local graphics graphics = love.graphics local slab = require("slab") local clickers = { width = 1 / 3, height = 1, align = "left", menu = { height = 1 / 3, align = "center", { name = "cash_clicker", clicked = function(self, btn, x, y) end, spinner = { value = 0 }, { size = 0.8, align = "center", background = graphics.newImage("gfx/banknote.png") }, { align = "bottom-left", text = "Lv. 0" } }, { name = "danger_clicker", clicked = function(self, btn, x, y) end, spinner = { value = 0 }, { size = 0.8, align = "center", background = graphics.newImage("gfx/hazard-sign.png") }, { align = "bottom-left", text = "Lv. 0" } }, { name = "research_clicker", clicked = function(self, btn, x, y) end, spinner = { value = 0 }, { size = 0.8, align = "center", background = graphics.newImage("gfx/fizzing-flask.png") }, { align = "bottom-left", text = "Lv. 0" } } } } slab.make(clickers) love.update = function(dt) return slab.update(dt) end love.draw = function() return slab.draw() end love.keypressed = function(key) if key == "escape" then return love.event.quit() end end