nucular
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0540c95b95
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Added saving and loading of simple Lua files
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2014-06-05 22:28:51 +02:00 |
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nucular
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146daa6004
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Added link to the Wiki to the README
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2014-06-02 18:52:18 +02:00 |
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nucular
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2f51732280
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Added version to conf.lua
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2014-05-31 16:23:50 +02:00 |
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nucular
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3d3395f8f4
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Don't show the console
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2014-05-31 16:21:30 +02:00 |
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nucular
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a686d41ec8
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Added Sound.exportWAV
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2014-05-31 15:51:17 +02:00 |
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nucular
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69015be97e
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Subtract a bit from the base frequency to match the pitch of the original, Fixes #6
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2014-05-29 16:05:17 +02:00 |
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nucular
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d8b03912c0
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Various smaller fixes at the generator
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2014-05-29 16:04:34 +02:00 |
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nucular
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51e8617ef7
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Added Sound.play
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2014-05-26 20:25:10 +02:00 |
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nucular
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e2b2cf5e4b
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Moved issues to the GitHub tracker
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2014-05-26 18:56:23 +02:00 |
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nucular
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528321dce3
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Preserve wave type when randomizing
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2014-05-26 18:03:07 +02:00 |
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nucular
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b12d141682
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I was actually working on this all the time but was too lazy to push it :P
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2014-05-26 16:41:44 +02:00 |
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nucular
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f86be65536
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Mighty API change!
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2014-05-26 14:38:33 +02:00 |
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nucular
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d0a644ecbc
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Don't let repeatSpeed go over 1.0
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2014-05-26 14:32:14 +02:00 |
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nucular
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e674b0761c
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Don't reset volume at Sound.resetParameters(); Reset the parameters before Sound.randomize()
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2014-05-26 13:53:50 +02:00 |
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nucular
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6a932ec970
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Added two issues
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2014-05-26 12:56:54 +02:00 |
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nucular
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f271d7a627
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Added links and issues to the README
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2014-05-25 23:26:49 +02:00 |
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nucular
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39a001a1a4
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Return undefined from Sound.generateSoundData if no sample data was yielded
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2014-05-25 23:26:23 +02:00 |
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nucular
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d7c314dc18
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Fix volume application
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2014-05-25 23:05:02 +02:00 |
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nucular
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f3e49ab0a8
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Fixed generators
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2014-05-25 21:15:17 +02:00 |
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nucular
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abfa927494
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It's pure Lua
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2014-05-24 15:32:13 +02:00 |
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nucular
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2ca33bd6d5
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Added LoveFrames as a submodule so I can start to build a fancy GUI as a demo
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2014-05-12 14:24:04 +02:00 |
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nucular
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8f2b359e79
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'Fixed' the bug with the sample being nil sometimes
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2014-05-09 17:31:10 +02:00 |
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nucular
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0b3049d054
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Use interpolation instead of skipping a sample when generating for 22050 Hz
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2014-05-08 16:21:26 +02:00 |
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nucular
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c3b2a0eec3
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Added seed arguments to mutate and the random generators
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2014-05-08 15:50:56 +02:00 |
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nucular
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47299dfa0c
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Added optional frequency and bits arguments to stuff
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2014-05-08 15:44:43 +02:00 |
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nucular
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db899ddb3a
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Smaller fixes
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2014-05-07 21:40:53 +02:00 |
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nucular
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2562f39571
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Added all other random generators
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2014-05-07 21:05:20 +02:00 |
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nucular
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09e552bdd5
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But apparently it's faster this way :O
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2014-05-07 20:00:45 +02:00 |
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nucular
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37e58ac6be
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We don't need to pass that huge table here
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2014-05-07 19:20:22 +02:00 |
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nucular
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299e2d14f1
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Added mutating
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2014-05-07 19:11:43 +02:00 |
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nucular
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8127c6a9fa
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Implemented resetting and randomizing
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2014-05-07 18:48:23 +02:00 |
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nucular
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702398322e
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Added actual generation functions
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2014-05-07 18:05:04 +02:00 |
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nucular
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9b287f7a6e
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Main synthesizing iterator
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2014-05-07 18:03:57 +02:00 |
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nucular
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3cf88e042e
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Simplify module structure
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2014-05-07 16:58:37 +02:00 |
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nucular
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a92cc28afd
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Locals initialization
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2014-05-07 16:54:13 +02:00 |
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nucular
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4a6bf880ec
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Initialization stuff
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2014-05-06 21:49:27 +02:00 |
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nucular
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92c364c146
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Basic README and sfxr.lua structure
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2014-04-11 20:16:20 +02:00 |
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nucular
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bcb4606b3c
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Initial commit
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2014-04-11 10:31:10 -07:00 |
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