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Fixed translate in postshaders.lua example
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@ -60,15 +60,15 @@ end
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function love.update(dt)
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love.window.setTitle("Light vs. Shadow Engine (FPS:" .. love.timer.getFPS() .. ")")
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if love.keyboard.isDown("up") then
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if love.keyboard.isDown("down") then
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y = y - dt * 200
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elseif love.keyboard.isDown("down") then
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elseif love.keyboard.isDown("up") then
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y = y + dt * 200
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end
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if love.keyboard.isDown("left") then
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if love.keyboard.isDown("right") then
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x = x - dt * 200
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elseif love.keyboard.isDown("right") then
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elseif love.keyboard.isDown("left") then
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x = x + dt * 200
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end
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