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light_world.lua
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A lighting model made for love 2d
44
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4
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3
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8
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Lua
75%
GLSL
25%
702de1389a
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Tim Anema
702de1389a
refactored post shader to be part of the light world but still able to use it on its own, took out globals, and made adding and removing effects independant from the draw calls
2014-10-06 17:27:41 -04:00
examples
refactored post shader to be part of the light world but still able to use it on its own, took out globals, and made adding and removing effects independant from the draw calls
2014-10-06 17:27:41 -04:00
gfx
Add example browser.
2014-04-08 19:45:21 +02:00
lib
refactored post shader to be part of the light world but still able to use it on its own, took out globals, and made adding and removing effects independant from the draw calls
2014-10-06 17:27:41 -04:00
vendor
making it work better with a camera, now working on scaling, finally after a week or working to get here
2014-09-30 18:19:37 -04:00
conf.lua
change vsync
2014-03-06 16:58:28 +01:00
LICENSE
Add example browser.
2014-04-08 19:45:21 +02:00
main.lua
singled out the drawing into one function with background and foreground callbacks, this will draw the refraction and reflection without the post shader
2014-10-02 20:32:31 -04:00