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Fix instance setter, Add ability to chose one sound at random
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@ -44,10 +44,17 @@ local function remove_stopped(sources)
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end
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end
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local function get_what(what)
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if type(what) == 'table' then
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return what[math.random(1,#what)]
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end
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return what
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end
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local play_instance, stop_instance
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function Source:play()
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remove_stopped(self.instances)
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local instance = newInstance(self.what, self.how)
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local instance = newInstance(get_what(self.what), self.how)
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-- overwrite instance:stop() and instance:play()
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if not (play_instance and stop_instance) then
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@ -103,7 +110,7 @@ for _, property in ipairs{'looping', 'pitch', 'volume'} do
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Source['set' .. name] = function(self, val)
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self[property] = val
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for s in pairs(self.instances) do
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s['set' .. name](self, val)
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s['set' .. name](s, val)
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end
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end
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end
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