jquery-ui/ui/jquery.ui.droppable.js

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/*
* jQuery UI Droppable @VERSION
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*
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* Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
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* http://docs.jquery.com/UI/Droppable
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*
* Depends:
* jquery.ui.core.js
* jquery.ui.widget.js
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* jquery.ui.draggable.js
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*/
(function( $, undefined ) {
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var guid = 0,
droppables = {};
(function() {
var orig = $.ui.draggable.prototype._trigger;
$.ui.draggable.prototype._trigger = function( type, event, ui ) {
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var method = "_draggable" + type.substr( 0, 1 ).toUpperCase() + type.substr( 1 ),
allowed = orig.apply( this, arguments );
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if ( allowed && $.ui.droppable[ method ] ) {
$.ui.droppable[ method ]( event, ui );
}
return allowed;
};
})();
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$.widget( "ui.droppable", {
version: "@VERSION",
widgetEventPrefix: "drop",
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options: {
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accept: null,
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// greedy: false,
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tolerance: "intersect"
},
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// over: whether or not a draggable is currently over droppable
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// proportions: width and height of droppable
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_create: function() {
this.refreshPosition();
this.guid = guid++;
droppables[ this.guid ] = this;
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},
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/** public **/
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// TODO: rename to refresh()?
refreshPosition: function() {
this.offset = this.element.offset();
this.proportions = {
width: this.element.outerWidth(),
height: this.element.outerHeight()
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};
},
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/** internal **/
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_start: function( event, ui ) {
if ( this.options.accept && !$( event.target ).is( this.options.accept ) ) {
return false;
}
this._trigger( "activate", event, this._uiHash() );
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},
_drag: function( event, ui ) {
var draggableProportions = $.ui.droppable.draggableProportions,
edges = {
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right: this.offset.left + this.proportions.width,
bottom: this.offset.top + this.proportions.height,
draggableRight: ui.offset.left + draggableProportions.width,
draggableBottom: ui.offset.top + draggableProportions.height
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},
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over = $.ui.droppable.tolerance[ this.options.tolerance ]
.call( this, event, edges, ui );
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// If there is sufficient overlap as deemed by tolerance
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if ( over ) {
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this._trigger( "over", event, this._uiHash() );
this.over = true;
// If there isn't enough overlap and droppable was previously flagged as over
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} else if ( this.over ) {
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this.over = false;
this._trigger( "out", event, this._uiHash() );
}
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},
_stop: function( event, ui ) {
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if ( this.over ) {
this._trigger( "drop", event, this._uiHash() );
}
this._trigger( "deactivate", event, this._uiHash() );
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this.over = false;
},
// TODO: fill me out
_uiHash: function() {
return {};
},
_destroy: function() {
delete droppables[ this.guid ];
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}
});
$.extend( $.ui.droppable, {
// draggableProportions: width and height of currently dragging draggable
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// active: array of active droppables
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tolerance: {
// Half of the draggable overlaps the droppable, horizontally and vertically
intersect: function( event, edges, ui ) {
var draggableProportions = $.ui.droppable.draggableProportions,
xHalf = ui.offset.left + draggableProportions.width / 2,
yHalf = ui.offset.top + draggableProportions.height / 2;
return this.offset.left < xHalf && edges.right > xHalf &&
this.offset.top < yHalf && edges.bottom > yHalf;
},
// Draggable overlaps droppable by at least one pixel
touch: function( event, edges, ui ) {
return this.offset.left < edges.draggableRight &&
edges.right > ui.offset.left &&
this.offset.top < edges.draggableBottom &&
edges.bottom > ui.offset.top;
},
// Pointer overlaps droppable
pointer: function( event, edges, ui ) {
return ui.pointer.x >= this.offset.left && ui.pointer.x <= edges.right &&
ui.pointer.y >= this.offset.top && ui.pointer.y <= edges.bottom;
}
},
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_draggableStart: function( event, ui ) {
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var droppable,
element = ui.helper || $( event.target );
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this.draggableProportions = {
width: element.outerWidth(),
height: element.outerHeight()
};
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this.active = [];
for ( droppable in droppables ) {
if ( droppables[ droppable ]._start( event, ui ) !== false ) {
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this.active.push( droppables[ droppable ] );
}
}
},
_draggableDrag: function( event, ui ) {
$.each( this.active, function() {
this._drag( event, ui );
});
},
_draggableStop: function( event, ui ) {
$.each( this.active, function() {
this._stop( event, ui );
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});
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}
});
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})( jQuery );