game
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DONE : false
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NOTE : 'Unexplored' game
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TECHNOLOGIST CLIMATE
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LINK : http://worrydream.com/ClimateChange/
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TYPE : article
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DATE : 12018-07-03
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TAGS : advice, env
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DONE : true
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NETWORKED PHYSICS
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LINK : https://gafferongames.com/post/introduction_to_networked_physics/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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DONE : true
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MEAT
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LINK : http://www.terrybisson.com/page6/page6.html
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TYPE : article
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DATE : 12018-07-03
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QOTE : 'Meat. They're made out of meat.'
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DONE : true
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TAGS : fiction
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ENCRYPT LIFE
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LINK : https://medium.freecodecamp.org/tor-signal-and-beyond-a-law-abiding-citizens-guide-to-privacy-1a593f2104c3
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TYPE : article
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DATE : 12018-07-03
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TAGS : privacy
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DONE : true
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INTERACTION DESIGN FUTURE
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LINK : http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/
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TYPE : article
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DATE : 12018-07-03
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TAGS : ux, design
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DONE : true
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MAGIC INK
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LINK : http://worrydream.com/MagicInk/
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TYPE : article
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DATE : 12018-07-03
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TAGS : ux, design
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DONE : true
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PROCEDURAL NARRATIVES
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LINK : https://www.gamasutra.com/blogs/JoshGe/20161116/285647/Weaving_Narratives_into_Procedural_Worlds.php
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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DONE : false
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SIGNAL TOLVA
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LINK : https://killscreen.com/articles/quick-look-landscape-art-signal-tolva/
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, game
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QOTE : 'I would have been even more cryptic if I thought I could get away with it'
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DONE : false
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NOTE : 'Signal From Tolva'
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FOLDED LEVEL DESIGN
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LINK : http://critical-gaming.com/blog/2008/8/5/folded-level-design.html
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, inspiration
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QOTE : 'I want to focus on a type of level design that is like climbing a tall tree to rescue a cat; going one way provides one kind of challenge (ie. climbing a tree), and getting back is a different challenge that builds upon the original challenge by adding a layer of depth/complexity (ie. climbing down a tree with a cat in one hand). I call this kind of level design folded level design.'
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DONE : false
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STEAM CONTROLLER LARS
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LINK : https://www.gamasutra.com/blogs/LarsDoucet/20170125/289904/The_Steam_Controller_Configurators_Untapped_Power.php
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev
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DONE : true
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COST DISEASE
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LINK : http://slatestarcodex.com/2017/02/09/considerations-on-cost-disease/
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TYPE : article
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DATE : 12018-07-03
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DONE : false
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RV BATTERY RANT
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LINK : https://handybobsolar.wordpress.com/the-rv-battery-charging-puzzle-2/
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TYPE : article
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DATE : 12018-07-03
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TAGS : offgrid
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NOTE : Rant
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DONE : true
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PROJ : Van
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HYPER LIGHT DIFFICULTY
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LINK : https://www.gamasutra.com/view/news/269957/How_Hyper_Light_Drifter_balances_difficulty_with_fairness.php
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TYPE : article
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DATE : 12018-07-03
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TAGS : gamedev, game
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DONE : false
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NOTE : 'Hyper Light Drifter'
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CAVE ALLEGORY
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LINK : http://www.historyguide.org/intellect/allegory.html
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TYPE : article
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DATE : 12018-07-03
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TAGS : philosohpy
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DONE : false
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NEWCOMB'S PARADOX
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PERS : faun
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SRCE : Merveilles
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LINK : https://en.wikipedia.org/wiki/Newcomb's_paradox
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TYPE : article
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DATE : 12018-07-04
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TAGS : philosohpy, paradox
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DONE : true
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REVI : true
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GNOSTICISM
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PERS : faun
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SRCE : Merveilles
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LINK : https://en.wikipedia.org/wiki/Gnosticism
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TYPE : article
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DATE : 12018-07-04
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TAGS : philosohpy
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DONE : true
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REVI : true
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KOAN
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PERS : faun
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SRCE : Merveilles
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LINK : https://en.wikipedia.org/wiki/K%C5%8Dan
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LINK : http://www.ashidakim.com/zenkoans/zenindex.html
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TYPE : list
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DATE : 12018-07-04
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TAGS : philosohpy, paradox
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DONE : true
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REVI : true
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TERM
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> Koan: 'A paradoxical anecdote or riddle without a solution, used in Zen Buddhism to demonstrate the inadequacy of logical reasoning and provoke enlightenment.'
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GERMANY POST WW
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LINK : https://www.youtube.com/watch?v=DJUf8MxbcdA
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TYPE : video
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DATE : 12018-07-04
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TAGS : politics
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DONE : true
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NOTE : Not endorsement. Wondering how this happened.
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TAGS : history, war
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DECISIONS THAT MATTER
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LINK : https://www.dropbox.com/s/6axk95bl2htagt5/Matthias_Worch_Decisions_That_Matterv101.pdf
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TYPE : lecture
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DATE : 12018-07-04
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TAGS : gamedev
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DONE : true
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THE FRANKFURT SCHOOL SERIES
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LINK : http://philosophizethis.org/frankfurt-school-intro/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : The Frankfurt School
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ART AS A TOOL FOR LIBERATION
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LINK : http://philosophizethis.org/art-as-a-tool-for-liberation/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : The Frankfurt School
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METAPHYSICS AND LOVE
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LINK : http://philosophizethis.org/schopenhauer-pt-1/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : Arthur Schopenhauer (1788-1860)
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PHENOMENOLOGY AND DASEIN
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LINK : http://philosophizethis.org/heidegger-dasein/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : Martin Heidegger (1889-1976)
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A LOOK AT SUFFERING
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PERS : neauoire
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SRCE : Merveilles
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LINK : http://philosophizethis.org/a-look-at-suffering/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : Fyodor Dostoyevsky (1821–1881)
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NIETZSCHE
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LINK : http://philosophizethis.org/god-is-dead-and-so-is/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : Friedrich Nietzsche (1844–1900)
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SARTRE AND CAMUS FREEDOM
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LINK : http://philosophizethis.org/sartre-on-freedom/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : Jean-Paul Sartre (1905–1980)
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EFFECTIVE ALTRUISM
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PERS : neauoire
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SRCE : Merveilles
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LINK : http://philosophizethis.org/peter-singer/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : Peter Singer (1946-present)
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ROUSSEAU
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LINK : http://philosophizethis.org/rousseau-government/
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TYPE : podcast
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DATE : 12018-07-05
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TAGS : philosophy
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DONE : true
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REVI : true
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NOTE : Jean-Jacques Rousseau (1712-1778)
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PHILANTHROPY ANALYSIS
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PERS : neauoire
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SRCE : Merveilles
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||
LINK : https://80000hours.org/podcast/episodes/holden-karnofsky-open-philanthropy/
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TYPE : podcast
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||
DATE : 12018-07-05
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||
TAGS : research
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QOTE : "It’s basically a 'transhumanistic vegan sci-fi' podcast" - neauoire
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DONE : true
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|
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THE INTELLECTUAL DARK WEB
|
||
PERS : anand
|
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SRCE : Merveilles
|
||
LINK : https://integrallife.com/the-intellectual-dark-web-an-integral-view/
|
||
TYPE : video
|
||
DATE : 12018-07-05
|
||
TAGS : philosophy, psychology
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DONE : true
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NOTE : Wtf 'Spiral Dynamics Integral'
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|
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TRUMP AND A POST-TRUTH WORLD
|
||
PERS : anand
|
||
SRCE : Merveilles
|
||
LINK : https://integrallife.com/trump-post-truth-world/
|
||
TYPE : article
|
||
DATE : 12018-07-05
|
||
TAGS : philosophy, psychology, politics
|
||
DONE : false
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||
|
||
LONG-TERM MEMORY
|
||
PERS : alx
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||
SRCE : Merveilles
|
||
LINK : http://augmentingcognition.com/ltm.html
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : psychology
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TERM
|
||
> Anki: memory tool/app. Manually entered questions and answers. The app repeatedly asks you every question, every time you know the answer the duration it waits before asking that question again doubles. If you forget an answer then the wait duration resets to one day.
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||
> Memex: external memory tool. 'Data storage and retrieval system'.
|
||
DONE : true
|
||
|
||
INDEPENDENCE IN CYBERSPACE
|
||
PERS : ark
|
||
SRCE : Merveilles
|
||
LINK : https://www.eff.org/cyberspace-independence
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : philosophy
|
||
DONE : true
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||
|
||
CURATOR MIND DESIGN
|
||
LINK : https://medium.com/@lintropy/murat-pak-designing-the-mind-of-an-online-curator-5785e373127d
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : philosophy, design
|
||
DONE : true
|
||
|
||
THE CANCER IN BITCOIN
|
||
LINK : https://www.yours.org/content/the-cancer-in-bitcoin-e75381d0fd75
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : bitcoin
|
||
DONE : false
|
||
|
||
DIY WRISTWATCH
|
||
PERS : nomand
|
||
SRCE : Merveilles
|
||
LINK : http://blog.zakkemble.co.uk/diy-digital-wristwatch/
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : time, diy
|
||
DONE : true
|
||
REVI : true
|
||
NOTE : https://github.com/zkemble/NWatch
|
||
PROJ : Dastime
|
||
|
||
BITCOIN HOT-WIRED FOR SETTLEMENT
|
||
LINK : https://medium.com/@jgarzik/bitcoin-is-being-hot-wired-for-settlement-a5beb1df223a
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : bitcoin
|
||
DONE : false
|
||
|
||
BITCOIN CONSPIRACY
|
||
LINK : https://np.reddit.com/r/BitcoinMarkets/comments/6rxw7k/informative_btc_vs_bch_articles/dl8v4lp/
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : bitcoin
|
||
DONE : true
|
||
|
||
NEWWEB
|
||
LINK : https://blog.plan99.net/what-should-follow-the-web-8dcbbeaccd93
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
TAGS : web, design, code, newweb
|
||
DONE : true
|
||
|
||
OVERWHELM
|
||
LINK : https://store.steampowered.com/app/785880/OVERWHELM/
|
||
TYPE : game
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
NOTE : Stylish pixel platformer
|
||
NOTE : 'Overwhelm'
|
||
|
||
COMPASS
|
||
PERS : faun
|
||
SRCE : Merveilles
|
||
LINK : https://dlareme.bandcamp.com/album/compass
|
||
TYPE : music
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
REVI : true
|
||
TAGS : inspiration
|
||
|
||
TOP SLATE STAR CODEX
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://slatestarcodex.com/top-posts/
|
||
TYPE : list
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
REVI : true
|
||
TAGS : inspiration, psychology, society, research, philosophy
|
||
|
||
UNDER THE SKIN: J PETERSON
|
||
LINK : https://youtu.be/r2S58rH0PAw?t=1h1m38s
|
||
TYPE : podcast
|
||
Date : 12018-07-06
|
||
DONE : true
|
||
REVI : false
|
||
TAGS : society, psychology, philosophy
|
||
QOTE
|
||
> The good quote is 'The proper exchange of ideas between free individuals keeps tyranny at bay.'
|
||
& ...however media centralization and widely popular material escapism distorts societal discourse.
|
||
> A the related quote is: '...the problem with hierarchies is that people stack up at the bottom and that they tilt toward tyranny across time'.
|
||
> Fuller context: 'If you're going to values some things more than others then hierarchies are inevitable. You have to value some things more than others or you don't have anything valuable." "Like beauty or strength or something." "Or competence. ...whatever it happens to be. The ability to play the flute. It doesn't matter what it is. Obviously if you value music you are going to value some musicians more than others because some are better. So you have to value things in order to more forward in life, and you have to value things in order to have something valuable to produce. But if you play out the value in a social landscape you produce a hierarchy. The problem with producing a hierarchy is that a small number of people are going to be more successful than the majority, and a very large number of people are not going to be successful at all - at that particular thing. It's inevitable.
|
||
& ...So you say "we have to put up with that because we need to pursue things of value". OK fine, so that is the right wing perspective - the hierarchies are justifiable and necessary.
|
||
& The left wing perspective is 'yeah but wait a minute, the problem with hierarchies is that people stack up at the bottom and that they tilt toward tyranny across time' and that's also true.
|
||
& You need that dialect in society between the right wing that says you know "we need the hierarchies and they are useful and you should be grateful for them, they structure you and give you form and provide value"
|
||
& and the left that says "yeah but they exclude people, people stack up at the bottom and that is dangerous to the hierarchy itself, it means that people might not have opportunity" and you have to say yes to that (too).
|
||
& The problem comes -and this is the situation we are in right now- where the radical left-ists (and this is mostly a problem that really permeates the Universities) say "Yeah but all hierarchies are just tyrannical power", it's like oh no their not. Hierarchies are based on competence in a functioning society and mostly our society functions... ...That doesn't mean that hierarchies don't tilt toward self interest and tyranny across time but that's a bad thing. Even a bad thing from a conservative perspective. There's room for the left because the poor will always be with us and the dispossessed need a voice, not least because there are talented people among the dispossessed and if they are stuck at zero everyone suffers because we don't have access to their talents. It's bad use of resources. On the right its like "no, we need the damn value hierarchies, we need to be grateful for our traditions and structures because they stop us from degenerating into chaos."'
|
||
|
||
JAPANESE POST-WAR DESIGN
|
||
LINK : https://www.disegnodaily.com/article/the-story-of-design-japanese-post-war-design
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
TAGS : design
|
||
|
||
SCP FOUNDATION
|
||
LINK : http://www.scp-wiki.net/
|
||
TYPE : list
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
REVI : true
|
||
TAGS : fiction
|
||
|
||
TENDRILS OF MESS IN OUR BRAINS
|
||
LINK : https://www.ribbonfarm.com/2017/01/05/tendrils-of-mess-in-our-brains/
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
TAGS : psychology
|
||
|
||
RIBBONFARM 2017
|
||
LINK : https://www.ribbonfarm.com/2017/12/21/complete-2017-roundup/
|
||
TYPE : list
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
REVI : true
|
||
TAGS : inspiration, psychology, society, research, philosophy
|
||
|
||
THE BATTLE FOR PSYCHOLOGY
|
||
LINK : https://www.lesswrong.com/posts/GpkoTHJzsAAJx7c5T/the-battle-for-psychology
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
TAGS : psychology
|
||
|
||
CIRCULAR ECONOMY
|
||
LINK : https://en.wikipedia.org/wiki/Circular_economy
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
TAGS : society, economics
|
||
TERM
|
||
> Circular economy: 'is a regenerative system in which resource input and waste, emission, and energy leakage are minimised by slowing, closing, and narrowing energy and material loops. This can be achieved through long-lasting design, maintenance, repair, reuse, remanufacturing, refurbishing, and recycling. This is in contrast to a linear economy which is a "take, make, dispose" model of production.'
|
||
|
||
SPACESHIP EARTH ECONOMICS
|
||
LINK : http://arachnid.biosci.utexas.edu/courses/THOC/Readings/Boulding_SpaceshipEarth.pdf
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
TAGS : society, economics
|
||
FILE : 12018-07-06_Boulding_SpaceshipEarth.pdf
|
||
|
||
FUNGI FROM YUFFOTH
|
||
LINK : http://www.hplovecraft.com/writings/texts/poetry/p289.aspx
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
FILE : 12018-07-06_FungiFromYuggoth_byHP.pdf
|
||
TAGS : fiction
|
||
|
||
TWO ENVELOPE PROBLEM
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://brilliant.org/wiki/two-envelope-paradox/
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
TAGS : paradox
|
||
|
||
WIKTOPHER
|
||
PERS : Rekka
|
||
LINK : https://wiktopher.kokorobot.ca/
|
||
TYPE : book
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
REVI : true
|
||
TAGS : fiction
|
||
|
||
JAN VERWOERT 2017-11-09
|
||
PERS : Phil James
|
||
LINK : https://www.youtube.com/watch?v=VlyLQFcoFP0
|
||
TYPE : video
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
TAGS : art, philosophy
|
||
|
||
SELF AUTHORING
|
||
LINK : https://selfauthoring.com/
|
||
TYPE : lecture
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
REVI : true
|
||
TAGS : psychology
|
||
|
||
FRANKFURT SCHOOL
|
||
LINK : https://en.wikipedia.org/wiki/Frankfurt_School
|
||
TYPE : article
|
||
DATE : 12018-07-06
|
||
DONE : false
|
||
TAGS : philosophy
|
||
|
||
POLITCAL CORRECTNESS DEBATE
|
||
LINK : https://www.youtube.com/watch?v=GxYimeaoea0
|
||
TYPE : video
|
||
DATE : 12018-07-06
|
||
DONE : true
|
||
QOTE : "Fuck political correctness, resist, fight. If you have a point of view, fight for it in the proper manner." - Stephen Fry
|
||
TAGS : politics
|
||
|
||
PANEL 84V42
|
||
AUTH : eelfroth
|
||
LINK : https://twitter.com/eelfroth/status/1015467918581288960
|
||
TAGS : inspiration, design
|
||
TYPE : image
|
||
FILE : 12018-07-07_eelfroth.jpg
|
||
WIDE : true
|
||
|
||
BORROWED TIME
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
NOTE : "Marcus Aurelius - Meditation - Book 3"
|
||
TYPE : quote
|
||
QOTE
|
||
> "The average person lives about 75 years. Now then, I multiplied 75 times 52 and came up with 3,900, which is the number of Saturdays that the average person has in his lifetime. It took me until I was 55 years old to think about this in any detail, and by that time I had lived through over 2,800 Saturdays."
|
||
& "Now let me tell you one last thought before I sign off and take my lovely wife out to breakfast. This morning, I took the very last marble out of the container. I figure if I make it until next Saturday, then I have been given a little extra time."
|
||
DATE : 12018-07-08
|
||
TAGS : philosophy
|
||
PROJ : Dastime
|
||
DONE : true
|
||
|
||
WIDSOM CALENDAR
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://a-calendar-of-wisdom.blogspot.com/
|
||
TYPE : article
|
||
QOTE : "You can read it online, it’s 'not that great' — I pointed this out more like an example of tooling, rather than content."
|
||
DATE : 12018-07-08
|
||
DONE : false
|
||
|
||
SULLIVAN
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : http://ep.yimg.com/ty/cdn/paulgraham/sullivan.html
|
||
TYPE : article
|
||
DONE : false
|
||
DATE : 12018-07-08
|
||
|
||
TASTE FOR MAKERS
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : http://www.paulgraham.com/taste.html
|
||
TYPE : article
|
||
DONE : false
|
||
DATE : 12018-07-08
|
||
TAGS : design
|
||
|
||
MIND THE GAP
|
||
PERS : neaoire
|
||
SRCE : Merveilles
|
||
LINK : http://www.paulgraham.com/gap.html
|
||
TYPE : article
|
||
DONE : false
|
||
DATE : 12018-07-08
|
||
TAGS : society, economics
|
||
|
||
PYTHON PARADOX
|
||
PERS : neaoire
|
||
SRCE : Merveilles
|
||
LINK : http://www.paulgraham.com/pypar.html
|
||
TYPE : article
|
||
DONE : false
|
||
DATE : 12018-07-08
|
||
TAGS : code, paradox
|
||
|
||
VANILLA JS
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : http://vanilla-js.com/
|
||
TYPE : article
|
||
DONE : true
|
||
DATE : 12018-07-08
|
||
TAGS : funny
|
||
|
||
GREENSPACE
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://www.uea.ac.uk/about/-/it-s-official-spending-time-outside-is-good-for-you
|
||
TYPE : article
|
||
TERM
|
||
> Greenspace: 'open, undeveloped land with natural vegetation as well as urban greenspaces, which include urban parks and street greenery.'
|
||
DONE : true
|
||
DATE : 12018-07-08
|
||
TAGS : psychology, economics, env
|
||
|
||
CLIENT SIDE ROUTING
|
||
PERS : james
|
||
SRCE : Merveilles
|
||
LINK : http://krasimirtsonev.com/blog/article/deep-dive-into-client-side-routing-navigo-pushstate-hash
|
||
TYPE : article
|
||
DONE : false
|
||
DATE : 12018-07-09
|
||
TAGS : web
|
||
|
||
METHOD OF LOCI
|
||
LINK : https://en.wikipedia.org/wiki/Method_of_loci
|
||
TYPE : article
|
||
DONE : false
|
||
REVI : true
|
||
NOTE : First encountered in book "Season of the Witch" by Natasha Mostert
|
||
DATE : 12018-07-09
|
||
TAGS : psychology, philosophy
|
||
TERM
|
||
> Memory Palace: 'the subject memorizes the layout of some building, or the arrangement of shops on a street, or any geographical entity which is composed of a number of discrete loci. When desiring to remember a set of items the subject 'walks' through these loci in their imagination and commits an item to each one by forming an image between the item and any feature of that locus. Retrieval of items is achieved by 'walking' through the loci, allowing the latter to activate the desired items.'
|
||
|
||
MALICK'S OBSESSIONS
|
||
PERS : dormin
|
||
SRCE : Merveilles
|
||
LINK : https://www.youtube.com/watch?v=5f6rpDlfX5A
|
||
TYPE : video
|
||
DONE : true
|
||
DATE : 12018-07-09
|
||
TAGS : film
|
||
|
||
ARCANE ALGO ARCHIVE
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://www.algorithm-archive.org/
|
||
TYPE : list
|
||
DONE : true
|
||
DATE : 12018-07-10
|
||
TAGS : code
|
||
|
||
INCREMENTALISM
|
||
LINK : http://freakonomics.com/podcast/in-praise-of-incrementalism-rebroadcast/
|
||
TYPE : podcast
|
||
DONE : true
|
||
DATE : 12018-07-10
|
||
NOTE
|
||
- Social movement advice (Linda Hershman):
|
||
- 1) Put your own interest first
|
||
- 2) Take the moral highground
|
||
- 3) Have weekly meetings
|
||
TAGS : society
|
||
|
||
SEE IN EVERYTHING
|
||
QOTE : Miyamoto Musashi — 'If you know the way broadly you will see it in everything.'
|
||
TYPE : quote
|
||
DATE : 12018-07-10
|
||
|
||
LIVING BRIDGE
|
||
DATE : 12018-06-10
|
||
FILE : 12018-06-10_livingBridge.jpg
|
||
TYPE : image
|
||
TAGS : inspiration, solarpunk, nature, antifragile
|
||
WIDE : true
|
||
|
||
AZOLLA
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://en.wikipedia.org/wiki/Azolla_event
|
||
TYPE : article
|
||
DONE : true
|
||
DATE : 12018-07-11
|
||
TAGS : time
|
||
|
||
INCORRECT USE TERM AI
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://becominghuman.ai/are-you-using-the-term-ai-incorrectly-911ac23ab4f5
|
||
TYPE : article
|
||
DONE : true
|
||
DATE : 12018-07-11
|
||
TAGS : etymology, ai
|
||
|
||
CEPHALOPOD INTELLIGENCE
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://en.m.wikipedia.org/wiki/Cephalopod_intelligence
|
||
TYPE : article
|
||
DATE : 12018-07-11
|
||
DONE : true
|
||
TAGS : psychology, animal
|
||
|
||
REINFORCEMENT LEARNING FLAW
|
||
PERS : alif
|
||
SRCE : Merveilles
|
||
LINK : https://thegradient.pub/why-rl-is-flawed/
|
||
TYPE : article
|
||
DONE : false
|
||
DATE : 12018-07-11
|
||
TAGS : ai
|
||
|
||
GLOBAL 1%
|
||
QOTE : "You need just $34,000 USD annual income to be in the global elite... half the world's richest people live in the U.S."
|
||
TYPE : quote
|
||
DATE : 12018-07-11
|
||
|
||
DISCOURSE CHEATSHEET
|
||
PERS : Neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://wiki.xxiivv.com/#discourse
|
||
TYPE : article
|
||
DONE : true
|
||
REVI : true
|
||
DATE : 12018-07-11
|
||
TAGS : etymology, psychology
|
||
|
||
ARGUMENT VARIETIES
|
||
PERS : Neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://slatestarcodex.com/2018/05/08/varieties-of-argumentative-experience/
|
||
TYPE : article
|
||
DONE : false
|
||
REVI : true
|
||
DATE : 12018-07-11
|
||
TAGS : etymology, psychology
|
||
|
||
DISAGREE
|
||
PERS : Neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://www.paulgraham.com/disagree.html
|
||
TYPE : article
|
||
DONE : false
|
||
REVI : true
|
||
DATE : 12018-07-11
|
||
TAGS : etymology, psychology
|
||
|
||
THREE TIER MIND
|
||
PERS : Neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://www.pftq.com/blabberbox/?page=Three_Tiers_of_Mind
|
||
TYPE : article
|
||
DONE : false
|
||
REVI : true
|
||
DATE : 12018-07-11
|
||
TAGS : etymology, psychology
|
||
|
||
JORDAN PETERSON JRE 1139
|
||
LINK : http://jrecompanion.com/jordan-peterson-jre-1139/
|
||
TYPE : podcast
|
||
NOTE : Incrementalism in position and trajectory
|
||
QOTE : "The spoken word is now as powerful as the written word, thats never happen before in human history." 2:34:XX
|
||
DATE : 12018-07-11
|
||
DONE : true
|
||
|
||
SKEPTOID APE SIGN LANGUAGE
|
||
PERS : faun
|
||
SRCE : Merveilles
|
||
LINK : https://skeptoid.com/episodes/4630
|
||
TYPE : podcast
|
||
TAGS : animal, psychology
|
||
DONE : false
|
||
|
||
BLINDSIGHT
|
||
PERS : tttlllrrr
|
||
SRCE : Merveilles
|
||
LINK : http://www.rifters.com/real/shorts/PeterWatts_Blindsight.pdf
|
||
TYPE : book
|
||
DATE : 12018-07-12
|
||
FILE : 12018-07-12_PeterWatts_Blindsight.pdf
|
||
TAGS : fiction
|
||
DONE : false
|
||
|
||
ZEIT STATIC HOSTING
|
||
PERS : atteinmos
|
||
SRCE : Merveilles
|
||
LINK : https://zeit.co/
|
||
TYPE : tool
|
||
TAGS : web
|
||
DATE : 12018-07-12
|
||
NOTE : Web hosting
|
||
DONE : true
|
||
|
||
PRIVACY POSSUM
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://github.com/cowlicks/privacypossum
|
||
TYPE : tool
|
||
TAGS : web
|
||
DATE : 12018-07-12
|
||
DONE : false
|
||
|
||
KNOWLEDGE NOTES
|
||
LINK : https://github.com/yoshuawuyts/knowledge
|
||
TYPE : encyclopedia
|
||
DONE : false
|
||
REVI : true
|
||
DATE : 12018-07-13
|
||
NOTE : Notes on everything
|
||
TAGS : inspiration, research
|
||
|
||
WONDERBOOK
|
||
PERS : stephen
|
||
SRCE : Merveilles
|
||
LINK : http://wonderbooknow.com/
|
||
TYPE : book
|
||
NOTE : "The Illustrated Guide to Creating Imaginative Fiction."
|
||
DATE : 12018-07-13
|
||
DONE : false
|
||
TAGS : art, design
|
||
|
||
WORRYDREAM REFERENCES
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://worrydream.com/refs/
|
||
TYPE : list
|
||
DATE : 12018-07-13
|
||
FILE : 12018-07-13_WDR_*
|
||
TAGS : philosophy, design, inspiration, science, research, society, code, ai, psychology
|
||
DONE : false
|
||
REVI : true
|
||
|
||
HELLO
|
||
LINK : https://www.wnycstudios.org/story/hello
|
||
TYPE : podcast
|
||
DATE : 12018-07-13
|
||
TAGS : philosophy, science, society, psychology, animal
|
||
DONE : true
|
||
REVI : true
|
||
|
||
5till L1 Complex
|
||
PERS : Phil James
|
||
LINK : https://www.doomworld.com/idgames/levels/doom2/Ports/0-9/5l1c
|
||
TYPE : game
|
||
FILE : 12018-07-14_5l1c.zip
|
||
TAGS : gamedev, game
|
||
DONE : false
|
||
DATE : 12018-07-14
|
||
NOTE : '5till L1 Complex' a large custom Doom level.
|
||
|
||
BLADE RUNNER 2049 DESIGN
|
||
LINK : https://www.engadget.com/2017/10/20/designing-the-technology-of-blade-runner-2049/
|
||
TYPE : article
|
||
TAGS : design, film
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
REACTIVE PROGRAMMING INTRO
|
||
LINK : https://gist.github.com/staltz/868e7e9bc2a7b8c1f754
|
||
TYPE : article
|
||
TAGS : code
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
REVI : true
|
||
|
||
FRACTAL FILM CGI
|
||
LINK : https://www.fxguide.com/featured/the-fractal-nature-of-guardians-of-the-galaxy-vol-2/
|
||
TYPE : article
|
||
TAGS : fractal, film
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
VORTICAL + FRACTAL MACHINES
|
||
LINK : https://www.fxguide.com/featured/suicide-squad-vortical-flows-and-fractal-machines/
|
||
TYPE : article
|
||
TAGS : fractal, film
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
FRACTALS AND ROUGHNESS
|
||
LINK : https://www.ted.com/talks/benoit_mandelbrot_fractals_the_art_of_roughness
|
||
TYPE : video
|
||
TAGS : fractal, research
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
AI IN A BOX
|
||
LINK : https://www.lesswrong.com/posts/c5GHf2kMGhA4Tsj4g/the-ai-in-a-box-boxes-you
|
||
TYPE : article
|
||
TAGS : philosophy, ai, paradox
|
||
DATE : 12018-07-14
|
||
DONE : true
|
||
|
||
LEARNING SHADERS
|
||
LINK : https://www.alanzucconi.com/category/shader/
|
||
TYPE : list
|
||
TAGS : gamedev, code
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
REVI : true
|
||
|
||
ACID BODHISATTVA
|
||
LINK : http://acid.kommak.ch/en.php
|
||
TYPE : article
|
||
TAGS : psychedelics, psychology, philosophy
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
REVI : true
|
||
|
||
THE DOORS OF PERCEPTION
|
||
LINK : https://www.erowid.org/psychoactives/writings/huxley_doors.shtml
|
||
TYPE : article
|
||
TAGS : psychedelics, psychology, philosophy
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
REVI : true
|
||
FILE : 12018-07-14_TheDoorsOfPerception_byAldousHuxley.pdf
|
||
|
||
VULTR
|
||
LINK : https://www.vultr.com
|
||
TYPE : tool
|
||
TAGS : web
|
||
DATE : 12018-07-14
|
||
NOTE : Web hosting
|
||
DONE : true
|
||
|
||
WW1 BY WEEK
|
||
LINK : https://www.youtube.com/playlist?list=PLB2vhKMBjSxOb_127vxjaRRC7yu2TJlJX
|
||
TYPE : video
|
||
TAGS : history, war
|
||
DATE : 12018-07-14
|
||
NOTE : Week by week history of WW1.
|
||
DONE : false
|
||
PROG : Week 7
|
||
|
||
SOLARPUNK REFERENCES
|
||
LINK : https://medium.com/solarpunks/solarpunk-a-reference-guide-8bcf18871965
|
||
TYPE : article
|
||
TAGS : solarpunk, env
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
SYSTEMS ARE EVERYWHERE
|
||
LINK : https://www.youtube.com/watch?v=Gelpn4mksXQ
|
||
TYPE : video
|
||
TAGS : gamedev
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
NZ EXCHANGE
|
||
LINK : https://www.tokenroom.co.nz/
|
||
TYPE : tool
|
||
TAGS : bitcoin
|
||
DATE : 12018-07-14
|
||
DONE : true
|
||
|
||
PRINCETON CRYPTO LECTURES
|
||
LINK : https://www.reddit.com/r/Bitcoin/comments/7il1sx/sixty_free_lectures_from_princeton_on_bitcoin_and/
|
||
TYPE : list
|
||
TAGS : bitcoin
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
PILANESBERY DELINQUENTS
|
||
LINK : https://www.kotafoundation.org/the-delinquents-in-pilanesberg/
|
||
TYPE : article
|
||
TAGS : psychology, animals
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
FIND PASSION BAD ADVICE
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://www.theatlantic.com/science/archive/2018/07/find-your-passion-is-terrible-advice/564932/
|
||
TYPE : article
|
||
TAGS : psychology
|
||
DATE : 12018-07-14
|
||
DONE : false
|
||
|
||
THE EMPIRE
|
||
LINK : http://www.duncantrussell.com/episodes/2018/7/10/abby-martin
|
||
TYPE : podcast
|
||
DATE : 12018-07-14
|
||
DONE : true
|
||
TAGS : politics
|
||
|
||
TARYN SOUTHERN DTFH
|
||
AUTH : DTFH
|
||
LINK : http://www.duncantrussell.com/episodes/2018/7/12/taryn-southern
|
||
TYPE : podcast
|
||
TERM
|
||
> Horseshit problem: a problem that seems existentially bad but is later solved trivially/indirectly by technology. The name refers to horse manue starting to be a major problem when horses were extensively used for transport, their manure ending up everywhere - poisoning water wells etc. When the car was invented and mass adopted it was suddenly no longer an issue.
|
||
DATE : 12018-07-14
|
||
DONE : true
|
||
TAGS : politics
|
||
|
||
TUDOR MONASTERY FARM
|
||
PERS : faun
|
||
SRCE : Merveilles
|
||
LINK : https://www.youtube.com/watch?v=t1ERDYjsHBg
|
||
TYPE : video
|
||
DATE : 12018-07-14
|
||
DONE : true
|
||
TAGS : history
|
||
PROJ : Swordy
|
||
|
||
HOLOCENE ERA
|
||
DATE : 12018-07-15
|
||
AUTH : Kurzgesagt
|
||
TAGS : inspiration, time, history
|
||
LINK : https://www.youtube.com/watch?v=czgOWmtGVGs
|
||
TERM : Holocene Era:
|
||
|
||
CLIMATE CHANGE IN POST TRUTH
|
||
LINK : https://medium.com/@christinelariviere/the-fisher-king-solving-climate-change-in-a-post-truth-world-7b18c8eafd53
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : env
|
||
|
||
JIM CRAWFORD INTERVIEW
|
||
LINK : https://pokyfriends.com/blog/36/an-interview-with-jim-crawford-frog-fractions-2-and-zzt
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : gamedev, game
|
||
NOTE : 'Frog Fractions 2'
|
||
|
||
TARN ADAMS INTERVIEW
|
||
LINK : https://www.pcgamer.com/dwarf-fortress-creator-tarn-adams-talks-about-simulating-the-most-complex-magic-system-ever/
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : gamedev, game
|
||
NOTE : 'Dwarf Fortress'
|
||
|
||
WHISTLE BLOWING
|
||
LINK : https://theintercept.com/2016/05/03/edward-snowden-whistleblowing-is-not-just-leaking-its-an-act-of-political-resistance/
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : political
|
||
|
||
TACTICAL SEMIOTICS
|
||
LINK : https://d.rip/mikerugnetta/posts/RHJvcFBvc3QtMzM0NA==
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : true
|
||
TAGS : design
|
||
|
||
SAD POSTING
|
||
LINK : http://humaniterations.net/2018/05/22/sadposting
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : psychology
|
||
|
||
CHANNELING ARCHITECTURE
|
||
LINK : http://viewzone2.com/archeosoundx.html
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : architecture, history
|
||
TERM
|
||
> 111hz: '...Findings of MRI scans suggest that at exactly 111hz, the brain switches off the prefrontal cortex, deactivating the language center, and temporaryly switches from left to right-sided dominance, that is responsible for intuition, creativity, holistic processing, inducing a state of meditation or a trance. Further research directed by Prof. Robert Jahn has tested acoustic behaviour in megalithic sites in the UK, showing that they sustained a strong resonance at a sound frequency between 95 and 120 heartz.' ...can't find source of the 'MRI' studies. Prof. Robert Jahn seems controversial. None-the-less interesting.
|
||
FILE : 12018-07-15_AcousticalResonancesOfAssortedAncientStructures.pdf
|
||
PROJ : Swordy
|
||
|
||
THE PSYCHOLOGY OF MONEY
|
||
LINK : http://www.collaborativefund.com/blog/the-psychology-of-money/
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : economics, psychology
|
||
|
||
FRACTAL CONSCIOUSNESS
|
||
LINK : http://nautil.us/issue/47/consciousness/is-consciousness-fractal
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : philosophy, psychology
|
||
|
||
HIGH DIMENSIONAL SPACE
|
||
LINK : https://marckhoury.github.io/counterintuitive-properties-of-high-dimensional-space/
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : philosophy
|
||
|
||
SEXAGESIMAL SYSTEM
|
||
LINK : https://www.tapatalk.com/groups/tranquility/the-sexagesimal-system-t4647.html
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : time
|
||
FILE : 12018-07-15_TheSexagesimalSystem-IntoInfinity.pdf
|
||
PROJ : Dastime
|
||
|
||
ZOMBIES REDACTED
|
||
LINK : https://www.lesswrong.com/posts/7DmA3yWwa6AT5jFXt/zombies-redacted
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : philosophy
|
||
TERM
|
||
> Zombie: 'in the philosophical usage of the term, is putatively a being that is exactly like you in every respect—identical behavior, identical speech, identical brain; every atom and quark in exactly the same position, moving according to the same causal laws of motion—except that your zombie is not conscious.'
|
||
|
||
KREMLIN MEDIA
|
||
LINK : https://meduza.io/en/feature/2015/08/13/this-is-how-russian-internet-censorship-works
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : politics
|
||
FILE : 12018-07-15_KremlinMedia.pdf
|
||
|
||
FUNDAMENTAL MISCONCEPTIONS
|
||
LINK : http://mwil.co/articles/03/
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : bitcoin
|
||
FILE : 12018-07-15_FundamentalMisconceptions.pdf
|
||
|
||
CALENDAR REFORM
|
||
LINK : http://myweb.ecu.edu/mccartyr/eastman.html
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : time
|
||
PROJ : Dastime
|
||
|
||
NON EUCLIDEAN ROOM
|
||
LINK : http://ludumdare.com/compo/2016/12/23/non-euclidean-room-postmortem/
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : gamedev
|
||
FILE : 12018-07-15_NonEuclideanRoom.pdf
|
||
|
||
SAN JUAN ISLANDS
|
||
LINK : https://arachnoid.com/sailbook/Chapter_1_--_Introduction,_San_Juan_Islands.html
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
FILE : 12018-07-15_SanJuanIslands.pdf
|
||
|
||
PROGRAMMERS KNOW FEELINGS
|
||
LINK : https://medium.com/enspiral-tales/good-programmers-know-more-about-feelings-than-computers-fa19f62495ae
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : code
|
||
FILE : 12018-07-15_GoodProgrammersKnowMoreAboutFeelingsThanComputers.pdf
|
||
|
||
THE EMPIRE FILES
|
||
LINK : http://theempirefiles.tv/
|
||
TYPE : list
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : politics
|
||
|
||
PRODUCTIVE DISTORTIONS
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://pdfs.semanticscholar.org/presentation/1a59/7a9ca8b03d86ae9a2f86dd90e7bbff481fab.pdf
|
||
TYPE : article
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
TAGS : psychology
|
||
|
||
KILLED GREEN SCREEN
|
||
PERS : goldbuick
|
||
SRCE : Merveilles
|
||
LINK : https://vimeo.com/264282403
|
||
TYPE : video
|
||
DATE : 12018-07-15
|
||
DONE : false
|
||
|
||
CLIENT SIDE ROUTING
|
||
LINK : https://blog.risingstack.com/writing-a-javascript-framework-client-side-routing/
|
||
TYPE : article
|
||
DATE : 12018-07-16
|
||
DONE : false
|
||
TAGS : web, code
|
||
PROJ : Memex
|
||
|
||
NOON GUEST
|
||
LINK : https://aliceffekt.bandcamp.com/album/noon-guest
|
||
TYPE : music
|
||
DATE : 12018-07-16
|
||
DONE : true
|
||
TAGS : game
|
||
|
||
SECRETS OF THE CASTLE
|
||
LINK : https://www.youtube.com/watch?v=jWZWTwJ_5Ag
|
||
TYPE : video
|
||
DATE : 12018-07-16
|
||
DONE : true
|
||
TAGS : history
|
||
NOTE : Modern day 25 year project to build a castle with traditional methods and tools.
|
||
PROJ : Swordy
|
||
|
||
VICTORIAN FARM
|
||
LINK : https://www.youtube.com/watch?v=BodKsqkZk2Q
|
||
TYPE : video
|
||
DATE : 12018-07-16
|
||
DONE : true
|
||
TAGS : history
|
||
TERM
|
||
> Shoddy: 'a type of woollen yarn produced by tearing old woollen rags into shreds and weaving the strands.'
|
||
PROJ : Swordy
|
||
|
||
LOW TECH MAGAZINE
|
||
PERS : josh
|
||
SRCE : Merveilles
|
||
LINK : http://www.lowtechmagazine.com/
|
||
TYPE : list
|
||
DATE : 12018-07-16
|
||
DONE : false
|
||
TAGS : history, solarpunk, env, offgrid
|
||
|
||
GWERN
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://www.gwern.net/
|
||
TYPE : encyclopedia
|
||
DATE : 12018-07-16
|
||
DONE : false
|
||
TAGS : inspiration, history, psychology, science, ai, bitcoin, code, psychedelics, env
|
||
|
||
MANSONRY GRID LIB
|
||
LINK : https://masonry.desandro.com/
|
||
TYPE : tool
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : code, web
|
||
PROJ : Memex
|
||
|
||
ISOTOPE GRID LIB
|
||
LINK : https://isotope.metafizzy.co/
|
||
TYPE : tool
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : code, web
|
||
PROJ : Memex
|
||
|
||
MEASURED ITERATION
|
||
QOTE : 'The most important thing you can do is to get into an iteration cycle where you can measure the impact of your work, have a hypothesis about how making changes will affect those variables, and ship changes regularly. It doesn't even matter that much what the content is - it's the iteration of hypothesis, changes, and measurement that will make you better at a faster rate than anything else we have seen.' - Gabe Newell
|
||
LINK : https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
REVI : true
|
||
TAGS : gamedev
|
||
TYPE : quote
|
||
|
||
ENVIRONMENT INFLUENCE
|
||
QOTE
|
||
> 'Our environment, architecture influences how we think'
|
||
> 'What is without becomes within'
|
||
> 'We build the tools and the tools build us'
|
||
> 'Our thoughts shape out spaces, and our spaces return the favor'
|
||
NOTE : Rat park cocaine. Heroin Vietnam.
|
||
LINK : https://www.youtube.com/watch?v=nH9IPpDrVTs
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
REVI : true
|
||
TAGS : env, design
|
||
TYPE : quote
|
||
|
||
BREATH
|
||
QOTE : 'Keep breathing'
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : philosophy
|
||
TYPE : quote
|
||
|
||
LIVE
|
||
QOTE : 'Life should be lived to the point of tears'
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : philosophy
|
||
TYPE : quote
|
||
|
||
ZOO
|
||
QOTE : 'Zoos are animal prisons that operate for profit. It’s not education, it’s "entertainment".'
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : philosophy, env
|
||
TYPE : quote
|
||
|
||
SEE
|
||
QOTE : 'Do you yearn to defend your own beliefs or to see the world as clearly as you possibly can?'
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : philosophy
|
||
TYPE : quote
|
||
|
||
MARRIAGE
|
||
QOTE
|
||
> 'Child of divorce, professional who dealt with divorcing couples for many years, Adult who went through a divorce, remarried and volunteer counseling/mentoring for couples today.
|
||
& Here are the most common mistakes I've seen (my own as well as collectively) in the failed and struggling marriages I've seen:
|
||
& One or both spouses have unresolved childhood baggage issues that will rear its head in their adult relationships. Examples of these include (but not limited to) physical or emotional abuse/neglect in the home; sexual abuse; one or both parents had substance abuse/addiction issues; one or both partners came from a divorced or single parent household. Among the many reasons why this is such a significant factor is if you grow up in a dysfunctional environment, you have no idea how dysfunctional and unhealthy it really is. To you, its normal, it is all you've ever known. So if Mom and Dad resolved conflict by getting drunk, yelling at each other and then not speaking for days, guess what you have a chance of modeling as an adult in your own relationships?
|
||
& Understanding what "marriage as a priority" really means. When you get married, your marriage has to be the main priority in your life. Not your career, not your spouse (i.e. don't put them on a pedestal), not your kids, not your hobbies or your personal fitness. The fact is, when you get married, you no longer get to call all of the shots. Gotten used to staying up all night playing XBOX with your boys on weekends? Not going to work in a marriage for an extended period of time. You're going to have to accept the fact that if you want to have a healthy marriage, compromise is your new word of the day. In some cases you may have to give things up entirely, or learn to say "no for now." While this often tends to be more of a struggle for men, women can also struggle with this issue. I'm not saying that getting married means giving up you completely, or kiss all of your favorite activities goodbye. What I am saying is, if you want your marriage to be healthy, you now have someone else in your life who gets an equal (not dominant--equal) say in how you spend your free time.
|
||
& Poor communication skills. A shockingly high number of adults lack basic healthy communication skills and conflict resolution skills. Its heart breaking to have conversations with struggling couples who won't speak to each other with a kind word for any reason. Both spouses should feel that their marriage is the one safe place in the world for each other. Unfortunately, in many instances, it is the last place a spouse can go for emotional safety. If you don't feel your partner is your first friend, your best friend, your most trusted friend, then something is broken in your communications with each other.
|
||
& Vastly different backgrounds. Don't get me wrong. Anyone can be successfully married to someone else if both people are committed to it and willing to work on it. But most of the time, that's just not the case. Societal/familial pressures are real, and it is important to assess them if you find yourself in a relationship that is impacted by them. Are you dating a trust fund baby/very wealthy child and you are the Jack Dawson? Tread carefully. It makes a great movie, but statistically, Rose winds up marrying Cal far more often than running off with Jack, because she doesn't want to deal with the family pressure or get cut off financially. Sorry, that's reality, not the movies.
|
||
& Similar to different backgrounds, different motivations in life. Do you know what your partner wants out of life? Do they aspire to be an artist who welds clown sculptures out of mufflers? That's great, but will it support the two of you, and if it won't, will you be okay supporting them while they're making Pennywise the Dual Exhaust Killer? Do they want to be a stay at home parent? Are you okay being the sole breadwinner? What if it is the reverse?
|
||
& One. Union. Combined. Together. This notion is one that I see a lot of guys--especially high wage earners who are the sole income for the family--stumble over. Whether you are religious or not, the fact is when you get married you are no longer two individuals. You're one. The law sees you that way, the tax code (at least in the US) sees you that way, and society sees you that way. There is no such thing as "mine and yours" in a marriage. There is only "ours." The faster you get that concept nailed down, the better off you'll be. I've seen many marriages collapse just over this issue alone.
|
||
& Marriage is not an event, its a journey. So many couples stop trying to pursue each other after the wedding day. Guys and girls do this. Stereotypically/historically, men tend to focus on their careers/making money; women tend to focus on raising the children and/or managing the household. (I realize not in every situation) Both spouses stop taking time to compliment each other, appreciate each other, go out on dates, weekend getaways, or generally just spending time chasing after each other. They take each other for granted and begin to drift apart. "We just fell out of love" is one of the most common phrases I hear in couples struggling, and the sad thing is, its one of the easiest traps to avoid.
|
||
& Friends and family around the marriage. This is especially hard for people who come from dysfunctional families. When you get married, your new spouse automatically gets moved to the front of the line. In front of your parents, siblings, lifelong besties, etc. They're great to have in your life, but all of them have to take a distant back seat to your new spouse. If you're a guy who has had a doting mother all your life and she's told you what to do, who to marry, where to go to college, etc, you have a tough job ahead of you. The Monster-In-Law stereotype exists for a reason. If your new wife turns pale when your Mom's number pops up on your cellphone, you need to talk to your wife and find out what boundaries she'd like to have installed. If you are Daddy's little girl and nobody has ever been good enough in your Dad's eyes, its time for you to tell Dad that you're so grateful for his love and support, but Jim is more than good enough in your eyes, so you need him to be in his eyes, too. And sadly, if you have friends or family members who are toxic to you or your marriage, you may be forced to make a very difficult decision in your life. Anyone who sits around bitching about how much they hate their life, their spouse, their kids or how you're going to eventually feel the same way about yours--put distance between you as fast as you possibly can. We tend to adopt the attitudes of the company we keep. So if you spend all your time with negative people...guess where you're going to be mentally?
|
||
& Date to establish trust. Time is actually your friend, not your enemy. Do not ignore ANY red flag you see in a relationship. Examine it for what it is, then determine if it is something you can work through with the other person, or is it something they refuse to acknowledge or deal with? If you're dating someone who is selfish and they refuse to see it, they will not magically become unselfish because you were kind enough to marry them. Red Flags ignored in dating will become the rocks upon which your marriage boat smashes in the coming storms. If there are multiple red flags and they won't talk to you about any of them, walk away. It doesn't matter if you've already moved in, share the bank account, the dog, and a car. Get out now. If they're not willing to work on things that impact the security of a relationship today, you can count on them not working on them after you get married.
|
||
& Marriage is not easy. It requires a lot of work sometimes, even when you are both on the same page, have great communication, great sex (which will happen very easily if the rest of the relationship is healthy by the way) and great chemistry. People get sick, they get laid off, their family members die, children get sick, get hurt in accidents, friends have affairs, get divorced...life is challenging and it impacts our relationships, sometimes in ways we're not expecting or prepared for. If you're not willing to value your marriage above everything else in your life, its going to be really hard for it to survive the day in and day out challenges of living.'
|
||
LINK : https://np.reddit.com/r/AskMen/comments/52h1h8/whats_the_most_common_mistake_people_make_when/d7kyny9?context=3
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : psychology
|
||
TYPE : quote
|
||
|
||
GROWTH
|
||
QOTE : 'Growth for the sake of growth is the ideology of the cancer cell.'
|
||
AUTH : Edward Abbey
|
||
NOTE : The Journey Home: Some Words in Defense of the American West
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : philosophy
|
||
TYPE : quote
|
||
|
||
EDUCATION
|
||
QOTE : 'Education is the passport to the future, for tomorrow belongs to those who prepare for it today.' - Malcom X
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : philosophy
|
||
TYPE : quote
|
||
|
||
CODEX
|
||
LINK : https://github.com/uonai/Codex
|
||
TYPE : encyclopedia
|
||
QOTE
|
||
> 'If someone contacts you, always respond.'
|
||
> 'Elevate the stories of the exiles.'
|
||
> 'Support your partner in all forms of growth.'
|
||
> 'Make time for yourself.'
|
||
> 'Don't idealize a future. Be there in the present.'
|
||
> 'Computers are difficult and struggling with technology means you're learning.'
|
||
> 'Programming languages are for building things. The more things you build, the more programming languages will make sense.'
|
||
> 'All technologists are both designers and developers.'
|
||
> 'Social media is a form of gambling. Treat it with caution.'
|
||
> 'Running away from technology is pointless. Build something better on top of existing technology.'
|
||
> 'Optimize for skills, not pay grade.'
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
REVI : true
|
||
TAGS : inspiration, philosophy, code, psychology
|
||
|
||
LET'S ENCRYPT
|
||
LINK : https://letsencrypt.org/
|
||
TYPE : tool
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
TAGS : code, web
|
||
NOTE : Free encryption ssl cert
|
||
|
||
LIGAND
|
||
PERS : deuveir
|
||
SRCE : Merveilles
|
||
LINK : https://ultimae.bandcamp.com/album/ligand-24bit
|
||
TYPE : music
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
NOTE : Ambient
|
||
|
||
COMPRO
|
||
PERS : deuveir
|
||
SRCE : Merveilles
|
||
LINK : https://iliantape.bandcamp.com/album/itlp04-skee-mask-compro
|
||
TYPE : music
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
NOTE : Ambient
|
||
|
||
UNYT
|
||
PERS : deuveir
|
||
SRCE : Merveilles
|
||
LINK : https://ultimae.bandcamp.com/album/unyt-24bit
|
||
TYPE : music
|
||
DATE : 12018-07-17
|
||
DONE : false
|
||
|
||
JS PROTOTYPE
|
||
LINK : https://medium.freecodecamp.org/prototype-in-js-busted-5547ec68872
|
||
TYPE : article
|
||
DATE : 12018-07-17
|
||
DONE : false
|
||
TAGS : web, code
|
||
PROJ : memex
|
||
|
||
INTERNAL FLIGHTS
|
||
LINK : https://estastonne.bandcamp.com/album/internal-flight-2013-guitar-version
|
||
TYPE : music
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
REVI : true
|
||
NOTE : Amaze
|
||
|
||
LICENSE ZERO
|
||
PERS : cblgh
|
||
SRCE : Merveilles
|
||
LINK : https://licensezero.com/
|
||
TYPE : tool
|
||
DATE : 12018-07-17
|
||
TAGS : code, web
|
||
DONE : true
|
||
|
||
CATASTROPHE JOURNAL
|
||
PERS : cblgh
|
||
SRCE : Merveilles
|
||
LINK : https://seths.blog/2018/07/a-catastrophe-journal/
|
||
TYPE : article
|
||
DATE : 12018-07-17
|
||
TAGS : philosophy, psychology
|
||
DONE : true
|
||
|
||
ZERO CARBON BILL SUB
|
||
LINK : https://blog.greens.org.nz/2018/06/22/guide-making-submission-zero-carbon-bill/
|
||
TYPE : tool
|
||
DATE : 12018-07-17
|
||
TAGS : env
|
||
DONE : true
|
||
FILE : 12018-07-17_zeroCarbonBill-DiscussionDocument.pdf
|
||
|
||
SKY INTERVIEW
|
||
LINK : http://shareaslicepodcast.com/2016/11/16/sky/
|
||
TYPE : podcast
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
|
||
LITTLE SOUND DJ
|
||
LINK : https://www.littlesounddj.com
|
||
TYPE : tool
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
|
||
COVOX DUBSLIDE
|
||
LINK : https://www.littlesounddj.com/lsd/sounds/covox_-_dubslide.mp3
|
||
TYPE : music
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
NOTE : Made with LSDJ
|
||
|
||
THE POT COVER
|
||
LINK : https://www.youtube.com/watch?v=8zfYO9sZjrE
|
||
TYPE : music
|
||
DATE : 12018-07-17
|
||
DONE : true
|
||
NOTE : Four trumpeteers, a drummer, guitarist, saxman and epic Sophia Urista cover 'The Pot'
|
||
|
||
OVEN
|
||
NOTE
|
||
> Oven close to bed, then bench with sink can be cut diagonal
|
||
& Build right to edge (including counter lip)
|
||
> ENO
|
||
& Height (400 - 470)
|
||
& Width (504 - 517)
|
||
& Depth (410 - 418)
|
||
> GAS
|
||
& Height (470)
|
||
& Width (530)
|
||
& Depth (310)
|
||
PROJ : Van
|
||
DATE : 12018-07-17
|
||
DONE : false
|
||
|
||
MISE EN BAG
|
||
PERS : cblgh
|
||
SRCE : Merveilles
|
||
LINK : https://miseenbag.com/
|
||
TYPE : article
|
||
DATE : 12018-07-18
|
||
DONE : true
|
||
TAGS : food
|
||
NOTE : Guerilla cooking backpack
|
||
|
||
PRELUDIO A COLON
|
||
PERS : Symbol
|
||
SRCE : Merveilles
|
||
LINK : https://www.youtube.com/watch?v=lOihGnn6HoE
|
||
TYPE : music
|
||
DATE : 12018-07-18
|
||
DONE : true
|
||
NOTE : Julián Carrillo
|
||
|
||
EDWARDIAN FARM
|
||
LINK : https://www.youtube.com/playlist?list=PLDJIWiwfNABlM7J0d3e63sZ6U2bwg_hMX
|
||
TYPE : video
|
||
DATE : 12018-07-18
|
||
DONE : false
|
||
TAGS : history
|
||
|
||
CSS VARIABLES
|
||
LINK : https://css-tricks.com/difference-between-types-of-css-variables/
|
||
TYPE : article
|
||
DATE : 12018-07-18
|
||
DONE : true
|
||
TAGS : web, code
|
||
PROJ : Memex
|
||
|
||
THE NATANIEV OVERSEER
|
||
DATE : 12018-07-18
|
||
AUTH : neauoire
|
||
TAGS : inspiration, tool, design, neauoire
|
||
LINK : https://twitter.com/neauoire/status/1019489401192116224
|
||
TYPE : image
|
||
FILE : 12018-07-18_theNatanievOverseer.jpg
|
||
WIDE : true
|
||
|
||
SLIDE
|
||
DATE : 12018-05-03
|
||
FILE : 12018-05-03_slide.jpg
|
||
TYPE : image
|
||
DONE : true
|
||
WIDE : true
|
||
TAGS : log, hamish
|
||
|
||
VAN
|
||
DATE : 12017-01-20
|
||
FILE : 12017-01-20_van.jpg
|
||
TYPE : image
|
||
PROJ : Van
|
||
TAGS : log
|
||
DONE : true
|
||
|
||
FPV MOD
|
||
DATE : 12018-03-20
|
||
FILE : 12018-03-20_fpvMod.jpg
|
||
TYPE : image
|
||
PROJ : Drone
|
||
TAGS : log, kor
|
||
DONE : true
|
||
NOTE
|
||
> Diy modified large battery and record module onto drone fpv headset
|
||
|
||
SWITCH PANEL
|
||
DATE : 12018-03-20
|
||
FILE : 12018-07-10_switchPanel.jpg
|
||
TYPE : image
|
||
PROJ : Van
|
||
TAGS : arduino, log, hamish, kor
|
||
DONE : true
|
||
LINK : https://github.com/kormyen/VNS
|
||
NOTE : Self built light/fan/mode switch panel for RV IoT system.
|
||
|
||
APPLIED MINIMALISM
|
||
PERS : Symbol
|
||
SRCE : Merveilles
|
||
LINK : https://vimeo.com/13617755
|
||
DATE : 12018-07-18
|
||
TYPE : music
|
||
DONE : true
|
||
|
||
VELADYA CHAPMAN VANLIFE
|
||
LINK : http://shareaslicepodcast.com/2018/07/16/vanlife/
|
||
DATE : 12018-07-18
|
||
TYPE : podcast
|
||
DONE : true
|
||
PROJ : Van
|
||
|
||
AMISH ATHEIST
|
||
LINK : http://shareaslicepodcast.com/2018/05/09/copp1/
|
||
DATE : 12018-07-18
|
||
TYPE : podcast
|
||
DONE : true
|
||
|
||
JOHN LAW
|
||
LINK : http://shareaslicepodcast.com/2017/10/24/dada/
|
||
NOTE : DADA, Burning Man, Cacophony Society & Suicide Club
|
||
DATE : 12018-07-18
|
||
TYPE : podcast
|
||
DONE : true
|
||
|
||
WHITE
|
||
DATE : 12018-07-19
|
||
FILE : 12018-07-19_white.jpg
|
||
TYPE : image
|
||
TAGS : hamish
|
||
|
||
BLACK
|
||
DATE : 12018-07-19
|
||
FILE : 12018-07-19_black.jpg
|
||
TYPE : image
|
||
TAGS : hamish
|
||
|
||
TALL CUT SHORT
|
||
DATE : 12018-07-19
|
||
FILE : 12018-07-19_tall.jpg
|
||
TYPE : image
|
||
TAGS : hamish
|
||
|
||
RANGITOTO
|
||
DATE : 12018-07-19
|
||
FILE : 12018-07-19_wide.jpg
|
||
TYPE : image
|
||
WIDE : true
|
||
TAGS : log
|
||
|
||
MQTT
|
||
PERS : autophagy
|
||
SRCE : Merveilles
|
||
LINK : http://mqtt.org/
|
||
TYPE : tool
|
||
DATE : 12018-07-19
|
||
TAGS : code, web
|
||
TERM
|
||
> MQTT: 'MQTT is a machine-to-machine (M2M)/"Internet of Things" connectivity protocol. It was designed as an extremely lightweight publish/subscribe messaging transport. It is useful for connections with remote locations where a small code footprint is required and/or network bandwidth is at a premium.'
|
||
|
||
CHART.JS
|
||
PERS : autophagy
|
||
SRCE : Merveilles
|
||
LINK : https://www.chartjs.org/
|
||
TYPE : tool
|
||
DATE : 12018-07-19
|
||
TAGS : code, web
|
||
|
||
CSS UTIL CLASSES
|
||
PERS : stephen
|
||
SRCE : Merveilles
|
||
LINK : https://adamwathan.me/css-utility-classes-and-separation-of-concerns/
|
||
TYPE : article
|
||
DATE : 12018-07-19
|
||
TAGS : code, web
|
||
|
||
SIBYLLINE BOOKS
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
QUOTE
|
||
> A long time ago there was a small, but prosperous town in the middle of a great plain. The town saw plenty of foreigners passing through with exotic wears, stopping on their way from the great cities that surely lay far beyond the horizon. As a prominent way-point, the town found itself never in want, not only of the necessities of life, but of many of the luxuries as well. So one can easily imagine their reaction to the unsightly old hag who strode into the town on a bright autumn afternoon carrying a sack full of a dozen dusty books.
|
||
& "All the knowledge and wisdom of the world," She said, "Only one sack of gold!" The men and women at the marketplace chuckled at the old woman. A whole sack of gold for twelve dusty books? It didn't matter what was in them, that was an outrageous price! Their own books usually sold for a gold piece each, at best, and that only for the highest quality binding and printing. A trading village was no place to sell books, besides, considering how busy everyone is with commerce all the time; most books were bought for show.
|
||
& The woman tried to peddle her goods all day, but found it impossible to attract the attention of even the most credulous buyer. "Leave me alone," one would say. "I have plenty of books already," said another. "Obviously you don't know everything, or you would have left already" the more snarky in the town would opine.
|
||
& Finally, as the sun was setting, the woman approached one of the other vendors and bought a bit of firewood. She dug a small pit, placed six of the books in, along with the wood, and started a fire right in the middle of the marketplace. This attracted the Mayor, who scrammed the woman out of the village, but not before the books had burned to ashes.
|
||
& Winter came, and the town was hit hard by blizzards lasting well into March. They were a frugal lot, however, and always planned for such a contingency, and so they braved the winter well. Summer brought the normal volume of trade, and the town was back to normal by the next autumn, when the old woman returned again.
|
||
& "Not you again," the Mayor said as she entered the town. "Are you still selling the same nonsense?"
|
||
& "If by 'nonsense' you mean all the knowledge and wisdom of the world," she replied, "No. I now only have half of it remaining. I have changed the price, however." At this the townspeople nodded at each other sarcastically. Of course she's changed the price, they thought, because she only has six dusty old books left. "The remaining books are only two sacks of gold!" The woman sat down among the merchants and laid the books out in front of her, waiting for any takers.
|
||
& "You must be joking," A man said, "You can't charge twice as much for half the merchandise! We are a trading town, well-versed in business and exchange. You can't expect us to buy books of such low quality for a price so high!" The woman merely sat there, and when the day ended without any takers - but with considerably more jeering than in the previous year - she repeated her ritual and burned half the books. The morning after the woman left, a few young people from the town ruffled through the dying embers of the fire, searching for an odd page, but all was ashes once again.
|
||
& Another year passed, and this was a hard one. Again the winter was long, and harvests around the countryside were poor. The summer trading caravans were less frequent than they had been in decades. In the end, the city managed, as it always had, but there were whispers that another hard winter would spell serious trouble.
|
||
& When the old woman arrived in autumn, she was expected. The Mayor greeted her personally, "Madame, we would like to look at your books. We will not be able to offer you two sacks of gold right away, but we are ready to form a committee to investigate the worth, and, in a few weeks, we will be able to make a suitable offer."
|
||
& The old woman looked back at him. "These three remaining books contain a quarter of all the knowledge and wisdom in the world, and I cannot part with them for anything less than four sacks of gold."
|
||
& "Four sacks of gold is out of the question, madame, but if you would consider our offer..."
|
||
& The old woman simply shook her head, and proceeded to burn two of the three remaining books, leaving the town to fend for itself for another winter.
|
||
& When she returned again the following year the town was desperate. Trade had all but ceased, and the granaries were less than half full. The winter was just around the corner, and already it was cold and windy, though the summer had only just ended. The whole town anxiously awaited the old woman, ready to swallow their pride and purchase her remaining book.
|
||
& The woman entered the town cautiously, holding the book in front of her. "Are you now ready to buy my book. It contains one-twelfth of the knowledge and wisdom of the world, and it is exceedingly valuable. I can only part with it for twelve sacks of gold."
|
||
& The Mayor looked back, "We had only budgeted for six." The woman started digging her fire-pit. "Now hold on," the Mayor said, "We can give you ten, but we need something to get us through next summer's trading season." The woman kept digging. As she placed the book into the pit, along with a little kindling, the Mayor finally gave in. "You win," he said, "We'll give you twelve. It better be worth it."
|
||
& "It is," the woman replied. "You should have seen the rest of it."
|
||
NOTE : Douglas Adam’s Last Chance To See. The story of the aquisition of the Sibylline Books
|
||
|
||
ETIDORHPA
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://www.sacred-texts.com/earth/eti/index.htm
|
||
|
||
KNOWLEDGE WIKI
|
||
PERS : Josh
|
||
SRCE : Merveilles
|
||
LINK : https://wiki.nikitavoloboev.xyz
|
||
TYPE : encyclopedia
|
||
TAGS : inspiration
|
||
|
||
KNOWLEDGE
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://wiki.xxiivv.com/knowledge
|
||
TYPE : encyclopedia
|
||
TAGS : inspiration
|
||
|
||
SAILING RESOURCES
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://100r.co/resources.html
|
||
TYPE : list
|
||
|
||
A DEPTH OF BEGINNING
|
||
PERS : sebastian
|
||
SRCE : Merveilles
|
||
LINK : http://sebastiansiverand.com/library/NoK.pdf
|
||
FILE : 12018-07-19_NoK.pdf
|
||
TYPE : book
|
||
TAGS : occult
|
||
NOTE : 'Notes on Kabbalah' - Colin Low
|
||
|
||
UI PATTERN SMART
|
||
PERS : yoshuawuyts
|
||
SRCE : knowledge
|
||
LINK : https://www.awwwards.com/mastering-ui-patterns-for-smarter-design.html
|
||
DONE : true
|
||
|
||
OCTOBER
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
NOTE : 'October' - Chine Meiville
|
||
TYPE : book
|
||
QOTE
|
||
> It's very easy to read, extremely lucid
|
||
& The problem is, it's still a difficult read
|
||
& At least at the moment, I'm early in the book, so there are a lot of things going on, some of them horrifying
|
||
& A mix of xenophobes, fascists, and antisemites did some horrible things to toddlers :c
|
||
& Traditional teaching of the history of the revolution in russia kind of ignores the horrific things that were happening that led up to it
|
||
& I'm also going through the TTC russian history course ('From Peter the Great to Gorbachev'), and as far as I can tell, they completely pass over the mass protests and the sheer disregard for human life that the previous regime had (edited)
|
||
& I recommend it, but it's a difficult read for the same sorts of reasons that "Why I don't talk [to white people] about race" is a difficult read
|
||
|
||
BLACK TRUTHS
|
||
LINK : https://dreamflesh.com/post/2017/black-truths-jordan-peterson/
|
||
TYPE : article
|
||
NOTE : Critique of Jordan Peterson
|
||
QOTE
|
||
> Important
|
||
& "(This is the core of the bill: making sure people aren’t denied employment or housing, for example, because of their gender expression or identity. The pronouns stuff is supplementary, besides being misrepresented by Peterson.)"
|
||
> Funny
|
||
& "We should note that Peterson is very comfortable with non-binary approaches to categories he sees as forming the roots of civilisation — when it suits him. In another interview he says:"
|
||
& "People often ask me if I believe in God. I don’t like that question. First of all, it’s an attempt to box me in, in a sense. The reason it’s an attempt to box me in is because the question is asked so I can be firmly placed on one side of a binary argument. The reason I don’t like to answer it is, (a) I don’t like to be boxed in, and (b) because I don’t know what the person means by ‘believe’ or ‘God’. And they think they know. And the probability that they construe ‘belief’ and construe ‘God’ the same way I do is virtually zero."
|
||
> Summary
|
||
& "The root dynamic of the clash here, though, seems to be between the fact that legislation like C-16 is specifically meant to protect a minority who often suffer at the hands of rigid categories that work for the majority, whereas Peterson’s general fight is with the radicalism in postmodernism which seeks to completely dismantle those categories. Peterson sees the latter at work in the former, which I think is a paranoid overstatement."
|
||
> "In trying to get an easy-to-grasp handle on all this, it’s interesting that Peterson himself supplied me with the crucial tools. As with his opposition to binary ideas of belief in God, it’s testimony to the fact that he’s worth listening to for insight, even if you have to wade through some bile, and make some connections which he doesn’t manage."
|
||
> "Peterson isn’t intending harm, or intending to undermine people. But — as he’ll be the first to point out in other contexts, e.g. communism — good intent is never enough. One has to pay attention to systemic unintended harms. There’s some truth in what Peterson is saying (alongside the distortions and occasional falsehoods). But even this truth is sometimes — especially in the transgender debate — blackened by a certain blindness."
|
||
> Conclusion
|
||
& "There are serious and present threats to stability and social cohesion, but they owe far more to shifts in economics and ecology than to shifts in sexuality and gender. Postmodernism needs critiquing, since, as David Kidner showed, it’s implicated in our ecological crisis. But it needs better, less blind critics than Peterson. And freedom and civilisation need better, more far-sighted champions."
|
||
DONE : true
|
||
|
||
EGREGORE
|
||
TERM
|
||
> Egregore: 'is an occult concept representing a "thoughtform" or "collective group mind", an autonomous psychic entity made up of, and influencing, the thoughts of a group of people. The symbiotic relationship between an egregore and its group has been compared to the more recent, non-occult concepts of the corporation (as a legal entity) and the meme.' 'a kind of group mind that is created when people consciously come together for a common purpose.'
|
||
|
||
NATURE AND PSYCHE
|
||
TYPE : book
|
||
LINK : https://dreamflesh.com/review/book/nature-and-psyche/
|
||
TAGS : env, politics, psychology
|
||
|
||
LEARN ANYTHING
|
||
TYPE : tool
|
||
LINK : https://learn-anything.xyz/
|
||
TAGS : research
|
||
DONE : true
|
||
REVI : true
|
||
|
||
LIKE A DOG ON A LEASH
|
||
TYPE : article
|
||
LINK : https://medium.com/@NikitaVoloboev/like-a-dog-on-a-leash-c0cdb8839079
|
||
TAGS : privacy
|
||
NOTE : Why privacy
|
||
DONE : true
|
||
|
||
PRIVACY RESPECTING TOOLS
|
||
TYPE : list
|
||
LINK : https://github.com/nikitavoloboev/privacy-respecting#readme
|
||
TAGS : privacy
|
||
DONE : true
|
||
|
||
PRIVACY TOOLS
|
||
TYPE : list
|
||
LINK : https://www.privacytools.io/
|
||
TAGS : privacy
|
||
DONE : true
|
||
|
||
PRISM BREAK
|
||
TYPE : list
|
||
LINK : https://prism-break.org/
|
||
TAGS : privacy
|
||
DONE : true
|
||
|
||
PROJECT BASED LEARNING
|
||
TYPE : article
|
||
LINK : https://medium.com/@NikitaVoloboev/project-based-learning-e511641869ca
|
||
TAGS : productivity
|
||
DONE : true
|
||
|
||
HAIKU DEFINITIONS
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
TYPE : list
|
||
LINK : http://simplytom.com/definitions.txl
|
||
|
||
MARCUS MEDITATIONS
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://files.libertyfund.org/files/2133/Aurelius_1464_LFeBk.pdf
|
||
FILE : 12018-07-20_Aurelius_1464_LFeBk.pdf
|
||
|
||
|
||
WORK HURTS < PROCRASTINATION
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://www.lesswrong.com/posts/9o3QBg2xJXcRCxGjS/working-hurts-less-than-procrastinating-we-fear-the-twinge
|
||
DONE : true
|
||
TAGS : productivity, psychology
|
||
|
||
JOURNALING NOTES
|
||
DATE : 12018-07-19
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
TAGS : productivity
|
||
NOTE
|
||
> "do you know the hand-eye relationship?""
|
||
& the oscillation between liking what you do and hating it
|
||
& anyways, there’s this period where you get more critical, your mind’s designer-eye-thing gets wiser, and your hand(skills) have trouble keeping up and you loose your faith in your own skills
|
||
& so you look at your own work(music, art or writing) and feel like a noob, right?
|
||
& but then your hand(skills) rise to the challenge, and you get better than your mind’s eye, and you feel happy with your own work
|
||
& so now keep this in mind
|
||
& this gets REALLY interesting when you know more than 1 craft
|
||
& so let’s say you could skip these down hand periods by moving to another media
|
||
& if you can only ever draw, cannot write music or write. Then you are subject to this graph, with no escape.
|
||
& "knowing this biorythm is why I started to log, and my plan was to know exactly when I should jump to the next medium" - neauoire
|
||
& "you chain the highs together by rotating" - sebastian
|
||
& "there’s value in knowing when precisely you should hop over." - neauoire
|
||
& I find that for me, music takes a lot of priming to work
|
||
& If I give in to writing music whenever I feel like writing music, I only acumulate days of lesser focus
|
||
& but if I wait 3 days after I had the initial urge, I get a day or two of focused music writing.
|
||
& "ok so, 2 things, acknowledge the hand-eye relationship, and using that intersection to hop on over to the next"
|
||
> "It's definitely not time, as you can get stuck in the middle of a low and never progress if you don't either persevere through or switch" - heapaepaemnunea
|
||
> "You should also track other factors that could have an effect on your productivity: weather, diet, hydration, sleep, exercise, etc." - josh
|
||
> "I think these other factors are going to affect the dynamic range of the curve, but not the curve itself (edited)" - neauoire
|
||
> "The last time I tried logging (several month stint) I spent too much time doing the logging and ended up despising it... but at the same time of course weather, diet, hydration, sleep, exercise would effect productivity and reviewing that could be valuable T_T" - kor
|
||
> "classic mistake
|
||
& after a while, you have so much data, that it doesn’t really need to be so granular
|
||
& like, my predictions don’t really change that much if I predict the curves from 500 days, or 5000 days back." - neauoire
|
||
> "The explanation of 'stream switching at lull' makes me regret not starting years ago. The explanation helps *A LOT*. I also wonder if it works the same for everyone." - kor
|
||
> "so during these lull periods I find it helpful to my "eye" to spend time perusing other art casually. My subconscious does the analyzation and compares my work in the background." - sebastian
|
||
> "well the best indicator of that is:
|
||
& while you are doing this other media, let’s say art, when you go back to music you’ll notice an improvement.
|
||
& @kor I dont think it’s the same for everyone, but wouldn’t it be fun to find out what works for you :)" - neauoire
|
||
> "Example: Work on music while watching bladerunner in the background. Then when you get exhausted from music, Work on art the next day using inspiration from bladerunner and listen to similar artists in the background. Rinse and repeat." - sebastian
|
||
> "Also, exercise is a funny one, because you can treat it as a skill as well as a general improver, so you can include it in the routine if that helps practicing it (getting into it and keeping it going), but you probably don't want to push it super high either unless you're going for athlete." - heapaepaemnunea
|
||
> "i dont do pomodoro because i dont take orders from fucking robots" - floatvoit
|
||
> "To add to the thread earlier in #the-lobby. The idea of rotating around different creative practices to match your flow and interests rang a bell for me. It reminded me of Jung's explanation of _circumambulation_. "There is no linear evolution; there is only a circumambulation of the self". It's mostly used in a spiritual context of finding enlightenment, and described as an orbit whose center is both the self and the goal. However, some can say that _the self_ is, in fact, partly the art that you are creating. It's an extension of you. And as a multidimensional person who has many different skills and interests, one can be seen as fleshing out the different faces of the self as they orbit through their varying interests. Your interests are different faces of the same object. Every time you make a rotation around the obelisk of _self_, you see a different version of you." - sebastian
|
||
& "If the psychology can be mapped precisely. You can use the appropriate symbolism in a UI to help guide and prime movements in this metaphysical space and facilitate consistent workflow for users. This is one of my goals." - sebastian
|
||
|
||
EVERYTHING
|
||
DATE : 12018-07-19
|
||
AUTH : neauoire
|
||
SRCE : Merveilles
|
||
QOTE : 'have you tried writing down everything you know about everything?' - neauoire
|
||
TYPE : quote
|
||
TAGS : inspiration, neauoire
|
||
|
||
MUSIC THEORY
|
||
DATE : 12018-07-20
|
||
PERS : Symbol
|
||
SRCE : Merveilles
|
||
LINK : https://www.youtube.com/user/Rhaptapsody/videos
|
||
TYPE : list
|
||
TAGS : music, research
|
||
|
||
GIT IMPERATIVE VERB
|
||
LINK : https://medium.com/@danielfeelfine/commit-verbs-101-why-i-like-to-use-this-and-why-you-should-also-like-it-d3ed2689ef70
|
||
TYPE : article
|
||
TAGS : code
|
||
NOTE
|
||
> Convension for Git commit messages
|
||
& If applied, this commit will 'YOUR GIT COMMIT MESSAGE'
|
||
& The first word of your message should always be a common verb:
|
||
- *Add* some feature
|
||
- *Remove* class whatever
|
||
- *Update* dependency x
|
||
- *Refactor* function y
|
||
- *Fix* crazy bug
|
||
|
||
LOST WEB
|
||
LINK : https://github.com/pzwang/lostweb
|
||
TYPE : article
|
||
TAGS : web, research, newweb
|
||
|
||
NEVER SHOW FOOLS
|
||
DATE : 12018-07-20
|
||
PERS : josh
|
||
SRCE : Merveilles
|
||
QOTE : “Never show fools unfinished work.” — Michael Schrage
|
||
|
||
STATICRYPT
|
||
DATE : 12018-07-20
|
||
PERS : eel
|
||
SRCE : Merveilles
|
||
TYPE : tool
|
||
LINK : http://eelfroth.com/protec.htm
|
||
NOTE : Link is example. ps: test123
|
||
|
||
CALM TECH
|
||
DATE : 12018-07-20
|
||
PERS : josh
|
||
SRCE : Merveilles
|
||
LINK : https://calmtech.com/
|
||
TAGS : design
|
||
|
||
VR LEARNINGS
|
||
PERS : changbai
|
||
SRCE : Merveilles
|
||
LINK : https://docs.google.com/document/d/1-UYCZcxKDmy5BF_-IXg1KDtwShJ5imNOch5xGPXzPr0/edit
|
||
TAGS : gamedev, vr
|
||
|
||
RADICAL MARKETS
|
||
LINK : http://radicalmarkets.com/chapters/
|
||
TYPE : book
|
||
|
||
ARDUSAMBER TIME
|
||
TYPE : image
|
||
TAGS : log, kor, arduino, neauoire
|
||
FILE : 12018-05-18_ardusamberTimeAndDate.jpg
|
||
LINK : https://github.com/kormyen/ardusamber
|
||
NOTE : Arduino experiements with Devine Lu Linvega's time format Desamber.
|
||
|
||
ARDUSAMBER
|
||
TYPE : image
|
||
TAGS : log, kor, arduino, neauoire
|
||
FILE : 12018-06-04_ardusamber.jpg
|
||
LINK : https://github.com/kormyen/ardusamber
|
||
NOTE : Arduino experiements with Devine Lu Linvega's time format Desamber.
|
||
|
||
DASTIME
|
||
TYPE : image
|
||
TAGS : log, kor, arduino, celest
|
||
FILE : 12018-07-04_dastime.jpg
|
||
NOTE : Self designed/built clock. Shows year, month, day and lunation visually from an overview perspective of Earth.
|
||
LINK : https://github.com/kormyen/dastime
|
||
|
||
VAN NERVOUS SYSTEM
|
||
TYPE : image
|
||
TAGS : log, kor, arduino
|
||
FILE : 12018-07-05_vns.jpg
|
||
NOTE : Power distribution unit of self built RV IoT system.
|
||
LINK : https://github.com/kormyen/VNS
|
||
|
||
VIOLENCE
|
||
PERS : somnius
|
||
SRCE : Merveilles
|
||
LINK : https://www.youtube.com/watch?v=PL41EXic65g
|
||
TYPE : music
|
||
DONE : true
|
||
|
||
ANIMATION
|
||
DATE : 12018-07-22
|
||
TAGS : ux
|
||
TYPE : note
|
||
NOTE
|
||
> For animations for productivity or frequent use:
|
||
& Translation of self (think rollercoaster) or desired targets (teasing, shifting hitboxes) that the user is not in control of (scrolling is OK) should be avoided.
|
||
- Subtle translation animation *out* is acceptable.
|
||
- Translation animation *in* of dense content is not desireable.
|
||
& eg: Horizontally sliding pages. Translate out and fade out the old content, fade in (no translate) the new content."
|
||
|
||
BRAIN NARRATIVE
|
||
QOTE
|
||
> "The human brain needs a narrative, even if that narrative is told through code."
|
||
> "Writing deletable code is writing good code."
|
||
LINK : https://kellysutton.com/2017/05/29/deletability.html
|
||
TYPE : article
|
||
DATE : 12018-07-22
|
||
TAGS : psychology
|
||
|
||
AMOR FATI
|
||
DATE : 12018-07-22
|
||
LINK : https://en.wikipedia.org/wiki/Amor_fati
|
||
TYPE : article
|
||
TERM
|
||
> Amor fati: (lit. "love of fate") is a Latin phrase that may be translated as "love of fate" or "love of one's fate". It is used to describe an attitude in which one sees everything that happens in one's life, including suffering and loss, as good or, at the very least, necessary, in that they are among the facts of one's life and existence, so they are always necessarily there whether one likes them or not. Moreover, amor fati is characterized by an acceptance of the events or situations that occur in one's life.
|
||
TAGS : philosophy
|
||
|
||
CSS MASONRY
|
||
DATE : 12018-07-23
|
||
LINK : https://codeburst.io/how-to-the-masonry-layout-56f0fe0b19df
|
||
TYPE : article
|
||
TAGS : code, web
|
||
|
||
THE LAST-BUT-ONE ?
|
||
DATE : 12018-07-23
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
LINK : https://qntm.org/question
|
||
TYPE : article
|
||
TAGS : fiction
|
||
NOTE : "It's a parody of the Issac Asimov story"
|
||
|
||
DAILY LOG
|
||
DATE : 12018-07-23
|
||
LINK : https://github.com/zehfernandes/dailylog/tree/master/2018
|
||
TYPE : article
|
||
REVI : true
|
||
TAGS : productivity
|
||
|
||
VIOLENT GAMES
|
||
DATE : 12018-07-23
|
||
LINK : http://www.cracked.com/podcast/why-everyone-wrong-about-violent-video-games-your-brain/
|
||
TYPE : podcast
|
||
TAGS : gamedev
|
||
|
||
SEVEN YEAR SHIP
|
||
DATE : 12018-07-23
|
||
LINK : http://www.gamasutra.com/blogs/BenPorter/20180718/322277/How_to_take_7_years_to_ship_a_beta.php
|
||
TYPE : article
|
||
TAGS : gamedev
|
||
|
||
ART OF MASTERING
|
||
DATE : 12018-07-23
|
||
LINK : https://www.ableton.com/en/blog/mandy-parnell-art-mastering/
|
||
TYPE : video
|
||
TAGS : audio
|
||
|
||
WEB DIE
|
||
DATE : 12018-07-23
|
||
LINK : https://staltz.com/the-web-began-dying-in-2014-heres-how.html
|
||
TYPE : article
|
||
TAGS : web, philosophy
|
||
|
||
THE FOUR
|
||
DATE : 12018-07-23
|
||
LINK : https://www.youtube.com/watch?v=GWBjUsmO-Lw
|
||
TYPE : video
|
||
TAGS : privacy
|
||
|
||
MOSQUITOES
|
||
DATE : 12018-07-23
|
||
LINK : https://100r.co/blog.html#rainy_with_a_chance_of_mosquitoes
|
||
TYPE : article
|
||
|
||
MORE DATA SIMPLE LOG
|
||
DATE : 12018-07-23
|
||
LINK : https://gist.github.com/neauoire/71f7f63038db0bf24302f44a31027294#file-hannah-md
|
||
TYPE : article
|
||
TAGS : productivity, neauoire
|
||
QOTE
|
||
> The hardest thing about logging, is logging itself, and to keep doing it. Optimizing redundant logs, turning them into quick codes, like the fh/ch codes to generate the task/hour made this whole process a lot more fun. Giving instant feedback, through dataviz for instance, was excellent too.
|
||
> The biggest adjustment to my lifestyle, that I made recently, that yeilded the biggest difference, was to record more data. I've recently pushed this further, and started offloading almost all thought that goes through my mind at all time onto this digital paper. It has slowed time, helped me with focus and mindfulness.
|
||
|
||
LOCAL IGNORE
|
||
DATE : 12018-07-23
|
||
LINK : https://medium.com/@igloude/git-skip-worktree-and-how-i-used-to-hate-config-files-e84a44a8c859
|
||
TYPE : code
|
||
SNIP : git update-index --skip-worktree
|
||
TAGS : git, code
|
||
NOTE : Local ignore changes to file
|
||
|
||
TAILWIND
|
||
DATE : 12018-07-23
|
||
LINK : https://tailwindcss.com/docs/what-is-tailwind/
|
||
TYPE : tool
|
||
TAGS : code, web
|
||
|
||
DAY EVAL
|
||
LINK : https://medium.com/@NikitaVoloboev/day-evaluations-5706f31c9c5e
|
||
TYPE : article
|
||
TAGS : productivity
|
||
|
||
SAPIENS
|
||
TYPE : book
|
||
NOTE : 'Sapiens: A Brief History of Humankind' - Yuval Noah Harari
|
||
PERS : faun
|
||
SRCE : Merveilles
|
||
DATE : 12018-07-18
|
||
|
||
AESTHETICS
|
||
DATE : 12018-07-26
|
||
TYPE : video
|
||
PERS : theneko
|
||
SRCE : Merveilles
|
||
LINK : https://www.youtube.com/watch?v=HCHFjj_qr5Q
|
||
TAGS : design
|
||
|
||
STAR TIGER
|
||
DATE : 12018-07-27
|
||
TYPE : image
|
||
FILE : 12018-07-27_starTiger.jpg
|
||
AUTH : Natalie Ruka
|
||
TAGS : inspiration, art, spirit, celest, sketch, bnw
|
||
LINK : https://twitter.com/natalieruka/status/890486936732921857
|
||
|
||
TYPEFACE PAIRING
|
||
DATE : 12018-07-27
|
||
PERS : rutherford
|
||
SRCE : Merveilles
|
||
TYPE : article
|
||
LINK : https://craze.co.uk/typeface+pairing
|
||
TAGS : design
|
||
|
||
DECISIONS
|
||
DATE : 12018-07-28
|
||
QOTE : 'Personal decisions are the leading cause of death'
|
||
TYPE : quote
|
||
LINK : https://pdfs.semanticscholar.org/375e/8c9e3df49a7962d12bb186a4ec7dc7d2b3ab.pdf
|
||
FILE : 12018-07-28_PersonalDecisionsAreTheLeading.pdf
|
||
|
||
MICROMORT
|
||
DATE : 12018-07-28
|
||
TYPE : term
|
||
TERM
|
||
> Micromort: 'a unit of risk defined as one-in-a-million chance of death.'
|
||
LINK : https://en.wikipedia.org/wiki/Micromort
|
||
|
||
ARTISTS SOLD
|
||
DATE : 12018-07-28
|
||
TYPE : quote
|
||
QOTE
|
||
> Alan Moore: “In latter times, I think that artists and writers have allowed themselves to be sold down the river. They have accepted the prevailing belief that art and writing are merely forms of entertainment. They are not seen as transformative forces that can change a human being, that can change a society. They are seen as simple entertainment. Things with which to fill 20 minutes, half an hour while we are waiting to die.
|
||
& It is not the job of artists to give the audience what the audience wants. If the audience knew what they needed then they wouldn’t be audience, they would be the artists. It is the job of artists to give the audience what they need.”
|
||
LINK : http://intellectual-thoughts.com/Alan%20Moore%20Quote.htm
|
||
TAGS : philosophy
|
||
|
||
ELECTRON MEMORY
|
||
DATE : 12018-08-05
|
||
TYPE : article
|
||
LINK : http://seenaburns.com/debugging-electron-memory-usage/
|
||
PERS : nnkd
|
||
SRCE : Merveilles
|
||
PROJ : Memex
|
||
|
||
ISOLATE
|
||
DATE : 12018-08-05
|
||
TYPE : tool
|
||
LINK : https://github.com/seenaburns/isolate
|
||
TAGS : gallery, masonry, web, code, inspiration
|
||
PROJ : Memex
|
||
|
||
CHEMICAL IMBALANCE
|
||
DATE : 12018-08-05
|
||
TYPE : article
|
||
LINK : https://www.anxietycentre.com/anxiety/chemical-imbalance.shtml
|
||
TAGS : psychology
|
||
PERS : Adam Strauss
|
||
SRCE : DTFH
|
||
DONE : true
|
||
|
||
SSL EXPLAINED
|
||
DATE : 12018-08-05
|
||
TYPE : article
|
||
LINK : http://seenaburns.com/archive/
|
||
TAGS : code
|
||
|
||
ON ICONS
|
||
DATE : 12018-08-05
|
||
TYPE : article
|
||
LINK : https://ia.net/topics/on-icons
|
||
PERS : rutherford
|
||
SRCE : Merveilles
|
||
TAGS : design
|
||
SEEN : true
|
||
|
||
TURBO
|
||
DATE : 12018-08-05
|
||
TYPE : term
|
||
TAGS : car
|
||
TERM
|
||
> Turbo: compressor forcing additional air into an engine to allow for increased fuel ignition and thus increased power output. A turbo has two halves, one is driven by the exhaust from the engine the other forces air into the engine. Negative 'turbo lag' time until the engine can provide enough exhaust to spin up the turbo compressor.
|
||
> Supercharger: Like a turbo but instead of being driven by exhaust gas it is driven mechanically (belt to engine). Negative Takes power/efficiency away from driving engine output in order to drive the compressor.
|
||
> Electic supercharger: fully electronically driven turbo (generally powered by a higher voltage (48v) seperate from car 12v). Negative high electricity use.
|
||
> Electic turbo: a hybrid electric-assisted turbo (generally powered by a higher voltage (48v) seperate from car 12v) using a DC motor to start the turbo spinning sooner to remove turbo lag or at low revs when not enough exhaust to produced. Once the engine is providing enough exhaust to spin the turbo the motor will stop output. It can also be a seperate electric supercharger working in conjunction with a standard turbo. Negative complexity.
|
||
|
||
ELECTRON IPC
|
||
DATE : 12018-08-06
|
||
LINK : https://ourcodeworld.com/articles/read/537/how-to-execute-a-function-of-the-main-process-inside-the-renderer-process-in-electron-framework
|
||
PROJ : Memex
|
||
TAGS : web, code
|
||
|
||
IROHA
|
||
DATE : 12018-08-06
|
||
PERS : james
|
||
SRCE : Merveilles
|
||
TYPE : quote
|
||
QOTE
|
||
> Even the blossoming flowers
|
||
& Will eventually scatter
|
||
& Who in our world
|
||
& Is unchanging?
|
||
& The deep mountains of karma—
|
||
& We cross them today
|
||
& And we shall not have superficial dreams
|
||
& Nor be deluded
|
||
LINK : http://rendakud.tumblr.com/post/156991025541/iroha-poem
|
||
|
||
THE WAY
|
||
DATE : 12018-08-06
|
||
PERS : ypm
|
||
SRCE : Merveilles
|
||
TYPE : quote
|
||
QOTE
|
||
> Therefore the wise go about doing nothing, teaching no-talking.
|
||
& The ten thousand things rise and fall without cease,
|
||
& Creating, yet not possessing,
|
||
& Working, yet not taking credit.
|
||
& Work is done, then forgotten.
|
||
& Therefore it lasts forever.
|
||
LINK : http://peacefulrivers.homestead.com/laotzu.html
|
||
SEEN : true
|
||
|
||
COMMON GROUND
|
||
DATE : 12018-08-09
|
||
TYPE : podcast
|
||
LINK : http://rationallyspeakingpodcast.org/show/rs-214-anthony-aguirre-on-predicting-the-future-of-science-a.html
|
||
QOTE
|
||
> "When we're exchanging individual sound bites or one paragraph arguments it's really easy to find ways to disagree with people and have lots of contention where as if you take the time to sort of engage in a little bit more a full way with a book or with a person or with multi paragraphs - the common ground is there if you look for it at all... I think looking for that common ground and then working your way back from there to see... now that we have that common ground where are the places that we disagree and can we identify why? Its just a so much more pleasent way of interacting with different ideas and different people than... saying OK my premise is that they think this and I think that and so we are in disagreement, now how am I going to defend my point of view..." - Anthony Aguirre on Rationally Speaking podcast #214 @ 44:30+
|
||
SEEN : true
|
||
|
||
CLEAR TAMEI
|
||
DATE : 12018-08-09
|
||
LINK : https://iglooghost.bandcamp.com/album/clear-tamei
|
||
TYPE : music
|
||
SEEN : true
|
||
|
||
STEEL MOGU
|
||
DATE : 12018-08-09
|
||
LINK : https://iglooghost.bandcamp.com/album/steel-mogu
|
||
TYPE : music
|
||
SEEN : false
|
||
|
||
WATER WARS
|
||
DATE : 12018-08-09
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://www.thenation.com/article/the-future-of-climate-change-is-widespread-civil-war/
|
||
TYPE : article
|
||
SEEN : true
|
||
TAGS : env
|
||
|
||
BROWSER TIMELINE
|
||
DATE : 12018-08-09
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://en.wikipedia.org/wiki/Timeline_of_web_browsers
|
||
TYPE : article
|
||
TAGS : web
|
||
|
||
DARPA WEB
|
||
DATE : 12018-08-09
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : https://medium.com/@giacomo_59737/the-web-is-still-a-darpa-weapon-31e3c3b032b8
|
||
TYPE : article
|
||
TAGS : web
|
||
|
||
DWEB SSB SOCIAL FEED
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://hacks.mozilla.org/2018/08/dweb-social-feeds-with-secure-scuttlebutt/
|
||
PERS : Andre Staltz
|
||
SRCE : Twitter
|
||
TAGS : web, code
|
||
|
||
FLORAL DIAGRAM GEN
|
||
DATE : 12018-08-10
|
||
TYPE : tool
|
||
LINK : http://kvetnidiagram.8u.cz/index_en.php?tvarokv=1&napodobap=1&nuhelnikokv=7&posunokv=0&tvarkal=1&napodobak=2&nuhelnikkal=6&posunkal=0&tvarkor=1&napodobac=3&nuhelnikkor=5&posunkor=36&nuhelniklis=1&stonek=1&listence=1&srpro=1&priblizpro=&nektaria=&styl=0&osy=&posunosy=&cba=1&barvaokv=ora&barvakal=zel&barvatyc=zlu&barvanek=zlz&nuhelniktyc=4&posuntyc=&tvartyc=1&upravytyc=&upravytycs=&srpes=0&nuhelnikpes=3&posunpes=&tvarpes=10&plosrust=2&pespoloha=1&pesvaj=1&tvarvaj=0&vernaceokv=1&vernacekal=1&vernacekor=1&vernacekor2=1&mezeryokv=1&mezerykal=1&mezerykor=1&mezerykor2=1&mezerylis=1&aa=submit+form&vzorec=P7+K6+C5+A4+_G%283%29
|
||
PERS : cinnamon
|
||
SRCE : Merveilles
|
||
SEEN : true
|
||
|
||
XINGTIAN
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://en.m.wikipedia.org/wiki/Xingtian
|
||
PERS : changbai
|
||
SRCE : Merveilles
|
||
|
||
NISSE
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://en.wikipedia.org/wiki/Nisse_(folklore)
|
||
PERS : dormin
|
||
SRCE : Merveilles
|
||
|
||
SKOGSRA
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://en.wikipedia.org/wiki/Skogsr%C3%A5
|
||
PERS : dormin
|
||
SRCE : Merveilles
|
||
|
||
JAPANESE CREATURES
|
||
DATE : 12018-08-10
|
||
TYPE : list
|
||
LINK : https://en.wikipedia.org/wiki/List_of_legendary_creatures_from_Japan
|
||
PERS : josh
|
||
SRCE : Merveilles
|
||
|
||
NECK
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://en.wikipedia.org/wiki/Neck_(water_spirit)#N%C3%A4ck,_N%C3%B8kk
|
||
PERS : dormin
|
||
SRCE : Merveilles
|
||
|
||
SMALL SCREEN UX
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://medium.com/dropbox-design/fostering-focus-for-small-screens-34a9f338668c
|
||
PROJ : Memex
|
||
TAGS : ux, design, web
|
||
|
||
ZCCOUNT MANIFESTO
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://tilde.team/~aewens/manifesto/
|
||
TAGS : web, code
|
||
|
||
BUSY DISEASE
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://onbeing.org/blog/the-disease-of-being-busy/
|
||
PERS : ypm
|
||
SRCE : Merveilles
|
||
|
||
HITFILM EXPRESS
|
||
DATE : 12018-08-10
|
||
TYPE : tool
|
||
LINK : https://fxhome.com/express
|
||
TAGS : video, software
|
||
NOTE : Free video editor like Premier or iMovie
|
||
|
||
PARADICHLORISSE
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://wiki.xxiivv.com/#paradichlorisse
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
TAGS : inspiration
|
||
|
||
NEAUSEA
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://wiki.xxiivv.com/#neausea
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
TAGS : inspiration
|
||
|
||
FRATH
|
||
DATE : 12018-08-10
|
||
TYPE : list
|
||
LINK : http://www.frathwiki.com/Main_Page
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
TAGS : conlang, conworld
|
||
|
||
SIXTH MASS EXTINCTION
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : http://advances.sciencemag.org/content/1/5/e1400253.full
|
||
PERS : neauoire
|
||
SRCE : Merveilless
|
||
TAGS : env
|
||
|
||
WHATS WARMING
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://www.bloomberg.com/graphics/2015-whats-warming-the-world/
|
||
TAGS : env
|
||
|
||
NOTATION AND THOUGHT
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://github.com/hypotext/notation
|
||
TAGS : psychology
|
||
|
||
PROBLEM SOLVE CRAYON
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://www.lesswrong.com/posts/CPBmbgYZpsGqkiz2R/problem-solving-with-mazes-and-crayon
|
||
|
||
MYST TWO HISTORY
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://medium.com/picking-up-the-pieces/two-histories-of-myst-8b37e1504f9e
|
||
TAGS : game
|
||
|
||
GOOD GOALS
|
||
DATE : 12018-08-10
|
||
TYPE : article
|
||
LINK : https://medium.com/@Marianattestad/set-goals-you-have-complete-control-over-71cbf440cd1f
|
||
QOTE
|
||
> "Setgoals you have complete control over"
|
||
|
||
SIGNAL SECURITY
|
||
DATE : 12018-08-10
|
||
TAGS : privacy, security, code
|
||
TYPE : article
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
SEEN : true
|
||
LINK : https://drewdevault.com/2018/08/08/Signal.html
|
||
QOTE
|
||
> "Truly secure systems don’t require trust."
|
||
> "If you can put together an argument which on the surface appears reasonable, but requires in-depth discussion to debunk, passerby will be reassured that your position is correct, and that the dissenters are just trolls. They won’t have time to read the lengthy discussion which demonstrates that your conclusions wrong, especially if you draw the discussion out like Moxie does. It can be hard to distinguish these from genuine positions held by the person you’re talking to, but when it conveniently allows them to make self-serving plays, it’s a big red flag."
|
||
|
||
COMMON GROUND UP
|
||
DATE : 12018-08-11
|
||
QOTE : "When we're exchanging individual sound bites or one paragraph arguments it's really easy to find ways to disagree with people and have lots of contention where as if you take the time to sort of engage in a little bit more a full way with a book or with a person or with multi paragraphs - the common ground is there if you look for it at all... I think looking for that common ground and then working your way back from there to see... *now that we have that common ground where are the places that we disagree and can we identify why?* Its just a so much more pleasent way of interacting with different ideas and different people than... saying OK my premise is that they think this and I think that and so we are in disagreement, now how am I going to defend my point of view..." - Anthony Aguirre
|
||
LINK : http://rationallyspeakingpodcast.org/show/rs-214-anthony-aguirre-on-predicting-the-future-of-science-a.html
|
||
NOTE : Anthony Aguirre on Rationally Speaking podcast #214 @ 44:30+
|
||
|
||
MEDITATION CLASS
|
||
AUTH : DTFH
|
||
DATE : 12018-08-11
|
||
TAGS : psychology, spirit
|
||
TERM
|
||
> Middle Way: "the middle way of moderation, between the extremes of sensual indulgence and self-mortification"
|
||
QOTE
|
||
> "Be in this world but not of it"
|
||
LINK : http://www.duncantrussell.com/episodes/2018/5/10/david-nichtern
|
||
FILE : 12018-08-11_med.gif
|
||
TYPE : term
|
||
NOTE : Centered and deep. Softened not dulled.
|
||
|
||
ITS JUST GONE
|
||
AUTH : No Cartridge
|
||
DATE : 12018-08-11
|
||
TAGS : gamedev, game
|
||
NOTE : Demon's Souls with Scott Benson
|
||
TYPE : podcast
|
||
LINK : https://www.no-cartridge.net/episode-81-its-just-gone-demons-souls-with-scott-benson
|
||
|
||
FAKE FRIENDS
|
||
AUTH : Shannon Strucci
|
||
DATE : 12018-08-13
|
||
PERS : theneko
|
||
SRCE : Merveilles
|
||
LINK : https://www.youtube.com/watch?v=KLA-uFKjQ-g
|
||
TAGS : psychology
|
||
|
||
FLEXBOX GUIDE
|
||
DATE : 12018-08-13
|
||
TAGS : code, web
|
||
LINK : https://css-tricks.com/snippets/css/a-guide-to-flexbox/
|
||
TYPE : article
|
||
|
||
FLEXBOX HELP
|
||
DATE : 12018-08-13
|
||
TAGS : code, web
|
||
LINK : http://the-echoplex.net/flexyboxes/
|
||
TYPE : tool
|
||
|
||
EXOCORTEX
|
||
DATE : 12018-08-13
|
||
TYPE : term
|
||
PERS : cblgh
|
||
SRCE : SSB
|
||
LINK : https://ipfs.io/ipfs/QmXoypizjW3WknFiJnKLwHCnL72vedxjQkDDP1mXWo6uco/wiki/Exocortex.html
|
||
TERM
|
||
> Exocortex: "An exocortex is a hypothetical artificial external information processing system that would augment a brain's biological high-level cognitive processes.
|
||
& An individual's exocortex would be composed of external memory modules, processors, IO devices and software systems that would interact with, and augment, a person's biological brain. Typically this interaction is described as being conducted through a direct brain–computer interface, making these extensions functionally part of the individual's mind.
|
||
& Individuals with significant exocortices could be classified as cyborgs or posthumans."
|
||
PROJ : Memex
|
||
|
||
V OS LOG
|
||
AUTH : Victor Ivanov
|
||
DATE : 12018-08-13
|
||
LINK : https://log.v-os.ca/
|
||
TYPE : tool
|
||
TAGS : inspiration, tracking
|
||
PERS : vi
|
||
SRCE : Merveilles
|
||
|
||
JOSH'S LOG
|
||
AUTH : Josh Avanier
|
||
DATE : 12018-08-13
|
||
LINK : https://github.com/joshavanier/log
|
||
TAGS : inspiration, tracking
|
||
TYPE : tool
|
||
|
||
HORAIRE
|
||
AUTH : Devine Lu Linvega
|
||
DATE : 12018-08-13
|
||
LINK : https://wiki.xxiivv.com/#horaire
|
||
TAGS : inspiration, tracking, neauoire
|
||
TYPE : tool
|
||
TERM
|
||
> Fh (PERCENTAGE OF DAY) The Focus Hour(Fh) or value: is an index of attention for the day's task — where 1 indicates that no time was invested in the task, and 9 indicates that all available time was invested in the task.
|
||
> Ch (PROGRESS) The Concrete Hour(Ch) or vector: represents a value of concrete output, or index of progress toward the release of a project. It is also a vague indicator of a log's task type when combined with the sector value.
|
||
> HDF, or Hour Day Focus: is Fh/Days.
|
||
> HDC, or Hour Day Concrete: is Ch/Days.
|
||
> EFEC, or Effectiveness: is AVRG(Fh)/Topics.
|
||
> EFIC, or Efficiency: is AVRG(Ch)/Topics.
|
||
> OSC: is an Oscillation index of ABS(EFEC-EFIC).
|
||
> FOCUS: is an Average Focus Index AVRG(EFEC+EFIC).
|
||
QOTE
|
||
> Effectiveness: is doing the right thing.
|
||
> Efficiency: is doing it the right way.
|
||
NOTE
|
||
> Neauoire's sectors:
|
||
& 1 = Hearing | Audio | Sound / Music
|
||
& 2 = Sight | Visual | Art / UI
|
||
& 3 = Thought | Research | Code / Writing
|
||
& 4 = Misc
|
||
SEEN : true
|
||
|
||
OPEN DESK
|
||
DATE : 12018-08-15
|
||
PERS : Jono Shields
|
||
SRCE : Hakland
|
||
LINK : https://www.opendesk.cc/
|
||
SEEN : true
|
||
|
||
100:10:1
|
||
DATE : 12018-08-15
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://blog.fogus.me/2015/11/04/the-100101-method-my-approach-to-open-source/
|
||
TAGS : philosophy, code
|
||
|
||
SNORT
|
||
DATE : 12018-08-15
|
||
LINK : https://www.snort.org
|
||
TYPE : tool
|
||
TAGS : security, code, net
|
||
SEEN : true
|
||
|
||
WALKAWAY
|
||
DATE : 12018-08-17
|
||
AUTH : Cory Doctorow
|
||
PERS : cinnamon
|
||
SRCE : Merveilles
|
||
TYPE : podcast
|
||
SEEN : true
|
||
LINK : https://thefinalstrawradio.noblogs.org/post/2018/05/27/cory-doctorow-walkaway/
|
||
QOTE : "There are no atheists in a foxhole" like "its hard to be authoritarian on the internet"
|
||
TAGS : philosophy, politics, code
|
||
|
||
TOKI PONA
|
||
DATE : 12018-08-17
|
||
PERS : stephen
|
||
SRCE : Merveilles
|
||
TYPE : tool
|
||
LINK : https://tokipona.org/
|
||
|
||
P2P RESOURCES
|
||
LINK : https://p2pforever.org/
|
||
TYPE : list
|
||
PERS : zach!
|
||
SRCE : Cabal
|
||
TAGS : p2p, code
|
||
|
||
ISAAC ARTHUR
|
||
DATE : 12018-08-17
|
||
LINK : https://www.youtube.com/channel/UCZFipeZtQM5CKUjx6grh54g
|
||
TYPE : video
|
||
TAGS : inspiration, future, space
|
||
|
||
HOW TO BE HAPPY
|
||
DATE : 12018-08-17
|
||
TYPE : podcast
|
||
TERM : Hygge: (Hoo-gah) "The Danish Art of Cosiness" "In essence, hygge means creating a warm atmosphere and enjoying the good things in life with good people. The warm glow of candlelight is hygge. Cosying up with a loved one for a movie – that’s hygge, too. And there's nothing more hygge than sitting around with friends and family, discussing the big and small things in life."
|
||
LINK : http://freakonomics.com/podcast/happiness/
|
||
TAGS : politics, psychology
|
||
|
||
CRYPTOSTORM VPN
|
||
DATE : 12018-08-18
|
||
LINK : https://cryptostorm.is/
|
||
TYPE : tool
|
||
TAGS : security
|
||
|
||
RAMATREE VANLIFE SISTERS
|
||
DATE : 12018-08-18
|
||
TAGS : inspiration, vanlife, hygge, love
|
||
AUTH : RamaTree
|
||
LINK : https://www.youtube.com/watch?v=0Xcpqq1zSP4
|
||
TYPE : video
|
||
|
||
PARTICLE MESH
|
||
DATE : 12018-08-19
|
||
LINK : https://www.particle.io/mesh/
|
||
TYPE : tool
|
||
TAGS : iot, hardware
|
||
|
||
RUN DMC ON HIP HOP
|
||
DATE : 12018-08-19
|
||
LINK : https://www.youtube.com/watch?v=QPRmFJ_U8Ug
|
||
TYPE : video
|
||
TAGS : inspiration
|
||
|
||
OH SHIT GIT
|
||
DATE : 12018-08-20
|
||
LINK : http://ohshitgit.com/
|
||
TYPE : tool
|
||
TAGS : code, git
|
||
|
||
NOTE BEST PRACTICES
|
||
DATE : 12018-08-20
|
||
LINK : https://github.com/i0natan/nodebestpractices
|
||
TYPE : list
|
||
TAGS : code
|
||
|
||
JAVASCRIPT TALKS
|
||
DATE : 12018-08-20
|
||
LINK : https://github.com/AllThingsSmitty/must-watch-javascript
|
||
TYPE : list
|
||
TAGS : code
|
||
|
||
THE HANDMAID'S TALE
|
||
DATE : 12018-08-20
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
DONE : false
|
||
TYPE : book
|
||
TAGS : psychology, politics, inspiration
|
||
AUTH : Margaret Atwood
|
||
FILE : 12018-08-21_MargaretAtwood-TheHandmaidsTale.mobi
|
||
|
||
THE HANDMAID'S Tale
|
||
DATE : 12018-08-20
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
DONE : false
|
||
TYPE : book
|
||
TAGS : psychology, politics, inspiration
|
||
AUTH : Margaret Atwood
|
||
FILE : 12018-08-21_MargaretAtwood-TheHandmaidsTale.mobi
|
||
|
||
INFINITE JEST
|
||
DATE : 12018-08-20
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
DONE : false
|
||
TYPE : book
|
||
TAGS : psychology, politics, inspiration
|
||
AUTH : David Foster Wallace
|
||
FILE : 12018-08-21_DavidFosterWallace-InfiniteJest.mobi
|
||
|
||
BEST PRACTICES
|
||
DATE : 12018-08-21
|
||
NOTE : "Tidbits of developer best practices from around the web "
|
||
LINK : https://github.com/timoxley/best-practices
|
||
DONE : true
|
||
TAGS : code, inspiration
|
||
TYPE : list
|
||
|
||
THE ELEMENTS OF STYLE
|
||
DATE : 12018-08-21
|
||
TYPE : book
|
||
LINK : https://en.wikipedia.org/wiki/The_Elements_of_Style
|
||
TAGS : inspiration, design
|
||
|
||
MURRAY BOOKCHIN
|
||
DATE : 12018-08-21
|
||
TYPE : article
|
||
LINK : https://en.wikipedia.org/wiki/Murray_Bookchin
|
||
AUTH : Murray Bookchin
|
||
TAGS : inspiration, design, politics
|
||
NOTE
|
||
> "A pioneer in the ecology movement,[4] Bookchin formulated and developed the theory of social ecology and urban planning, within anarchist, libertarian socialist, and ecological thought. He was the author of two dozen books covering topics in politics, philosophy, history, urban affairs, and ecology. Among the most important were Our Synthetic Environment (1962), Post-Scarcity Anarchism (1971), The Ecology of Freedom (1982) and Urbanization Without Cities (1987). In the late-1990s he became disenchanted with the increasingly apolitical lifestylism of the contemporary anarchist movement, stopped referring to himself as an anarchist, and founded his own libertarian socialist ideology called Communalism."
|
||
> "...a prominent anti-capitalist and advocate of society's decentralisation along ecological and democratic lines."
|
||
TERM
|
||
> Communalism: "a theory of government or a system of government in which independent communes participate in a federation", "the principles and practice of communal ownership."
|
||
|
||
HYPERCOGNITION
|
||
DATE : 12018-08-21
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
NOTE : "What is hypocognition? If you don’t know, you’ve just experienced it."
|
||
TAGS : psychology
|
||
TYPE : term
|
||
TERM
|
||
> Hypocognition: a term introduced to modern behavioral science by anthropologist Robert Levy, means the lack of a linguistic or cognitive representation for an object, category, or idea. The Martinique islanders were hypocognitive because they lacked a cognitive representation of refrigeration. But so are we hypocognitive of the numerous concepts that elude our awareness. We wander about the unknown terrains of life as novices more often than experts, complacent of what we know and oblivious to what we miss.
|
||
|
||
FRONT END DEV THOUGHTS
|
||
DATE : 12018-08-21
|
||
PERS : jim
|
||
SRCE : Merveilles
|
||
LINK : https://reading.supply/@jim/thoughts-about-front-end-development-2WwhaP
|
||
DONE : true
|
||
TAGS : code
|
||
|
||
CSS WHAT USE
|
||
DATE : 12018-08-21
|
||
LINK : http://clubmate.fi/oocss-acss-bem-smacss-what-are-they-what-should-i-use/
|
||
PERS : jim
|
||
SRCE : Merveilles
|
||
TYPE : article
|
||
TAGS : code, web
|
||
NOTE
|
||
> Object Oriented CSS (OOCSS)
|
||
& Bad: ul li.list-item { ... }
|
||
& Good: .list-item { ... }
|
||
|
||
CELESTIAL NAVIGATION
|
||
DATE : 12018-08-21
|
||
TAGS : boat, env, celest
|
||
NOTE
|
||
> 'Celestial Navigation in the GPS age'
|
||
> "Personally, learning celestial nav, really added to my journeys, making me feel incredibly connected to the surface of the sphere we are rotating on, and within the sphere of stars we live within. It has added a real 'beauty' for me, admittedly I am mathematical, and a bit of a hippy, but the added awareness of seeing stars move overhead as you move North and South, and over the equator, is pretty magic. 120 nm moved north or south changes all the angles of the stars you see, and the angle they rise at from the equator. (It's called amplitude) You can then really FEEL how you're moving over the surface of the globe. YOu can really start to 'feel' the spherical nature of the planet/galaxy/universe where we all live. You can 'feel' the equator. The world stops being flat, and becomes 'angles' and spheres. For me, I stopped thinking in terms of countries and boundaries, and just started to feel 'curves' and rotation."
|
||
& "You're artists, and 'tech nerds', you are in a perfect position to understand celestial nav for its utter eye-opening magic. It's not just about working out a lat/long, it's about understanding your relationship on the globe to it's rotation, it's angle to the sun, the position of the sun and stars as they themselves move. Then picking a single magic moment, measuring some simple things, and starting to work out intersecting circles and lines."
|
||
AUTH : John Karl
|
||
TYPE : book
|
||
|
||
EMERGENCY NAVIGATION
|
||
DATE : 12018-08-21
|
||
TYPE : book
|
||
TAGS : boat, env
|
||
NOTE
|
||
> 'Emergency navigation' (1989)
|
||
> "He outlines ancient Polynesian and Arab navigation methods, which I used to love to practice when on watch at night. It's a book that might take you 30 years to master. it's an old book, new copies are for sale at $950, whilst used ones can be found for $0.01. I have a digital and print version. I'd LOVE to practice these skills on another Pacific trip, or two. He outlines methods using an old bit of stick with some string (a kamal) for measuring angles. And your fingers. And they work!!!"
|
||
AUTH : David Burch
|
||
|
||
OUTGUESS
|
||
DATE : 12018-08-22
|
||
LINK : https://web.archive.org/web/20140629194046/http://www.outguess.org/
|
||
TYPE : tool
|
||
TERM
|
||
> Steganography: "is the practice of concealing a file, message, image, or video within another file, message, image, or video. The word steganography combines the Greek words steganos (στεγανός), meaning covered, concealed, or protected, and graphein (γράφειν) meaning writing."
|
||
|
||
META KNOWLEDGE
|
||
DATE : 12018-08-22
|
||
PERS : neauiore
|
||
SRCE : Github
|
||
LINK : https://github.com/RichardLitt/meta-knowledge
|
||
TYPE : encyclopedia
|
||
TAGS : inspiration, history, psychology, science, ai, code, env
|
||
REVI : true
|
||
|
||
CYBERIAD
|
||
DATE : 12018-08-26
|
||
TYPE : book
|
||
NOTE : Cyberiad
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
QOTE
|
||
> "it's a bit like douglas adams humour. it's the story of 2 scientists making machines. it's told in super abrupt format, every chapter is like 3-4 pages long. it made me laugh out loud a few times. like the first story, to give you an idea, is like, one of the scientist makes a machne that can create anything that starts with the letter n."
|
||
> "I love that chapter in the cyberiad about the armies that became too smart to fight became philosophers and pondered on the concept itself of "enemies" and went off to pick daisies instead"
|
||
|
||
STAR DIARIES
|
||
DATE : 12018-08-26
|
||
TYPE : book
|
||
NOTE : The Star Diaries
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
QOTE
|
||
> "if you like The Cyberiad I implore you to pick up The Star Diaries"
|
||
> "There's one of his stories, I can't remember which.
|
||
& where the one society makes moral laws physical
|
||
& so if you say, try to hurt another person, the nanobots in the air simply make the air thicker so that you can't"
|
||
|
||
MERMAID TAVERN
|
||
DATE : 12018-08-27
|
||
QOTE : London tavern where famous writers hung out in Shakespare's time. Like the 'White Horse Tavern' in NYC. 38:00ish
|
||
LINK : https://jrelibrary.com/1158-chuck-palahniuk/
|
||
AUTH : Chuck Palahniuk
|
||
TYPE : term
|
||
NOTE : Novelist Fight Club, Choke, Lullaby.
|
||
|
||
P2P LINKS
|
||
DATE : 12018-08-31
|
||
LINK : https://docs.google.com/spreadsheets/d/1LFbflHSdTLqCDc0fio10cVKuuMQdG9qPJ4B7nmpIH5M/edit#gid=0
|
||
TYPE : list
|
||
PERS : zelf
|
||
SRCE : SSB
|
||
TAGS : p2p, philosophy
|
||
REVI : true
|
||
|
||
CRYPTOSPHERE PHILOSOPHY
|
||
DATE : 12018-08-31
|
||
LINK : https://github.com/cryptosphere/cryptosphere/wiki/Philosophy
|
||
TYPE : article
|
||
PERS : zelf
|
||
SRCE : SSB
|
||
TAGS : p2p, philosophy
|
||
|
||
STRUCURELESSNESS TYRANNY
|
||
DATE : 12018-08-31
|
||
LINK : http://struggle.ws/pdfs/tyranny.pdf
|
||
TYPE : article
|
||
PERS : zelf
|
||
SRCE : SSB
|
||
TAGS : p2p, philosophy
|
||
FILE : 12018-08-31_tyranny.pdf
|
||
|
||
SOLAR ORNAMENTING
|
||
DATE : 12018-08-31
|
||
LINK : https://www.e-flux.com/architecture/positions/191258/is-ornamenting-solar-panels-a-crime/
|
||
TYPE : article
|
||
TAGS : solarpunk
|
||
|
||
LIFE OUTSIDE
|
||
DATE : 12018-08-31
|
||
LINK : http://syzygyzip.tumblr.com/post/177468735390/life-outside-the-settlement
|
||
TYPE : article
|
||
PERS : theneko
|
||
SRCE : Merveilles
|
||
TAGS : gamedev, game, dark souls
|
||
|
||
SUNBEAM CITY
|
||
DATE : 12018-08-31
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
LINK : http://solarpunk.sunbeam.city/
|
||
TYPE : article
|
||
TAGS : solarpunk
|
||
TERM
|
||
> Solarpunk: Solarpunks cherish both nature and progress, the individual and the community.
|
||
& They believe in a world that is green, colourful, and bright. It can be described as a literary genre, an aesthetic, or a movement.
|
||
& The key points are:
|
||
- An emphasis on renewable energy, especially solar power.
|
||
- A demand for technology and society to re-centre around sustainability, longevity, and balance.
|
||
- A focus on decentralisation, community activism, social justice and civic empowerment.
|
||
- A recognition that economic, social, and ecological injustices are all deeply inter-connected.
|
||
|
||
SUSPIRIA 2018
|
||
DATE : 12018-08-31
|
||
TYPE : video
|
||
|
||
RIGHT TO FOOD
|
||
DATE : 12018-08-31
|
||
LINK : https://www.righttofood.org/
|
||
PERS : pcell
|
||
SRCE : Merveilles
|
||
|
||
SOLARPUNK NOTES
|
||
DATE : 12018-08-31
|
||
LINK : https://hieroglyph.asu.edu/2014/09/Solarpunk-notes-toward-a-manifesto/
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
TAGS : solarpunk
|
||
TYPE : article
|
||
|
||
TATAMI GALAXY
|
||
DATE : 12018-08-31
|
||
LINK : https://en.wikipedia.org/wiki/The_Tatami_Galaxy
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
TYPE : video
|
||
NOTE : Allan Xia
|
||
|
||
THIRTY MILLION LINE
|
||
DATE : 12018-08-31
|
||
LINK : https://www.youtube.com/watch?v=kZRE7HIO3vk
|
||
PERS : cancel
|
||
SRCE : Merveilles
|
||
TYPE : video
|
||
TAGS : code
|
||
NOTE : "A historical argument for creating a stable instruction set architecture (ISA) for entire system-on-a-chip (SoC) packages."
|
||
|
||
ANTI-WEB-DESIGN
|
||
DATE : 12018-08-31
|
||
LINK : http://brandon.invergo.net/news/2013-03-10-Anti-web-design-Manifesto.html
|
||
PERS : nownpl
|
||
SRCE : Merveilles
|
||
TYPE : article
|
||
TAGS : code, web
|
||
|
||
LEAN SOFTWARE
|
||
DATE : 12018-08-31
|
||
LINK : https://cr.yp.to/bib/1995/wirth.pdf
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
TYPE : article
|
||
FILE : 12018-08-31_lean.pdf
|
||
TAGS : code
|
||
|
||
MINIMAL MANIFESTO
|
||
DATE : 12018-08-31
|
||
LINK : https://lobste.rs/s/uptc4y/manifesto_for_minimalist_software
|
||
TYPE : article
|
||
TAGS : code, web
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
|
||
ISEKAI
|
||
DATE : 12018-08-31
|
||
TYPE : term
|
||
TERM
|
||
> Isekai: (Japanese "different world") "a subgenre of Japanese fantasy light novels, manga, anime, and video games revolving around a normal person being transported to or trapped in a parallel universe. Often, this universe already exists in the protagonist's world as a fictional universe, but it may also be unbeknownst to them. The new universe can be an entirely different world where only the protagonist has any memory of their former life, as in Saga of Tanya the Evil or one where they reincarnate in. It may also be one where a formerly virtual world turns into a real one, such as in Log Horizon and Overlord."
|
||
|
||
DREAM
|
||
DATE : 12018-09-01
|
||
TYPE : quote
|
||
QOTE
|
||
> "All men dream; but not equally.
|
||
& Those who dream by night in the dusty
|
||
& recesses of their minds
|
||
& Awake to find that it was vanity;
|
||
& But the dreamers of day are dangerous men.
|
||
& That they may act their dreams with open
|
||
& eyes to make it possible"
|
||
AUTH : T. E. Lawrence
|
||
|
||
BILLIONS
|
||
TYPE : quote
|
||
DATE : 12018-09-01
|
||
QOTE : “This is a present from a small distant world, a token of our sounds, our science, our images, our music, out thoughts and our feelings. We are attempting to survive our time so we may live into yours. We hope someday, having solved the problems we face, to join a community of galactic civilizations. This record represents our hope and our determination, and our good will in a vast and awesome universe.”
|
||
|
||
CIVIL OBEDIENCE PROBLEM
|
||
AUTH : Howard Zinn
|
||
TYPE : quote
|
||
DATE : 12018-09-01
|
||
LINK : https://vimeo.com/48834336
|
||
QOTE : “… to establish the principles of the Declaration of Independence, we are going to need to go outside the law, to stop obeying the laws that demand killing or that allocate wealth the way it has been done, or that put people in jail for petty technical offences and keep other people out of jail for enormous crimes…”
|
||
|
||
DIGITAL FIRES
|
||
DATE : 12018-09-01
|
||
TYPE : quote
|
||
AUTH : Phil James
|
||
QOTE : "...our small digital fires we keep alight at night."
|
||
|
||
MARBLE
|
||
DATE : 12018-09-01
|
||
TYPE : quote
|
||
QOTE : "As we got farther and farther away, the Earth diminished in size. Finally it shrank to the size of a marble, the most beauitful marble you can imagine... seeing this has to change a man."
|
||
AUTH : James Irwin
|
||
NOTE : Apollo 15
|
||
|
||
DEATH OF AWE
|
||
DATE : 12018-09-04
|
||
TYPE : quote
|
||
LINK : https://www.vice.com/en_us/article/9bg9x5/the-death-of-awe-in-the-age-of-awesome-394
|
||
QOTE : "As spirituality wanes, experience is the new faith and we are refuges from the mundane."
|
||
|
||
AESTHETIC CONTEMPLATION
|
||
DATE : 12018-09-04
|
||
TYPE : quote
|
||
QOTE : “For a transitory enchanted moment man must have held his breath in the presence of this continent, compelled into an aesthetic contemplation he neither understood nor desired, face to face for the last time in history with something commensurate to his capacity for wonder.”
|
||
|
||
UNENCUMBERED
|
||
DATE : 12018-09-04
|
||
TYPE : quote
|
||
QOTE : "this sense of first sight unencumbered by knowingness"
|
||
|
||
SOUND OF ICE
|
||
DATE : 12018-09-05
|
||
TYPE : video
|
||
TAGS : inspiration, hygge, nature
|
||
AUTH : Jonna Jinton
|
||
LINK : https://www.youtube.com/watch?v=YYAS6Dwz0II
|
||
|
||
POMEGRANATES COLOR
|
||
DATE : 12018-09-06
|
||
TYPE : video
|
||
LINK : https://www.youtube.com/watch?v=8MXjUf05HVE
|
||
QOTE
|
||
> "The world is a window"
|
||
> "Stop asking 'what does this mean?', and start asking 'how does it make me feel?'"
|
||
> "There is always a new way to see."
|
||
|
||
IKIGAI
|
||
DATE : 12018-09-06
|
||
TYPE : term
|
||
TERM
|
||
> Ikigai: "A Japanese concept meaning 'a reason for being'"
|
||
FILE : 12018-09-06_ikigai.jpg
|
||
|
||
MAGICIAN
|
||
DATE : 12018-09-08
|
||
TYPE : quote, video
|
||
LINK : https://www.youtube.com/watch?v=4unDD4OUUNQ
|
||
QOTE : "We often mistakenly think that we are very different from our ancient ancestors, with our great knowledge and our amazing technology. But the origins of our knowledge and technology lie in the minds of men like the old Aborigine. He, and all those like him in tribal and ancient societies were accessing the magician energy."
|
||
AUTH : Moore & Gillette
|
||
|
||
CLOUD ATLAS
|
||
DATE : 12018-09-08
|
||
TYPE : quote, video, book
|
||
QOTE : "Our lives are not our own. We are bound to others, past and present, and by each crime and every kindness, we birth our future"
|
||
AUTH : David Mitchell
|
||
|
||
THROUGH THE HEART
|
||
DATE : 12018-09-08
|
||
AUTH : Aleksandr Solzhenitsyn
|
||
TYPE : quote
|
||
QOTE
|
||
> “If only it were all so simple! If only there were evil people somewhere insidiously committing evil deeds, and it were necessary only to separate them from the rest of us and destroy them. But the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart?”
|
||
& "During the life of any heart this line keeps changing place; sometimes it is squeezed one way by exuberant evil and sometimes it shifts to allow enough space for good to flourish. One and the same human being is, at various ages, under various circumstances, a totally different human being. At times he is close to being a devil, at times to sainthood. But his name doesn't change, and to that name we ascribe the whole lot, good and evil."
|
||
|
||
BEAUTY ENTHUSE, WORK RAISE
|
||
TYPE : quote
|
||
DATE : 12018-09-08
|
||
AUTH : Cyprian Norwid
|
||
QOTE : "Beauty is to enthuse us for work, and work is to raise us up"
|
||
|
||
BEAUTY SAVE
|
||
TYPE : quote
|
||
DATE : 12018-09-08
|
||
AUTH : Aleksandr Solzhenitsyn
|
||
QOTE : "Beauty will save the world"
|
||
LINK : https://www.youtube.com/watch?v=LwLP62fL83k
|
||
|
||
GOLDEN MEAN
|
||
DATE : 12018-09-08
|
||
AUTH : Aristotle
|
||
TAGS : philosphy
|
||
TYPE : term
|
||
TERM
|
||
> Golden Mean: the desirable middle between two extremes, one of excess (recklessness) and the other of deficiency (cowardice).
|
||
|
||
READER DEATH
|
||
DATE : 12018-09-08
|
||
AUTH : Roland Barthes
|
||
QOTE : "a text's unity lies not in its origin but in its destination."
|
||
|
||
GEO-CENTROID PYRAMID
|
||
DATE : 12018-09-08
|
||
LINK : https://en.wikipedia.org/wiki/Geographical_centre_of_Earth
|
||
TYPE : article
|
||
QOTE : "...knowledge of the Great Pyramid being the geographical centre was 'determined by many years of scientific investigation' and that the Great Pyramid was likely to be the "last of the present land surface of the earth" to survive a cataclysmic event, due to its positioning."
|
||
TAGS : pyramid, env
|
||
PROJ : Dastime
|
||
|
||
MONEY SUPPLY
|
||
DATE : 12018-09-10
|
||
TYPE : quote
|
||
QOTE
|
||
> Nathan Mayer Rothschild: "I care not what puppet is placed upon the throne of England to rule the Empire on which the sun never sets.
|
||
& "The man who controls Britain's money supply controls the British Empire, and I control the British money supply."
|
||
AUTH :
|
||
> Mayer Amschel Rothschild: "Permit me to issue and control the money of a nation, and I care not who makes its laws."
|
||
|
||
CONVENTIONAL MINDS
|
||
DATE : 12018-09-10
|
||
QOTE
|
||
> John Anthony West: "Few things in this world are more predictable that the reaction of conventional minds to unconventional ideas."
|
||
|
||
CRYPTO VOXELS
|
||
DATE : 12018-09-10
|
||
TYPE : game
|
||
LINK : https://www.cryptovoxels.com/play?coords=NE@53E,31S
|
||
|
||
PROGRAMMING TALKS
|
||
TYPE : list
|
||
DATE : 12018-09-10
|
||
LINK : https://github.com/hellerve/programming-talks
|
||
|
||
JAVASCRIPT
|
||
DATE : 12018-09-10
|
||
SNIP
|
||
> call(): allows for a function/method belonging to one object to be assigned and called for a different object
|
||
|
||
DENIAL OR DESPAIR ALTERNATIVE
|
||
QOTE : "We’re Solarpunks because the only other options are denial or despair."
|
||
LINK : https://hieroglyph.asu.edu/2014/09/Solarpunk-notes-toward-a-manifesto/
|
||
TYPE : quote
|
||
|
||
IMPLOSION VS EXPLOSION
|
||
DATE : 12018-09-12
|
||
PROJ : Megamex
|
||
NOTE
|
||
> Implosion
|
||
& Blue
|
||
& Electricity
|
||
& Lightning
|
||
& Gravitation
|
||
& Attractive
|
||
& Positive
|
||
& Integrating
|
||
& Composing
|
||
& Accumulating
|
||
& Abosbing
|
||
& Contracting
|
||
& Cooling
|
||
& Centripetal
|
||
& Freezing
|
||
& Solidity
|
||
& Condensation
|
||
& Density
|
||
& Solution
|
||
& Storing
|
||
& Appearance
|
||
& Decreasing colume
|
||
& Inhalation
|
||
& Endothermic
|
||
& Distinctness
|
||
& Induction
|
||
& Charging
|
||
& Attracting
|
||
& High melting point
|
||
& Rising potential
|
||
& High pressure
|
||
& Plus
|
||
& Hardness
|
||
& Slow rotation
|
||
& Fast revolution
|
||
&
|
||
> Explosion
|
||
& Red
|
||
& Fire
|
||
& Light bulb
|
||
& Radiation
|
||
& Repulsive
|
||
& Negative
|
||
& Disintegrating
|
||
& Decomposing
|
||
& Dissipating
|
||
& Emanating
|
||
& Expanding
|
||
& Heating
|
||
& Centrifugal
|
||
& Melting
|
||
& Tenuosity
|
||
& Ionization
|
||
& Evaporization
|
||
& Dissolution
|
||
& Leaking
|
||
& Disappearance
|
||
& Increasing volume
|
||
& Exhalation
|
||
& Exothermic
|
||
& Nebulousness
|
||
& Conduction
|
||
& Discharging
|
||
& Repulsing
|
||
& Low melting point
|
||
& Lowering potential
|
||
& Low pressure
|
||
& Minus
|
||
& Softness
|
||
& Fast rotation
|
||
& Slow revolution
|
||
|
||
PROGRAM FOR HUMANS
|
||
QOTE : "Programs must be written for people to read, and only incidentally for machines to execute." - Abelson & Sussman, SICP, preface to the first edition
|
||
|
||
ENTHSIASM FOR HAPPINESS
|
||
QOTE : "We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about." - Charles Kingsley
|
||
|
||
DON'T CHANGE MINDS
|
||
QOTE : "People don't change their minds. They die, and are replaced by people with different opinions." - Arturo Albergati
|
||
|
||
SAYING NO
|
||
QOTE : "Focusing is about saying no." - Steve Jobs
|
||
|
||
FEAR STILL
|
||
QOTE : "Don't fear moving slowly. Fear standing still." - Chinese proverb
|
||
|
||
LEARN ALL THE TIME
|
||
QOTE : "I think a life properly lived is just learn, learn, learn all the time." - Charlie Munger
|
||
|
||
FLINTKNAPPING
|
||
TYPE : term
|
||
TERM
|
||
> flintknapping: the process of chipping away material from high silica stones like "flint" in a carefully controlled manner with special tools to produce sharp projectile points or tools.
|
||
PROJ : Megamex
|
||
|
||
WATER HAMMER
|
||
TYPE : term
|
||
TERM
|
||
> Water hammer: pressure spike (potentially extreme) from quickly shutting valve (tap) on running water. Depends on celecity (medium elasticity), medium speed, shut speed. A water tower can be used to absorb the pressure change.
|
||
PROJ : Megamex
|
||
|
||
COUSINS ACROSS THE SEA
|
||
DATE : 12018-09-14
|
||
TYPE : video
|
||
LINK : https://www.youtube.com/watch?v=E9nGHrLWlic
|
||
PROJ : Megamex
|
||
|
||
CULTURE MAGIC
|
||
TYPE : term
|
||
TERM
|
||
> Tohunga: (Maori) "an expert practitioner of any skill or art, either religious or otherwise. Tohunga include expert priests, healers, navigators, carvers, builders, teachers and advisors."
|
||
> Kahuna: (Hawaiian) "priest, sorcerer, magician, wizard, minister, expert in any profession"
|
||
PROJ : Megamex
|
||
|
||
MEGALYTHS.ORG
|
||
LINK
|
||
> https://www.youtube.com/user/everhungriescatgang/videos?sort=p&flow=grid&view=0
|
||
> http://www.megaliths.org/
|
||
PROJ : Megamex
|
||
|
||
LOG ATTRIBUTES
|
||
PROJ : Log
|
||
NOTE
|
||
> LOG : list of days events/work
|
||
& TRACKER : statistics/calculations on LOG
|
||
> Efficiency = proficiency + focus
|
||
& Day score = proficiency * focus * hour
|
||
> Goals
|
||
- Increase work output (hours/efficiency)
|
||
- Increase health
|
||
- Increase exersize/outdoor time
|
||
- Increase social time?
|
||
> Pillars
|
||
- median h/d
|
||
- last week vs median (+/- x.x)
|
||
- x days since logging
|
||
- x days since nature
|
||
- x days since social
|
||
- x days since exersize
|
||
|
||
CSS NAME CONVENTION
|
||
PROJ : Log, Memex, Home
|
||
NOTE
|
||
> No .super .long .css .classname .steps { }
|
||
& No css class nesting. Mixes things up, unclear, harder to quickly change all 'large buttons' when 'large' is used elsewhere
|
||
& INSTEAD clear intent:
|
||
& .btn { }
|
||
& .btn-small { }
|
||
& .btn-large { }
|
||
& .is-btn-active { }
|
||
& .is-btn-deactive { }
|
||
& .modulename
|
||
& .modulename-submodule
|
||
& .modulename-subcomponent
|
||
|
||
PROPANE BOX DIY
|
||
PROJ : Van
|
||
LINK : https://faroutride.com/propane-system/
|
||
|
||
S CONTEX
|
||
NOTE
|
||
> S as a spider snake kaleidoscope entry into a memory palace of a shaman who is trapped within his own mind
|
||
& Trailer would be a call to arms, a psychic plea for help
|
||
> Copy topography of megalith site
|
||
> Orion belt / star map as world map for megalith sites
|
||
> See underground cities for catacomb reference
|
||
|
||
STENOTYPE
|
||
DATE : 12018-09-14
|
||
PERS : alx
|
||
SRCE : Merveilles
|
||
TERM
|
||
> Stenotype: a specialized chorded keyboard or typewriter used by stenographers for shorthand use.
|
||
|
||
VIMANA
|
||
DATE : 12018-09-15
|
||
TERM
|
||
> Vimana: the mythological flying palaces or chariots described in Hindu texts and Sanskrit epics.
|
||
|
||
MAORI FAE
|
||
DATE : 12018-09-15
|
||
TERM
|
||
> Patupaiarehe:
|
||
> Tūrehu:
|
||
> Tahurangi:
|
||
> Heketoro:
|
||
LINK : https://www.youtube.com/watch?v=nlLHpfG9k_U
|
||
LINK : https://www.youtube.com/watch?v=9RITfMMxcRc
|
||
|
||
CYMATICS
|
||
DATE : 12018-09-15
|
||
TERM
|
||
> Cymatics: "the study of wave phenomena, esp sound, and their visual representations."
|
||
> Cymascope: a type of scientific instrument that makes sound visible.
|
||
NOTE : Mandala like
|
||
|
||
NEUROPLASTICITY
|
||
TERM : Neuroplasticity: The brain's ability to reorganize itself by forming new neural connections throughout life. Neuroplasticity allows the neurons (nerve cells) in the brain to compensate for injury and disease and to adjust their activities in response to new situations or to changes in their environment.
|
||
NOTE : joe rogan 1171
|
||
|
||
LOOKING AT THE STARS
|
||
QOTE : Oscar Wilde: "We are all in the gutter, but some of us are looking at the stars."
|
||
|
||
SELL THE WHY
|
||
DATE : 12018-09-15
|
||
TYPE : quote
|
||
QOTE : Antoine de Saint-Exupéry: "If you wish to build a ship, do not divide the men into teams and send them to the forest to cut wood. Instead, teach them to long for the vast and endless sea."
|
||
|
||
PALE BLUE DOT
|
||
DATE : 12018-09-15
|
||
TYPE : quote
|
||
QOTE
|
||
> Carl Sagan: "Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every 'superstar,' every 'supreme leader,' every saint and sinner in the history of our species lived there—on a mote of dust suspended in a sunbeam."
|
||
|
||
ORIGINAL THOUGHT
|
||
QOTE
|
||
> Diogenes: "One original thought is worth a thousand mindless quotings"
|
||
|
||
MAGIC
|
||
TERM
|
||
> Chakras
|
||
> Chi
|
||
> Prana
|
||
> Reike
|
||
> Orgon
|
||
> Vril
|
||
PROJ : Megamex
|
||
|
||
BLOND RED BLUE
|
||
PROJ : Megamex
|
||
NOTE
|
||
> Basque (Euskara)
|
||
& Berbers (Amazigh)
|
||
& Guanche (Canary Islands
|
||
& Gaelic (Celtic)
|
||
& "Ginger" (Egyptian mummy)
|
||
& Patupaiarehe (Maori)
|
||
& Ubermensch (Germany)
|
||
& Iceland
|
||
& Aryan
|
||
> Agharta And The Golden City Of Shambhala
|
||
> Swastika
|
||
- Ukraine
|
||
- Japan
|
||
- China
|
||
- Celt
|
||
- Hopi
|
||
- Aztec
|
||
- Jain
|
||
- Greek
|
||
- Tibet
|
||
- Rome
|
||
- Mongolian
|
||
- Iraq
|
||
- Iran
|
||
- Armenia
|
||
- Korea
|
||
- Anglo Saxon
|
||
- Navajo
|
||
- Russia
|
||
- etc
|
||
> Chariot (egypt and rome)
|
||
> "Half of European men share King Tut's DNA"
|
||
|
||
KATAKOMBY
|
||
PROJ : Megamex
|
||
LINK : https://translate.google.com/translate?hl=en&sl=ru&tl=en&u=http%3A%2F%2Fwww.katakomby.odessa.ua%2F
|
||
LINK : http://www.katakomby.odessa.ua/
|
||
NOTE : Ukraine and Paris catacombs "For 20 years, 240 kilometers of underground workings have been mapped"
|
||
FILE : 12018-09-16_katakomby.jpg
|
||
|
||
CELTIC NZ
|
||
PROJ : Megamex
|
||
LINK : http://www.celticnz.co.nz/articles.html
|
||
|
||
LEY-LINES
|
||
PROJ : Megamex
|
||
TERM
|
||
> Feng-Shui
|
||
> Chinese art/science meaning 'wind and water', 'that which cannot be seen and cannot be grasped'.
|
||
& "Recognized that certain powerful currents and lines of magnetism run invisible through the landscape over the whole surface of the Earth. The task of the geomancer was to detect these currents and interpret their influences on the land through which they passed."
|
||
& "It was the aim of the geomancer to place every structure precisely within the landscape in accordance with a magic system by which the laws of music and mathematics were expressed in the geometry of the earth's surface. The landscape itself may be manipulated in order to achieve the harmony sought through the placement or adjustment, or removal, of trees or rocks, or bodies of water. Every feature of the landscape may be contrived to produce an effect which ultimately is perceived as beautiful; indeed, perceived beauty in a landscape may in fact be simply when the lines of the dragon current are in balance.
|
||
& At the outset, a geomancer must locate the course of the major lines of the dragon current in his or her area. These days, it is claimed that such energy lines can be detected, and traced, through dowsing."
|
||
> Lung-Mei: Chinese Feng-Shui lines of magnetic force meaning 'dragon current'. "...existed in two forms: the yin, or negative, current represented by the white tiger, and the yang, or positive, current, represented by the blue dragon. The landscape will display both yin and yang features; gently undulating country is yin, or female, while sharp rocks and steep mountains are yang, or male."
|
||
> Luopan: A Feng-Shui circular magnetic compass. "which was marked off in rings containing data relating to astrology, directions, the elements, landscape forms, times of day, and so on."
|
||
> Ley Line: 're-dicovered' on 30th June 1921 by Alfred Watkins (1855-1935)
|
||
> Turingas: Aborigine "dream lines"
|
||
> Geomagnetic field (Earth's magnetic field)
|
||
> "The magnetic field that extends from the Earth's interior out into space, where it meets the solar wind, a stream of charged particles emanating from the Sun" "The magnetic field is generated by electric currents due to the motion of convection currents of molten iron in the Earth's outer core driven by heat escaping from the core, a natural process called a geodynamo." "Using magnetoreception various other organisms, ranging from some types of bacteria to pigeons, use the Earth's magnetic field for orientation and navigation."
|
||
> Crops like , Okra, Tomato and Eggplant plants which were exposed to EMF were observed with less number of insects and pests compared to those not exposed to EMF( International Journal of Scientific and Research Publications, Volume 3, Issue 10, October 2013 1 ISSN 2250-3153).
|
||
> "A magnetic field (MF) is an inescapable environmental factor for plants on the Earth. Krylov and Tarakonova (1960) were among the first to report on MF effects on plants. They proposed an auxin-like effect of the MF on germinating seeds, by calling this effect magnetotropism. The auxin-like effect of MF was also suggested to explain ripening of tomato fruits (Boe and Salunkhe, 1963The effect on magnetic field on plant growth has a different dimension than plant growth without magnetic field, including the pest and disease dynamics. Crops like , Okra, Tomato and Eggplant plants which were exposed to EMF were observed with less number of insects and pests compared to those not exposed to EMF( International Journal of Scientific and Research Publications, Volume 3, Issue 10, October 2013 1 ISSN 2250-3153)."
|
||
LINK
|
||
> http://www.britannia.com/wonder/geomancy.html
|
||
> https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4154392/
|
||
> https://pdfs.semanticscholar.org/0014/3d2beeb7ad0125e454279b1ac3652a5162c6.pdf
|
||
> https://scialert.net/fulltextmobile/?doi=ajcs.2013.286.294
|
||
FILE
|
||
> 2018-09-28_Magneticfield.pdf
|
||
|
||
EXURB1A THING
|
||
DATE : 12018-09-22
|
||
TAGS : inspiration, life
|
||
AUTH : exurb1a
|
||
TYPE : video
|
||
LINK : https://www.youtube.com/watch?v=SvbTFwXagdQ
|
||
|
||
MOON PRECESSION
|
||
DATE : 12018-09-26
|
||
TYPE : image
|
||
TAGS : inspiration, moon, celest, nature, photography
|
||
AUTH : Giorgia Hofer
|
||
LINK : www.giorgiahoferphotography.com
|
||
FILE : 12018-09-26_moonPrecession.jpg
|
||
|
||
GOLDEN ALPINE LAKE
|
||
DATE : 12018-09-27
|
||
TYPE : image
|
||
TAGS : inspiration, nature, env, photography
|
||
AUTH : estrandberg
|
||
LINK : https://www.reddit.com/r/EarthPorn/comments/9iux8o/golden_hour_in_the_alpine_lakes_wilderness_in/
|
||
FILE : 12018-09-27_goldenAlpineLake.jpg
|
||
|
||
COMMUNICATION PRIVACY
|
||
DATE : 12018-09-29
|
||
TYPE : quote
|
||
QOTE : "One of the problems there for a lot of people is identifying which you need requires understanding what your threat model is. Most humans have never heard that phrase, let alone had thoughts about it. So these decisions are then made for them and they choose based on usability, they choose based on where their friends are, they choose based on which chat messenger has inline gifs rather than which one has end to end encryption. People make poor choices, not because they don't care but because they don't know and they don't understand what they are necessarily giving up." - Amber Baldet, The Oslo Freedom Forum in New York: Why Decentralization Matters, Unchained: Big Ideas From The Worlds Of Blockchain And Cryptocurrency
|
||
LINK : http://unchainedpodcast.co/the-oslo-freedom-forum-in-new-york-why-decentralization-matters-ep85
|
||
|
||
BACK TO THINKING
|
||
DATE : 12018-09-29
|
||
QOTE : "We must do away with the absolutely specious notion that everybody has to earn a living. It is a fact today that one in ten thousand of us can make a technological breakthrough capable of supporting all the rest. The youth of today are absolutely right in recognizing this nonsense of earning a living. We keep inventing jobs because of this false idea that everybody has to be emploted at some kind of drudgery because, according to Malthusian-Darwinian theory, he must justify his right to exist. So we have inspectors of inspectors and people making instruments for inspectors to inspect inspectors. The true business of people should be to go back to school and think about whatever it was they were thinking about before somebody came along and told them they had to earn a living." - Richard Buckminster Fuller (1985 - 1983)
|
||
|
||
ATLANTIS
|
||
DATE : 12018-09-29
|
||
FILE : 12018-09-29_atlantis.jpg
|
||
TYPE : image
|
||
TAGS : inspiration, env, architecture
|
||
PROJ : Megamex
|
||
|
||
UDON SIN
|
||
DATE : 12018-09-30
|
||
QOTE : "Once you accept that we live (and can thrive) in a system of perpetual exploitation and generalized criminality, the whole world opens up. Most will end up as losers, that is the nature of it all."
|
||
|
||
CONTINUING CREATION
|
||
DATE : 12018-09-30
|
||
QOTE : “Memory is never a precise duplicate of the original… it is a continuing act of creation”
|
||
|
||
DANCE
|
||
DATE : 12018-09-30
|
||
QOTE : And those who were seen dancing were thought to be insane by those who could not hear the music.
|
||
AUTH : Friedrich Nietzsche
|
||
|
||
UNDERSEA CANYONS
|
||
DATE : 12018-09-30
|
||
TYPE : image
|
||
TAGS : inspiration, nature, env
|
||
AUTH : National Geographic
|
||
FILE : 12018-09-30_underseaCanyons.jpg
|
||
|
||
WARMTH
|
||
DATE : 12018-10-01
|
||
NOTE : Felt temperature affects feeling of trust. Eg: Hold hot cup of coffee for one second = significant feeling of trust toward target vs holding a ice cup of coffee for one second. Hypothetical origin: to baby human warmth = safty.
|
||
LINK : https://www.wnycstudios.org/story/91640-choice
|
||
|
||
FISH FRIENDS
|
||
DATE : 12018-10-01
|
||
PERS : Rekka Bell
|
||
QOTE : "Fish are more than aquatic automatons. They are quick learners, with strong memories, and can even out-perform primates at some mental tasks."
|
||
LINK : http://www.pbs.org/wgbh/nova/next/nature/fish-have-feelings-too/?utm_source=FBPAGE&utm_medium=social&utm_term=20180904&utm_content=1758065470&utm_campaign=NOVA%20Next&linkId=56417148
|
||
|
||
THE LISTENING SOCIETY
|
||
DATE : 12018-10-01
|
||
TYPE : book
|
||
AUTH : Hanzi Freinacht
|
||
|
||
RUSSEEL BRAND HELP
|
||
DATE : 12018-10-01
|
||
LINK : https://www.youtube.com/watch?v=4XqvddgtkGM
|
||
|
||
12 PERSPECTIVES ON JORDAN PETERSON
|
||
DATE : 12018-10-01
|
||
AUTH : Jonathan Rowson
|
||
TYPE : book
|
||
|
||
RAMATREE BOATLIFE 2
|
||
DATE : 12018-10-01
|
||
AUTH : Ramatree
|
||
LINK : https://www.youtube.com/watch?v=j5oZGtQ1Nps
|
||
TYPE : video
|
||
TAGS : inspiration, boatlife
|
||
|
||
DOCUMENTATION
|
||
DATE : 12018-10-02
|
||
LINK : https://www.divio.com/blog/documentation/
|
||
QOTE : "There is a secret that needs to be understood in order to write good software documentation: there isn’t one thing called documentation, there are four... tutorials, how-to guides, explanation and technical reference."
|
||
|
||
BEAUTIFUL PEOPLE
|
||
DATE : 12018-10-02
|
||
LINK
|
||
> https://www.youtube.com/playlist?list=PL_jxFaykzU8CT8n4yCGKwC1Ud4-UG-6hw
|
||
> https://www.youtube.com/playlist?list=PL_jxFaykzU8BItOwSPFFvyObWfW0pmsNY
|
||
> https://www.youtube.com/playlist?list=PL_jxFaykzU8A7mb6jDUP3vQ6YaJZBTkQB
|
||
> https://www.youtube.com/playlist?list=PL_jxFaykzU8BfyZc5XVuzotHpXyMmQSrW
|
||
|
||
SONDER
|
||
DATE : 12018-10-02
|
||
TYPE : term
|
||
TERM
|
||
> sonder: the realization that everyone has a story
|
||
LINK : https://www.youtube.com/watch?v=AkoML0_FiV4
|
||
NOTE : Dictionary of Obscure Sorrows
|
||
|
||
MAGNETIC TURBULENCE
|
||
DATE : 12018-10-02
|
||
LINK : https://www.nasa.gov/feature/goddard/2018/nasa-spacecraft-discovers-new-magnetic-process-in-turbulent-space
|
||
TAGS : inspiration, nature, env, celest
|
||
AUTH : NASA
|
||
FILE : 12018-10-02_magneticTurbulence.jpg
|
||
TYPE : image
|
||
|
||
CUSTOM CONTROLLER
|
||
LINK : https://geekhack.org/index.php?topic=74463.350
|
||
|
||
HANDTOP
|
||
TYPE : tool
|
||
LINK : https://geekhack.org/index.php?topic=84603.0
|
||
|
||
ALASKA FALL
|
||
DATE : 12018-10-03
|
||
AUTH : bdorts
|
||
TAGS : inspiration, nature, env, photography
|
||
LINK : https://www.reddit.com/r/EarthPorn/comments/9kwgq2/fall_in_alaska_oc4443x5554/
|
||
FILE : 12018-10-03_alaskaFall.jpg
|
||
TYPE : image
|
||
|
||
SCOTLAND MOUNTAIN
|
||
DATE : 12018-10-04
|
||
AUTH : timsharifsoltani
|
||
LINK : https://www.reddit.com/r/EarthPorn/comments/9kthqq/scotland_has_definitely_an_amazing_scenery_to/
|
||
TAGS : inspiration, nature, env, photography
|
||
TYPE : image
|
||
FILE : 12018-10-04_scotlandMountain.jpg
|
||
|
||
REGENERATIVE ECONOMIC THEORY
|
||
DATE : 12018-10-05
|
||
TERM
|
||
> Regenerative economic theory: "an economic system that works to regenerate capital assets. A capital asset is an asset that provides goods and/or services that are required for, or contribute to, our well being. In standard economic theory, one can either “regenerate” one's capital assets or consume them until the point where the asset cannot produce a viable stream of goods and/or services. What sets regenerative economics apart from standard economic theory is that it takes into account and gives hard economic value to the principal or original capital assets — the earth and the sun. We cannot do much to affect the sun although we can value access to the sun in such areas where access can be influenced. Therefore, most of Regenerative Economics focuses on the earth and the goods and services it supplies.
|
||
& Regenerative economics is completely comfortable within the capitalist economic framework. Recognizing the earth as the original capital asset places the true value on the human support system known as the environment. Not having this original value properly recognized has created the unsustainable economic condition referred to as uneconomic growth, a phrase coined by leading ecological economist and steady-state theorist Herman Daly, as stated in the book Reshaping the Built Environment.[1] The authors of the regenerative economic theory believe that uneconomic growth is the opposite of regenerative economics."
|
||
QOTE : > "...What sets regenerative economics apart from standard economic theory is that it takes into account and gives hard economic value to the principal or original capital assets — the earth and the sun...."
|
||
LINK : https://www.youtube.com/watch?v=YMCcoKXh3K0
|
||
FILE : 12018-10-05_regencap.pdf
|
||
|
||
MEMEX SIXTY YEARS LATER
|
||
DATE : 12018-10-08
|
||
FILE : 12018-10-08_memexSurvey.pdf
|
||
NOTE : "Building the Memex Sixty Years Later: Trends and Directions in Personal Knowledge Bases"
|
||
PERS : neauoire
|
||
SRCE : mastodon
|
||
PROJ : Memex
|
||
|
||
OPPOSITES IN BALANCE
|
||
PROJ : Megamex
|
||
NOTE
|
||
> Sun and moon combined
|
||
> Opposites in balance
|
||
> Yang Yin
|
||
> Sun Moon
|
||
> Twin towers (sun and moon towers)
|
||
> Jachin Boaz
|
||
> Male Female
|
||
> Light Dark
|
||
> Right Left
|
||
> Sword Shield
|
||
> Pengala Ida (Yoga, Shakra, Taoism)
|
||
> hot cold
|
||
> light dark
|
||
QOTE
|
||
> "...the basic concept of the Maya religion (and that of Mesoamerica in general) is harmony of opposites..." - Mercedes de la Gazza, Maya
|
||
> "...the deeply rooted Egyptian tendency [is] to understand the world... as a series of pairs of contrasts balanced in unchanging equalibrium... Egyptian thought [is] that a totality comprises opposites." - Henri Frankfort, Kingship and the gods
|
||
> "The ability to see the harmony... is nowhere more prominent than in Indian theology. Transcending of all pairs of opposites is central to Hindu thought." - Steven Rosen, Essential Hinduism
|
||
|
||
TRINITY
|
||
PROJ : Megamex
|
||
NOTE
|
||
> Jachin Boaz Triangle
|
||
> Yang Yin Tao (the whole, circle, eternity)
|
||
> Ida Pingala Sushumna
|
||
> right left spiritual
|
||
> positive negative magnitism
|
||
> opposite opposite balance
|
||
> art science philosphy
|
||
> Male Female Unity
|
||
> Earth Moon Sun
|
||
> left-hemisphere right-hemisphere pineal
|
||
> Triptych doorways
|
||
|
||
DOG LIFE ADVENTURE
|
||
AUTH : Ben Moon
|
||
DATE : 12018-10-12
|
||
TAGS : inspiration, dog, adventure
|
||
LINK : https://www.youtube.com/watch?v=P2zQbsEGh_Q
|
||
TYPE : video
|
||
|
||
GOODBYE MOON
|
||
AUTH : goodbye.computer
|
||
DATE : 12018-10-15
|
||
LINK : https://cybre.space/@goodbyecomputer/100586351148975679
|
||
TAGS : inspiration, moon, time, design
|
||
FILE : 12018-10-15_goodbyeMoon.jpg
|
||
TYPE : image
|
||
PROJ : Memex
|
||
|
||
DIKE
|
||
DATE : 12018-10-16
|
||
TYPE : term
|
||
TERM
|
||
> Dike: "To remove or disable a portion of something, as a wire from a computer or a subroutine from a program. A standard slogan is “When in doubt, dike it out”.
|
||
& The implication is that it is usually more effective to attack software problems by reducing complexity than by increasing it.
|
||
& The word ‘dikes’ is widely used to mean ‘diagonal cutters’, a kind of wire cutter. To ‘dike something out’ means to use such cutters to remove something.
|
||
& Indeed, the TMRC Dictionary defined dike as “to attack with dikes”. Among hackers this term has been metaphorically extended to informational objects such as sections of code."
|
||
LINK : http://www.catb.org/jargon/html/D/dike.html
|
||
|
||
NEONIOUS
|
||
DATE : 12018-10-16
|
||
TYPE : tool
|
||
TAGS : iot, web, nodejs
|
||
LINK : https://www.neonious.com/neoniousOne
|
||
|
||
NOAH BRADLEY LANDSCAPE PHOTOS
|
||
DATE : 12018-10-16
|
||
TYPE : resource
|
||
NOTE : "Noah Bradley's free photo reference megapack": Bucharest & London, Australia, New Zealand, American Southwest, Switzerland, Iceland, England & France, Yosemite, Caves, Scotland
|
||
LINK : https://gumroad.com/d/ca7dfa7a4ec36ba24fcd03575d5cbd7d
|
||
|
||
EBOOK FOUNDATION PROGRAMMING
|
||
DATE : 12018-10-16
|
||
TYPE : list
|
||
TAGS : code, web
|
||
LINK : https://github.com/EbookFoundation/free-programming-books/blob/master/free-programming-books.md
|
||
|
||
TALKING TO GOD
|
||
DATE : 12018-10-16
|
||
LINK : https://www.fullmoon.nu/pdfs/tal.pdf
|
||
|
||
UNJUST LAWS
|
||
DATE : 12018-10-16
|
||
LINK : https://reading.supply/post/ed63cf7d-c205-4255-9be9-11caaf55e017
|
||
|
||
CLIMATE VITAL SIGNS
|
||
DATE : 12018-10-16
|
||
TAGS : env
|
||
LINK
|
||
> https://climate.nasa.gov/vital-signs/global-temperature/
|
||
> https://xkcd.com/1732/
|
||
|
||
BABEL LIB
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Borges' Library of Babel
|
||
PERS : neauoire
|
||
|
||
DES MAGICIENS
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Le matin des magiciens: L. Pauwels & J. Bergier. 1960
|
||
PERS : neauoire
|
||
|
||
INVISIBILI
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Le città invisibili: Italo Calvino. 1972
|
||
PERS : neauoire
|
||
|
||
FICCIONES
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Ficciones: Jorge Luis Borges. 1941
|
||
PERS : neauoire
|
||
|
||
NUMBER 44
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : No.44: Mark Twain. 1916
|
||
PERS : neauoire
|
||
|
||
KYBALION
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Kybalion: Three Initiates. 1908
|
||
PERS : neauoire
|
||
|
||
LINGUA PERFETTA
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : La ricerca della lingua perfetta: Umberto Eco. 1993
|
||
PERS : neauoire
|
||
|
||
THE HANDMAID'S TALE
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : The handmaid's tale: Margaret Atwood. 1985
|
||
PERS : neauoire
|
||
|
||
FLATLAND
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Flatland: Edwin A. Abbott. 1884
|
||
PERS : neauoire
|
||
|
||
BLUMROCH
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Blumroch l'admirable: Louis Pauwels. 1976
|
||
PERS : neauoire
|
||
|
||
CYBERIADA
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Cyberiada: Stanisław Lem
|
||
PERS : neauoire
|
||
|
||
THE BOOK OF TEA
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : The book of tea: Okakura Kakuzō. 1906
|
||
PERS : neauoire
|
||
|
||
THOREAU JOURNALS
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Journals: Henry David Thoreau. 1837
|
||
PERS : neauoire
|
||
|
||
ETIDORHPA
|
||
DATE : 12018-10-16
|
||
TYPE : book
|
||
NOTE : Etidorhpa: John Uri Lloyd. 1895
|
||
PERS : neauoire
|
||
|
||
EX NIHILO
|
||
DATE : 12018-10-17
|
||
TYPE : term
|
||
TERM
|
||
> Ex nihilo: a Latin phrase meaning "out of nothing"
|
||
LINK : https://en.wikipedia.org/wiki/Ex_nihilo
|
||
|
||
20 YEARS 20 QUESTIONS
|
||
DATE : 12018-10-17
|
||
NOTE
|
||
> Fighting against human nature is a losing battle
|
||
> Aesthetics matter
|
||
> Resonance is important
|
||
> Make use of piggybacking
|
||
> Don't confuse "interesting" with "fun"
|
||
> Understand what emotion your game is trying to evoke
|
||
> Allow the player the ability to make the game persona
|
||
> The details are where the players fall in love with the game
|
||
> Allow your players to have a sense of ownership
|
||
> Leave room for the player to explore
|
||
> If everyone likes your game, but no one loves it, it will fail
|
||
> Don't design to prove you can do something
|
||
> Make the fun part also the correct strategy to win
|
||
> Don't be afraid to be blunt
|
||
> Design the component for the audience it's intended for
|
||
> Be more afraid of boring your players than challenging them
|
||
> You don't have to change much to change everything
|
||
> Restrictions breed creativity
|
||
> Your audience is good at recognizing problems and bad at solving them
|
||
> All the lessons connect
|
||
FILE : 12018-10-17_20years20questions.jpg
|
||
TAGS : gamedev
|
||
|
||
NO CURE FOR CURIOSITY
|
||
DATE : 12018-10-17
|
||
NOTE : "The cure for boredom is curiosity... there is no cure for curiosity."
|
||
FILE : 12018-10-17_curiosity.jpg
|
||
TAGS : gamedev
|
||
|
||
MONEY OUT OF NOTHING
|
||
DATE : 12018-10-17
|
||
QOTE : "Thus it can now be said with confidence for the first time - possibly in the 5000 years' history of banking - that it has been empirically demonstrated that each individual bank creates credit and money out of nothing, when it extends what is called a ‘bank loan’. The bank does not loan any existing money, but instead creates new money. The money supply is created as ‘fairy dust’ produced by the banks out of thin air. The implications are far-reaching."
|
||
FILE : 12018-10-17_moneyFromNothing.pdf
|
||
|
||
UNCONDITIONAL LOVE
|
||
DATE : 12018-10-17
|
||
QOTE : "I know the secret to happiness. It took years of introspection, observation, and comparison, analyzation, insecurity, but I finally figured it out. It feels like it was under my nose the whole time. All you have to do is learn to appreciate the world. Appreciate everything. Love everything for what it is. Embrace the fact that everything has a reason, don't try to deny anything for the sake of being right. And after all, hasn't true love always been thought of as complete appreciation for a partner with no thoughts or intentions to ever change them? Unconditional love. I understand that term now. Because you realize that no matter how horrible a person's decision might seem, he or she has a reason for it. Nobody is a bad person, some just have a little more weighing on their conscience."
|
||
|
||
TO BURN TO MEMORY
|
||
DATE : 12018-10-18
|
||
TYPE : game
|
||
AUTH : theneko
|
||
SRCE : Merveilles
|
||
PROG
|
||
> Safe - "The Requisitioned Terminal, Old Quarter"
|
||
& Safe - Principal Director's Office, Imperial Opera, Latin Quater
|
||
& Sun door - "Beneath Tower, Piazza Institute"
|
||
& Crystalline Gate - "Iron Gardens, Old Quarter"
|
||
& Locked door - Salandre Residence, Boulevard, Latin Quarter
|
||
|
||
INTERNETJADE
|
||
DATE : 12018-10-18
|
||
AUTH : internetjade
|
||
TAGS : inspiration, design, mervellies
|
||
LINK : https://twitter.com/internetjade/status/1052608789688377344
|
||
FILE : 12018-10-18_internetJade.jpg
|
||
TYPE : image
|
||
|
||
BILLAIN HORIZON
|
||
DATE : 12018-10-19
|
||
AUTH : Billain
|
||
LINK : https://twitter.com/Billain/status/1052754136985350144
|
||
TAGS : inspiration, design, mervellies
|
||
FILE : 12018-10-19_billainHorizon.jpg
|
||
TYPE : image
|
||
|
||
RAMATREE BOATLIFE
|
||
DATE : 12018-10-20
|
||
AUTH : Ramatree
|
||
LINK : https://www.youtube.com/watch?v=MrNTmMr_G-E
|
||
TYPE : video
|
||
TAGS : inspiration, boatlife
|
||
|
||
AGM SEALED
|
||
DATE : 12018-10-20
|
||
NOTE
|
||
> Sealed batteries are not sealed
|
||
- aka "VRLA (valve-regulated lead-acid battery)"
|
||
PROJ : Solar, Van
|
||
TAGS : electronics
|
||
|
||
WHY WATER BATTERIES
|
||
DATE : 12018-10-20
|
||
NOTE : "When a charge current flows through a fully charged conventional lead acid cell, electrolysis of water occurs to produce hydrogen from the negative electrode and oxygen from the positive electrode. This means that water is lost from the cell and regular topping up is needed."
|
||
FILE : 12018-10-21_sbs.pdf
|
||
LINK : https://download.siliconexpert.com/pdfs/2013/7/7/8/20/13/16/ens_/manual/ensbs_pg_001_0203.pdf
|
||
PROJ : Solar, Van
|
||
TAGS : electronics, solar
|
||
|
||
SBS 100F
|
||
DATE : 12018-10-22
|
||
NOTE
|
||
> Recommended operating temperature range for optimum life and performance is 20°C to 25°C
|
||
- On constant voltage float charge systems the design life expectancy is 10+ years at 25°C and 15+ years at 20°C
|
||
- Can be operated in the temperature range -40°C to 50°C
|
||
- Battery capacity is affected by the discharge rate, end voltage, temperature and age.
|
||
- Battery life is reduced by 50% for every 10°C increase in temperature.
|
||
> Can be installed in any orientation except upside down (vents on the bottom)
|
||
> Flame retardant (UL94 V-0) case
|
||
> Gas emission is virtually negligible
|
||
> Constant voltage chargers are recommended. The acceptable float voltage range is 2.27-2.29Vpc at 20ºC and 2.25-2.27Vpc at 25ºC
|
||
- 13.62-13.74v float at 20ºC
|
||
- 13.50-13.62v float at 25ºC
|
||
- 2.27Vpc + 0.004 mV per cell per °C below 25°C
|
||
- 2.27Vpc – 0.004 mV per cell per °C above 25°C
|
||
> Recommended float voltage temperature compensation is:
|
||
- 10ºC: 2.33 Vpc
|
||
- 15ºC: 2.31 Vpc
|
||
- 20ºC: 2.29 Vpc
|
||
- 25ºC: 2.27 Vpc
|
||
- 30ºC: 2.25 Vpc
|
||
- 35ºC: 2.23 Vpc
|
||
- 40ºC: 2.21 Vpc
|
||
- The minimum charging voltage, at any temperature, is 2.21Vpc
|
||
> Do not discharge the battery beyond the voltage cut-off limit for the given discharge rates:
|
||
- 1.80Vpc @ 10 hr rate
|
||
- 1.75Vpc @ 8 hr rate
|
||
- 1.75Vpc @ 5 hr rate
|
||
- 1.70Vpc @ 3 hr rate
|
||
- 1.60Vpc @ 1 hr rate
|
||
- 1.60Vpc @ 15 min rate
|
||
> Every six months maintenance
|
||
- Measure battery string voltage
|
||
- temperature
|
||
- float current
|
||
- inter-module resistances and internal ohmic values
|
||
- if necessary adjust the float voltage to the correct value
|
||
- The individual module voltages must be within ± 0.30V of the nominal float voltage
|
||
- Inspect for contamination by dust and loose or corroded connections
|
||
> The battery and ambient temperatures can be significantly different. Batteries have a large thermal mass, and there is a substantial time lag between changes in ambient and battery temperature. Sensors on the side of blocs should be insulated from ambient temperature. Place thermometer sensor:
|
||
- Front terminal models - in the centre of the side wall of a bloc, in the middle of the string
|
||
- Top terminal models - attached by a ring terminal to the terminal of a bloc in the middle of a string
|
||
> There is no limit on the charging current provided the float voltage is set at the recommended value as the battery itself will regulate the current, accepting only as much as is required to reach float voltage.
|
||
- Fast charge 2.38 volts per cell at 25°C (14.28v)
|
||
- However, it is recommended that this higher potential only be applied until the charging current remains constant for a period of two hours. The voltage should then be set at the recommended float voltage.
|
||
FILE
|
||
> 12018-10-21_sbs.pdf
|
||
> 12018-10-21_sbs2.pdf
|
||
PROJ : Solar, Van
|
||
TAGS : electronics, solar
|
||
|
||
WIRE SIZING
|
||
DATE : 12018-10-22
|
||
TYPE : tool
|
||
LINK : http://www.solar-wind.co.uk/cable-sizing-DC-cables.html
|
||
PROJ : Solar, Van
|
||
TAGS : electronics, solar
|
||
|
||
SOLAR FUZES
|
||
DATE : 12018-10-22
|
||
NOTE
|
||
> Why
|
||
- Fuzes are to protect the wiring from damage in the case of a short or surge.
|
||
- It acts as the weakpoint in the curcuit, so if something goes wrong it will break where you expect (the fuze) rather than heat up and melt/burn wires which can cause a hazard (fire).
|
||
- Fuse on positive wire for convension's sake.
|
||
- Fuse as close to power source as reasonable.
|
||
> Fuze requirements
|
||
- between PV and CC
|
||
- between CC and BB
|
||
- between BB and inverter
|
||
> Fuze sizing
|
||
- https://www.renogy.com/blog/how-to-fuse-your-solar-system/
|
||
- CC to BB - match amperage of CC.
|
||
- eg: 30a CC = 30a fuze.
|
||
- PV to CC - PV output + 25% rounded up to nearest fuze.
|
||
- eg: 24v 15a PV setup = 20a fuze.
|
||
- BB to inverter - see inverter's manual. General rule: “Continuous Watts / Battery Voltage times 1.25"
|
||
- eg: 1000W 12V inverter draws up 83~ continuous amps + 25% safety factor = 105 Amps, round up to 150a fuse.
|
||
PROJ : Solar, Van
|
||
TAGS : electronics, solar
|
||
|
||
LUGS (TERMINALS)
|
||
DATE : 12018-10-22
|
||
NOTE
|
||
> Battery Bank: ring terminal lug (depends on battery connection). Match thickness to BB wire thickness and hole size to battery connection.
|
||
- eg: 25mm2 BB wire and M6 battery connector = 25x6 ring terminal lug.
|
||
> Solar panels (PV): MC4 connectors must all be the same source/brand for certification.
|
||
PROJ : Solar, Van
|
||
TAGS : electronics, solar
|
||
|
||
TRACER BN COMMS
|
||
DATE : 12018-10-23
|
||
TYPE : tool
|
||
LINK
|
||
> https://github.com/danieloneill/EpsolarServer
|
||
> https://github.com/jaminNZx/Tracer-RS485-Modbus-Blynk
|
||
> https://github.com/toggio/PhpEpsolarTracer
|
||
PROJ : Solar, Van
|
||
TAGS : electronics, solar
|
||
|
||
SELF MASTO FEDI
|
||
DATE : 12018-10-23
|
||
LINK
|
||
> https://blog.joinmastodon.org/2018/06/how-to-implement-a-basic-activitypub-server/
|
||
> https://github.com/wimvanderbauwhede/limited-systems/wiki/Mastodon-and-Pleroma-on-the-Raspberry-Pi-3
|
||
|
||
INUKTITUT SYLLABIC
|
||
DATE : 12018-10-24
|
||
NOTE : Inuktitut syllabics are brilliant. A writing system that's not an alphabet, but something really clever: an abugida, one designed from scratch for a language very unlike anything European. [Pull down the description!] Context and history:
|
||
LINK
|
||
> https://www.youtube.com/watch?v=xW4hI_METac
|
||
> https://www.noslangues-ourlanguages.gc.ca/collaborateurs-contributors/articles/inuk-eng.html
|
||
> https://thediscoverblog.com/2015/06/11/aboriginal-syllabic-scripts/
|
||
PROJ : Swordy
|
||
|
||
OGHAM
|
||
DATE : 12018-10-24
|
||
NOTE : Ogham is an old Irish script made by carving notches into stones. It fell out of use more than a millennium ago - but it's an interesting exception to a linguistics and computer-science rule that I'd never even realised existed. Let's talk about the Ogham Space Mark.
|
||
PROJ : Swordy
|
||
|
||
ALTERNATOR CHARGING OPTIONS
|
||
DATE : 12018-10-24
|
||
NOTE
|
||
- VSR (Voltage sensing relay)
|
||
- ACR (Automatic Charging Relay)
|
||
- B2B charger
|
||
- Manual switch
|
||
- Basic Relay (signal connected to van acc on)
|
||
- Diode Based Isolator
|
||
PROJ : Van
|
||
TAGS : electronics
|
||
|
||
VAN ELECTRICAL GUIDES
|
||
DATE : 12018-10-25
|
||
LINK
|
||
> https://faroutride.com/electrical-system/
|
||
> https://gnomadhome.com/van-build-solar-electrical-wiring/
|
||
> https://www.parkedinparadise.com/electrical/
|
||
PROJ : Van
|
||
TAGS : electronics
|
||
TYPE : list
|
||
|
||
BATTERY BANK WIRING
|
||
DATE : 12018-10-25
|
||
LINK : http://www.smartgauge.co.uk/batt_con.html
|
||
FILE : 12018-10-25_bbwire.pdf
|
||
PROJ : Van
|
||
TAGS : electronics
|
||
|
||
BO BARTLETT
|
||
AUTH : Bo Bartlett
|
||
DATE : 12018-10-25
|
||
TYPE : image
|
||
TAGS : inspiration, art
|
||
LINK : https://www.reddit.com/r/Art/comments/9qz9uj/halloween_by_bo_barlett_80x100cm_oil_on_linen/
|
||
FILE : 12018-10-25_bo Bartlett.jpg
|
||
|
||
NCASE REMEMBER
|
||
LINK : https://ncase.me/remember/
|
||
NOTE : Anki style interactive comic
|
||
|
||
DESIGN PILLARS
|
||
DATE : 12018-10-28
|
||
TAGS : core
|
||
TYPE : term
|
||
TERM
|
||
> Design pillars: Narrowed focus core aspects to steer design and development toward to cohesive whole
|
||
NOTE
|
||
> Known by entire team.
|
||
> Established early and referenced (check project/decisions against) throughout development.
|
||
> Example: The Last of Us
|
||
- Crafting
|
||
- Story
|
||
- AI partners
|
||
- Stealth
|
||
LINK : https://www.youtube.com/watch?v=-Sq0nc5LxCc
|
||
|
||
LOG LINE
|
||
DATE : 12018-10-28
|
||
TAGS : core
|
||
TYPE : term
|
||
TERM
|
||
> Log line: "a one (or occasionally two) sentence description that boils the script down to its essential dramatic narrative in as succinct a manner as possible."
|
||
|
||
ANTI-FRAGILITY
|
||
DATE : 12018-10-29
|
||
TYPE : term
|
||
TERM : Antifragility: "a property of systems that increase in capability, resilience, or robustness as a result of stressors, shocks, volatility, noise, mistakes, faults, attacks, or failures."
|
||
LINK
|
||
> https://www.youtube.com/watch?v=uWYYbRxWS7Q&index=1&list=WL
|
||
> https://en.wikipedia.org/wiki/Antifragility
|
||
TAGS : antifragile
|
||
|
||
METAPHASES
|
||
DATE : 12018-10-30
|
||
TYPE : music
|
||
AUTH : kodedninja
|
||
LINK : https://0x22.bandcamp.com/album/metaphases
|
||
TAGS : ambient, calm
|
||
|
||
ORKL
|
||
DATE : 12018-10-29
|
||
TYPE : tool
|
||
AUTH : kodedninja
|
||
LINK : https://github.com/kodedninja/orkl
|
||
NOTE : reference for memex loading (spinner)
|
||
TAGS : p2p, dat, blog
|
||
|
||
WITH LOVE FROM VERY SMALL PLACES
|
||
DATE : 12018-10-30
|
||
TYPE : music
|
||
AUTH : kodedninja
|
||
TAGS : ambient, calm
|
||
LINK : https://0x22.bandcamp.com/album/with-love-from-very-small-places
|
||
|
||
GRAIN
|
||
DATE : 12018-10-30
|
||
TYPE : image
|
||
AUTH : Phil James
|
||
TAGS : inspiration, art, bnw
|
||
LINK : http://shinestrength.xyz/
|
||
FILE : 12018-10-30_grain2013.jpg
|
||
WIDE : true
|
||
|
||
THRESHING NEST
|
||
DATE : 12018-10-31
|
||
TYPE : image
|
||
AUTH : Phil James
|
||
TAGS : inspiration, art, bnw
|
||
LINK : http://the-threshing-nest.tumblr.com/post/69138350040
|
||
FILE : 12018-10-31_threshingNest.jpg
|
||
|
||
LIGHTING FIRES POETICS AND SENSATION
|
||
DATE : 12018-10-31
|
||
PERS : Phil James
|
||
AUTH : Phil James
|
||
LINK : https://medium.com/@shinestrength/lighting-fires-poetics-and-sensation-991d083e15e9
|
||
FILE : 12018-10-31_lightingFires.pdf
|
||
|
||
DARK SOULS MAP
|
||
DATE : 12018-10-31
|
||
LINK
|
||
> https://github.com/colevk/dark-souls-map-viewer
|
||
> https://kayin.moe/?p=2218
|
||
> https://kayin.moe/?p=2249
|
||
FILE
|
||
> 12018-10-31_dsme.rar
|
||
> 12018-10-31_dsme-src.rar
|
||
> 12018-10-31_darksoulsmapviewer.zip
|
||
TYPE : tool
|
||
NOTE : Three versions, WebGL, app (viewer) and 2nd app (with source)
|
||
TAGS : dark souls
|
||
|
||
PREPARE TO CRY
|
||
DATE : 12018-10-31
|
||
LINK
|
||
> https://www.youtube.com/watch?v=7eJeUG1m6eI&list=PLWLedd0Zw3c5RCXboUsPwHsZJlXB2CzCz
|
||
> https://www.youtube.com/watch?v=7Ov6PK_bdfU&list=PLWLedd0Zw3c5TsicQnt7lFjzuUBPp13Qv
|
||
TYPE : list
|
||
NOTE : Dark Souls lore videos
|
||
TAGS : dark souls
|
||
|
||
Joseph Anderson Dark Souls 2
|
||
DATE : 12018-10-31
|
||
LINK
|
||
> https://www.youtube.com/watch?v=b9jrShSwjPU
|
||
> https://www.youtube.com/watch?v=tKrli-EvCdk
|
||
> https://www.youtube.com/watch?v=9rrs9bdrwO4
|
||
TYPE : video
|
||
TAGS : dark souls
|
||
NOTE : In depth Dark Souls 2 video essays
|
||
|
||
HOW TO MAKE A ROGUELIKE
|
||
DATE : 12018-10-31
|
||
LINK : https://www.gridsagegames.com/blog/2018/10/how-to-make-a-roguelike/
|
||
PERS : Phil James
|
||
TAGS : gamedev
|
||
|
||
SETGESHGUI
|
||
DATE : 12018-10-31
|
||
TERM : Setgeshgui: The "last" number (10^66) in Mongolian labeled by Rolbiidorj (1717-1766), meaning "unimaginable" refering to infinity.
|
||
TYPE : term
|
||
|
||
BALANCED TERNARY
|
||
DATE : 12018-10-31
|
||
PERS : joshavanier
|
||
TERM : Balanced ternary: "a non-standard positional numeral system (a balanced form), used in some early computers and useful in the solution of balance puzzles. It is a ternary (base 3) number system in which the digits have the values –1, 0, and 1, in contrast to the standard (unbalanced) ternary system, in which digits have values 0, 1 and 2. Balanced ternary can represent all integers without using a separate minus sign; the value of the leading non-zero digit of a number has the sign of the number itself."
|
||
LINK : https://github.com/joshavanier/ternara
|
||
NOTE : Ternara is joshavanier's balanced ternary library.
|
||
TYPE : tool
|
||
TAGS : stenography
|
||
|
||
CONCENTRIC
|
||
DATE : 12018-10-31
|
||
LINK : https://github.com/joshavanier/concentric
|
||
TYPE : tool
|
||
PROJ : Dastime
|
||
AUTH : joshavanier
|
||
|
||
HAIAKU
|
||
DATE : 12018-10-31
|
||
TOOL : https://github.com/joshavanier/haiaku
|
||
TAGS : stenography
|
||
TYPE : tool
|
||
|
||
MORTEM
|
||
DATE : 12018-10-31
|
||
LINK : https://github.com/joshavanier/mortem
|
||
AUTH : joshavanier
|
||
TYPE : tool
|
||
PROJ : web
|
||
|
||
ROVARSPRAKET
|
||
DATE : 12018-10-31
|
||
TERM : Rövarspråket: "The Robber Language". A simple word encoding. "Every consonant (spelling matters, not pronunciation) is doubled, and an o is inserted in-between. Vowels are left intact." Not easy to understand when a fluent speaker speaks it quickly. Tongue twister for Swedish children.
|
||
TAGS : stenography
|
||
NOTE
|
||
> Example:
|
||
- stubborn = sos-tot-u-bob-bob-o-ror-non or sostotubobboborornon
|
||
LINK : https://github.com/joshavanier/rovarspraket
|
||
AUTH : joshavanier
|
||
|
||
V-OS
|
||
LINK : https://v-os.ca/
|
||
PROJ : web
|
||
TAGS : inspiration
|
||
|
||
TEXTE
|
||
DATE : 12018-10-31
|
||
LINK : https://github.com/joshavanier/texte
|
||
AUTH : joshavanier
|
||
TYPE : tool
|
||
NOTE : minimalist text based game engine
|
||
TAGS : javascript
|
||
|
||
JS PROMISE INTRO
|
||
DATE : 12018-10-31
|
||
TYPE : article
|
||
PROJ : Memex, web
|
||
TAGS : code, web, javascript
|
||
LINK : > https://medium.com/quick-code/javascript-promises-in-twenty-minutes-3aac5b65b887
|
||
>https://developers.google.com/web/fundamentals/primers/promises#whats-all-the-fuss-about
|
||
NOTE
|
||
> Simplified async function chaining (and error handling)
|
||
> "A promise represents the eventual result of an asynchronous operation. The primary way of interaction with a promise is through its then method, which registers callbacks to receive either a promise’s eventual value or the reason why the promise cannot be fulfilled."
|
||
> Promise state can be:
|
||
- fulfilled: The action relating to the promise succeeded
|
||
- rejected: The action relating to the promise failed
|
||
- pending: Hasn't fulfilled or rejected yet
|
||
> A "settled" promise has been fulfilled or rejected
|
||
& A promise can only be settled (mutated) once
|
||
> Example:
|
||
& img1.ready().then(function() {
|
||
& // loaded
|
||
& }, function() {
|
||
& // failed
|
||
& });
|
||
& // and…
|
||
& Promise.all([img1.ready(), img2.ready()]).then(function() {
|
||
& // all loaded
|
||
& }, function() {
|
||
& // one or more failed
|
||
& });
|
||
> Create promise:
|
||
& var promise = new Promise(function(resolve, reject) {
|
||
& // do a thing, possibly async, then…
|
||
& if (/* everything turned out fine */) {
|
||
& resolve("Stuff worked!");
|
||
& }
|
||
& else {
|
||
& reject(Error("It broke"));
|
||
& }
|
||
& });
|
||
> Use promise:
|
||
& promise.then(function(result) {
|
||
& console.log(result); // "Stuff worked!"
|
||
& }, function(err) {
|
||
& console.log(err); // Error: "It broke"
|
||
& });
|
||
|
||
PROGRESSIVE ENHANCEMENT IS FASTER
|
||
DATE : 12018-10-31
|
||
LINK
|
||
> https://jakearchibald.com/2013/progressive-enhancement-is-faster/
|
||
> https://jakearchibald.com/2013/progressive-enhancement-still-important/
|
||
TAGS : code, web, javascript
|
||
NOTE
|
||
> Best to have some HTML and CSS to display basic content on screen
|
||
> CSS, JS and HTML will load simultaneously but HTML gets a head start until the CSS/JS links are downloaded.
|
||
> CSS should not render at all until the entire thing is downloaded.
|
||
> You can inline some CSS for top of the page elements above the HTML CSS link embed if you want styling quick
|
||
QOTE : "Getting something on screen as soon as possible really improves the user-experience"
|
||
TERM : Progressive enhancement: Render a usable HTML website first, then enhance it once the javascript loads. Benefits: much faster load times for client, backwards compatibility, js not required.
|
||
|
||
JS SCRIPT LOADING
|
||
DATE : 12018-10-31
|
||
LINK : https://www.html5rocks.com/en/tutorials/speed/script-loading/
|
||
TAGS : code, web, javascript
|
||
PROJ : Memex, web
|
||
NOTE
|
||
> With two 'script src' tags: both simultaneous download, execution in order (if 2 loads first it will not execute until 1 has downloaded and executed).
|
||
- The browser blocks rendering while this happens! Newer browsers will parse the page in the background and download upcoming resources, but rendering pauses.
|
||
- TIP: put 'script src's at bottom of page.
|
||
> '<script src="x.js" async></script>'. The 'async' removes the requirement to execute in order.
|
||
> "async-download but ordered-execution" is possible, see article for snippit.
|
||
> Suggestion is normal 'script src's at bottom of body.
|
||
|
||
JS APP START SPEED TAKE AWAYS
|
||
DATE : 12018-10-31
|
||
TAGS : code, web, javascript
|
||
PROJ : Memex, web
|
||
NOTE
|
||
> Have the HTML and CSS actually display something sane first (without any JS!)
|
||
- even just bg-color and a loading-spinner gif
|
||
> Put JS includes at the bottom of HTML body as it blocks rendering while downloading and executing.
|
||
|
||
NEURAL INCEPTIONISM
|
||
DATE : 12018-10-31
|
||
LINK : https://ai.googleblog.com/2015/06/inceptionism-going-deeper-into-neural.html
|
||
TAGS : ai
|
||
|
||
THREEJS PARTICLES
|
||
DATE : 12018-11-01
|
||
LINK : http://opencontinents.com/?stars=1
|
||
PROJ : hii
|
||
TAGS : web, design, code, inspiration, javascript
|
||
|
||
CSS LOADERS
|
||
DATE : 12018-11-01
|
||
LINK
|
||
> https://freefrontend.com/css-loaders/
|
||
> https://steelkiwi.com/blog/30-most-captivating-preloaders-for-website/
|
||
PROJ : Memex, web
|
||
TYPE : list
|
||
TAGS : web, design, code, inspiration
|
||
|
||
BOOK OF SHADERS
|
||
DATE : 12018-11-01
|
||
DONE : false
|
||
REVI : true
|
||
LINK
|
||
> https://thebookofshaders.com/
|
||
> https://github.com/patriciogonzalezvivo/thebookofshaders
|
||
|
||
TYRES WHEEL SIZE GRIP
|
||
DATE : 12018-11-01
|
||
LINK : https://www.youtube.com/watch?v=s79ID1SsE-8
|
||
TAGS : car
|
||
NOTE
|
||
> Bigger wheels generally allow for wider tyres
|
||
> Bigger wheels are generally heavier
|
||
> Wider tyres gives more grip
|
||
> Generally the more powerful an engine, the bigger and wider tyre you need in order to put the power down (not spin)
|
||
> Tyres size affects gear ratio
|
||
|
||
MAKE IT
|
||
DATE : 12018-11-01
|
||
QOTE : "If you feel like you've made it, what is the motivation to keep going?"
|
||
|
||
CODE LICENSE
|
||
DATE : 12018-11-02
|
||
LINK : https://felixcrux.com/library/what-you-need-to-know-about-open-source-licensing
|
||
TYPE : video
|
||
PROJ : web, Memex
|
||
|
||
SHAPE LANGUAGE
|
||
DATE : 12018-11-02
|
||
LINK
|
||
> https://www.youtube.com/watch?v=0sbUdMNIG20
|
||
> https://www.youtube.com/watch?v=lLQJiEpCLQE
|
||
NOTE
|
||
> Square
|
||
- stubborn
|
||
- pride
|
||
- strength
|
||
- simplicity
|
||
> Circle
|
||
- softness
|
||
- friendly
|
||
- trust
|
||
Triangle
|
||
- danger
|
||
- unpredictability
|
||
- wildness
|
||
TAGS : design
|
||
|
||
LICENSING
|
||
LINK
|
||
> http://www.gnu.org/licenses/license-recommendations.html
|
||
> http://www.gnu.org/licenses/license-list.html
|
||
> https://en.wikipedia.org/wiki/Permissive_software_licence
|
||
> https://en.wikipedia.org/wiki/Public-domain_software
|
||
PROJ : Memex,
|
||
NOTE
|
||
> MIT: Use for anything but copyright to author.
|
||
> CC0: Use for anything. No Rights Reserved.
|
||
|
||
PV WIRING
|
||
LINK : https://www.solargroup.co.nz/UserFiles/File/Solar%20PV/Technical/PV%20Introduction%20guide%20for%20electricians.pdf
|
||
NOTE
|
||
> Voltage losses along the DC cables shall be less than 4%
|
||
> All DC cables should be installed to provide as short a run as possible
|
||
> Positive and negative cables of the same string or main DC supply should be bundled together, avoiding the creation of loops in the system.
|
||
> ["Pairs should be together in the same raceway/conduit/bundled together."](https://forum.solar-electric.com/discussion/22145/bundling-dc-cabling-together-through-plastic-electrical-conduit)
|
||
- I assume 'pairs' mean pairs of positive and negative.
|
||
> ["cables that are bundled together generate a cumulative amount of heat, and have more difficulty dissipating that heat than when they are run individually. This is something to be aware of, but the relevant ABYC standard only applies to wiring carrying 50 volts or more, so it is typically a problem with AC circuits on a boat, not your typical 12 volt DC wiring installation. In general, if three conductors are bundled, reduce maximum amperage by 30%. If four to six conductors are bundled, reduce maximum amperage by 40%. If seven to 24 conductors are bundled, reduce amperage by 50%."](https://www.westmarine.com/WestAdvisor/Marine-Wire-Terminal-Tech-Specs)
|
||
|
||
LUKE MUEHLHAUSER PROJECT WISH
|
||
DATE : 12018-11-05
|
||
LINK : http://lukemuehlhauser.com/projects-i-wish-i-had-time-for/
|
||
NOTE : "Projects I wish I had time for"
|
||
AUTH : Luke Muehlhauser
|
||
TYPE : list
|
||
|
||
FROM AI TO ZOMBIES
|
||
DATE : 12018-11-05
|
||
AUTH : Eliezer Yudkowsky
|
||
PERS : Luke Muehlhauser
|
||
LINK : http://lukemuehlhauser.com/my-worldview-in-5-books/
|
||
NOTE
|
||
> "Rationality: From AI to Zombies" (2015)
|
||
> "A singular introduction to critical thinking, rationality, and naturalistic philosophy. Both more advanced and more practically useful than any comparable guide I’ve encountered."
|
||
TYPE : book
|
||
|
||
THE BIG PICTURE
|
||
DATE : 12018-11-05
|
||
AUTH : Sean Carroll
|
||
PERS : Luke Muehlhauser
|
||
LINK : http://lukemuehlhauser.com/my-worldview-in-5-books/
|
||
NOTE
|
||
> "The Big Picture" (2016)
|
||
"If Yudkowsky’s book is “how to think 101,” then Carroll’s book is “what to think 101,” i.e. an introduction to what exists and how it works, according to standard scientific naturalism."
|
||
TYPE : book
|
||
|
||
DOING GOOD BETTER
|
||
DATE : 12018-11-05
|
||
AUTH : William Macaskill
|
||
PERS : Luke Muehlhauser
|
||
LINK : http://lukemuehlhauser.com/my-worldview-in-5-books/
|
||
NOTE
|
||
> "Doing Good Better" (2015)
|
||
"My current favorite “how to do good 101” book, covering important practical considerations such as scale of impact, tractability, neglectedness, efficiency, cause neutrality, counterfactuals, and some strategies for thinking about expected value across diverse cause areas.
|
||
& Importantly, it’s missing (a) a quick survey of the strongest arguments for and against utilitarianism, and (b) much discussion of near-term vs. animal-inclusive vs. long-term views and their implications (when paired with lots of empirical facts). But those topics are understandably beyond the book’s scope, and in any case there aren’t yet any books with good coverage of (a) and (b), in my opinion."
|
||
TYPE : book
|
||
|
||
ENLIGHTENMENT NOW
|
||
DATE : 12018-11-05
|
||
AUTH : Steven Pinker
|
||
PERS : Luke Muehlhauser
|
||
LINK : http://lukemuehlhauser.com/my-worldview-in-5-books/
|
||
NOTE
|
||
> "Enlightenment Now" (2018)
|
||
> "Almost everything has gotten dramatically better for humans over the past few centuries, likely substantially due to the spread and application of reason, science, and humanism."
|
||
TYPE : book
|
||
|
||
MOORE'S LAW OF MAD SCIENCE
|
||
DATE : 12018-11-05
|
||
TYPE : quote
|
||
LINK : https://www.azquotes.com/author/19388-Eliezer_Yudkowsky
|
||
QOTE : "Every eighteen months, the minimum IQ necessary to destroy the world drops by one point."
|
||
AUTH : Eliezer Yudkowsky
|
||
|
||
GROW MORE ETHICAL
|
||
DATE : 12018-11-05
|
||
TYPE : quote
|
||
LINK : https://www.azquotes.com/author/19388-Eliezer_Yudkowsky
|
||
QOTE : "You are personally responsible for becoming more ethical than the society you grew up in."
|
||
AUTH : Eliezer Yudkowsky
|
||
|
||
FACE DARKNESS
|
||
DATE : 12018-11-05
|
||
TYPE : quote
|
||
LINK : https://www.azquotes.com/author/19388-Eliezer_Yudkowsky
|
||
QOTE : "Many have stood their ground and faced the darkness when it comes for them. Fewer come for the darkness and force it to face them."
|
||
AUTH : Eliezer Yudkowsky
|
||
|
||
LAW OF COMPARATIVE ADVANTAGE LITMUS
|
||
DATE : 12018-11-05
|
||
TYPE : quote
|
||
LINK : https://www.azquotes.com/author/19388-Eliezer_Yudkowsky
|
||
QOTE : "Litmus test: If you can't describe Ricardo's Law of Comparative Advantage and explain why people find it counterintuitive, you don't know enough about economics to direct any criticism or praise at "capitalism" because you don't know what other people are referring to when they use that word."
|
||
AUTH : Eliezer Yudkowsky
|
||
|
||
MORE DARING
|
||
DATE : 12018-11-05
|
||
TYPE : quote
|
||
LINK : https://www.azquotes.com/author/19388-Eliezer_Yudkowsky
|
||
QOTE : "Remember, if you succeed in everything you try in life, you're living below your full potential and you should take up more difficult or daring things."
|
||
AUTH : Eliezer Yudkowsky
|
||
|
||
MORE DARING
|
||
DATE : 12018-11-05
|
||
TYPE : quote
|
||
LINK : https://www.azquotes.com/author/19388-Eliezer_Yudkowsky
|
||
QOTE : "There is no justice in the laws of nature, no term for fairness in the equations of motion. The Universe is neither evil, nor good, it simply does not care. The stars don't care, or the Sun, or the sky. But they don't have to! WE care! There IS light in the world, and it is US!"
|
||
AUTH : Eliezer Yudkowsky
|
||
|
||
GENEROUS TIT FOR TAT
|
||
DATE : 12018-11-05
|
||
QOTE : "A problem with the tit-for-tat strategy is that it is overly sensitive to misunderstanding or misimplementation. This can be effectively corrected by adding some generosity (occasionally cooperating after the other player defects), or contrition (cooperating after being punished for an unintended defection) (Wu and Axelrod, 1995)."
|
||
LINK : https://www.wnycstudios.org/story/104010-one-good-deed-deserves-another
|
||
TAGS : philosophy, psychology
|
||
NOTE
|
||
> First interaction: cooperate
|
||
> Second and further interactions:
|
||
- if partner's previous interaction was cooperate: cooperate
|
||
- if partner's previous interaction was defect: 90% chance of defect, 10% change of cooperate
|
||
|
||
GUJARATI INDIAN
|
||
DATE : 12018-11-05
|
||
TYPE : book
|
||
NOTE : "Little Bit of This, A Little Bit of That: A Gujarati Indian Cookbook for Aotearoa"
|
||
TAGS : food
|
||
|
||
BLOCKCHAIN EXPLAIN
|
||
DATE : 12018-11-06
|
||
LINK : https://bitcoin.stackexchange.com/questions/5540/what-does-the-term-longest-chain-mean
|
||
TAGS : bitcoin, blockchain
|
||
TERM
|
||
> Blockchain: a distributed (p2p) ledger ("chain") of blocks of transactions with a dynamic-difficulty-adjusted brute-force key (next block ID) discovery system (used by the system's "accountants" called "miners").
|
||
> Block Tree: "consists of all valid blocks whose entire ancestry is known, up to the genesis block. The rules for validness include no double spending, valid signatures, no introduction of more currency than allowed, ... These are the network rules, and every full Bitcoin node verifies them."
|
||
> Active Chain: "is one path from genesis block at the top to some leaf node at the bottom of the block tree. Every such path is a valid choice, but nodes are expected to pick the one with the most "work" in it they know about (where work is loosely defined as the sum of the difficulties). Relativity and technological constraints prevent us from doing instant communication across the globe, so two nodes can not be expected to pick the same chain as the active one. This is no problem: the mining mechanism makes sure that the chance two nodes disagree about blocks in the past decreases exponentially as they are older."
|
||
NOTE
|
||
> "Imagine that the blockchain is 210000 blocks long and TWO miners both find valid blocks within a few seconds of each other and broadcast them to the network.
|
||
- This is perfectly normal as the Bitcoin network is peer to peer and global.
|
||
- You now have two chains, each of length 210001. Neither of these are longer than each other. Some bitcoind nodes will see the first miner's block and some bitcoind nodes will see the second.
|
||
- Temporarily you have two forks of the blockchain, each of length 210001 blocks long. They are identical for 210000 blocks, but the 210001st is different on the two forks.
|
||
- Sometime later another miner finds another valid block, the 210002nd block, and that will be attached to exactly one of the forks.
|
||
- This chain is now the longest at 210002 blocks and becomes the longest chain. It becomes the "definitive" blockchain.
|
||
- (The transactions in the alternate fork don't disappear - they simply get put back into the pool of unconfirmed transactions and miners will put them into a subsequent block)."
|
||
|
||
TIME TRAVEL NOTES
|
||
DATE : 12018-11-06
|
||
LINK : https://www.youtube.com/watch?v=wPODghAr3Vc
|
||
FILE : 12018-11-06_travel.jpg
|
||
TAGS : time
|
||
|
||
JS MAP IS DICTIONARY?
|
||
DATE : 12018-11-06
|
||
LINK : https://www.beyondjava.net/map-vs-object
|
||
TAGS : code, web
|
||
NOTE
|
||
- It iterates without surprises.
|
||
- It's optimized for adding items to and removing items from the map.
|
||
- The keys can by any type, not just strings.
|
||
- You can't pollute it with custom methods.
|
||
|
||
JS REDUCE
|
||
DATE : 12018-11-06
|
||
NOTE
|
||
> "Whenever you need to transform a list into a single object, consider using reduce"
|
||
|
||
CSS LINK IN BODY
|
||
DATE : 12018-11-06
|
||
LINK
|
||
> https://stackoverflow.com/questions/6236097/is-link-not-rel-stylesheet-allowed-to-be-used-in-body
|
||
> https://github.com/whatwg/html/commit/179983e9eb99efe417349a40ebb664bd11668ddd
|
||
> http://w3c.github.io/html/document-metadata.html#the-link-element
|
||
TAGS : code, web
|
||
PROJ : Memex
|
||
|
||
GIT SQUASH
|
||
DATE : 12018-11-06
|
||
LINK : https://github.com/todotxt/todo.txt-android/wiki/Squash-All-Commits-Related-to-a-Single-Issue-into-a-Single-Commit
|
||
TAGS : code, git
|
||
|
||
PV JUNCTION POSITION
|
||
DATE : 12018-11-06
|
||
PROJ : Van
|
||
NOTE
|
||
> Considerations (in order of importance)
|
||
1 Access MC4 connectors with panels on (add/remove/replace MC4 inline fuses, dc panels)
|
||
2 Cable length (total)
|
||
3 Cable length (roof)
|
||
4 Street visibility
|
||
5 Access junction box with panels on (adjust cable length)
|
||
|
||
> Front
|
||
+ can access junction box with panels on (adjust cable length)
|
||
+ can access MC4 connectors with panels on (add/remove/replace MC4 inline fuses, dc panels)
|
||
~ medium cable length (roof)
|
||
- more cable length (total)
|
||
- visible from street
|
||
|
||
> Back
|
||
+ can access junction box with panels on (adjust cable length)
|
||
+ hidden from street
|
||
~ additional cable connection to access MC4 connectors with panels on (add/remove/replace MC4 inline fuses, dc panels)
|
||
- more cable length (total)
|
||
- more cable length (roof)
|
||
|
||
> Mid
|
||
+ less cable length (roof)
|
||
+ hidden from street
|
||
~ medium cable length (total)
|
||
- can't access MC4 connectors with panels on (add/remove/replace MC4 inline fuses, dc panels)
|
||
- can't access junction box with panels on (adjust cable length)
|
||
|
||
DOVE MAGE
|
||
DATE : 12018-11-06
|
||
LINK : https://twitter.com/komiya_ma/status/1059456425603158016
|
||
FILE : 12018-11-06_komiyaMa.png
|
||
AUTH : Komiya Ma
|
||
TYPE : image
|
||
TAGS : inspiration, bnw, bird
|
||
|
||
AUTH : brennan
|
||
SRCE : Merveilles
|
||
QOTE
|
||
> "I think growing up is funny because when you're a kid there's this pretty strict hierarchy of kids and adults, or "grade 5 is higher than grade 4" and then as you grow, you become a teen and there's 'kids, teens, adults' and then "kids, teens, college, adults" and so on and so on in this infinite fractal until it eventually becomes merely an amorphous haze.
|
||
& and that haze, what we sometimes call "being in the real world" or some similarly inept name, just describes the post-schooling era where adults basically don't have any single agreed-upon hierarchy by which to measure themselves, so they invent new ones: career ladders, job titles, status symbols, income, moms trying to be "the best mom" by buying Baby Einstein DVDs, Tumblr inventing new obscure things to care about in competitive, performative social justice campaigns, 4chan inventing new things to hate in competitive, performative hatred campaigns.
|
||
& ...we're all trying to quiet the existential maw of pecking order to some degree, through fitting in to existing structures or inventing our own.
|
||
& my advice, in the end, isn't to pretend these things don't exist, but to pick the one(s) you genuinely want to fit into. I don't even think you have to pick one to fight upwards and 'win' - the existential searching part is simply not knowing _where_ you are, because even if you're in the middle (and most of us realize we're average) finally knowing _where_ is perhaps the most comfortable thing of all.
|
||
& but I said it last night and I want to rephrase it a little here: a lot of people will just find that rock to cling to in the haze and then never let go / will be destroyed when they lose that part of their identity. I said that stagnation was the ultimate failure, but stagnation has to have some sort of relativity to be stagnant against. I think, in this framework and metaphor you have a few places to be truly stagnant while appearing to move and a few places to appear stagnant but are growing laterally, or existing in multiple groups and so forth, so perhaps my warning is just about self awareness and self honesty about that growth (which is really what all good advice comes down to in the end, eh?)"
|
||
|
||
OUT OF BALANCE
|
||
NOTE
|
||
> "Unhinged pressesion"
|
||
> Planet reflects balance of world
|
||
> /\/\/\/\/////////////
|
||
PROJ : Swordy
|
||
|
||
LIMINAL
|
||
DATE : 12018-11-06
|
||
PERS : brennan
|
||
SRCE : Merveilles
|
||
TERM : Liminal places:
|
||
|
||
PARETO EFFICIENCY
|
||
DATE : 12018-11-06
|
||
LINK : https://en.wikipedia.org/wiki/Pareto_efficiency
|
||
PERS : horsman
|
||
SRCE : Merveilles
|
||
TERM : Pareto efficiency:
|
||
|
||
LED BREAKOUT
|
||
DATE : 12018-11-08
|
||
LINK
|
||
> https://www.sparkfun.com/products/10616
|
||
> https://electronics.stackexchange.com/questions/27014/looking-to-create-36-channels-of-pwm-control-for-led-sculpture
|
||
> https://www.adafruit.com/product/815
|
||
PROJ : Light
|
||
|
||
FEEL THE COLD
|
||
LINK : https://www.youtube.com/watch?v=eEDmZlVCCzc
|
||
TAGS : inspiration, env, nature
|
||
TYPE : video
|
||
|
||
SKETCH BASICS
|
||
DATE : 12018-11-13
|
||
TYPE : note
|
||
PROJ : Sylo, Sketch
|
||
TAGS : ux, ui
|
||
NOTE
|
||
> Insert menu
|
||
& Top left
|
||
- "Artboard" like a canvas
|
||
- Shape, Vector, Pencil, Text, Image = normal
|
||
- "Symbol" (like Photoshop "smart obj")
|
||
|
||
> Zoom shortcuts
|
||
- Command + 1 = Center Canvas
|
||
- Command + 2 = Zoom Selection
|
||
- Command + 3 = Center Selection
|
||
|
||
> Alignment
|
||
- Hold shift, click (select) multiple objects, then can click align to align relative to each other
|
||
|
||
> "Shared Styles"
|
||
- In inspector on right hand side, drop down "No Shared Style"
|
||
- Dropdown option "Create new Shared Style"
|
||
|
||
> Symbols
|
||
& Like a Photoshop 'smart object'
|
||
- Right click symbol 'Detach from Symbol' to un-symbol
|
||
- To create: select items, then click "Create Symbol" in top menu
|
||
|
||
> Duplicating object
|
||
- Select layer, hold alt/option and drag it
|
||
- red lines for alignment while dragging
|
||
|
||
> Even spacing between objects
|
||
- Select multiple objects, then click "Distribute Horizontally" (from right inspector menu, near top)
|
||
|
||
> Exporting
|
||
& Batch smart exporting of objects for app
|
||
- Must select each artboard and check "Background Color" (otherwise transparent) and "Include in Export" from right-hand inspector
|
||
PROJ : Sylo
|
||
LINK : http://megumi.co/learn/sketch2.htm
|
||
|
||
SYLO STYLE NOTES
|
||
DATE : 2018-11-12
|
||
TYPE : note
|
||
PROJ : Sylo
|
||
TAGS : ux, ui
|
||
NOTE
|
||
> Spacing in 6s
|
||
- 6, 12, 18
|
||
|
||
> Color
|
||
& Mainly white with bright accents
|
||
& blue for messages
|
||
& Orange for active buttons
|
||
& Grey (dark to light)
|
||
- text
|
||
- secondary
|
||
- lines (and top/bottom)
|
||
- cards (background boxes)
|
||
& Can use red-shift / blue-shift for orange/blue usage?
|
||
|
||
MIGRATE TO LIBRARY SETUP (MASTER STYLE GUIDE)
|
||
DATE : 2018-11-13
|
||
PROJ : Sylo, Sketch
|
||
TAGS : ux, ui
|
||
LINK
|
||
> https://medium.com/@jamesfuthey/migrating-your-existing-sketch-projects-to-libraries-2af33d545449
|
||
> https://github.com/zeroheight/library-symbol-replacer
|
||
> https://sketch.cloud/
|
||
NOTE
|
||
& Libraries of shared symbols
|
||
& Libraries can reference other libraries
|
||
> New file structure
|
||
& SyloDesign_FeatureX (includes "SyloLibrary_Core")
|
||
& SyloDesign_Tablet (includes "SyloLibrary_Core")
|
||
& SyloDesign_GroupChat (includes "SyloLibrary_Core")
|
||
& SyloLibrary_Core
|
||
- includes SyloLibrary_Buttons
|
||
- includes SyloLibrary_Icons
|
||
- includes SyloLibrary_Illustrations
|
||
- includes SyloLibrary_Segments (tab menus etc, combos of elements)
|
||
- includes SyloLibrary_Colors
|
||
- Might not actually need all the different library files
|
||
> Use Sketch Cloud to sync between team members
|
||
|
||
TECHNIQUE FOR SYMBOLS WITH DROPDOWN OPTIONS
|
||
DATE : 2018-11-13
|
||
TAGS : ux, ui
|
||
PROJ : Sylo, Sketch
|
||
LINK : https://medium.com/ux-power-tools/this-is-without-a-doubt-the-coolest-sketch-technique-youll-see-all-day-ddefa65ea959
|
||
|
||
EASY COLOR CHANGE FOR ICONS
|
||
DATE : 2018-11-13
|
||
TAGS : ux, ui
|
||
PROJ : Sylo, Sketch
|
||
NOTE : Set all icons as masks and use a color symbol on top of it. That way you can just override the color symbol if you want to change the color. One icon symbol…any color you want
|
||
LINK
|
||
> https://medium.com/design-prototype/sketch-tint-icons-using-nested-symbols-2d52867e0d29
|
||
> https://medium.com/ux-power-tools/a-better-way-to-make-buttons-in-sketch-6c23470f27c
|
||
> https://www.uxpower.tools
|
||
|
||
SYMBOL NAMING / STRUCTURE
|
||
DATE : 2018-11-13
|
||
TAGS : ux, ui
|
||
PROJ : Sylo, Sketch
|
||
LINK : https://medium.com/@lloyd/sketch-symbols-best-practices-now-that-nested-overrides-are-a-thing-9b651d3fe1a4
|
||
NOTE
|
||
- Use slashes for categories (ie: Button/Thing/Whatsit)
|
||
- Use function and state for naming, not visual descriptors (ie: "Button/Primary" not "Button/Red")
|
||
- Be consistent
|
||
- "Ensure that nested symbols you’ll regularly replace (i.e. for different states) have the same text layer names. If you replace a symbol, it will persist any override text if it shares the same text layer name."
|
||
- Convention: Instance names lowercase, editable text (label, text in field) UPPERCASE
|
||
- "Put any editable text on top of your groups as a rule. Then when you hit return twice to expand a group, you’re immediately editing text!"
|
||
- "Your layer hierarchy is reflected in the overrides panel"
|
||
- "Symbols which are the same dimensions will be available in the overrides panel as a replacement option" - useful for icons, and states (input field - norm, req, error, ok etc)
|
||
|
||
SYMBOL RESIZE
|
||
DATE : 2018-11-13
|
||
PROJ : Sylo, Sketch
|
||
TAGS : ux, ui
|
||
LINK
|
||
> https://medium.com/sketch-app-sources/sketch-39-resizing-cheat-sheet-feec0450e7e2
|
||
> https://medium.com/@lloyd/sketch-symbols-best-practices-now-that-nested-overrides-are-a-thing-9b651d3fe1a4
|
||
NOTE
|
||
> Can set resize settings, and resize instances of symbols
|
||
> Resizing elements inside of symbols will be synchronized among
|
||
> All symbols should be re-sizable!*
|
||
- Stretch = free transform
|
||
- Pin to Corner = same distance from closest corner, or centered
|
||
- Resize Object = obj change size but keep edge (margin) distance
|
||
- Float in Place = tab-menu-like even spacing
|
||
> Turn on "Pixel fit when resizing layers" in Sketch preferences
|
||
> Control + 1 or 2 or 3 or 4 set resize rule to selected layer
|
||
> Resize rules are excluded from 'Shared Styles'
|
||
> "Text should be fixed, and aligned correctly, so that when you resize a symbol it maintains its position & padding properly. Text should have a “Resize Object” resizing property."
|
||
> "Design the smallest version of a symbol. It’s easier to design around stretching Symbols than compressing them."
|
||
> "Lock nested symbols to prevent them from appearing in the overrides panel. By locking nested symbols on the symbols original artboard, they no longer appear as an override in the inspector"
|
||
> right-click => Set to Original Size
|
||
|
||
PRINCIPLE ANIMATE SKETCH
|
||
DATE : 2018-11-13
|
||
TAGS : ux, ui
|
||
LINK : http://principleformac.com
|
||
TYPE : tool
|
||
NOTE : Animate Sketch designs
|
||
PROJ : Sylo, Sketch, Principle
|
||
|
||
RUNNER SKETCH PLUGIN
|
||
DATE : 2018-11-13
|
||
LINK : https://sketchrunner.com
|
||
NOTE
|
||
> Plugin for Sketch, makes spotlight/alfred like quick command runner text box
|
||
- Command+' = open input
|
||
- Shift+Command+' = run last command
|
||
TYPE : tool
|
||
TAGS : ux, ui
|
||
PROJ : Sylo, Sketch
|
||
|
||
SENSIBLE SIDE BUTTONS
|
||
TYPE : tool
|
||
TAGS : osx
|
||
DATE : 2018-11-15
|
||
LINK : https://sensible-side-buttons.archagon.net
|
||
NOTE : Support for 3rd party mouse (forward/back buttons)
|
||
|
||
SYLO COLOURS
|
||
PROJ : Sylo
|
||
DATE : 2018-11-14
|
||
NOTE
|
||
> PRIMARY
|
||
- Colour/Primary #F15A29 - Call to action (as button bg), or primary option link button (as text color)
|
||
- Secondary #495162 - Titles, user input, chat messages
|
||
- Main #4D6AA7 - your (outgoing) messages/payment (small arrow in transaction icon) etc, toggle switch, empty avatar, secondary option link button (eg: 'Add Token'), checkboxes
|
||
|
||
> SECONDARY
|
||
- Colour/Active #8A96AA - description text, text input line active
|
||
- Colour/Inactive #C1C5CA - lines and inactive tab icon
|
||
- Placeholder #D2D8DE - input placeholder/hint text
|
||
- Background #F6F6F6 - card background, messages from others
|
||
|
||
> SPECIAL
|
||
- Fail #EE3D52 - failed transaction, errors
|
||
- Warn #FFA001 - warnings
|
||
- Done #33BB5D - completed incoming transactions
|
||
|
||
> OPACITY
|
||
- 15% - background (circle) of transaction (arrow/direction) icon
|
||
|
||
SKETCH AUTO WIDTH BUTTON
|
||
TYPE : tool
|
||
PROJ : Sketch
|
||
DATE : 2018-11-14
|
||
LINK
|
||
> https://github.com/dwilliames/paddy-sketch-plugin
|
||
> https://animaapp.github.io
|
||
NOTE
|
||
> Plugins for auto width buttons based on text width
|
||
> None of them really work properly, all have some gotcha. Will be good when one supports nested symbols
|
||
- Anima's Autolayout - doesn't work in Symbols...
|
||
- Paddy (discontinued)
|
||
- compo
|
||
|
||
SKETCH BUTTON STATES
|
||
PERS : Matthieu
|
||
SRCE : Hackland
|
||
DATE : 12018-11-15
|
||
PROJ : Sketch
|
||
NOTE : Symbol for hover state color = color symbol + white/black 50% opacity over the top of button background symbol / rect (shared style)
|
||
|
||
SKETCH CRAFT
|
||
PERS : Matthieu
|
||
SRCE : Hackland
|
||
TYPE : tool
|
||
DATE : 12018-11-15
|
||
PROJ : Sketch
|
||
LINK :
|
||
NOTE : Suggested plugin suite
|
||
|
||
INVISION
|
||
DATE : 12018-11-15
|
||
PROJ : Sketch
|
||
TYPE : tool
|
||
LINK : https://www.invisionapp.com/
|
||
NOTE : Interactive flow prototype from Sketch files (or Figma / PS etc)
|
||
PROJ : Sketch
|
||
|
||
SKETCH SYNCING
|
||
DATE : 12018-11-15
|
||
PROJ : Sketch
|
||
LINK
|
||
> https://www.goabstract.com
|
||
> https://plantapp.io
|
||
NOTE
|
||
> Kactus
|
||
> Abstract
|
||
> Plant
|
||
> Sketch Cloud
|
||
|
||
SHARED STYLES
|
||
DATE : 12018-11-15
|
||
PROJ : Sketch
|
||
TYPE : article
|
||
LINK : https://medium.com/sketch-app-sources/using-shared-styles-and-symbols-in-sketch-8cab4650dc55
|
||
|
||
RABBIT HOLES
|
||
DATE : 12018-11-28
|
||
PERS : neauoire
|
||
SRCE : Merveilles
|
||
QOTE
|
||
> "having a platform to create rich content(read context) has made the stories grow
|
||
& and created an interaction with people that wasn't there before.
|
||
& people grow attached to recurring characters, or worlds, and rabbit holes of content is a good way to create an attachment"
|
||
|
||
WE ARE ALL BIRDS
|
||
DATE : 12019-01-04
|
||
PERS : neauoire
|
||
AUTH : neauoire
|
||
SRCE : Merveilles
|
||
FILE : 12019-01-04_birds.jpg
|
||
TYPE : image
|
||
WIDE : true
|
||
|
||
SEEKING MAGICIANS
|
||
DATE : 12018-12-18
|
||
TYPE : quote
|
||
PERS : Matthew Gatland
|
||
SRCE : Twitter
|
||
LINK
|
||
> https://twitter.com/michael_nielsen/status/1074150124169773056
|
||
> https://autotranslucence.wordpress.com/2018/03/30/becoming-a-magician/
|
||
QOTE
|
||
> "...my definition of magic - competence so much more advanced than yours with such alien mental models that you cannot predict the outcomes of the model at all."
|
||
> "The way to extraordinary growth and changes often involes a fundamental ontological or 'lens' shift in how you see the world. Magicians are wearing not just better, but fundamentally different shaped lenses to the rest of us. And regardless of your skills and experience, it is likely that you are a magician to someone else."
|
||
> "Meeting magicians is the first step to becoming one - when you are attempting to learn implicit knowledge that by definition you don't understand, it is important to have a bunch of examples in front of you to feed your brain's pattern-recognition systems. This will start to change your worldview without the controlling 'you' explicitly approving or denying every new belief or framework."
|
||
> "Magicians or their work often seem to have a subconcious glow that I am drawn to, particulary if they use a type of magic that I recognise is on my critical path and thus something I'm currently seeking. Concrete steps I take to find them include asking my most interesting friends to introduce me to their most interesting friends, going down similar rabbit holes with bibliographies of books that excite me, and generally living in 'explore' mode at various points in life, while recognising that not every avenue will lead to a jackpot."
|
||
|
||
PERSONALITY ARCHITYPES
|
||
DATE : 12018-12-22
|
||
LINK : http://www.personalitypage.com/html/INTJ.html
|
||
PERS : Sasha
|
||
SRCE : Sylo
|
||
|
||
FUTTER
|
||
DATE : 12018-12-30
|
||
TYPE : tool
|
||
LINK : https://flutter.io
|
||
NOTE : Multiplatform app dev tool
|
||
|
||
SIXTEEN PERSONALITIES
|
||
DATE : 12019-01-11
|
||
PERS : Sasha
|
||
SRCE : Sylo
|
||
TYPE : tool
|
||
LINK : https://www.16personalities.com/articles/our-theory
|
||
FILE : 12018-02-01_INTJ_profile.pdf
|
||
NOTE
|
||
> All just 'introverted', or 'extroverted' states of four elements of input/output: mind, energy, nature, tactics.
|
||
> MIND
|
||
- Introverted
|
||
- Extroverted
|
||
|
||
> ENERGY: how you see the world and what kind of information you focus on. Whether we prefer to focus most of our energy on looking for novel, intuitive connections or on observing and utilizing what we already see around us
|
||
- Sensual / Observant (S): pragmatic and down-to-earth. More interested in facts and observable things, focusing on the tried and tested. Enjoy seeing, touching, feeling and experiencing. Significantly better at focusing on just one thing at a time instead of bursting with energy and juggling multiple activities.
|
||
- Intuitive (N):imaginative, open-minded and curious. Visionary, more interested in ideas, focusing on novelty. Dream, fantasize and question why things happen the way they do. Always feeling slightly detached from the actual, concrete world.
|
||
|
||
> NATURE: how we make decisions and cope with emotions. Mostly related to our interactions with other people.
|
||
- Thinking (T): focus on objectivity and rationality, prioritizing logic over emotions. They tend to hide their feelings and see efficiency as more important than cooperation. Seek logic and rational arguments, relying on their head rather than their heart. Safeguard their emotions. Just as emotional as those with the Feeling trait – but they tend to subdue and override their feelings with their rational logic.
|
||
- Feeling (F): sensitive and emotionally expressive. They are more empathic and less competitive than Thinking types, and focus on social harmony and cooperation. Follow their hearts and emotions and care little about hiding them. These individuals tend to be compassionate, sensitive and highly emotional. Rather cooperate than compete but likely to fight tooth and nail for what they believe in. A decision that makes everyone happier is just as valid as a decision that gets the job done fastest.
|
||
|
||
> TACTICS - work, planning and decision-making
|
||
- Judging (J): decisive, thorough and highly organized. Clarity, predictability and closure, preferring structure and planning to spontaneity
|
||
- Prospecting (P): Improvising and spotting opportunities. Flexible, relaxed nonconformists who prefer keeping their options open.
|
||
|
||
> IDENTITY
|
||
- Assertive (-A): Self-assured, even-tempered and resistant to stress. Refuse to worry too much and do not push themselves too hard.
|
||
- Turbulent (-T): Self-conscious and sensitive to stress. Experience a wide range of emotions and to be success-driven, perfectionistic and eager to improve.
|
||
|
||
WTFPL
|
||
DATE : 12019-01-30
|
||
LINK : https://en.wikipedia.org/wiki/WTFPL
|
||
TYPE : tool
|
||
NOTE : "What the fuck public license" aka "do what the fuck you want"
|
||
|
||
NATURE HOME
|
||
DATE : 12019-01-30
|
||
PERS : InvaderXan
|
||
SRCE : Merveilles
|
||
QOTE : “Nature is not a place to visit. It is home.”
|
||
AUTH : Gary Snyder
|
||
LINK : https://kitty.town/@InvaderXan/101411209086684756
|
||
TYPE : quote
|
||
|
||
CSS STATS
|
||
DATE : 12019-01-30
|
||
LINK : https://cssstats.com/
|
||
TYPE : tool
|
||
|
||
ANIMAL LIBERATION
|
||
DATE : 12019-01-30
|
||
TYPE : book
|
||
PERS : neauoire
|
||
AUTH : Peter Signer
|
||
|
||
WORK REQ
|
||
SRCE : reddit
|
||
TYPE : quote
|
||
AUTH : explots
|
||
QOTE : "...Once you figure out how much time you want to work a week, how much you care about $$$$ vs a happy work life balance vs a good work environment vs a topic you're passionate about vs a topic you find intellectually stimulating (I'm at 7 | 5 | 8 | 9 | 8 in my current role - pretty decent) - you can pick between these options and lean into the skill set: coding, finance, etc. And then you need a bunch of networking to get your foot in the door, but you'll prob find those people even on this subreddit."
|
||
|
||
OILS EXPERIMENT
|
||
FILE : 12019-02-01_oil.jpg
|
||
TYPE : image
|
||
TAGS : inspiration
|
||
AUTH : Miles Johnston
|
||
LINK : https://twitter.com/MilesJohnston/status/1090677622848278528
|
||
|
||
CONCIOUSNESS LEVEL
|
||
AUTH : Albert Einstein
|
||
QOTE : "No problem can be solved from the same level of consciousness that created it."
|
||
|
||
PERSONALITY PLAY UNIFIED MODEL
|
||
LINK : https://www.gamasutra.com/view/feature/134842/personality_and_play_styles_a_.php
|
||
TYPE : article
|
||
PERS : Phil James
|
||
TAGS : psychology, gamedev
|
||
DONE : false
|
||
|
||
TILTED LOSS
|
||
FILE : 12019-02-02_tiltedLoss.jpg
|
||
TYPE : image
|
||
TAGS : inspiration
|
||
AUTH : Miles Johnston
|
||
LINK : https://twitter.com/MilesJohnston/status/1091428927724232704
|
||
|
||
SAILING NOTES
|
||
DATE : 12019-02-02
|
||
FILE : 12019-02-02_sailDirections.jpg
|
||
TAGS : sailing
|
||
TERM
|
||
> Bow / Foredeck: front
|
||
> Midship: middle
|
||
> Stern: rear
|
||
> Port: Left (four letters in "port" and "left", "there is PORT LEFT in the bottle")
|
||
> Starboard: Right
|
||
> Cockpit: Driver's section
|
||
> Tiller: Steering stick, turns the rudder
|
||
> Rudder: Steering wing undersea
|
||
> Keel: Undersea wing/fin
|
||
> Hull: Bottom and sides of boat
|
||
> Helm: Steering wheel
|
||
> Mast: Tall post for main sail
|
||
> Boom: Attached to mast, holds bottom of main sail
|
||
> Sheet: Rope
|
||
> Main Sheet: rope that connects to boom to control amount of movement the boom has
|
||
> Jib Sheet:
|
||
> Halyard: Rope connecting to top of (each) sail, rope for pulling up the sail
|
||
> Dock lines
|
||
> Head of the sail: top point of the sail
|
||
> Trim: Adjust sail
|
||
> Main sail: Main wing
|
||
> Winch: clockwise tension maker
|
||
> Head sail sheets
|
||
> Rigging: Wires to support the mast
|
||
> Backstay: Rear rigging attached attached to mast
|
||
> Shrouds: Side rigging attached attached to mast
|
||
> Forestay/Jibstay: Front rigging attached to mast
|
||
> Headsail/Jibsail: Front sail on Forestay/Jibstay. "100% or less" in size meaning a right angle triangle to the mast. If the headsail in >100% (past the mast) then it is called a Genoa
|
||
> Genoa: Deadsail >100% in size (from forestay to beyond the mast)
|
||
> Roller furling: Roll up system for headsail
|
||
|
||
> (Sail) Head: Top triangle
|
||
> (Sail) Tack: Front triangle which attaches to the bow
|
||
> (Sail) Clew: Back triangle
|
||
> Wind vane: top of mast wind direction display
|
||
> (Sail) Telltales: Strings on sail that help display wind movement along the sail (to tell if the sail is in the right position)
|
||
|
||
> Tack: Turn where the bow of the boat passes through the wind (Close haul / close reach switch)
|
||
> Jibe: Turning where the stern passes through the wind (Broad reach switch)
|
||
|
||
> Spinnaker: Large parachute like sail for down wind sailing (or broad reach). Typically used in lighter wind, often used by beginners. Opens on the outside of rigging, uses extra/different rigging and pole.
|
||
NOTE
|
||
> Lines, Halyards, Sheets = different ropes.
|
||
LINK
|
||
> https://www.youtube.com/watch?v=WjBYRUZbU4Y
|
||
> https://www.youtube.com/watch?v=OUakTKXdHmA
|
||
|
||
WILLAMETTE RIVER LIDAR
|
||
DATE : 12019-03-29
|
||
TYPE : image
|
||
TYPE : inspiration
|
||
FILE
|
||
> 12019-03-29_WillametteRiverLidarMap.jpg
|
||
> 12019-03-29_WillametteRiver.pdf
|
||
LINK : https://www.oregongeology.org/pubs/ll/p-poster-willamette.htm
|
||
|
||
FAROE ISLANDS
|
||
DATE : 12019-07-07
|
||
FILE : 12019-07-07_lucaOrioFaroeIslands.jpeg
|
||
TYPE : image
|
||
TAGS : inspiration
|
||
AUTH : Luca Orio
|
||
LINK : https://merveilles.town/web/statuses/102373310863735829
|
||
|
||
MOVEMENTS
|
||
DATE : 12019-007-11
|
||
FILE : 12019-07-11_movements.gif
|
||
TYPE : image
|
||
TAGS : inspiration
|
||
AUTH : The OA
|
||
` |