Concept data for a game involving randomly generated equipment.
Updated 2024-08-25 01:39:20 +00:00
A particle simulator attempt.
Updated 2024-08-25 01:39:01 +00:00
A survival space travel card game. Never went to a playable build.
Updated 2024-08-25 01:38:45 +00:00
Class based on storing volume, pressure, and substance percents. Inferior to Fluid.
Updated 2024-08-25 01:37:39 +00:00
A borderless fullscreen "screensaver" of a galactic travel network.
Updated 2024-08-25 01:37:18 +00:00
Procedurally generated isotopes. To be used in multiple simulations of nuclear physics (stellar reactors, fission reactors, cold fusion, etc).
Updated 2024-08-25 01:36:57 +00:00
A particle simulator based on somewhat realistic physics.
Updated 2024-08-25 01:22:12 +00:00
Establishing an extremely basic UDP networking demo.
Updated 2024-08-25 01:21:16 +00:00
Experimenting with a parallax radar display.
Updated 2024-08-25 01:16:09 +00:00
Another space game. Where you wake up in a terminal.
Updated 2024-08-25 01:15:16 +00:00
Basic simulation of an enclosed space & life support systems.
Updated 2024-08-25 01:13:16 +00:00
Prototype simplistic engine simulation for generating power.
Updated 2024-08-25 01:12:54 +00:00
Small polygonal ship generator.
Updated 2024-08-25 01:12:30 +00:00
A better system for basic simulation of fluids in containers.
Updated 2024-08-25 01:12:05 +00:00
An attempted entry for OHGJ#205
Updated 2024-08-25 01:11:26 +00:00
Updated 2024-08-25 00:58:13 +00:00
Updated 2024-08-25 00:57:43 +00:00
Noise-based experimental forms.
Updated 2024-08-25 00:52:38 +00:00
What if a roguelike that is dynamically re-programmable?
Updated 2024-08-25 00:50:21 +00:00
Prototype "universe generator" n-body gravity simulator.
Updated 2024-08-25 00:43:19 +00:00