Initialization stuff

This commit is contained in:
nucular 2014-05-06 21:49:27 +02:00
parent 92c364c146
commit 4a6bf880ec

107
sfxr.lua
View File

@ -22,10 +22,113 @@ SOFTWARE.
]]-- ]]--
local sfxr = {} local sfxr = {}
sfxr.__index = sfxr
local function new() local function new()
return setmetatable({}, vector) local obj = setmetatable({}, sfxr)
obj:__init()
return obj
end end
-- Constants
sfxr.SQUARE = 0
sfxr.SAWTOOTH = 1
sfxr.SINE = 2
sfxr.NOISE = 3
-- Utilities
local function trunc(n)
return math.floor(n - 0.5)
end
local function random(low, high)
return low + math.random() * (high - low)
end
local function maybe(n)
return trunc(random(0, n or 1)) == 0
end
-- Class functions
function sfxr:__init()
-- Build tables to store the parameters in
self.volume = {}
self.envelope = {}
self.frequency = {}
self.vibrato = {}
self.change = {}
self.duty = {}
self.phaser = {}
self.lowpass = {}
self.highpass = {}
-- Phaser and noise buffers
self.phaserBuffer = {}
self.noiseBuffer = {}
self:resetParameters()
self:resetBuffers()
end
function sfxr:resetParameters()
-- Set all parameters to the default values
self.repeatSpeed = 0.0
self.waveType = sfxr.SQUARE
self.superSamples = 8
self.volume.master = 0.5
self.volume.sound = 0.5
self.envelope.attack = 0.0
self.envelope.sustain = 0.3
self.envelope.punch = 0.0
self.envelope.decay = 0.4
self.frequency.start = 0.3
self.frequency.min = 0.0
self.frequency.slide = 0.0
self.frequency.deltaSlide = 0.0
self.vibrato.depth = 0.0
self.vibrato.speed = 0.0
self.vibrato.delay = 0.0
self.change.amount = 0.0
self.change.speed = 0.0
self.duty.ratio = 0.5
self.duty.sweep = 0.0
self.phaser.offset = 0.0
self.phaser.sweep = 0.0
self.lowpass.cutoff = 1.0
self.lowpass.sweep = 0.0
self.lowpass.resonance = 0.0
self.highpass.cutoff = 0.0
self.highpass.sweep = 0.0
end
function sfxr:resetBuffers()
-- Fill the sample buffers with zeroes
for i=1, 1025 do
self.phaserBuffer[i] = 0
end
for i=1, 33 do
self.noiseBuffer[i] = 0
end
end
sfxr:__init()
return setmetatable({new = new}, return setmetatable({new = new},
{__call = function(_, ...) return new(...) end}) {
__call = function(_, ...)
return new(...)
end
})