Access to GameJolt's opportunities for all your lovely Lua projects.
Updated 2024-09-19 08:58:42 +00:00
Object system for Lua/Love2D
Updated 2024-09-19 07:41:37 +00:00
dkjson is a module for encoding and decoding JSON data.
Updated 2024-09-19 05:49:13 +00:00
A GUI library for LÖVE 11.x
Updated 2024-09-03 17:49:22 +00:00
Class based on storing volume, pressure, and substance percents. Inferior to Fluid.
Updated 2024-08-25 01:37:39 +00:00
Establishing an extremely basic UDP networking demo.
Updated 2024-08-25 01:21:16 +00:00
Experimenting with a parallax radar display.
Updated 2024-08-25 01:16:09 +00:00
What if a roguelike that is dynamically re-programmable?
Updated 2024-08-25 00:50:21 +00:00
Learning how to apply octaves, persistence, and lacunarity to noise-based terrain generation.
Updated 2024-08-24 09:43:15 +00:00
Another attempted clone of Aurora, the 4X spreadsheet game.
Updated 2024-08-24 08:27:45 +00:00
a fast csv library written in pure Lua
Updated 2024-08-14 15:38:42 +00:00
livecoding library for LÖVE
Updated 2024-03-09 22:18:18 +00:00
Inifile is a simple, complete ini parser for lua
Updated 2024-02-20 16:40:26 +00:00
🌙 A language that compiles to Lua
Updated 2023-11-06 20:54:51 +00:00
General purpose collision detection library for the use with LÖVE.
Updated 2023-10-22 13:54:32 +00:00
Personal space; trying to find, download, and organize music.
Updated 2023-05-31 13:53:53 +00:00
Human-readable representation of Lua tables
Updated 2023-01-22 21:03:37 +00:00
Serializes and deserializes Lua values with LuaJIT
Updated 2022-07-01 13:57:38 +00:00
Lua serializer and pretty printer.
Updated 2022-05-21 18:47:15 +00:00
Time-related functions for Lua, inspired in javascript's setTimeout and setInterval
Updated 2022-01-20 22:37:55 +00:00