Commit Graph

31 Commits

Author SHA1 Message Date
leokaplan
85d4fbbba7 initial port 2016-02-03 15:45:22 +01:00
Tim Anema
12b2bd8b32 added back in some options in the short example to give a better refraction example 2014-12-11 21:58:18 -05:00
Tim Anema
ada9857394 added in initial animations 2014-12-04 11:42:28 -05:00
Tim Anema
5351b91168 no longer need two callback for drawing just one, which is nice 2014-11-30 15:24:58 -05:00
Tim Anema
ac5b9afa16 made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
Tim Anema
c370e9ecc2 just some reformatting 2014-11-07 09:21:41 -05:00
Tim Anema
a1d6d33ab5 fixed spelling mistakes 2014-10-27 21:32:51 -04:00
Guard13007
290d39bcd5 load from anywhere 2014-10-27 12:20:56 -07:00
Tim Anema
0f882da300 finally coming up with a proper strategy to handle translation and zooming of canvases 2014-10-21 22:48:19 -04:00
Tim Anema
3d15d0832e singled out the drawing into one function with background and foreground callbacks, this will draw the refraction and reflection without the post shader 2014-10-02 20:32:31 -04:00
Tim Anema
6739da8423 isolated the update calls again in hopes to fix scaling issues, still havnt got there yet, I am thinking there is some issue with the translation at scale 2014-10-01 09:03:59 -04:00
Tim Anema
9579dc0b15 refactor to update only the elements that are being drawn 2014-09-27 17:18:54 -04:00
Tim Anema
f2b9d62efe finished refactor so that there are no more globals to the light world 2014-09-26 13:38:55 -04:00
Tim Anema
d58fd39f7f refactoring to be a bit more sane and so I can understand the codebase a bit better 2014-09-26 12:48:46 -04:00
Marcus Ihde
88b5014326 Add example browser. 2014-04-08 19:45:21 +02:00
Marcus Ihde
16cc91724b Add several post shader effects. 2014-03-28 03:32:32 +01:00
Marcus Ihde
5caeb12568 Add material system. 2014-03-24 05:01:07 +01:00
Marcus Ihde
e9cb98889b fix 2014-03-23 19:12:37 +01:00
Marcus Ihde
f40ccd8e4e Added image shadow. 2014-03-23 19:10:58 +01:00
Marcus Ihde
1df451ec48 Add glow animation and chromatic aberration. 2014-03-19 23:22:46 +01:00
Marcus Ihde
bae4a0db4d Add reflection. 2014-03-17 04:32:42 +01:00
Marcus Ihde
c8c7ec418a Add refraction. 2014-03-16 22:01:14 +01:00
Marcus Ihde
0eb6c5f127 Add directional light. 2014-03-16 01:12:18 +01:00
Marcus Ihde
b27fbb57f9 Bugfixes 2014-03-10 12:00:06 +01:00
Marcus Ihde
560463fdbe Improve and add poly/circle glow. 2014-03-09 18:33:34 +01:00
Marcus Ihde
3a3512083c Add colored/alpha shadow 2014-03-09 04:22:45 +01:00
Marcus Ihde
827394c87b Fix normal map gradient. 2014-03-08 21:18:40 +01:00
Marcus Ihde
249fff23ae Add heighmap converter, better normal map shader. 2014-03-08 20:48:51 +01:00
Marcus Ihde
aa4813676d Add glow light. 2014-03-06 16:56:25 +01:00
Marcus Ihde
f23b66b7cd Add pixel selfshadows on images with normal maps 2014-03-05 06:51:33 +01:00
Marcus Ihde
d1b1b3e0fa Init project 2014-03-04 14:52:51 +01:00