What if a roguelike that is dynamically re-programmable?
Updated 2024-08-25 00:50:21 +00:00
Learning how to apply octaves, persistence, and lacunarity to noise-based terrain generation.
Updated 2024-08-24 09:43:15 +00:00
Another attempted clone of Aurora, the 4X spreadsheet game.
Updated 2024-08-24 08:27:45 +00:00
🌙 A language that compiles to Lua
Updated 2023-11-06 20:54:51 +00:00
A service locator written in MoonScript for use with Lapis.
Updated 2018-06-25 21:23:04 +00:00
Simple behavior tree implementation in MoonScript / Lua.
Updated 2018-03-16 08:02:29 +00:00