Files
heightmap/init.lua

49 lines
980 B
Lua

math.randomseed(os.time())
local heightmap = require((...)\gsub("%.", "/") .. "/heightmap")
local floor = math.floor
local function min(t)
local r = t[0][0]
for i=0,#t do
for j=0,#t[0] do
if r > t[i][j] then r = t[i][j] end
end
end
return r
end
local function max(t)
local r = t[0][0]
for i=0,#t do
for j=0,#t[0] do
if r < t[i][j] then r = t[i][j] end
end
end
return r
end
local function create(width, height, f, rangeMin, rangeMax)
local map = heightmap.create(width, height, f)
local minimum = min(map)
local initialRange = max(map) - minimum
local finalRange = rangeMax - rangeMin
for i=0,#map do
for j=0,#map[0] do
map[i][j] = (map[i][j] - minimum) / initialRange * finalRange + rangeMin
end
end
map.min = min(map)
map.max = max(map)
return map
end
return {
create = create,
defaultf = heightmap.defaultf
}