Commit Graph

  • c99b81b19f
    Merge 5828ed7d09 into 949429d461 Dima Pulkinen 2024-11-10 19:45:58 +0200
  • 5828ed7d09 optimize iterating over samples a little bit Dima Pulkinen 2024-11-10 19:15:20 +0200
  • c01399d1f3 default to 16 bit SoundData, but samples must always be set as floats Dima Pulkinen 2024-11-10 19:14:32 +0200
  • 5be02b5585 correct sample counter in generateTable function Dima Pulkinen 2024-11-10 19:08:41 +0200
  • e0a02052b0
    Merge 8c46b82b54 into 949429d461 David Briscoe 2022-01-08 17:24:57 -0800
  • 8c46b82b54 Default to a love-supported bit depth for SoundData David Briscoe 2022-01-08 09:28:50 -0800
  • e7903873b3
    Merge fdbfe2d6d2 into 949429d461 geoffbeier 2020-06-05 03:55:35 -0400
  • fdbfe2d6d2 use non-deprecated function to check for sounds directory and assert that it was created/exists geoffbeier 2020-06-05 03:45:04 -0400
  • 4e859aec86 replace reference to globals freq and bits with rate and depth geoffbeier 2020-06-05 03:34:28 -0400
  • 6b173609a0 fix version check so that it doesn't fail of the loaded version is equal to the expected version. geoffbeier 2020-06-05 03:33:07 -0400
  • fbc5899553 skin stuff, update clear call geoffbeier 2020-06-05 03:07:47 -0400
  • 47310a9010 field name in the sound table is waveform not wavetype... this is probably a longstanding bug brought to the fore by the fact that loveframes now crashes if the choice value is nil geoffbeier 2020-06-05 03:04:24 -0400
  • 5ac67575d6 move to HEAD on maintained fork of loveframes geoffbeier 2020-06-05 03:01:53 -0400
  • 4578dd1125 move to maintained fork of LoveFrames geoffbeier 2020-06-05 03:01:08 -0400
  • fcaf02be04 update conf.lua to reflect 11.3 assumption geoffbeier 2020-06-05 03:00:39 -0400
  • d4c5a2fbf8 update color literals to love11+ (0,1) range geoffbeier 2020-06-05 03:00:08 -0400
  • 949429d461
    Merge pull request #18 from nikki93/master master nucular 2019-09-25 23:48:01 +0200
  • b7377e848f
    SAW -> SAWTOOTH everywhere Nikhilesh S 2019-09-13 10:00:42 -0700
  • 27511554ab Updated README nucular 2016-09-19 00:11:18 +0200
  • 9aabdfbd70 Set rockspec tag v0.0.2 nucular 2016-09-19 00:05:09 +0200
  • fc30e1fb44 Fixed rockspec syntax nucular 2016-09-19 00:03:22 +0200
  • 3b7d0e4802 Updated rockspec nucular 2016-09-19 00:01:41 +0200
  • c91cfefeff Renamed rock name to sfxr nucular 2016-09-19 00:01:03 +0200
  • 51635d7aaf Fix default endianness in Sound:generateString nucular 2016-09-18 23:51:46 +0200
  • b5940ce0c6 Moved /doc to /docs; Added docs to copy_directories nucular 2016-09-18 23:48:42 +0200
  • f986205f91 Renamed SavingAndLoading too nucular 2016-06-12 01:19:16 +0200
  • 67dffe001c Moved and renamed some documentation sections nucular 2016-06-12 01:13:32 +0200
  • a222352ea6 Remove remaining references to Sound.wavetype and sfxr.SINE etc. nucular 2016-06-12 01:07:49 +0200
  • 43615082f2 Remove reference to project wiki from README nucular 2016-06-06 12:30:39 +0200
  • 02f0239a33 Get things working again nucular 2016-03-09 23:00:44 +0100
  • 1bd524489e Tweak documentation some more nucular 2016-03-05 21:41:25 +0100
  • e4fcde3227 Split up other stuff into sections nucular 2016-03-05 21:03:04 +0100
  • 7cc8bc4b2b Split up documentated parameters into sections nucular 2016-03-05 20:47:11 +0100
  • 5337a0cd3c More documentation stuff nucular 2016-03-05 20:27:09 +0100
  • fd81eea263 Improved documentation some more nucular 2016-03-05 20:17:58 +0100
  • 57ccea261e Fixed some documentation and raised errors nucular 2016-03-05 19:39:12 +0100
  • e300cb8548 Added link to docs to README nucular 2016-03-02 00:47:03 +0100
  • 5c6deca485 Removed docs from .gitignore nucular 2016-03-02 00:40:31 +0100
  • 0816498446 Documented everything using LDoc nucular 2016-03-02 00:37:30 +0100
  • 0593330ebe LoveFrames doesn't support 0.10.0 nucular 2016-03-02 00:37:06 +0100
  • 66cae33975 More README nucular 2016-03-01 20:27:54 +0100
  • 501424469a Added RockSpec; Moved demo application; README fixes nucular 2016-03-01 20:24:35 +0100
  • f4f27ea569 Removed unused Travis stuff nucular 2016-01-28 16:37:07 +0100
  • 822323c8bf Merge pull request #16 from pgimeno/fix-save-as-lua-button nucular 2016-01-04 00:07:33 +0100
  • 43f931ebae Fix save as Lua button Pedro Gimeno 2016-01-02 14:54:57 +0100
  • 7a542bb531 More minor cleanups in main.lua nucular 2014-11-13 00:40:11 +0100
  • e04f244640 Cleaned up demo application code nucular 2014-10-28 16:55:42 +0100
  • bc4ebf3728 Reset parameters to default before loading from a file nucular 2014-10-28 16:43:15 +0100
  • 7c7060875a Added Travis-CI badge nucular 2014-09-03 17:15:12 +0200
  • 69f5b12d72 Added very simple file picker; Moved wave view into Draw function nucular 2014-08-27 23:10:58 +0200
  • 24ad42b0ad Start adding unit testing with busted and Travis-CI nucular 2014-08-27 15:23:41 +0200
  • df9cdaf389 Tweaked and fixed preset generators; Added Sound:sanitizeParameters() nucular 2014-08-27 14:20:59 +0200
  • 2130d789e6 Merge 5051390391 into b88e03fcba Seppi 2014-08-27 07:11:58 +0000
  • b88e03fcba Use OnValueChanged on the sliders, only round the label text nucular 2014-08-26 20:09:21 +0200
  • fbe4351ba3 Added some comments, minor code changes nucular 2014-08-26 17:59:27 +0200
  • 9fc400fca5 Merge pull request #12 from jorio/fix-sound nucular 2014-08-26 16:11:44 +0200
  • 0865fbe3d7 Merge pull request #10 from jorio/fix-issue8 nucular 2014-08-26 16:10:21 +0200
  • 25736975fd Merge pull request #9 from jorio/master nucular 2014-08-26 16:10:07 +0200
  • c15c21a240 Merge pull request #14 from jorio/fix-issue5 nucular 2014-08-26 16:07:26 +0200
  • 5fcfa13fd7 Merge branch 'master' of https://github.com/nucular/sfxrlua nucular 2014-08-26 15:56:24 +0200
  • 03fb31ff8e Update parameters after loading a sound, fixes #11 nucular 2014-08-26 15:55:58 +0200
  • 9088066af1 Merge pull request #13 from josefnpat/patch-1 nucular 2014-08-26 15:51:43 +0200
  • 5051390391 Reducing the size of the output files Seppi 2014-08-23 13:38:12 -0400
  • dda0c9b605 Fixed issue #5 Iliyas Jorio 2014-08-23 12:07:26 +0200
  • 5784a9d33e Typos & Release indications Seppi 2014-08-21 16:51:29 -0400
  • 997f2f3b96 Fixed issues #1, #2, #3, #4 Iliyas Jorio 2014-08-21 20:08:03 +0200
  • f10ef4f3da Fixed extra iteration in various for loops Iliyas Jorio 2014-08-21 19:09:48 +0200
  • 12b7327ff2 Fixed issue #8 Iliyas Jorio 2014-08-21 14:33:16 +0200
  • c43a373537 Wave canvas: Y axis points up (as in Audacity) Iliyas Jorio 2014-08-21 14:27:31 +0200
  • 3ab8051e64 Load/Save original binary format Iliyas Jorio 2014-08-20 20:16:38 +0200
  • 53ea575ef5 Removed redundant load() Iliyas Jorio 2014-08-20 20:06:25 +0200
  • 1e9c69e6c7 Corrected frequency.glide typo Iliyas Jorio 2014-08-20 20:06:02 +0200
  • 6379b1e7f9 Added untested generateString; Fixed Lua 5.2 compatibility nucular 2014-08-08 18:37:12 +0200
  • 06efcbe9a6 Fix dialog size and title nucular 2014-08-09 17:06:00 +0200
  • ae68b03a45 Simplified demo in the README nucular 2014-08-04 17:11:24 +0200
  • 85b66115ed Added Save/Load/Export functionality nucular 2014-07-28 18:40:04 +0200
  • af2f3de4f4 Moved some things around and changed play text nucular 2014-06-20 15:03:24 +0200
  • 593bf96742 Made demo window height larger and added Save/Load/Export buttons nucular 2014-06-20 14:48:38 +0200
  • c217c68ea3 The noise and phaser buffers are not longer exposed as instance members but rather created every generation nucular 2014-06-10 14:23:24 +0200
  • 0540c95b95 Added saving and loading of simple Lua files nucular 2014-06-05 22:28:51 +0200
  • 146daa6004 Added link to the Wiki to the README nucular 2014-06-02 18:52:18 +0200
  • 2f51732280 Added version to conf.lua nucular 2014-05-31 16:23:50 +0200
  • 3d3395f8f4 Don't show the console nucular 2014-05-31 16:21:30 +0200
  • a686d41ec8 Added Sound.exportWAV nucular 2014-05-31 15:51:17 +0200
  • 69015be97e Subtract a bit from the base frequency to match the pitch of the original, Fixes #6 nucular 2014-05-29 16:05:17 +0200
  • d8b03912c0 Various smaller fixes at the generator nucular 2014-05-29 16:04:34 +0200
  • 51e8617ef7 Added Sound.play nucular 2014-05-26 20:25:10 +0200
  • e2b2cf5e4b Moved issues to the GitHub tracker nucular 2014-05-26 18:56:23 +0200
  • 528321dce3 Preserve wave type when randomizing nucular 2014-05-26 18:03:07 +0200
  • b12d141682 I was actually working on this all the time but was too lazy to push it :P nucular 2014-05-26 16:41:44 +0200
  • f86be65536 Mighty API change! nucular 2014-05-26 14:38:33 +0200
  • d0a644ecbc Don't let repeatSpeed go over 1.0 nucular 2014-05-26 14:32:14 +0200
  • e674b0761c Don't reset volume at Sound.resetParameters(); Reset the parameters before Sound.randomize() nucular 2014-05-26 13:53:50 +0200
  • 6a932ec970 Added two issues nucular 2014-05-26 12:56:54 +0200
  • f271d7a627 Added links and issues to the README nucular 2014-05-25 23:26:49 +0200
  • 39a001a1a4 Return undefined from Sound.generateSoundData if no sample data was yielded nucular 2014-05-25 23:26:23 +0200
  • d7c314dc18 Fix volume application nucular 2014-05-25 23:05:02 +0200
  • f3e49ab0a8 Fixed generators nucular 2014-05-25 21:15:17 +0200
  • abfa927494 It's pure Lua nucular 2014-05-24 15:32:13 +0200
  • 2ca33bd6d5 Added LoveFrames as a submodule so I can start to build a fancy GUI as a demo nucular 2014-05-12 14:24:04 +0200