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fixed updating of shine drawing for translated co-ordiantes
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@ -224,7 +224,7 @@ function love.light.newWorld()
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love.graphics.setCanvas(o.shine)
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love.graphics.setCanvas(o.shine)
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love.graphics.setColor(unpack(o.ambient))
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love.graphics.setColor(unpack(o.ambient))
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love.graphics.setBlendMode("alpha")
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love.graphics.setBlendMode("alpha")
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love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight())
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love.graphics.rectangle("fill", LOVE_LIGHT_TRANSLATE_X, LOVE_LIGHT_TRANSLATE_Y, love.graphics.getWidth(), love.graphics.getHeight())
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love.graphics.setColor(255, 255, 255)
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love.graphics.setColor(255, 255, 255)
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love.graphics.setBlendMode("additive")
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love.graphics.setBlendMode("additive")
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for i = 1, #o.lights do
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for i = 1, #o.lights do
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@ -1642,4 +1642,4 @@ function HeightMapToNormalMap(heightMap, strength)
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end
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end
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return love.graphics.newImage(imgData2)
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return love.graphics.newImage(imgData2)
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end
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end
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