took out uneeded functions and added in easier ones

This commit is contained in:
Tim Anema 2014-10-27 09:20:01 -04:00
parent 302bd42d5f
commit 3b98d75076

View File

@ -43,7 +43,6 @@ function light_world:init(options)
self.post_shader = PostShader() self.post_shader = PostShader()
self.ambient = {0, 0, 0} self.ambient = {0, 0, 0}
self.normalInvert = false
self.refractionStrength = 8.0 self.refractionStrength = 8.0
self.reflectionStrength = 16.0 self.reflectionStrength = 16.0
@ -51,6 +50,7 @@ function light_world:init(options)
self.blur = 2.0 self.blur = 2.0
self.glowBlur = 1.0 self.glowBlur = 1.0
self.glowTimer = 0.0 self.glowTimer = 0.0
self.glowDown = false self.glowDown = false
@ -275,6 +275,11 @@ function light_world:newLight(x, y, red, green, blue, range)
return self.lights[#self.lights] return self.lights[#self.lights]
end end
function light_world:clear()
light_world:clearLights()
light_world:clearBodys()
end
-- clear lights -- clear lights
function light_world:clearLights() function light_world:clearLights()
self.lights = {} self.lights = {}
@ -302,26 +307,6 @@ function light_world:setAmbientColor(red, green, blue)
self.ambient = {red, green, blue} self.ambient = {red, green, blue}
end end
-- set ambient red
function light_world:setAmbientRed(red)
self.ambient[1] = red
end
-- set ambient green
function light_world:setAmbientGreen(green)
self.ambient[2] = green
end
-- set ambient blue
function light_world:setAmbientBlue(blue)
self.ambient[3] = blue
end
-- set normal invert
function light_world:setNormalInvert(invert)
self.normalInvert = invert
end
-- set blur -- set blur
function light_world:setBlur(blur) function light_world:setBlur(blur)
self.blur = blur self.blur = blur