init wip
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@@ -0,0 +1,59 @@
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props = {
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"toolbar"
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"window"
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"tabs"
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"area"
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"grid"
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"spinner"
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"dial"
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"slider"
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"title"
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"text"
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"checkbox"
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"radio"
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"class"
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"align"
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"clicked"
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"hovered"
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"wheelmoved"
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"mousepressed"
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"mousereleased"
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"textinput"
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"keypressed"
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"keyreleased"
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"margin"
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"padding"
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"border"
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"width"
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"height"
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"size"
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"background"
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"color"
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"tooltip"
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}
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-- all_handlers = { "update", "draw", "errhand" }
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-- for handler in pairs love.handlers
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-- table.insert all_handlers, handler
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--
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-- null = ->
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slab = {
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-- load: (handlers=all_handlers) ->
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-- for handler in *handlers
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-- current = love[handler] or null
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-- love[handler] = (...) ->
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-- current(...)
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-- return slab[handler](...)
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}
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-- return a table w __call for building the UI ?
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-- considering the way I am handling this library is by a bunch of properties that can be mixed, perhaps a
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-- ECS system might help manage things ?
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-- Method: add (adds new elements, possibly triggering a reflow)
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-- Method: replace (removes all inner elements and adds new elements, possibly triggering a reflow)
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-- dropdown (essentially a btn w hover or click -> and a vertical toolbar (menu?)), textinput
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-- Enumeration: colors (red, blue, green, teal, black, white, etc -- for convienence)
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return slab
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