tiny-ecs/jojotest.lua
bakpakin 216064d63c Update version to 0.0.2
Add System addition and removal
Changed implementation for Entity removal
Change README and example code
2015-03-22 12:07:42 +08:00

112 lines
2.5 KiB
Lua

local jojo = require "jojo"
local World = jojo.World
local Aspect = jojo.Aspect
local System = jojo.System
-- Aspect Test --
local e1 = {
xform = {
x = 0,
y = 0
},
vel = {
x = 1,
y = 2,
},
name = "E1",
size = 11,
description = "It goes to 11.",
spinalTap = true
}
local e2 = {
xform = {
x = 2,
y = 2
},
vel = {
x = -1,
y = 0,
},
name = "E2",
size = 10,
description = "It does not go to 11."
}
local e3 = {
xform = {
x = 4,
y = 5
},
vel = {
x = 0,
y = 3,
},
name = "E3",
size = 8,
description = "The smallest entity."
}
local atap = Aspect({"spinalTap"})
local avel = Aspect({"vel"})
local axform = Aspect({"xform"})
local aall = Aspect({})
local aboth = Aspect.compose(atap, axform)
local amove = Aspect.compose(axform, avel)
assert(atap:matches(e1), "Aspect atap should match e1.")
assert(not atap:matches(e2), "Aspect atap should not match e2.")
assert(axform:matches(e1), "Aspect axform should match e1.")
assert(axform:matches(e2), "Aspect axform should match e2.")
assert(aboth:matches(e1), "Aspect aboth should match e1.")
assert(not aboth:matches(e2), "Aspect aboth should not match e2.")
local moves = System(
nil,
function(e, dt)
local xform = e.xform
local vel = e.vel
local x, y = xform.x, xform.y
local xvel, yvel = vel.x, vel.y
xform.x, xform.y = x + xvel * dt, y + yvel * dt
end,
amove
)
local world = World(moves)
world:add(e1, e2, e3)
world:update(21)
assert(e1.xform.x == 21, "e1.xform.x should be 21, but is " .. e1.xform.x)
assert(e2.xform.x == -19, "e2.xform.x should be -19, but is " .. e2.xform.x)
assert(e3.xform.y == 68, "e3.xform.y should be 68, but is " .. e3.xform.y)
world:removeSystems(moves)
world:update(1234567890)
world:addSystems(moves)
world:remove(e3, e2)
world:update(20)
assert(e1.xform.x == 41, "e1.xform.x should be 41, but is " .. e1.xform.x)
assert(e2.xform.x == -19, "e2.xform.x should be -19, but is " .. e2.xform.x)
assert(e3.xform.y == 68, "e3.xform.y should be 68, but is " .. e3.xform.y)
world:removeSystems(moves)
world:update(12345)
world:addSystems(moves)
world:add(e3, e2)
world:update(19)
world:remove(e3, e2)
e1.vel = nil
world:change(e1)
world:update(11)
assert(e1.xform.x == 60, "e1.xform.x should be 60, but is " .. e1.xform.x)
-- TODO add some more tests, add some better tests.
print("Passed all tests.")