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Update scrollarea position after initial calculations
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parent
cb59b59a73
commit
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@ -45,18 +45,9 @@ function newobject:update(dt)
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end
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end
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local parent = self.parent
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local base = loveframes.base
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local update = self.Update
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-- move to parent if there is a parent
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if parent ~= base then
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self.x = parent.x + self.staticx
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self.y = parent.y + self.staticy
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end
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self:CheckHover()
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local base = loveframes.base
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local parent = self.parent
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local pinternals = parent.internals
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local button = pinternals[2]
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@ -70,6 +61,7 @@ function newobject:update(dt)
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local internals = self.internals
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local bar = internals[1]
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local hover = self.hover
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local update = self.Update
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if button then
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if bartype == "vertical" then
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@ -85,6 +77,12 @@ function newobject:update(dt)
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end
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end
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-- move to parent if there is a parent
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if parent ~= base then
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self.x = parent.x + self.staticx
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self.y = parent.y + self.staticy
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end
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if down then
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if scrolldelay < time then
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self.scrolldelay = time + delayamount
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