bitser/README.md

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# bitser
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[![Build Status](https://travis-ci.org/gvx/bitser.svg?branch=master)](https://travis-ci.org/gvx/bitser)
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[![Coverage Status](https://coveralls.io/repos/github/gvx/bitser/badge.svg?branch=master)](https://coveralls.io/github/gvx/bitser?branch=master)
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Serializes and deserializes Lua values with LuaJIT.
local bitser = require 'bitser'
bitser.register('someResource', someResource)
bitser.registerClass(SomeClass)
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serializedString = bitser.dumps(someValue)
someValue = bitser.loads(serializedString)
serializedData = love.filesystem.newFileData("filename")
someValue = bitser.loadData(serializedData:getPointer(), serializedData:getSize())
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Pull requests, bug reports and other feedback welcome! :heart:
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Bitser is released under the ISC license (functionally equivalent to the BSD
2-Clause and MIT licenses).
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## Why would I use this?
Because it's fast. Because it produces tiny output. Because the name means "snappier"
or "unfriendlier" in Dutch. Because it's safe to use with untrusted data.
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Because it's inspired by [binser](https://github.com/bakpakin/binser), which is great.
## How do I use the benchmark thingy?
Download zero or more of [binser.lua](https://github.com/bakpakin/binser/master/binser.lua),
[ser.lua](https://github.com.com/gvx/Ser/master/ser.lua),
[smallfolk.lua](https://github.com/gvx/Smallfolk/raw/master/smallfolk.lua) and
[serpent.lua](https://github.com/pkulchenko/serpent/raw/master/src/serpent.lua), and run:
love .
You do need [LÖVE](https://love2d.org/) for that.
You can add more cases in the folder `cases/` (check out `_new.lua`), and add other
serializers to the benchmark in `main.lua`. If you do either of those things, please
send me a pull request!
## You can register classes?
Yes. At the moment, bitser supports MiddleClass, SECL, hump.class and Slither (and
probably some other class libraries by accident).