Object system for Lua/Love2D
Updated 2024-09-19 07:41:37 +00:00
What if a roguelike that is dynamically re-programmable?
Updated 2024-08-25 00:50:21 +00:00
Learning how to apply octaves, persistence, and lacunarity to noise-based terrain generation.
Updated 2024-08-24 09:43:15 +00:00
Another attempted clone of Aurora, the 4X spreadsheet game.
Updated 2024-08-24 08:27:45 +00:00
A simple version checker for LÖVE games on itch.io
Updated 2020-02-15 07:35:52 +00:00
Lua functions geared towards gamedev.
Updated 2018-04-23 09:43:11 +00:00
Simple Love Audio Manager (originally by vrld)
Updated 2017-10-14 05:12:30 +00:00
Graphical profiler for Love2D 9.2
Updated 2017-08-01 08:43:08 +00:00
Graphical profiler for Love2D >= 0.92
Updated 2017-07-27 06:25:45 +00:00