Tim Anema
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993e029a2f
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made circle shadow bodies use arc instead of circle, also optimized so they were not drawn if not neccessary
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2014-11-28 16:56:05 -05:00 |
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Tim Anema
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7db34a4a02
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made better shadow body calculations so that the z coordinate of the light effects the cast light
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2014-11-28 10:20:00 -05:00 |
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Tim Anema
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5474b11c50
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some proper refactoring so shine and shadows code are separate
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2014-10-23 22:41:52 -04:00 |
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Tim Anema
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0f882da300
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finally coming up with a proper strategy to handle translation and zooming of canvases
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2014-10-21 22:48:19 -04:00 |
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Tim Anema
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d58fd39f7f
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refactoring to be a bit more sane and so I can understand the codebase a bit better
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2014-09-26 12:48:46 -04:00 |
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