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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<title>HardonCollider - A collision detection library</title>
<title>HC - A collision detection library</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<link rel="stylesheet" type="text/css" href="highlight.css" />
<script type="text/javascript" src="highlight.pack.js"></script>
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<h2>Home</h2>
</div>
<a name="hardoncollider"></a>
<div id="hardoncollider" class="outer-block">
<h3>HardonCollider<a class="top" href="#top">^ top</a></h3>
<a name="HC"></a>
<div id="GC" class="outer-block">
<h3>HC<a class="top" href="#top">^ top</a></h3>
<div class="preamble">
<p>HardonCollider is a Lua module to simplify one important aspect in
<p>HC is a Lua module to simplify one important aspect in
computer games: Collision detection.</p>
<p>It can detect collisions between arbitrary positioned and rotated shapes.
Those shapes can either be circles or polygons. Any non-intersecting polygons
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<ul>
<li>Define collision callbacks,</li>
<li>Add shapes to the scene and</li>
<li>Update HardonCollider every frame.</li>
<li>Update HC every frame.</li>
</ul>
</p>
</div>
<div class="text-block">
<h4>Download</h4>
<p>You can download the latest packaged version as <a href="http://github.com/vrld/HardonCollider/zipball/master">zip</a>-
or <a href="http://github.com/vrld/HardonCollider/tarball/master">tar</a>-archive directly from
<p>You can download the latest packaged version as <a href="http://github.com/vrld/HC/zipball/master">zip</a>-
or <a href="http://github.com/vrld/HC/tarball/master">tar</a>-archive directly from
<a href="http://github.com/">github</a>. In that archive there will be a directory called
<code>vrld-HardonCollider-&lt;numbers&gt;</code> - you probably want to rename that to something
shorter (<code>hardoncollider</code> comes to mind).</p>
<p>You can also have a look at the sourcecode online <a href="http://github.com/vrld/HardonCollider">here</a>.</p>
<code>vrld-HC-&lt;numbers&gt;</code> - you probably want to rename that to something
shorter (<code>HC</code> comes to mind).</p>
<p>You can also have a look at the sourcecode online <a href="http://github.com/vrld/HC">here</a>.</p>
<p>If you use the <a href="http://git-scm.com">Git</a> command line client, you can clone
the repository by running:</p>
<pre>git clone git://github.com/vrld/HardonCollider.git</pre>
<pre>git clone git://github.com/vrld/HC.git</pre>
<p>Once done, you can check for updates by running:</p>
<pre>git pull</pre>
<p>from inside the directory.</p>
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<div class="text-block">
<h4>First steps</h4>
<p>This is an example on how to use HardonCollider.
<p>This is an example on how to use HC.
One shape will stick to the mouse position, while the other will stay in the same place:</p>
<pre><code class="lua">HC = require 'hardoncollider'
<pre><code class="lua">HC = require 'HC'
-- array to hold collision messages
local text = {}