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add Widget:defineAttribute, fixes #16
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@@ -53,7 +53,7 @@ end
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-- look for properties in attributes, Widget, style, and theme
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local function metaIndex (self, property)
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-- look in widget's own attributes
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local A = Attribute[property]
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local A = self.attributeDescriptors[property] or Attribute[property]
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if A then
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local value = A.get and A.get(self, property)
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or self.attributes[property]
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@@ -76,7 +76,7 @@ end
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-- setting attributes triggers special behavior
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local function metaNewIndex (self, property, value)
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local A = Attribute[property]
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local A = self.attributeDescriptors[property] or Attribute[property]
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if A then
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if A.set then
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A.set(self, value, property)
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@@ -121,6 +121,7 @@ local function metaCall (Widget, layout, self)
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self.position = { x = nil, y = nil }
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self.dimensions = { width = nil, height = nil }
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self.attributes = {}
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self.attributeDescriptors = {}
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setmetatable(self, { __index = metaIndex, __newindex = metaNewIndex })
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@@ -138,6 +139,26 @@ local function metaCall (Widget, layout, self)
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return self
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end
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--[[--
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Define a custom attribute for this widget.
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@tparam string name
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The name of the attribute.
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@tparam table descriptor
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A table, optionally containing `get` and `set` functions (see `Attribute`).
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@treturn Widget
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Return this widget for chaining.
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--]]--
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function Widget:defineAttribute (name, descriptor)
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self.attributeDescriptors[name] = descriptor
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local value = rawget(self, name)
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rawset(self, name, nil)
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self[name] = value
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return self
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end
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--[[--
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Fire an event on this widget and each ancestor.
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@@ -15,22 +15,39 @@ standard themes, the widget's value should be indicated in some other way.
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@widget radio
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--]]--
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-- TODO: make `group` a first-class attribute
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local groups = {}
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return function (self)
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local groupName = self.group or 'default'
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if not groups[groupName] then
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groups[groupName] = {}
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local function remove (t, value)
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for i, v in t do
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if v == value then return table.remove(t, i) end
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end
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end
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local group = groups[groupName]
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local function setGroup (self, value)
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-- remove the widget from the old group
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local oldValue = self.attributes.group
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local oldGroup = oldValue and groups[oldValue]
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if oldGroup then
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remove(oldGroup, self)
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if #oldGroup < 1 then
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groups[oldValue] = nil
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end
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end
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-- add the widget to the new group, or 'default' if no group specified
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value = value or 'default'
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if not groups[value] then
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groups[value] = {}
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end
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local group = groups[value]
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group[#group + 1] = self
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self.attributes.group = value
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end
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return function (self)
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self:defineAttribute('group', { set = setGroup })
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self:onPress(function ()
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for _, widget in ipairs(group) do
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for _, widget in ipairs(groups[self.group]) do
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widget.value = widget == self
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end
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end)
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