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https://github.com/kikito/cron.lua.git
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88 lines
3.0 KiB
Markdown
88 lines
3.0 KiB
Markdown
cron.lua
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========
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[![Build Status](https://travis-ci.org/kikito/cron.lua.png?branch=master)](https://travis-ci.org/kikito/cron.lua)
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`cron.lua` are a set of functions for executing actions at a certain time interval.
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API
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===
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`local clock = cron.after(time, callback, ...)`.
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Creates a clock that will execute `callback` after `time` passes. If additional params were provided, they are passed to `callback`.
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`local clock = cron.every(time, callback, ...)`.
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Creates a clock that will execute `callback` every `time`, periodically. Additional parameters are passed to the `callback` too.
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Clock methods:
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`local expired = clock:update(dt)`.
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Increases the internal timer in the clock by `dt`.
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* On one-time clocks, if the internal timer surpasses the clock's `time`, then the clock's `callback` is invoked.
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* On periodic clocks, the `callback` is executed 0 or more times, depending on how big `dt` is and the clock's internal timer.
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* `expired` will be true for one-time clocks whose time has passed, so their function has been invoked.
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`clock:reset([running])`
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Changes the internal timer manually to `running`, or to 0 if nothing is specified. It never invokes `callback`.
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Examples
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========
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local cron = require 'cron'
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local function printMessage()
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print('Hello')
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end
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-- the following calls are equivalent:
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local c1 = cron.after(5, printMessage)
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local c2 = cron.after(5, print, 'Hello')
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c1:update(2) -- will print nothing, the action is not done yet
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c1:update(5) -- will print 'Hello' once
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c1:reset() -- reset the counter to 0
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-- prints 'hey' 5 times and then prints 'hello'
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while not c1:update(1) do
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print('hey')
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end
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-- Create a periodical clock:
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local c3 = cron.every(10, printMessage)
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c3:update(5) -- nothing (total time: 5)
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c3:update(4) -- nothing (total time: 9)
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c3:update(12) -- prints 'Hello' twice (total time is now 21)
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Gotchas / Warnings
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==================
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* `cron.lua` does *not* implement any hardware or software clock; you will have to provide it with the access to the hardware timers, in the form of periodic calls to `cron.update`
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* `cron` does not have any defined time units (seconds, milliseconds, etc). You define the units it uses by passing it a `dt` on `cron.update`. If `dt` is in seconds, then `cron` will work in seconds. If `dt` is in milliseconds, then `cron` will work in milliseconds.
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Installation
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============
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Just copy the cron.lua file somewhere in your projects (maybe inside a /lib/ folder) and require it accordingly.
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Remember to store the value returned by require somewhere! (I suggest a local variable named `cron`)
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local cron = require 'cron'
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Also, make sure to read the license file; the text of that license file must appear somewhere in your projects' files.
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Specs
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=====
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This project uses [busted](https://olivinelabs.com/busted) for its specs. If you want to run the specs, you will have to install it first. Then run:
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cd path/where/the/spec/folder/is
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busted
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