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Remove superfluous word in gamestate docs
Remove extra "receive"
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@ -106,7 +106,7 @@ callbacks for initalizing, entering and leaving a state:
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Called on quitting the game. Only called on the active gamestate.
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Called on quitting the game. Only called on the active gamestate.
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When using :func:`Gamestate.registerEvents`, all these callbacks will be called by the
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When using :func:`Gamestate.registerEvents`, all these callbacks will be called by the
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corresponding LÖVE callbacks and receive receive the same arguments (e.g.
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corresponding LÖVE callbacks and receive the same arguments (e.g.
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``state:update(dt)`` will be called by ``love.update(dt)``).
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``state:update(dt)`` will be called by ``love.update(dt)``).
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**Example**::
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**Example**::
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